Hell (L'enfer)
Level by Laurence
Beaudoin (June, 2003)
Walkthrough by Harry
Laudie
Run
forward and you arrive at a deep room filled with many columns. Run and jump to
the west to a lower column. Then jump south to another column and climb the
south wall. At the top, face west and stay left of the center. Then just walk
west and slide down the slopes to the ground floor. Just follow around the
columns and get to the north wall and see a climbable wall in the north-east
corner. Climb the blocks to the south and then to the west. Jump to a lower
column to the west. Then jump to the far column in the south direction. Jump
and pull up onto a ledge at the south wall. Go west and climb another wall.
Pull up onto a ledge and pick up the grenade gun.
Face north and see a long slope with gaps. Slide and jump the gaps until you
land on a flat ledge. Slide again and grab a climbable wall at the end. Climb
down to the ground floor.
Go south and find a gap in the west wall. You see a
huge lava lake and some platforms. Run west and some balls fall. Jump over the large scorpion and go west to climb a block. From
there you can kill the scorpion. If you jump to the north ledge, you catch
file. Jump west to another column in the lava. Then to a north column and then
east to the ledge. Run east and jump to another north ledge, as balls drop
behind you. Climb to a higher ledge and push the globe to the west end and into
a tile with a beetle picture. You see a door open at the top of the climbable
west wall.
Climb the wall and pull up onto a slope. Slip down
and jump to grab a climbable wall. Climb up as a ball falls behind you. Shimmy
to the left and climb into a short tunnel. Go to the end and climb the wall.
Pull up into a large room with stairs and closed doors. One closed door has a
beetle tile in front of it. Go down the stairs and when you hear a rolling
ball, hang off the edge until it passes you. Continue down the stairs and pass
another closed door. Then go to the bottom of the room. Save the game for a
double timed run before you step on the beetle tile. Step on the beetle tile
near the lava and just ignore the bat. Then run
up the stairs to the timed open door by the beetle tile. Try to cut corners as
you go up the stairs. Enter the room and ignore the Uzi ammo. Roll and run and
jump back onto the stairs to enter the other timed door.
Once inside you face swinging chains on stairs.
Carefully go up the stairs and save again at the top. Run down the slope into a
room as balls fall behind you. Run to the south-west corner of the room and
then turn to the east and run into a tunnel. If you stay in the room, the balls
roll around and will get you. At a junction, the north tunnel ends in a fire
trap. Go south and follow the tunnel to a large graveyard. Go to the north-east
corner for secret #1 and flares. Then run to the large opening in the west
wall. Enter the area and turn around to destroy four
skeletons that followed you.
Turn north and see a large corridor with holes in
the floor. Go north and keep to the east wall. Run and jump over a large gap to
pull up onto a column. Run north and near the end, jump over another gap and
enter the large corridor. You could do the same route on the west side, but you
awaken a skeleton. Continue north and be careful
of floor blade traps. Get pass the swinging chains and continue. As you pass
under a blue ceiling, blade ball traps drop from the ceiling. Continue north
and see a closed corridor in the north-west corner.
Turn east and follow the corridor to a large throne
room with two closed doors. Run behind the throne to see a Guardian Key behind
a fence. Go back to the throne room and the north door is open. Follow the ramp
down to the north-west corner. Pick up the revolver
and when you step on the beetle tile, the large door in the south-east corner
opens. Enter the door and it closes behind you. Run forward and see four horsemen. Try to lure them to you one at a time.
You do not want to fight all four together. The first one will drop a Golden Vraeus. The others drop nothing. Go to the
south-west corner to the receptacle. Go south into an alcove for secret #2 and flares.
Exit and use the Golden Vraeus and two blocks rise. Step on the ledge and go
north for the Guardian Key. Then go south and
kill two horsemen.
Enter a room with closed doors and lava around a
large platform. Go to the middle and see four floor levers. Use the north-east
floor lever and hop back to avoid a falling ball. Use the south-east floor
lever and the east door opens. Kill the large scorpion
that emerges from the open doorway. Enter the east room and pull down a jump
switch on the west wall. Exit and kill a large scorpion.
Notice a block has risen at the north wall.
Use the south-west floor lever and the south door
opens. Kill the four ninjas and enter the south
room. Pull down the jump switch on the north wall. Exit and notice another
block has risen at the north wall. Use the north-west floor lever and the west
door opens. Two bulls emerge from the room. Run
inside the west room and turn left. Pull down the jump switch on the east wall.
Exit the room and evade the bulls as you run to the north wall and climb the
blocks to the top. Pull down the jump switch and hear a door open. You also
hear fire from a Seth.
Get down from the blocks and go to the open door in
the north-west corner back into the throne room. Seth is there shooting green
fire at you. Go west and hop onto a block to pull down the jump switch. Roll
and immediately go north to the next block and pull down the jump switch. If
Seth is a bad shot with the fire, the bulls can follow you here and climb the
block as well. Exit by the south door back to the platform. Run back to the
north-east area where you got the Guardian Key. Get to the ground floor and run
in a north-east direction but look to the north-west to see an open gate among
some columns. Go there and step on a beetle tile. Get off the tile and exit the
room back to the platform. Go to the north-west back to the throne room.
Go west and back into the entrance corridor. The
block in the north-west corner is gone. Run into that tunnel and go north. Pull
up onto a block and Seth gives up chasing you. Jump the blocks north, east, and
north again. Jump east and climb the climbable wall. Run and jump to a lower
south ledge. There are many unmovable globes. Run and jump east to grab a
climbable wall. Climb to the top and go north. You see a beetle tile in front
of you. There is a second beetle tile at east wall. There is a third beetle
tile under the globe at the west wall. Step on all three tiles and go back to
the first ledge. Two blocks have risen on the first ledge. Before you jump
back, there is still work to do on this ledge. Go to the globe at the east wall
and push it north onto the beetle tile. This raises a block in the hole beside
it. Take the north globe and pull it back to the center beetle tile. This opens
the trap door back on the first ledge.
Go back to the first ledge and climb the block to
the higher level. Go south and pull up through the open trap door into another
lava room. Kill two bats and go south. Use the
floor lever to raise a block to the north. Get on the block and run, jump, and
grab the block by the north wall. Pick up a large
medipack and climb the blocks. Pull up into a room with many tall
columns. Go east and kill two ninjas. Go north
or south around the end of the east wall. Go down an east tunnel and continue
until you enter an area where a wall rises up behind you.
Go down the south corridor and at a junction, turn
west and look up on the wall. Pull down the jump switch. Turn and go down the
east corridor. At a junction look up to the north-east corner. Pull down the
jump switch. Go down the north corridor. At a junction look up to the
north-east corner. Pull down the jump switch. Look east to see an open door and
columns in a lava trench. Go down the north corridor. At a junction look up to
the south-east corner. Pull down the jump switch. Go down the west corridor. At
a junction look up to the south-west corner. Pull down the jump switch. Go down
the south corridor. At a junction look up to north-west corner. Pull down the
jump switch. Turn and go east to get back to the open door.
Jump over the seven columns in the lava trench and
enter the east opening. Run up the stairs and Seth
is there again. Go to the end and climb down into a graveyard. Run west and six skeletons attack. Seth fell into a hole at the
north wall and did not get out. At the west wall, drop into the hole to the
right of the wall torch. Use the floor lever and climb back out. Go to the
north-east corner. Enter the open door and use the Guardian Key. There is a
large earthquake. Go to the south-west corner and drop into a hole. Enter the
open gate and run south up the stairs. As you near the beetle picture the level
ends.
20-jul-2006