                ********************* ITALIANO ******************************

1. Fare una copia di backup di tutti i files che saranno sostituiti:

   1.1 Italian.dat  (in c:\Programmi\Core Design\Trle)
   1.2 Script.dat   (in c:\Programmi\Core Design\Trle)
   1.3 Load.bmp     (in c:\Programmi\Core Design\Trle)
   1.4 Uklogo.pak   (in c:\Programmi\Core Design\Trle\Data)
   1.5 tut1.CD,tut1.lar,tut1.raw,tut1.sam,tut1.sfx,tut1.SWD,tut1.TOM,
       tut1.TXT,tut1.WAD,tut1.WAS    (in c:\Programmi\Core Design\Trle\Graphics\Wads)
   1.6 cleopal.CD,cleopal.lar,cleopal.raw,cleopal.sam,cleopal.sfx,cleopal.SWD,cleopal.TOM,
       cleopal.TXT,cleopal.WAD,cleopal.WAS  (in c:\Programmi\Core Design\Trle\Graphics\Wads)
   1.7 94.wav  (in c:\Programmi\Core Design\Trle\audio)
2. Estrarre i files:

   2.1 Italian.dat  (nella directory c:\Programmi\Core Design\Trle)
   2.2 Script.dat   (nella directory c:\Programmi\Core Design\Trle)
   2.3 Load.bmp     (nella directory c:\Programmi\Core Design\Trle)
   2.4 Uklogo.pak   (nella directory c:\Programmi\Core Design\Trle\Data)
   2.5 tut1.CD,tut1.lar,tut1.raw,tut1.sam,tut1.sfx,tut1.SWD,tut1.TOM,
       tut1.TXT,tut1.WAD,tut1.WAS     (nella directory c:\Programmi\Core Design\Trle\Graphics\Wads)
   2.6 cleopal.CD,cleopal.lar,cleopal.raw,cleopal.sam,cleopal.sfx,cleopal.SWD,cleopal.TOM,
       cleopal.TXT,cleopal.WAD,cleopal.WAS  (nella directory c:\Programmi\Core Design\Trle\Graphics\Wads)
   2.7 94.wav  (nella directory c:\Programmi\Core Design\Trle\audio)

3. Aprire il convertitore di livelli e convertire i file tut1.TOM e cleopal.TOM in TR4.


4. Lanciare il gioco.


QUESTO LIVELLO NON E' STATO CREATO E NON E' SUPPORTATO DA CORE DESIGN LTD. ed EIDOS INTERACTIVE.

NOTE:

il nome del livello  tratto da un racconto di H.P.Lovecraft ("La citt senza nome"), ambientato nel deserto,(non proprio in egitto,ma questa  la mia personale interpretazione),nel punto in cui si dice:
"...Mi accorsi che la citt era stata veramente potente, e mi chiesi le fonti della sua grandezza. Immaginai tutti gli splendori di un'et cos lontana che la Caldea non la ricordava, e pensai a Sarnath La Condannata, che si ergeva nella terra di Mnar quando il genere umano era giovane..."

in ognuno dei due livelli ci sono 3 segreti(non sono difficili da trovare!)

Bugs conosciuti:
1)nel 1mo livello,a volte il flare non fa luce.In tal caso premere la barra spaziatrice.
2)nel 2ndo livello,nel giardino con la fontana,se ci si tuffa in acqua 
con gli scarabei,Lara non riesce pi a risalire.Non succede sempre per.

Programmi Utilizzati: Level Editor Ufficiale;TrWest;Strpix;Jack;Photoshop 6.0

livello:Sarnath
autore:katya fr. (Italia)  kkff80@yahoo.it
Tutti i diritti riservati**


                   ********************* ENGLISH ******************************

1. Backup the files that will be replaced:

   1.1 Italian.dat  (located in c:\Program Files\Core Design\Trle)
   1.2 Script.dat   (located in c:\Program Files\Core Design\Trle)
   1.3 Load.bmp     (located in c:\Program Files\Core Design\Trle)
   1.4 Uklogo.pak   (located in c:\Program Files\Core Design\Trle\Data)
   1.5 tut1.CD,tut1.lar,tut1.raw,tut1.sam,tut1.sfx,tut1.SWD,tut1.TOM,
       tut1.TXT,tut1.WAD,tut1.WAS    (located in c:\Program Files\Core Design\Trle\Graphics\Wads)
   1.6 cleopal.CD,cleopal.lar,cleopal.raw,cleopal.sam,cleopal.sfx,cleopal.SWD,cleopal.TOM,
       cleopal.TXT,cleopal.WAD,cleopal.WAS  (located in c:\Program Files\Core Design\Trle\Graphics\Wads) 
   1.7 94.wav  (located in c:\Program Files\Core Design\Trle\audio)
2. Unzip the files:

   2.1 Italian.dat  (to directory c:\Program Files\Core Design\Trle)
   2.2 Script.dat   (to directory c:\Program Files\Core Design\Trle)
   2.3 Load.bmp     (to directory c:\Program Files\Core Design\Trle)
   2.4 Uklogo.pak   (to directory c:\Program Files\Core Design\Trle\Data)
   2.5 tut1.CD,tut1.lar,tut1.raw,tut1.sam,tut1.sfx,tut1.SWD,tut1.TOM,
       tut1.TXT,tut1.WAD,tut1.WAS     (to directory c:\Program Files\Core Design\Trle\Graphics\Wads)
   2.6 cleopal.CD,cleopal.lar,cleopal.raw,cleopal.sam,cleopal.sfx,cleopal.SWD,cleopal.TOM,
       cleopal.TXT,cleopal.WAD,cleopal.WAS  (to directory c:\Program Files\Core Design\Trle\Graphics\Wads)
   2.7 94.wav  (to directory c:\Program Files\Core Design\Trle\audio)

3. Run level converter, select tut1.TOM and cleopal.TOM and build 


4. Launch the game.


THIS LEVEL WAS NOT MADE AND IS NOT SUPPORTED BY CORE DESIGN LTD. AND EIDOS INTERACTIVE.

NOTES:

the level's name is taken from a H.P.Lovecraft novel ("The nameless city"), that takes place in the desert (not exactly in egypt, but this is my personal interpretation), in this passage:
"...I saw that the city had been mighty indeed, and wondered at the sources of its greatness. To myself I pictured all the spendours of an age so distant that Chaldaea could not recall it, and thought of Sarnath the Doomed, that stood in the land of Mnar when mankind was young..."

in each level there are 3 secrets(isn't difficult to find them!)

Known bugs:
1)in the 1st level,sometimes flare doesn't work.If it happens,use the space bar.
2)in the 2nd level,in the garden with the fountain,if Lara plunge
with the beetles,she can't go back up.But it doesn't happen everytime.

Tools: Official Level Editor;TrWest;Strpix;Jack;Photoshop 6.0 

level:Sarnath
author:katya fr. (Italy)  kkff80@yahoo.it
All rights reserved** 


********************************************************************************************

Questo livello  stato scaricato da http://tombraider.gamesurf.it