Necro's Domain Level 6 - Lost in the Catacombs
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The Story So Far.....

Lara has found the Temple of the Damned under the Hidden Oasis.  As she opens the door to enter the Necromancer's domain, she is ambushed by Von Croy.  As he holds a knife to her back Lara tries to reason with him by reminding him of a time in the past when he was kind and not possessed by an evil need for power.  She reminds him of the time when they first met, when she was trapped down a hole and needed help...

Installation
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There are two methods:
1. Use The Level Manager.
2. Use the Old Skool method below.

1. Copy the .tr4 files into the data folder in your trle folder.
2. Convert the mp3s to wavs using the Start_Me.exe then copy the .wav files into the audio folder in your trle folder.
3. Copy the load.bmp, tomb4.exe, script.dat and english.dat into your trle folder.
4. Copy the uklogo.pak into the data folder in your trle folder.


Note
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Hi guys.  Please accept my apologies for the extreme lateness for this level.  I think Level 5 came out in 2003 so this has been a three year wait.  To clear up any speculation about level 5 being the last, I have 11 planned levels for the Necro's Domain series.  Hopefully, I'll be churning them out a lot quicker than in the past.  Level 6 was actually completed in Oct 2005 but before it was ready to be uploaded, I had to start and complete Level 6S (a secret hidden bonus level!!!).  Not sure if I wanted to tell you guys about this as it would have been a nice surprise to find it on your own but those of you "in-the-know" will see that there are 2 .tr4 files so you'll know that there are 2 levels here.  Never mind.  For more info on this level, see below.

Von Croy AI Note
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Von Croy is heavily featured in this level and you carry guns.  
DO NOT shoot him otherwise his AI will be messed up (He'll follow you around instead of you following him.  He will not activate any heavy triggers and you'll be stuck in the level).

Necro's Domain Level 6S - Lara's Knightmare
===========================

Most non-UK raiders will not appreciate what I have tried to do here.  This level is loosely based on the UK Childrens programme, Knightmare.  Knightmare was a kids game show where 4 kids set out on a quest.  One of them wore a helmet preventing them from seeing anything other than what's directly below them, and walked around the dungeons (actually it would have been a blue screen room with the graphics put in later), whilst the other 3 sat in a room with a big screen, watching the one with the helmet and giving them instructions (left, right, walk forward, pick up object, etc).  The idea of the game was to get through 3 levels of challenging dungeons.  Each dungeon had either an obsticle, trap, other charactors to interact with who gave clues and hints (provided you do something for them), and rooms where the "dungeoneer" would have to answer 3 riddles to gain help against the dungeons ahead.  The ultimate goal was a choice of objects: sword, shield, cup, or crown.  This l!
 evel has the quest_object.  I think it's kind of appropriate :)

The dungeoneer also entered rooms where there were 3 objects on a table but you could only take 2.  You had to choose wisely as the wrong object would end your quest.  You only had 1 life so if you made the wrong choice or the 3 "advisers" badly directed the dungeoneer, that was the end of it.  Ideally, to get the full effect,  I would have altered the script file to disable the load/save but because of the other level, I couldn't.  Also, eventually, all 11 levels will be under one script file and presented as a full download package (Like Pascal's The Rescue, etc).  So, I guess you could "cheat" by saving but it could be fun to see how far you get without saving.

Also,  you may notice that the camera angles are different.  Knightmare always shown the entire room from above.  In TR, the camera always follows Lara from behind, so I have used Fixed Cameras.  Just thought I'd give it a mention for those who wonder why I have used the cameras the way I have.

Phew!  Well, I hope that that clears up a lot of the questions you my have about this extra level.  For more information about Knightmare, theres a cracking website with lots of info, screenshots, and other media.  By all means, please go check it out when you get a bit of time: http://www.knightmare.com

Many thanks for downloading this level.  I hope that you enjoy playing these levels.

This Level was not made by CoreDesign and Eidos Ltd. and will not be support by CoreDesign and Eidos Ltd.


Known Bugs
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* Von Croy sometimes doesn't jump gaps
* Von Croy doesn't activate triggers (I think I've fixed it - had to use rollingball method to make it look like he's activating it)


Extra Credits
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As I am not a very good 3d modeller I needed to ask for a bit of help.

Many thanks go to Bojrkraider for creating and giving me the following objects: Bar of Gold, Horn, Hair Brush, Shield, Lara's new skin with Helmet.
Also, many thanks to all the folks who gave me help on the forum.  Cheers!

Lee Dunning (Necro)
