README

1. CZECH
2. ENGLISH

1. CZECH
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INSTALACE
PEKLAD
DABING
TAJEMSTV
PBH A RADY
CHYBY
AUTOI

Instalace:
Staen a instalace hry:

Sthnte si celou hru z webu na svj HDD. Rozbalte archiv. Hra je zabalena archivanm programem WinRar v3.5. Pro rozbalen proto budete potebovat bu pmo program WinRar v3.5 nebo novj. Samozejm lze pout i jin programy, kter dok pracovat s rar archivem. Nyn mete spustit instalaci poklepnm na soubor setupSoE.exe. Spust se instalan program a pak u se ite pokyny na obrazovce.
Hra vyaduje nejmn 400MB volnho msta na HDD.

Nastaven hry:

Po nainstalovn je nutn hru nastavit pomoc zstupce setup. Tento je umstn v adresi hry se spoutcm souborem Tomb4.exe, nebo pokud jste si pi instalaci zvolili umstn zstupc v nabdce Start/Programy, ppadn na ploe. Nastavit se d taky takhle - viz. obrzek zde. Sputnm tohoto zstupce se vyvol konfiguran menu hry. V tomto menu si mete nastavit rozlien obrazovky a njak dal nastaven. Pro hran tto hry je vak nutn, aby byla zapnuta funkce Volumetric FX, viz. obrzek zde. Tato funkce zapn ve he nkter speciln efekty, jako je napklad mlha a tak dle.

Potvrzenm nastaven tlatkem OK, se veker nastaven ulo a rovnou se spust samotn hra. Pro pt sputn hry ji pouvejte pmo soubor Tomb4.exe nebo jeho zstupce. 

Zmna jazykov mutace hry:

Hra je po nainstalovn v anglickm jazyce. Pokud preferujete etinu, je nutn ji do hry doinstalovat. To provedete tak, e v adresi se hrou otevete adres etina a pekoprujete oba soubory Czech.dat a Script.dat do koenovho adrese (tam co jsou soubory Tomb4.exe, English.dat a Script.dat). U souboru Script.dat budete jet muset potvrdit jeho pepsn. Tm je hra poetna a pi ptm sputn bude ji v etin. Pokud by jste chtli dodaten zmnit jazyk spt na Anglitinu muste opt pepsat soubor Script.dat, a to souborem z adrese English. Zrove je vhodn vymazat soubor Czech.dat, kter jste tam nahrli pi instalaci etiny. 

Mon problmy:

Pi rozbalovn staen hry archivan program hls CRC chyby:
- Nejpravdpodobnj pina tto chyby je, e se vm nepodailo hru sthnout celou. Sthnte ji znovu, ppadn pro staen z webu pouijte njak download manager (Download akcelertor Plus). Dal pinou tohoto chybovho hlen me bt star verze vaeho archivanho programu (WinRAR). Sthnte si nejnovj verzi. Ve vjimench ppadech je mon, e mte vadnou pam RAM ve vaem potai. Ovte tuto skutenost njakm diagnostickm nstrojem a ppadnou vadnou pam vymte.


Pi hran hry se patn vykresluje grafika (v obraze jsou vodorovn pruhy):
- Tuto chybu zpsobuje grafick akcelertor. Nejastji se projev u penosnch pota (notebook), nebo pota s integrovanou VGA. Jedin jak se sten tohoto problmu vyvarovat je sputn hry nikoli v cel obrazovce (Fullscreen), ale pouze v okn. Zmnu tohoto nastaven provedete v setupu hry (viz odstavec ve).

Peklad do anglitiny:
Honza Munduch (munduch@gmail.com) 

Dabing:
Laru dabovala: Arakanga (Arakanga.Ra@seznam.cz) 

Tajemstv:
Caves: 3
Corridors in Prague: 1
Maisonnette: 0 
Monastery: 3 
Catacombs: 1 
Aqua Caves: 1 
Plains: 1 
The Abyss: 1 
Lost Eden: 1 
Labyrinth: 1 
Pinnacle: 1 
Southpole: 1 
----------------
CELKEM: 15 

Pbh & rady:
Intro: 

Lara: "Budu vm vyprvt pbh... Vechno to zaalo v roce 1986 a prv jsem trvila przdniny v norskch horch. Jednoho dne, vzpomnm si, e ten bylo detiv poas, a i moje nlada byla takov pochmurn, jsem se ztratila. Bylo to kdesi uprosted jeskyn a j myslela, e u cestu zpt nikdy nenajdu. Pi bloudn jsem nala, jak se pozdji ukzalo, velmi cennou knihu. Kniha byla tlust, vzan v ki a jej vk jsem odhadovala na pl tiscilet. Velkou zvltnost bylo, e nebyla vbec popsan, ale naprosto ist. Navzdory ctyhodnmu vku byla jinak pomrn zachoval a psobila na mne velice mystickm dojmem. Natst to netrvalo dlouho a j opt uvidla d隝 - cestu dom..." 

Po levelu CAVES:

Lara vyprv: "S nlezem jsem se jet v t dob svila svmu otci. Kdy knihu spatil, oi mu zazily, ale nedal na sob nic znt a dal najevo, e smysl nebo el knihy nezn. A teprve o 10 let pozdji mi pevyprvl nsledujc legendu. Ped 800 lety existovalo spoleenstv lid, kte znali tajemstv vnho ivota a nesmrtelnosti. Tuto moc jim dval magick pedmt "Circle of Life", jeho pvod i stvoitel nen znm. Protoe ale byli moud, tento pedmt ukryli ped jeho ppadnm zneuitm neznmo kam. Pro ppad poteby ale sepsali knihu, objasujc cestu, jak Circle of Life najt. Tato kniha je ale psan neviditelnm psmem a d se pest pouze pod svtlem magickho ohn, kter je zaplen na jimi sestrojenm podstavci... 

Jak mi dl vyprvl otec - podstavec byl archeology v roce 1926 kdesi v Evrop nalezen, a mnohem pozdji odkoupen praskm idovskm majitelem staroitnictv Josephem Lowym. Jeho moc - st tajn psmo - se povauje za pohdku, kter v mlokdo. A j si tady te tu knihu prohlm. Zkusm najt ten podstavec a pokud to pjde, text knihy rozlutit. A pokud opravdu existuje, teprve pak budu moci Circle of Life zniit..." 

Po levelu MAISONNETTE:

Lara vyprv: "Mrz m, e jsem se do jeho bytu musela vloupat, ale nerada bych upoutvala zbyten pozornost. Vm toti, e m nkdo posledn dny sleduje a nechci riskovat. Zaplila jsem podstavec, do vklenku jsem poloila knihu. V pokoji se zvedl vtr a prolistoval knihu od prvn strnce k posledn. Zamrazilo m v zdech - legenda je skuten... Ze ze plamenu se v knize objevil text. Bohuel byl psn jazykem, kter mi nebyl znm, snad pipomnal latinu. Jet z bytu pana Lewyho jsem zkusila kontaktovat otcova dvnho ptele - bvalho profesora jazykovch vd - Waltera D. Kinga. Ten s moj nvtvou souhlasil a pozval m na msta, kde trvil v klidu prody svoji penzi - na ostrovy Tanah Papua. Snad se mu text poda rozlutit. Nanetst se moje obavy vyplnily. Jakmile jsem poloila telefon, dvojice maskovanch mu rozkopla dvee a vrhla se na m. Pak u byla jenom tma... Potom si a pamatuju, e jsem se probudila ve sklepen njakho hradu. Bez knihy. Musm se odsud njak dostat a svoj knihu najt..." 

Po levelu CATACOMBS:

Lara vyprv: "Konen mu navtvit otcova ptele - W. D. Kinga, urit mi pome rozlutit text knihy." 

Rada pro dal level PLAINS: 

Ovldn tykolky:

Nasednut na tykolku: na tykolku mete nasednout jenom tehdy, pokud od n mte kle. Pak k n pistupte a stisknte klvesu CTRL. Nkdy lze nasednout pouze z jedn strany. 
Plyn: CTRL 
Brzda: ALT 
Jzda dopedu (zaadit jedniku): SHIFT 
Jzda dozadu - zpteka: Klvesa pro bh 
Sesednut: ALT + ipka doleva nebo doprava

Poznmka - v uritm mst nelze nechat tykolku, a pokraovat bez n; nebylo by mon dostat se na konec levelu a bylo by nutn nahrt star save pozici. 

Po levelu PLAINS:

Lara vyprv: "Walteru D. Kingovi se podailo text rozlutit. Circle of Life byl ukovn z neznm slitiny kov ji ped mskou . Ten, kdo vlastn bjn Circle of Life, je nesmrteln a me ksit k ivotu mrtv dmony, kter pak i ovld. Zjistili jsme, e Circle of Life by se ml nachzet na jednom ze dvou z tchto mst: Egypt nebo Jin pl. Vydm se tedy nejdve do Egyptu. 

Po levelu SOUTHPOLE:

Lara: "Tak se mi to podailo, Circle of Life jsem nala. Myslm si, e by k dobrmu elu neposlouil a tak jej mu konen zniit." 

...KONEC VYPRVN... 

Chyby:
- Artef.: chyba ve vech mch levelech - pokud Lara naraz na ze, ku bohuel jako opice. Je mi lto, ale nevm, jak to opravit.
- Artef.: tykolka - otevrn (zavrn) dve pi nasedn (vysedn). Nedokonal animace; neumm ji opravit.
- Sakul, level Caves: Z neznmho dvodu je mon v tomto levelu vythnout zbran (pistole). Level vak pro zbran neobsahuje animace a proto to vypad nanejve komicky. Tuto chybu se mi z 95% podailo fixovat, ale nen mon to vyeit na 100%, nebo v nkterch pasch je nutn, aby Lara mohla zbran pouvat. Nejedn se vak o pouit zbran jako takovch, ale vyuv se nkterch efekt se zbranmi spojench. Proto pokud se nachzte v pasi, kde mete manipulovat s pochodn, nesnate se vytahovat zbran. Mohlo by dojt k jejich zablokovn v Lainch rukou a tm by dolo k nemonosti dokonit level. 
- Sakul, level Caves: Lara nem otexturovanou st dlan jedn ruky. 
- Sakul, level Caves: Dvee otevran klem jsou z neznmch dvod velmi interaktivn a otevou se jet ped provedenm animace odemykn. 

Autoi:
Sakul 
Miro 
Hofer 
Artefactor 

(CSP) Czech Republic 
HTML: Honza Munduch & trochu Arty 

Odkazy, kontakty: 

CSP Web: www.csp.profitux.cz
Sakul: www.sakulraider.cz
Artefactor: www.artefactor.wz.cz
Miro: www.miro3.wz.cz
Hofer: members.chello.cz/hofer
Kronika Tomb Raider: www.screamteam.cz

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2. ENGLISH
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INTALATION
TRANSLATE
LARAS VOICE
SECRETS
STORY & HELP
BUGS
DESIGNERS

Instalation:
Download and instalation game:

Download archiv to your HDD. Extract archiv. The game was packed with WinRar 3.5 version. It means, for unpack you will need WinRar 3.5 version or higher. Of course, you can use also another unpacking programmes. Start instalation with file "setupSoE.exe". It launch instalation programme. Then adhere instructions on the scren.
Game need 400MB of free space on your HDD.

Setup:

Game is installed on your HDD now. 
You must setup the game with shortcuts of "tomb4.exe" file. This file is located in the game root directory near the tomb4.exe file, or this is located (if you choose "create shortcuts in programme folder" during installation) in this path: "Start/All Programs", relevantly on desktop. Also, you can make a shortcut of "tomb4.exe" by right-clicking on "tomb4.exe", moving to desktop, choosing "create shortcut". Right click on this shortcut and in rolet menu choose "properties", select middle card "shotcut" and type "-setup.exe" behind the default path, like on this picture. 
Now you have a setup shortcut. If you start it, it will call "game setup". You can setup your optimal resolution and etc., but mainly turn Volumetrix ON like on this picture. This turn on some special effects, like a fog etc.

Click on "OK" - all settings will save and the game will run. For next starting a game will use Tomb4.exe file, or its shorcut. 

Possible problems:

Q.: During extracting programme notify "CRC errors:"
- A1: The RAR archiv wasnt downloaded complete. Try it again, please, or try to use some download manager (for example "Download akcelerator Plus").
- A2: Be sure, you use WinRAR 3.5 or higher. 
- A3: Sometime may be your RAM memory is bad, so try verify it by use some diagnostic implement


Q: Uncorrect graphics during playing (strips on screen):
A: It causes graphics accelerator - ussually on notebooks or in PC with integrated graphics. Setup "run in window" for corretly picture, theres not another help. 

This paragraph was translated by me. Im sorry for my bad english. 
-- artefactor -- 

Translate:
Honza Munduch (munduch@gmail.com) 

Laras voice:
Laras voice: Arakanga (Arakanga.Ra@seznam.cz) 

Secrets:
Caves: 3
Corridors in Prague: 1
Maisonnette: 0 
Monastery: 3 
Catacombs: 1 
Aqua Caves: 1 
Plains: 1 
The Abyss: 1 
Lost Eden: 1 
Labyrinth: 1 
Pinnacle: 1 
Southpole: 1 
----------------
TOTAL: 15 

Story & Help:
Intro: 

Lara: "I'll tell you the a story... Everything began in 1986. I was spending my vacation in Norway's mountains. One day  I remember it was a rainy day and my mood was also cloudy  I got lost. It was somewhere in the middle of the caves and I thought I would never find my way back. While I was wandering I found a book, very valuable book as I realized later. The book was very thick, leather bound and I estimated the age of it at a half of the millennium. The curiosity was it wasn't written up but absolutely blank. Despite of the hoary age it was in pretty good condition and it was touching me with very mystical impression. Fortunately it didn't take a long time and I saw the rain again  the way back home..." 

After CAVES level:

Lara vyprv: "At that time I entrusted my father with my discovery. As he saw the book his eyes sparkled, but he didn't show anything and indicated that he doesn't know the purpose of the book. As late as 10 years later he told me following legend. 800 years ago there exists a fellowship that owned the secret of eternal life and immortality. This power was provided by magic artifact  Circle of Life - neither origin nor creator was known. Because they were smart they hide this artifact at an unknown place to protect it against a possible abuse. For the case of need they wrote up the book explaining the way to find Circle of Life. However the book was written with the invisible ink and can be read only under light of magic flame which must me fired up on the special pedestal made by them... As my father told  the pedestal was discovered by archeologists in 1926 somewhere in Europe and much later it was bought by Prague Jewish antiquarian Joseph Lowy. Its power  to read invisible text  is treated as a fairy-tale which is trusted by hardly anybody. And now the book lies in my hands. Ill try to find the pedestal and if it is possible Ill make out the text of the book. And if it really exists than I can destroy Circle of Life... " 

After MAISONNETTE level:

Lara tells: "I'm sorry I had to break in the apartement, but I didn't want to encourage attention. I know someone is following me up and I don't want to risk. I set the pedestal on fire and put the book in the alcove. The wind raised in the room and turned over all the pages of the book. I was thrilled - the legend was real...  Thanks to the light of the flame text appeared in the book. Unfortunately it was written in a language I didn't understand, perhaps it reminded Latin. Still in Mr. Lewy's apartement I tried to contact an old friend of my father  former professor of language sciences  Walter D. King. I agreed I could visit him and invited me to places where he was spending his retirement  the islands of Tanah Papua. I hoped he'd be able to make out the text. Unfortunately my fears came true: After I hung up a couple of masked men broke in and attacked me. Then there was only dark... I remember nothing until I woke up in a basement of a castle. Without any book. I must get from here somehow and find the book... " 

After CATACOMBS level:

Lara tells: "I can finally visit the father's friend  W. D. King, I'm sure he will help me to make out the text of the book. " 

Help for PLAINS level: 

Quadbike control:

Get in quadbike: At first, you must have a quadbike key. Go near a quadbike and press CTRL key. Sometimes you can get in only from one side. 
Forward pedal: CTRL 
Brake: ALT 
Driving forward (gear 1): SHIFT 
Driving backward - Reverse: Key for running
Get off: ALT + right or left narrow

Help notice - You cant get off quadbike somewhere and continue without it; may be you cant to finish this level !!! 

After PLAINS level:

Lara tells: "Walter D. King managed to make out the text. The Circle of Life was hammered from an unknown alloy before the Roman Empire. The one who owns the Circle of Life is immortal and can bring to life dead demons who he is in charge of. We found out that the Circle of Life might be found in Egypt or at the South Pole. I'll go to Egypt first then.  

After SOUTHPOLE level:

Lara tells: "So I succeeded. I discovered the Circle of Life. I think it couldn't do any good job and then I can finally destroy it." 

...END OF STORY... 

Bugs:
- Artef.: In all my levels - bad sound when Lara strikes to wall. I dont know how repair it.
- Artef.: Quadbike - opening (closing) "doors" in get in (get off). Bad animation; I cant repair it.
- Sakul, Caves level: From unknow reason is possible draw weapon in this level. But there is no amimations for it; may be it looks funny. This error I fixed for 95%, but it is not possible make it for a 100%. Important: If you are somewhere, where you can handle with torch, dont try draw weapon. It may conduct to abortion of this level. 
- Sakul, Caves level: Missing texture on the one Laras hand.
- Sakul, Caves level: Door which youll open with key: animation of opening is faster then Laras unlock animation.


Level designers:
Sakul 
Miro 
Hofer 
Artefactor 

(CSP) Czech Republic 2007
HTML: Honza Munduch & little Arty 

Contacts: 

CSP Web: www.csp.profitux.cz
Sakul: www.sakulraider.cz
Artefactor: www.artefactor.wz.cz
Miro: www.miro3.wz.cz
Hofer: members.chello.cz/hofer
Tomb Raider Chronicle (Czech): www.screamteam.cz
