Tomb Raider - Black in, Black out
---------------------------------

original series developed
by Core Design 

and published 
by Eidos Interactive



(tools)..........................


TRNG 1.2 (engine and editor modifications) 
by Paolone

WADmerger 1.98 (3d object set compiler) 
by Michiel

TBuilder 2.4 (texture set converter) and TR Custom Screens 2.0 (title screen in-/exporter)
by IceBerg 

Strix 3.95 revision 11 (object retexturing tool)
by Turbo Pascal


(objects).........................


Angel of Darkness Lara Croft 
by PoYu Chen

diverse Angel of Darkness sprites 
by mike quahe

Load&Save passports and lantern model 
by maax_87 

Legend medipacks, binoculars and compass 
by Piega   

Anniversary pushable block 
by PeeT

various plant models 
by maikoon and teme9

Bridge fragments 
by ayal91

3D gates 
by Teeth

Mosaic puzzle 
by karlo002

Bible puzzle 
by macseth, ggctuk2005 and Zique

Tibetan wood shapes and doors 
by -TRANGEL-

Big street lamp 
by cornchild

Ghanaian scorpion doors 
by oreiller

ventilator 
by Baddy


..................................

realisation, leveldesign, base textures and music for:


the ambience 
(tracks: eleven minus three/two)
when Lara falls into water 
(track: sabicu)
after Lara reached inside the wall and pulled a secret trigger 
(track: sabicu version)
towards the end of a ventilation tunnel and in the block-puzzle room 
(tracks: eleven minus one, eleven)
before Lara picks up a puzzle item
(track: black in, black out, will in and will out)....
during the opening sequence
(track: eleven minus four segment 2)
during credits and the screenshot documentary
(track: eleven minus four segment 1)


and cover artwork, minor script readjustments, camera flybys, 
main menu design, etc...
...by nada


...................................

many fundamental, as well as minor aspects still remained as they were 
in Tomb Raider IV The last Revelation 
(released in 1999 for PSX and PC, then in 2000 for DC and Mac) 


again, thanks Raymond (and Paolone and Sapper) for your help with my mainmenu difficulties
