      **** TRC first home made level built!! *****
    By Turbo Pascal, Tegucigalpa, Honduras, C.A, October 2001


Hi, this is the first home made Tomb Raider chronicles level ever built!.
It was built using my unoficial level editor TREditor3d 2.00 beta, Rview 4.5
and the scripting Languaje.

Making the geometry took me 2 days, puting textures & lighs took me one day,
puting items/triggers took me 1/2 day, also i used Roy's TRitem5x for find out
the Items Ids.

The level is short, the geometry is not big deal, it is just a example and the
project is included as example in the TReditor3d package.


For play this level you need a patched Tombpc5.exe that run the levels from
hard disk instead from CD or using a CD emulator program that fake the CD drive.
I don;t know if this regular *.TRc can be played with the Chronicles demo.


The custom level file is named andrea1.TRc so, replace the original for
this one, then run the game and select "new game".


I build this level using andrea3.trc for base, mean that enemies, objects and
textures are from that level.
In this Base level there is not any water animated texture on in, so the surface
pool does not look so well.

First i was trying to use andrea1.trc for base, but there is not much enemies on
in, i was so disapointed with Pier and Larson enemies, they are not good for
custom levels, they can't be killed (of curse), so after shooting Lara a while,
they try to escape and they keep running crazy, then it is needed to be used the
"kill all triggers" for making they dissapear.

Also i found that is not good idea to active too much enemies at the same time,
in this example when the 5 Lions are actived, two of them did not work correct,
and they try to go trough the walls, the same happend when i active 5
Gladiators at the same time.

Just one glitch, there you found armo for the magnun...but i forgot to put
the mangnun!.


Well, hope you like it.


   Turbo Pascal.
