
*Augusta Treverorum

Story:

In a silent Decembers evening Lara visits my hometown, the auld roman-town Trier. The streets are already deserted and silent.. perfect preconditions for Lara to solve a riddle... For the auld town-square-cross was shut away by the towns priests; yet the inhabitants and town fathers are not willing to resign, however. So Lara was asked to look for the artefact during her flnerie through the historic district and to reinstate it, finally.

Advice:

There are 4 secrets to be found.
Please, never forget where you keep the torch.


In case there are any acoustical problems, you can read here what the oracle says:

Text1:
to solve the puzzle of the letters go this way first !

Text2:
Laughter-----
You would like to know how to solve the puzzle of the letters?
Go back to the Golden Orb and never forget your name... sometimes a name is more than just hollow words
Laughter-----
 
Note: I regret that the game may judder in some places. The reasons for this may be the long distance sight and the many graphical elements which can be found in-game. I still have to learn the limits of the level editor. Nevertheless, I hope that all players will have fun with the level.


For a long period now, I had the idea and the wish of rebuilding my gorgeous hometown as a level. As a basic approach I now managed to realise that wish of mine. It was rather time-consuming, because there's hardly a texture I didn't make myself out of my own photographs and because I always had to try how to realise the architecture, the streets and houses the best. It won't be my final level about and in Trier... well, just enjoy your first walk through Trier... Be assured that I'm going to invite you again for witnessing new adventures with Lara.



Credits:

First and foremost I want to thank Mario / Spongebob!!!!!! Without whoms gorgeous objects this level would only be fourth as beautyful as it is. It was him, who built me the town-square-cross-puzzle and the candle-puzzle, for instance, but many many other objects as well... Cheers, dear Mario, au fond, this is a team-level!
Special thanks go to Mr. Schmidt senior, an elder Trierian bard, for being so kind to mime the oracle for me and therefore present his laughter! I thank you Mr. Schmidt... especially, because it wasnt't quite easy to get the english text so right!
Regina / Gandalf made the pictures for the horizion for me... thank you very much, deare Regina, for your effort.
Moreover, I want to thank masha, again, for giving me tips many times and for helping me through phases of frustration. Raymond helped me making my first steps with the new TR-engine, I therefore want to thank him, too.

Futhermore, I thank for objects and textures:
Miss Kroft, Piega, Trix, TifaNazah, Karloo, Laras Boyfriend PeeT, maax_87, Trangel, !Lara Croft!, Horus... and all object-builders I eventually forgot!
Besides, my thanks to the sites TR Search and the Levelbase, for providing us with stuff and the necessities of level-building, and to Palone for the new TR-engine.

At the end I want to say thanks to my testers who have decisively improved the level with their suggestions.. therefore thanks to:
Spongebob, masha, Jrg (thank you for the beautiful title music), Raymond, Michael Otto, Anne and Zickenalarm... and not forgetting Regina/Gandalf and Micha .
Eventually, my heartfelt thanks to my family, especially Anne and Christian for cutting and belabouring the audio-files and for the interest you supported me with from time to time *
