Tomb Raider The Wolf 3 by Jesse G. (trle nickname SSJ6Wolf)

Windows Version

Contents:
1. Disclaimer
2. Playing the game
3. Story
4. New moves reference
5. Vehicle Controls
6. Notes/Known Bugs
7. Secrets
8. Credits

1 - Disclaimer

a) This level is not made by, and is not supported by, Eidos or Core Design.
b) The author strongly discourages the use of any outside programs to install or run this level, and if the users do indeed use outside programs, it is at their sole risk.

2 - Playing the game

You have downloaded the Windows version of this release. The download comes ready to run. This game has been tested on a Vista OS and runs fine, and thus should run with any OS between 98 and Vista.

You should use the setup launcher before starting the game.

After the first level, pick the dot over Nevada to play the second level (the one that says "select this dot").

3 - Story

It had all begun when Lara met Luke outside a scavenged temple in Egypt in part 1. He was a wolfman created by Sophia Leigh as one of her experiments to form new life from the scion. Leigh thought that the wolfman would forever do her bidding. However, she underestimated the intelligance of a wolf.

In part 2, Lara and Luke found their way from Leigh's desert outpost, back to the atlantean pyramid that had shattered with Natla several years ago. It was there that Leigh found the shattered scion pieces left in the rubble, and it was there that she started her final experiment - to breed a more evolved, resilient version of herself. Lara and Luke stopped this process and subdued the unfinished beast.

In the previous part, "Whiplash", Lara Croft discovered the Whip of Manipulation, but when she breached the room, a strange creature snuck in, took the artifact and escaped into an unusual portal. Lara of course, went ahead and entered the portal.

---

Now Lara finds herself in an unfamiliar room. The portal behind her dissapears in a flash. A glance out the window reveals that she is on some sort of ship in outer space. Putting aside these circumstances, she guns down the alien carrying the whip and seizes it. Suddenly an alarm goes off and several more of these aliens appear around both corners of the hall, one of them a highly decorated creature, perhaps the leader. Deciding that they should not possess the whip, Lara gives it a crack and finds that it lives up to its legend - Winston appears at her side, in a daze. "Winston, guard the whip the best you can while I deal with these guys!" Winston uses his tray to fight off the aliens as he holds the whip closely. Lara is doing her best to dispatch the aliens, but the leader is able to jump over her gunfire and grabs hold of Winston. In a fit of panic, he throws the whip behind him...

---

Ekul is seated in his cabinet, looking woefully through the nearest window at the planet Sacco, that the modest ship is orbiting. It has been some time since the atmospheric processor on the savage planet began to fail. As a consequence their capital, Lupana, is falling to ruins among the surrounding areas. It seems like they would not be able to recreate a planet to compare to the one from which they were banished.

His thoughts are interrupted by the entrance of a guard. "Sir, we have news on the whip project. One of the Earth habitants was able to breach the holding room of the whip, and our scout positioned in the base has successfully secured it from her and used his only portal generator to come here. However, the human has managed to enter the portal before it was sealed." Ekul fires orders to seize the human and joins the guards in the persuit. The human is able to summon her slave with the whip, though he did not appear to be very strong. As Ekul moves to get the whip, the slave tosses it behind him, and to Ekul's dismay, it is sucked down a nearby garbage disposal and ejected out of the ship. It is pulled out of orbit and sucked toward the planet below...

After some casualties, their number manage to take hold of the human and her slave. Ekul clears his throat. "Let's see...human, can you understand me?" "Yes," replies the human, "you look very much like..." Ekul cuts her off, "Do not confuse me with anyone. I am here with the Atlanteans. The original Atlanteans. Perhaps you've met those fleshy offsprings, the result of Natla's abusive powers. You have been making things difficult for us, human. While we weren't as fond of those of your kind like Natla or Leigh tampering with the Scion, we were at least hoping their use of its power would provide us a gateway back into your world. You see, your atmosphere has become rather toxic for us - way too much carbon dioxide - but the scion would give us evolutionary powers to withstand this and create a foundation to begin on Earth anew."

Lara considers their quest. "I suppose you do not plan on sharing with the rest of us?" "Of course not. We're ready to take back what rightfully belongs to us. Natla was able to discover the scion's power, and Luke joined himself with the Scion after Leigh fumbled about with it. Thanks to you we can use that fancy whip to bring him to our waiting hands, since we own the Scion and now him too. Now, I will not kill the two of you, for I want you to witness the consequences of your selfish actions and those of your species. Guards, bring them to the holding cell up here. Then let's get someone in Lupana to summon the wolfman." 

---
Luke is blinded by a flash, and senses he is in some sort of dream. He feels himself split into two beings. Soon it all vanishes and he wakes up in a different part of the Atlantean pyramid. He is now one with the Scion and instinctly knows he has appeared in the spot where the Scion was forged. He wonders about why there might be two of him, but is suddenly taken away, only hearing the crack of a whip...

4 - Luke's New Moves

Luke can perform moves uncommon to the TR3 engine, as well as most  styleels. Note that some moves have changed from the other "The Wolf" levels.

The name of the move is given, along with the KEY COMBINATION required, followed by notes on the move.

Ledge jump, Ladder jump, Monkeyswing jump - Tap LEFT or RIGHT twice
--Can be used to grab ledges/surfaces vertically above Luke.
--Note that the ladder jump reaches higher than the ledge jump, although either could be used on a ladder.
--The Monkeyswing jump has Luke turn and reach up in the opposite direction.

Ladder crawlspace - DOWN immediately followed by JUMP 
--Used to enter a crawlspace above a climbable surface.

Monkeyswing turnaround - UP + DOWN while hanging still
--Can be used to easily turn and face the other direction on a monkeyswing.

Crawlspace Roll - ACTION + DOWN while crouched, facing ledge
--Used to quickly drop out of a crawlspace forwards.

Crawlspace Jump - keep holding ACTION during Crawlspace Roll
--Perform a small jump forwards. Keep holding ACTION to grab any surfaces.

Sprint Jump - JUMP while sprinting
--Used to cover the greatest gaps. Hold ACTION to grab any surfaces. 
--For a proper setup, Walk to the edge and stop, hop back three times, then press SPRINT, FOWARD, and JUMP together. With this setup LUke does not jump until the very edge.

Sprint Roll - WALK + JUMP while sprinting
--This is the same move as from the original series (TR3 through TR5), just with a different key combination used.

Sprint Crouch Roll - CROUCH while sprinting
--As in TR4 and TR5, Lara can also roll into a crouch. A quick way to enter and get through crawlspaces.

Swimming Dash - While swimming, release JUMP and quickly tap JUMP again. Can be repeated as needed.
--Used to gain extra lateral speed (not vertical speed). 
--Works best when Luke has gained some normal swimming speed.

5 - Vehicle Moves

Remember that vehicles control differently in this game than they do in TR4-style levels.

These actions are not "new" to the TR3 engine but are listed for convenience. Some may not be common knowledge.

Press ACTION when facing the vehicle to board it.

Motor Boat:

Action = Accelerate
Jump = Reverse/brake
Arrow Keys = steer
Sprint + Action = Turbo speed
Roll + left/right = Dismount jump from boat to the left or right
NOTE: Hold action during dismount to grab nearby ledges.

Quadbike:

Action = Accelerate
Jump = Reverse/brake
Arrow Keys = Steer
Sprint + Arrow Keys = Drift
Roll + left/right = Dismount quadbike

To do a Peel-Out: When stopped, hold SPRINT, then hold ACTION, then release SPRINT to start at a high speed.


6 - Notes/Known bugs

Both "stand here" platforms are marked so because you must use a certain inventory item at each spot to progress. Stand in the red outlined box to use the item.

The total secret counts cannot be changed as it is hardcoded in the game (see below).

Do not choose "Exit to title" when in the second level, or the game will crash.

7 - Secrets

Secrets are indicated with a Health Crystal (in case the audio is not heard). The total amount of secrets stated in-game is misleading. Here are the correct totals:

Lupana City Ruins - 5 Secrets
The Strabo Spaceship - 3 Secrets
Game Total - 8 secrets

8 - credits
Theme and credits music by Jesse G.
Luke's outfit is based on a Kurtis outfit by Poison Ivy.
Morning horizon ripped from Counter Strike by Silent Viper.
Beta-tested by EssGee, eTux, Gerty, Dutchy, and Raymond.