DRACO=0.3

/bgn 000
Omnipresence=1
Name=Ammo counter
Description=Like in TR1-TR3, shows in-game ammo counter for any weapon, if ammo isn't unlimited. Unlike TR1-TR3, you now can set normal and critical counter modes with different font effects.////Also, if Lara holds a flare, this patch will show remaining flare lifetime. Flare lifetime font effect ID must be set seperately.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EF48B
DeflData00=
ModNData00=66833DC2DE800004E9582200009050535152550FBF05C4DE8000B9101684003C01741C3C02743A3C0374493C0474583C050F848B0000003C060F84B700000066813DFFDF8000FFFF0F84270100000FBF05FFDF80005068AC094B0051E9C70000000FBF0503E080005068AC094B0051E9B40000000FBF0501E080005068AC094B0051E9A1000000803DD4DF80000975090FBF2D05E08000EB070FBF2D07E0800083FDFF0F84CC00000033C0B8ABAAAA2AF7ED8BEAC1ED1F03D55268AC094B0051EB66803DD6DF80000975090FBF0509E08000EB19803DD6DF80001175090FBF050BE08000EB070FBF050DE080005068AC094B0051EB32F605D5DF80000874090FBF050FE08000EB19F605D5DF80001074090FBF0511E08000EB070FBF0513E080005068AC094B0051E8C7C5C5FF660FBF05103C7500660FBF0D304F7F00C1F803662BC88B0D603C7500BA101684006A005266837C24100A7F046A08EB026A05C1F906505166817C241CFFFF7405E80317C2FF83C4205D5A595B58A140D17F00E9330CC1FF900000000000000000
ModRData00=66833DC2DE800004E9582200009050535152550FBF05C4DE8000B91016C4003C01741C3C02743A3C0374493C0474583C050F848B0000003C060F84B700000066813DFFDF8000FFFF0F84270100000FBF05FFDF80005068AC094B0051E9C70000000FBF0503E080005068AC094B0051E9B40000000FBF0501E080005068AC094B0051E9A1000000803DD4DF80000975090FBF2D05E08000EB070FBF2D07E0800083FDFF0F84CC00000033C0B8ABAAAA2AF7ED8BEAC1ED1F03D55268AC094B0051EB66803DD6DF80000975090FBF0509E08000EB19803DD6DF80001175090FBF050BE08000EB070FBF050DE080005068AC094B0051EB32F605D5DF80000874090FBF050FE08000EB19F605D5DF80001074090FBF0511E08000EB070FBF0513E080005068AC094B0051E8C7C585FF660FBF05103C7500660FBF0D304F7F00C1F803662BC88B0D603C7500BA1016C4006A005266837C24100A7F046A08EB026A05C1F906505166817C241CFFFF7405E8031782FF83C4205D5A595B58A140D17F00E9330C81FF900000000000000000

Offffset01=5223D
DeflData01=A140D17F00
ModNData01=E949F23E00
ModRData01=E949F27E00

Offffset02=EFEE0
DeflData02=
ModNData02=66833DC4DE8000070F8517F7FFFF505351525755B889888888BF3C00000066833DE6DE8000000F8E9F000000FF35E6DE8000510FBF0DF7F24200662B0DE6DE8000890D00C19800830500C1980015F72500C19800598F05E6DE80008BCAC1E9048BC199F7FF8BD88BC18BFAB98051010099F7F98BCA8BE80FBFD78BC35299BF3C000000F7FF0FBFC2506891174B006800C19800E807BCC5FF660FBF05103C7500660FBF0D304F7F00C1F803662BC88B0D603C7500BA00C198006A00526A06C1F9065051E8580DC2FF83C4245D5F5A595B58E94FF6FFFF
ModRData02=66833DC4DE8000070F8517F7FFFF505351525755B889888888BF3C00000066833DE6DE8000000F8E9F000000FF35E6DE8000510FBF0DF7F24200662B0DE6DE8000890D00C1D800830500C1D80015F72500C1D800598F05E6DE80008BCAC1E9048BC199F7FF8BD88BC18BFAB98051010099F7F98BCA8BE80FBFD78BC35299BF3C000000F7FF0FBFC2506891174B006800C1D800E807BC85FF660FBF05103C7500660FBF0D304F7F00C1F803662BC88B0D603C7500BA00C1D8006A00526A06C1F9065051E8580D82FF83C4245D5F5A595B58E94FF6FFFF

Offffset03=F16F0
DeflData03=
ModNData03=0F85EAE7FFFF803DC4DE8000080F84DDE7FFFFE991DDFFFF
ModRData03=

bambi=0|1
ronno=0|EF5E1
gprince=0|30
faline=0|Normal-critical threshold
mena=0|5
bambi=1|1
ronno=1|EF5E9
gprince=1|6
faline=1|Normal font effect ID
mena=1|5
bambi=2|1
ronno=2|EF5E5
gprince=2|9
faline=2|Critical font effect ID
mena=2|5
bambi=3|1
ronno=3|EFF9D
gprince=3|6
faline=3|Flare lifetime font effect ID
mena=3|5
/end 000

/bgn 001
Omnipresence=1
Name=Ammo counter: no shotgun divider
Description=Disables 6x shotgun ammo divider. Useful if you have MP5 \ M16 etc. weapon in shotgun slot.////This patch will work only in combination with previous patch!

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=Ammo counter
CondBehave=0

Offffset00=EF534
DeflData00=
ModNData00=8BD59090909090909090909090909090
ModRData00=

/end 001

/bgn 002
Omnipresence=1
Name=Enable in-game timer
Description=Shows overall time taken in top right corner.////This patch requires extended tomb4.exe size.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EF61D
DeflData00=
ModNData00=83C41C505351525755B889888888BF3C000000F72538D17F008BCAC1E9048BC199F7FF8BD88BC18BFAB98051010099F7F98BCA8BE80FBFD78BC35299BF3C000000F7FF0FBFC250B8C5B3A291F7E903D1C1FA0B8BCAC1E91F0FBFC503D10FBFD28D04408D0CC251688C174B0068DA16C400E8ECC485FF660FBF05103C7500660FBF0D304F7F00C1F8046603C18B0D603C7500680040000068DA16C4006A0550A1603C7500C1F806662BC851E8331682FF83C4285D5F5A595B58C39090000000000000000000000000
ModRData00=

Offffset01=5238B
DeflData01=C390909090
ModNData01=C390909090
ModRData01=C390909090

Offffset02=EF689
DeflData02=
ModNData02=68DA168400E8ECC4C5FF
ModRData02=68DA16C400E8ECC485FF

Offffset03=EF6B4
DeflData03=
ModNData03=68DA168400
ModRData03=68DA16C400

Offffset04=EF6C8
DeflData04=
ModNData04=E83316C2FF
ModRData04=E8331682FF

Offffset05=52435
DeflData05=C390909090
ModNData05=E9E6F13E00
ModRData05=E9E6F17E00

Offffset06=7B58B
DeflData06=83C41CC390
ModNData06=E98D603C00
ModRData06=E98D607C00

bambi=0|1
ronno=0|EF6BA
gprince=0|5
faline=0|Font effect ID
mena=0|5
/end 002

/bgn 003
Omnipresence=1
Name=Enable GAME OVER
Description=Turns on blinking GAME OVER label when Lara dies.////Warning: this patch will override "health bar — hide" Bar Customizer option.////This patch requires extended tomb4.exe.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EF6F0
DeflData00=
ModNData00=50A11CE080006683782200587F4583FE0175405150528B0D54D17F008B1598D17F000FBF81640100009003C26800800000506A03660FBF05103C750066D1F850A1603C7500D1F850E8C315C2FF83C4145A5859A070D17F00
ModRData00=

Offffset01=EF738
DeflData01=
ModNData01=E8C315C2FF
ModRData01=E8C31582FF

Offffset02=7B590
DeflData02=A070D17F00
ModNData02=E95B613C00
ModRData02=E95B617C00

Offffset03=EF748
DeflData03=
ModNData03=E9489EC3FF
ModRData03=E9489E83FF

bambi=0|1
ronno=0|EF723
gprince=0|3
faline=0|Font effect ID
mena=0|5
/end 003

/bgn 004
Omnipresence=1
Name=Disable blinking text 
Description=Disable all blinking text in all game dialogs.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=62AE8
DeflData00=FEC0
ModNData00=B015
ModRData00=

bambi=0|1
ronno=0|62AE9
gprince=0|20
faline=0|Text brightness
mena=0|3
/end 004

/bgn 005
Omnipresence=1
Name=Always exit statistics
Description=This patch will force exiting from statistics screen back to game, not in paused menu. Useful when creating SHOW_STATS flipeffect in the end of the game or level.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=7AD9B
DeflData00=C70570735B0000000000E89636FEFF83C40C
ModNData00=C60570735B0000E89936FEFF83C40CB001C3
ModRData00=

/end 005

/bgn 006
Omnipresence=1
Name=Add [Kills] to statistics
Description=Returns TR1-TR3-like statistics entry, which tells how many enemies were killed by Lara throughout the level.////This patch requires extended tomb4.exe size.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=7AB6D
DeflData00=E88E81FEFF83C414
ModNData00=E99C683C0083C420
ModRData00=E99C687C0083C420

Offffset01=EF40E
DeflData01=
ModNData01=E8ED18C2FF83C4140FBF0556777F008D4C24045068AC094B0051E852C7C5FFA1304F7F008D5424103E8D0CC5000000006A00A1B43B7500528BD0C1FA0203CE6A0603D05152E8A818C2FF6A00687C148400A1B43B75008B54240CC1F8026A025250E88C18C2FF83C414E9F696C3FF4B696C6C7320286C6576656C2900
ModRData01=E8ED1882FF83C4140FBF0556777F008D4C24045068AC094B0051E852C785FFA1304F7F008D5424103E8D0CC5000000006A00A1B43B7500528BD0C1FA0203CE6A0603D05152E8A81882FF6A00687C14C400A1B43B75008B54240CC1F8026A025250E88C1882FF83C414E9F69683FF4B696C6C7320286C6576656C2900

/end 006

/bgn 007
Omnipresence=1
Name=Add [Hits] to statistics
Description=Show hits sub-entry in [Ammo used] statistic entry.////This patch requires extended tomb4.exe.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EF750
DeflData00=
ModNData00=A13A777F00506861178400E95C93C3FF9025642028256420686974732900
ModRData00=A13A777F0050686117C400E95C9383FF9025642028256420686974732900

Offffset01=7AAAE
DeflData01=3A
ModNData01=3E
ModRData01=

Offffset02=7AAC9
DeflData02=40
ModNData02=44
ModRData02=

Offffset03=7AAB7
DeflData03=68AC094B
ModNData03=E9946C3C
ModRData03=E9946C7C

/end 007

/bgn 008
Omnipresence=1
Name=Disable quicksave when game is over
Description=Disables F5 quicksave if Lara is dead, thus preventing occasional "dead quicksaves"////This patch requires extended tomb4.exe.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EF780
DeflData00=
ModNData00=50A11CE080006683782200587E05
ModRData00=

Offffset01=EF78E
DeflData01=
ModNData01=E8DD96C3FFE9E974C0FF
ModRData01=E8DD9683FFE9E97480FF

Offffset02=48C7C
DeflData02=E8EF210300
ModNData02=E9FF8A3F00
ModRData02=E9FF8A7F00

/end 008

/bgn 009
Omnipresence=1
Name=Fix flyby hotkey bug
Description=Disables weapon hotkeys (1-6) during flybys with locked controls.////This patch requires extended tomb4.exe.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=75DD3
DeflData00=A062427500
ModNData00=E9C8B93C00
ModRData00=E9C8B97C00

Offffset01=EF7A0
DeflData01=
ModNData01=50A1C0F54B0085C0580F852447C3FFA062427500E91F46C3FF
ModRData01=50A1C0F54B0085C0580F85244783FFA062427500E91F4683FF

/end 009

/bgn 010
Omnipresence=1
Name=Fix flyby legend draw
Description=Allows to use legend strings during flybys.////This patch requires extended tomb4.exe.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=51F58
DeflData00=662B0D304F7F00
ModNData00=E963F83E009090
ModRData00=E963F87E009090

Offffset01=EF7C0
DeflData01=
ModNData01=662B0D304F7F0066833D5AF24B0000741E5052DB05103C7500D80D54724A00DE0D58F24B00E872C2C5FF662BC85A58E96B07C1FF
ModRData01=662B0D304F7F0066833D5AF24B0000741E5052DB05103C7500D80D54724A00DE0D58F24B00E872C285FF662BC85A58E96B0781FF

Offffset03=51F17
DeflData03=66391D5AF24B00755F66391D58F24B007556
ModNData03=EB1090909090909090909090909090909090
ModRData03=

/end 010

/bgn 011
Omnipresence=1
Name=Disable add-on gun sound
Description=Disables add-on EXPLOSION_1 sound for uzis, pistols, shotgun and revolver.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=290E0
DeflData00=E85B530300
ModNData00=9090909090
ModRData00=

Offffset01=2BF14
DeflData01=E827250300
ModNData01=9090909090
ModRData01=

Offffset02=2BCFE
DeflData02=E83D270300
ModNData02=9090909090
ModRData02=

/end 011

/bgn 012
Omnipresence=1
Name=Disable sentry gun flame attack
Description=Disables sentry gun flamethrower attack and sets it to gunfire mode only.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=3F1F3
DeflData00=7E46
ModNData00=9090
ModRData00=

/end 012

/bgn 013
Omnipresence=1
Name=Old-skool teeth spikes 1
Description=When Lara will jump onto teeth spikes, she will die like in TR1-3 (with spit animation and sound).

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=160ED
DeflData00=7D42
ModNData00=9090
ModRData00=

/end 013

/bgn 014
Omnipresence=1
Name=Old-skool teeth spikes 2
Description=Allows Lara to safely walk through teeth spikes, like in TR1-TR3.//WARNING: parameter value MUST be equal to Damage Customizer's "In spikes HP drain" value.////This patch requires extended tomb4.exe size.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=15F7E
DeflData00=E8CD8B0700
ModNData00=E95CAA4200
ModRData00=E95CAA8200

Offffset01=16078
DeflData01=E863280200
ModNData01=E97AA94200
ModRData01=E97AA98200

Offffset02=EE9DF
DeflData02=
ModNData02=663683791E1E7D0666814122F8FFE85EE1C4FFE98C55BDFF663683791E1E7C05E8DC7EBFFFE97456BDFF
ModRData02=663683791E1E7D0666814122F8FFE85EE184FFE98C557DFF663683791E1E7C05E8DC7E7FFFE974567DFF

bambi=0|1
ronno=0|EE9EB
gprince=0|8
faline=0|HP drain compensator
mena=0|6
/end 014

/bgn 015
Omnipresence=1
Name=Old-skool teeth spikes 3
Description=Disable teeth spikes sound if they're sticked out constantly  (OCB 16+).

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EEA5B
DeflData00=
ModNData00=500FBF462C83E0103C10587405E8D3D9C1FFE96354BDFF
ModRData00=500FBF462C83E0103C10587405E8D3D981FFE963547DFF

Offffset01=15ED0
DeflData01=E86B850400
ModNData01=E986AB4200
ModRData01=E986AB8200

/end 015

/bgn 016
Omnipresence=1
Name=Teeth spikes — kill enemies
Description=When enemy gets into teeth spikes zone, he will immediately die.////This patch requires extended tomb4.exe size.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=15EEA
DeflData00=E881FEFFFF
ModNData00=E901B54200
ModRData00=E901B58200

Offffset01=EF3F0
DeflData01=
ModNData01=515256E8D83EC2FF83C4045A59E86E49BDFFE9E84ABDFF
ModRData01=515256E8D83E82FF83C4045A59E86E497DFFE9E84A7DFF

/end 016

/bgn 017
Omnipresence=1
Name=Wireframe mode
Description=This patch will set almost all game graphics to wireframe mode.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=70F24
DeflData00=04
ModNData00=03
ModRData00=

Offffset01=70FF0
DeflData01=04
ModNData01=03
ModRData01=

Offffset02=7114A
DeflData02=04
ModNData02=03
ModRData02=

Offffset03=7123E
DeflData03=04
ModNData03=03
ModRData03=

Offffset04=712CB
DeflData04=04
ModNData04=03
ModRData04=

Offffset05=7EBCE
DeflData05=04
ModNData05=03
ModRData05=

Offffset07=7EB32
DeflData07=04
ModNData07=03
ModRData07=

Offffset09=7EC67
DeflData09=04
ModNData09=03
ModRData09=

Offffset10=7ED36
DeflData10=04
ModNData10=03
ModRData10=

Offffset11=7EDEC
DeflData11=04
ModNData11=03
ModRData11=

Offffset12=7EE70
DeflData12=04
ModNData12=03
ModRData12=

Offffset17=7F474
DeflData17=04
ModNData17=03
ModRData17=

/end 017

/bgn 018
Omnipresence=1
Name=Single gun with PULSE (left)
Description=Disables LEFT gun, if SCRIPT.TXT contains line "PULSE=ENABLED" for certain level. It can be useful if you want to disable twin guns in some level (for ex., one of your heroes is using single gun).////WARNING: This patch requires "Remap scene memory" and "Extend tomb4.exe size" features!

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EE337
DeflData00=
ModNData00=500FBE0541D17F0083E00183F801587405E8C3917FFFE959E480FF500FBE0541D17F0083E00183F801587405E858DE7EFFE935BB7EFF500FBE0541D17F0083E00183F801587405E84D877FFFE964BB7EFF
ModRData00=

Offffset01=4E7A6
DeflData01=E865ADFEFF
ModNData01=E98C1B7F00
ModRData01=

Offffset02=2BE9D
DeflData02=E81E230000
ModNData02=E9B0448100
ModRData02=

Offffset03=2BEE7
DeflData03=E8E4CB0000
ModNData03=E981448100
ModRData03=

Offffset04=EE3FC
DeflData04=
ModNData04=8935004E8000500FBE0541D17F0083E00183F80158750AC705484D800000000000E9C5BA7EFF
ModRData04=

Offffset05=2BEE1
DeflData05=8935004E8000
ModNData05=E91645810090
ModRData05=

/end 018

/bgn 019
Omnipresence=1
Name=Bugfix: poisoned darts
Description=Can create either non-poisoned (poisoned value = 0) or REAL poisoned darts, just like in TR3.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=14044
DeflData00=F0
ModNData00=F2
ModRData00=

bambi=0|1
ronno=0|14048
gprince=0|160
faline=0|Poisoned value
mena=0|6
/end 019

/bgn 020
Omnipresence=1
Name=Static shatter: limiters
Description=This patch defines lower and upper limiters of shatterable meshes ID. By default, lowest shatter ID is 50, and highest is 58. By changing these values you can define more or less shatterable meshes.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

bambi=0|1
ronno=0|4D013
gprince=0|50
faline=0|Lower shatter limit
mena=0|6
bambi=1|1
ronno=1|4D019
gprince=1|58
faline=1|Upper shatter limit
mena=1|6
/end 020

/bgn 021
Omnipresence=1
Name=Static shatter: alternate sound
Description=Enables alt. sound for static shatter. Useful if you're using 2 shatter types.//Alt. sound threshold specifies if default or alt. sound will be used. If mesh ID is less than threshold, default will be used, otherwise alternate sound ID will be used.//This patch requires "Extend tomb4.exe size" feature!

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=4D063
DeflData00=685B010000
ModNData00=E920333F00
ModRData00=E920337F00

Offffset01=EE388
DeflData01=
ModNData01=50668B4612663D20017C0858685B010000EB0658685B010000685B010000
ModRData01=

Offffset02=EE3A1
DeflData02=
ModNData02=E9C2CCC0FF
ModRData02=E9C2CC80FF

bambi=0|1
ronno=0|EE38F
gprince=0|54
faline=0|Alt. sound threshold
mena=0|6
bambi=1|1
ronno=1|EE395
gprince=1|348
faline=1|Alt. shatter sound ID
mena=1|6
/end 021

/bgn 022
Omnipresence=1
Name=Replace Wild Boar AI with Troops AI
Description=Replaces Wild Boar's AI patterns with Troops AI patterns.////This patch requires "Extend tomb4.exe size" feature!

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=5C831
DeflData00=C7056CC9520080BD
ModNData00=C7056CC952006082
ModRData00=

Offffset01=5C843
DeflData01=C70570C95200E0BD
ModNData01=C70570C95200E082
ModRData01=

Offffset02=EE3A6
DeflData02=
ModNData02=6683F83B0F849F81BDFF6683F8490F849581BDFFE95F81BDFF
ModRData02=6683F83B0F849F817DFF6683F8490F8495817DFFE95F817DFF

Offffset03=18518
DeflData03=663D3B007431
ModNData03=E9897E420090
ModRData03=E9897E820090

/end 022

/bgn 023
Omnipresence=1
Name=Unlimited air with STARFIELD
Description=Enables unlimited air if SCRIPT.TXT contains STARFIELD=ENABLED for certain level.////Useful if you want to create underwater level without air leakage.////WARNING: This patch requires "Extend tomb4.exe size" feature!

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EE3BF
DeflData00=
ModNData00=66A1CCDE8000500FBE0540D17F0083E02083F820580F845B20C1FFE9C51FC1FF
ModRData00=66A1CCDE8000500FBE0540D17F0083E02083F820580F845B2081FFE9C51F81FF

Offffset01=EE3DF
DeflData01=
ModNData01=500FBE0540D17F0083E02083F82058740766FF0DD6DE8000E94B00BFFF
ModRData01=500FBE0540D17F0083E02083F82058740766FF0DD6DE8000E94B007FFF

Offffset02=5239E
DeflData02=66A1CCDE8000
ModNData02=E91CE03E0090
ModRData02=E91CE07E0090

Offffset03=30440
DeflData03=66FF0DD6DE8000
ModNData03=E99AFF40009090
ModRData03=E99AFF80009090

/end 023

/bgn 024
Omnipresence=1
Name=Relocate fog bulb buffer (test)
Description=Extends fog bulb buffer from 5 to 21 units.////Allows you to use maximum of 21 simultaneous fog bulbs instead of default 5.////WARNING: This patch requires "Remap scene memory" and "Extend tomb4.exe size" features!

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=6FEE7
DeflData00=C78058A2520000000000
ModNData00=C7805870CC0000000000
ModRData00=

Offffset01=6FEF8
DeflData01=899854A25200
ModNData01=89985470CC00
ModRData01=

Offffset02=6FF04
DeflData02=D99820A25200
ModNData02=D9982070CC00
ModRData02=

Offffset03=6FF11
DeflData03=D99824A25200
ModNData03=D9982470CC00
ModRData03=

Offffset04=6FF1E
DeflData04=D99828A25200
ModNData04=D9982870CC00
ModRData04=

Offffset05=6FF2B
DeflData05=898844A25200
ModNData05=89884470CC00
ModRData05=

Offffset06=6FF42
DeflData06=D99048A25200
ModNData06=D9904870CC00
ModRData06=

Offffset07=6FF50
DeflData07=D9984CA25200
ModNData07=D9984C70CC00
ModRData07=

Offffset08=7FC8F
DeflData08=6820A25200
ModNData08=682070CC00
ModRData08=

Offffset09=7FCB1
DeflData09=BE20A25200
ModNData09=BE2070CC00
ModRData09=

Offffset10=7FCC6
DeflData10=A1780B6700
ModNData10=A1B878CC00
ModRData10=

Offffset11=7FC94
DeflData11=C705780B670000000000
ModNData11=C705B878CC0000000000
ModRData11=

Offffset12=7FCCB
DeflData12=893485600B6700
ModNData12=8934856078CC00
ModRData12=

Offffset13=7FCD6
DeflData13=A3780B6700
ModNData13=A3B878CC00
ModRData13=

Offffset14=7FFF4
DeflData14=8B15780B6700
ModNData14=8B15B878CC00
ModRData14=

Offffset15=80019
DeflData15=8B0CBD600B6700
ModNData15=8B0CBD6078CC00
ModRData15=

Offffset16=801D2
DeflData16=8B15780B6700
ModNData16=8B15B878CC00
ModRData16=

Offffset17=7FCD3
DeflData17=83F805
ModNData17=83F815
ModRData17=

/end 024

/bgn 025
Omnipresence=1
Name=Relocate dynamic lights buffer (test)
Description=Extends dynamic lights buffer from 32 to 127 units.////Allows to use more than 32 simultaneous dynamic lights in level, thus fixing so-called "Flare bug".////WARNING: This patch requires "Remap scene memory" and "Extend tomb4.exe size" features!

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=35BF7
DeflData00=83FF20
ModNData00=83FF7F
ModRData00=

Offffset01=76397
DeflData01=81FE800A0000
ModNData01=81FEAC290000
ModRData01=

Offffset02=7657E
DeflData02=81FE800A0000
ModNData02=81FEAC290000
ModRData02=

Offffset03=77951
DeflData03=81FE800A0000
ModNData03=81FEAC290000
ModRData03=

Offffset04=761F3
DeflData04=68800A0000
ModNData04=68AC290000
ModRData04=

Offffset05=35D7A
DeflData05=B84C478000
ModNData05=B84C79CC00
ModRData05=

Offffset06=35D85
DeflData06=3D4C4A8000
ModNData06=3D3485CC00
ModRData06=

Offffset07=772C9
DeflData07=BF4D478000
ModNData07=BF4D79CC00
ModRData07=

Offffset08=773F6
DeflData08=81FF4D4A8000
ModNData08=81FF3585CC00
ModRData08=

Offffset09=35C14
DeflData09=8D34C540478000
ModNData09=8D34C54079CC00
ModRData09=

Offffset10=35CB6
DeflData10=8D0CC544478000
ModNData10=8D0CC54479CC00
ModRData10=

Offffset11=4E7E7
DeflData11=B848478000
ModNData11=B84879CC00
ModRData11=

Offffset12=77571
DeflData12=BF40478000
ModNData12=BF4079CC00
ModRData12=

Offffset13=776FD
DeflData13=81FF404A8000
ModNData13=81FF2885CC00
ModRData13=

Offffset14=35CBD
DeflData14=81F9444A8000
ModNData14=81F92C85CC00
ModRData14=

Offffset15=37F20
DeflData15=B84CFE7F00
ModNData15=B84C85CC00
ModRData15=

Offffset16=37F40
DeflData16=B840FE7F00
ModNData16=B84085CC00
ModRData16=

Offffset17=37F92
DeflData17=BE4EFE7F00
ModNData17=BE4E85CC00
ModRData17=

Offffset18=37F26
DeflData18=20
ModNData18=7F
ModRData18=

Offffset19=37F54
DeflData19=20
ModNData19=7F
ModRData19=

Offffset20=37F98
DeflData20=20
ModNData20=7F
ModRData20=

/end 025

/bgn 026
Omnipresence=1
Name=Relocate rope buffer (test)
Description=Relocates rope buffer and allows to use more than 5 ropes in one level.////WARNING: This patch requires "Extend tomb4.exe size" feature!

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=535F7
DeflData00=8D0495A0B37F00
ModNData00=8D0495A0948C00
ModRData00=8D0495A094CC00

Offffset01=58044
DeflData01=8D0495A0B37F00
ModNData01=8D0495A0948C00
ModRData01=8D0495A094CC00

Offffset02=58514
DeflData02=8D0C95A0B37F00
ModNData02=8D0C95A0948C00
ModRData02=8D0C95A094CC00

Offffset03=587BC
DeflData03=8D3485A0B37F00
ModNData03=8D3485A0948C00
ModRData03=8D3485A094CC00

Offffset04=587FD
DeflData04=BEA0B37F00
ModNData04=BEA0948C00
ModRData04=BEA094CC00

Offffset05=58C82
DeflData05=8D048DA0B37F00
ModNData05=8D048DA0948C00
ModRData05=8D048DA094CC00

Offffset06=5906F
DeflData06=8D0C85A0B37F00
ModNData06=8D0C85A0948C00
ModRData06=8D0C85A094CC00

Offffset07=5A373
DeflData07=8D0C85A0B37F00
ModNData07=8D0C85A0948C00
ModRData07=8D0C85A094CC00

Offffset08=5A386
DeflData08=BEA0B37F00
ModNData08=BEA0948C00
ModRData08=BEA094CC00

Offffset09=5B114
DeflData09=8D0495A0B37F00
ModNData09=8D0495A0948C00
ModRData09=8D0495A094CC00

Offffset10=5B135
DeflData10=05A0B37F00
ModNData10=05A0948C00
ModRData10=05A094CC00

/end 026

/bgn 027
Omnipresence=1
Name=Pigtail: gravity
Description=Sets gravity value for pigtail.////You also can use negative numbers to get negative pigtail gravity.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

bambi=0|1
ronno=0|20455
gprince=0|10
faline=0|Gravity
mena=0|5
/end 027

/bgn 028
Omnipresence=1
Name=Extended loading bar X position
Description=Allows to use larger X position values for loading bar.////If active, this option will overwrite corresponding Bar Customizer's setting.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=7B698
DeflData00=6A14
ModNData00=EB3A
ModRData00=

Offffset01=7B6D4
DeflData01=90909090909090
ModNData01=6800000000EBBF
ModRData01=

bambi=0|1
ronno=0|7B6D5
gprince=0|20
faline=0|X position
mena=0|6
/end 028

/bgn 029
Omnipresence=1
Name=Disable baboon magic death
Description=Disables orange explosion and body disappearing when baboon dies.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=1F12
DeflData00=E819090000
ModNData00=9090909090
ModRData00=

/end 029

/bgn 030
Omnipresence=1
Name=Enable standable pushables (beta)
Description=Allows to use classic TR1-TR3 pushables with hard collision. Collision height can be changed with OCB. For ex., OCB 1024 will create 4-click pushable. OCB 0 will leave pushable intact, like usual TR4 pushable.////WARNING: This patch requires "Remap scene memory" and "Extend tomb4.exe size" features!

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=9837
DeflData00=E8B402000083C40C
ModNData00=E97C6C8300909090
ModRData00=

Offffset01=9A2C
DeflData01=81E100FEFFFF
ModNData01=E9A96B830090
ModRData01=

Offffset02=9AC6
DeflData02=5F5E5D5B83C40C
ModNData02=E9126A83009090
ModRData02=

Offffset03=9C75
DeflData03=B801000000
ModNData03=E8F0688300
ModRData03=

Offffset04=9F8D
DeflData04=B801000000
ModNData04=E8D8658300
ModRData04=

Offffset05=A00F
DeflData05=8946448B442430
ModNData05=E9706483009090
ModRData05=

Offffset06=A16E
DeflData06=85C0743566C747147800
ModNData06=E9B16483009090909090
ModRData06=

Offffset07=A1A5
DeflData07=EB31668B4C2428892DC0DF800066894E4E
ModNData07=550FBF6F4EE9D763830066896F4E5DEB22
ModRData07=

Offffset08=A2F4
DeflData08=515752E864CA030083C40C
ModNData08=E904638300909090909090
ModRData08=

Offffset09=5A899
DeflData09=E8B2080000
ModNData09=E9675C7E00
ModRData09=

Offffset10=5AE38
DeflData10=A164F54B00
ModNData10=E9F9567E00
ModRData10=

Offffset11=5B498
DeflData11=C39090909090
ModNData11=E8A24F7E00C3
ModRData11=

Offffset12=EE43F
DeflData12=
ModNData12=50535133DBA164F54B008B0D6CE17F006681790C9C007C1E6681790CA0007F16520FBF512CF7DA50515251E8519380FF83C40859585A4381C1F61500003BD87CCF595B58C366817E0C9C007C0F66817E0CA0007F0766837E2C0075038946448B442430E96F9B7CFF9090909090909090909090909090909090C6464400E82F967CFF66837E2C007404C646440183C40CE96B937CFF9090909090909090906683F8787516520FBF562C5051525256E8CE9280FF83C4085A59585A5F5E5D5B83C40CC390909090E846AC81FF66817E0C9C007C1F66817E0CA0007F17520FBF562C505152905256E8969280FF83C4085A59585AE968A381FFA164F54B005066817E0C9C007C2066817E0CA0007F18520FBF562C505152F7DA5256E92C01000083C4085A59585A58E9D3A881FFB801000000520FBF562C83FA00740BC6464401909090909090905AC36681FD1EE77C0B6681FDE2187F0433EDEB3D6681FD1E277C0E6681FDE2587F07BD00400000EB286681FD1D677D1C6681FDE3987E156681FD1EA77C136681FDE2D87F0CBD00C0FFFFEB05BD0080FFFFE9D59B7CFF81E100FEFFFF520FBF562CF7DA5051525256E9AA00000083C4085A59585AE935947CFF66817E0C9C007C1A66817E0CA0007F1266837E2C007F0B515752E8446780FF83C40CE9DB9C7CFF66837E2C00740B66C747147800E9429B7CFF85C0743866C7471478008B1538395300668B82D812000066894716B8260000006689470E6689471066C705C2DE8000010089359CDF8000E9669B7CFF668B4C2428892DC0DF800066894E4E5F5E5D5B83C410C3807E440190907405E82A9180FFE9C2FEFFFF66837E2C007404C6464400E8159180FFE941FFFFFFC6464400E8D7957CFF66837E2C007404C6464401E91A937CFF
ModRData12=

Offffset13=99DE
DeflData13=E8AD020000
ModNData13=E9CD6C8300
ModRData13=

Offffset14=EE6C9
DeflData14=
ModNData14=5053515233DBA164F54B008B0D6CE17F006681790C9C007C486681790CA0007F403BF1743C50538B46408B59403BC35B58752E50538B46488B59483BC35B587520550FBF6E2C508B464483E0F02BC53B4144585D750B5A595B5833C0E9950000004381C1F61500003BD87CA55A595B5866C747102500E9419B7CFF5053515233DBA164F54B008B0D6CE17F006681790C9C007C486681790CA0007F403BF1743C50538B46408B59403BC35B58752E50538B46488B59483BC35B587520550FBF6E2C508B464483E0F02BC53B4144585D750B5A595B5833C0E91A0000004381C1F61500003BD87CA55A595B5866C747102400E9C69A7CFFC6464400E9379B7CFF
ModRData14=

Offffset15=A257
DeflData15=66C747102400
ModNData15=E9E864830090
ModRData15=

Offffset16=A27F
DeflData16=66C747102500
ModNData16=E94564830090
ModRData16=

Offffset17=9F3A
DeflData17=6800010000
ModNData17=E9B9688300
ModRData17=

Offffset18=9DCA
DeflData18=6800010000
ModNData18=E9116A8300
ModRData18=

Offffset19=9C20
DeflData19=6800010000
ModNData19=E9A36B8300
ModRData19=

Offffset20=EE7C8
DeflData20=
ModNData20=66837E2C0074076800FFFFFFEB056800010000E945947CFF66837E2C0074076800FFFFFFEB056800010000E9D7957CFF66837E2C0074076800FFFFFFEB056800010000E92F977CFF
ModRData20=

Offffset21=EE810
DeflData21=
ModNData21=66837E2C0075066683EA64EB046683C264668915C8B14A00668B430266837E2C0075066683C064EB046683E864E99F987CFF83C40C66837E2C00741950538B46448B5F4425FEFFFFFF3BC35B58740633C0C646440085C0E9E5997CFF83C40C66837E2C00741950538B46448B5F4425FEFFFFFF3BC35B58740633C0C646440085C0E9E3997CFF
ModRData21=

Offffset22=A0CE
DeflData22=6683EA64668915C8B14A00
ModNData22=E93D678300909090909090
ModRData22=

Offffset23=A24C
DeflData23=83C40C85C0
ModNData23=E9F1658300
ModRData23=

Offffset24=A274
DeflData24=83C40C85C0
ModNData24=E9F3658300
ModRData24=

Offffset25=EE896
DeflData25=
ModNData25=50535133DBA164F54B008B0D6CE17F006681790C9C007C1C6681790CA0007F14520FBF512C50515251E8FC8E80FF83C40859585A4381C1F61500003BD87CD1595B58E813B380FF50535133DBA164F54B008B0D6CE17F006681790C9C007C1E6681790CA0007F16520FBF512CF7DA50515251E8B38E80FF83C40859585A4381C1F61500003BD87CCF595B58E97AA280FF50535133DBA164F54B008B0D6CE17F006681790C9C007C1E6681790CA0007F16520FBF512C909050515251E86A8E80FF83C40859585A4381C1F61500003BD87CCF595B58E881B280FF50535133DBA164F54B008B0D6CE17F006681790C9C007C1E6681790CA0007F16520FBF512CF7DA50515251E8218E80FF83C40859585A4381C1F61500003BD87CCF595B58E9709C81FF
ModRData25=

Offffset26=4AB9B
DeflData26=E850100000
ModNData26=E9F65C7F00
ModRData26=

Offffset27=5A623
DeflData27=E8C815FFFF
ModNData27=E9FE627E00
ModRData27=

Offffset28=EE9B8
DeflData28=
ModNData28=0F84B67F80FF66817E0C9C007C1466817E0CA0007F0C66837E2C007405E99A7F80FFE9E37D80FF
ModRData28=

Offffset29=487BC
DeflData29=0F84B2010000
ModNData29=E9F7817F0090
ModRData29=

/end 030

/bgn 031
Omnipresence=1
Name=Quick crawlspace climb
Description=Enables easy TR5-like crawlspace climb without necessity to press "duck" button.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=25ED9
DeflData00=2B6F103BE87C60
ModNData00=E9A4AD41007C60
ModRData00=E9A4AD81007C60

Offffset01=EEC82
DeflData01=
ModNData01=2B6F103BE80F8D5352BEFF81FDA1FEFFFF0F8CA752BEFF81CA00000020E94C52BEFF
ModRData01=2B6F103BE80F8D53527EFF81FDA1FEFFFF0F8CA7527EFF81CA00000020E94C527EFF

/end 031

/bgn 032
Omnipresence=1
Name=Enable ladder crawl (beta)
Description=Enables TR5-like ladder crawlspace climb.////This patch requires extended tomb4.exe size.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EEA09
DeflData00=
ModNData00=0F8FDABDBEFF3E817C241815C44200753181FAFE0100007C29505152558B2D1CE08000B8BD010000668945148B15383953008D0C80668B44CA18668945165D5A59585F5E5D33C05B83C408C3
ModRData00=0F8FDABD7EFF3E817C241815C44200753181FAFE0100007C29505152558B2D1CE08000B8BD010000668945148B15383953008D0C80668B44CA18668945165D5A59585F5E5D33C05B83C408C3

Offffset01=2C41A
DeflData01=0F846F010000
ModNData01=0F846F010000
ModRData01=0F846F010000

Offffset02=2C499
DeflData02=8D04118B4E44
ModNData02=8D04118B4E44
ModRData02=8D04118B4E44

Offffset03=2C7E3
DeflData03=0F8E50FFFFFF
ModNData03=E92142410090
ModRData03=E92142810090

bambi=0|1
ronno=0|EEA2D
gprince=0|445
faline=0|Ladder crawl animation #
mena=0|6
/end 032

/bgn 033
Omnipresence=1
Name=Enable crawlspace jump
Description=Unlocks out-of-crawlspace jump, like in TR5.////This patch requires extended tomb4.exe size.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EEA72
DeflData00=
ModNData00=83EC2C568B74243466837E22007F0B66C7461008005E83C42CC3A0D855530057A8100F8446010000668B464E68000300005056E8A609BEFF668B4E4E6800020000680003000051568BF8E8EFFDBDFF83C41C6681FF00020F8C11010000663D00810F84070100006685C00F8FFE000000A11CE08000538B7840897C24188B484483E960894C241C8B5848895C2420668B50186689542424668B504EC1FA0381E2FE1F000081C1A00000000FBF1455D0344B008D1452C1E20AC1FA0E03D789542428668B404EC1F80325FE1F0000894C242C8D4C24180FBF0445D2344B008D14408D442428C1E20AC1FA0E03D3505189542438E8F7A6C0FF83C40885C05B746F8D5424388D442408528D4C2428508D54241C5152E8E6B6C0FF83C4103DE7030000754C5051668B4E4E68000100005156E8AA08BEFF83C40C593D00030000580F8E2A00000053BB3412000066895E14A1383953008D0C9B668B44C81866368946165BB859000000668946106689460EA1D85553005FF6C4027405E8007DBEFF8B44243866C7056CDF8000000066C7056EDF80000000668B908400000081E2DFFF000083CA106689908400000066817E140201750966C705C2DE8000010066C70546E77F00A6EF5E83C42CC3
ModRData00=83EC2C568B74243466837E22007F0B66C7461008005E83C42CC3A0D855530057A8100F8446010000668B464E68000300005056E8A6097EFF668B4E4E6800020000680003000051568BF8E8EFFD7DFF83C41C6681FF00020F8C11010000663D00810F84070100006685C00F8FFE000000A11CE08000538B7840897C24188B484483E960894C241C8B5848895C2420668B50186689542424668B504EC1FA0381E2FE1F000081C1A00000000FBF1455D0344B008D1452C1E20AC1FA0E03D789542428668B404EC1F80325FE1F0000894C242C8D4C24180FBF0445D2344B008D14408D442428C1E20AC1FA0E03D3505189542438E8F7A680FF83C40885C05B746F8D5424388D442408528D4C2428508D54241C5152E8E6B680FF83C4103DE7030000754C5051668B4E4E68000100005156E8AA087EFF83C40C593D00030000580F8E2A00000053BB3412000066895E14A1383953008D0C9B668B44C81866368946165BB859000000668946106689460EA1D85553005FF6C4027405E8007D7EFF8B44243866C7056CDF8000000066C7056EDF80000000668B908400000081E2DFFF000083CA106689908400000066817E140201750966C705C2DE8000010066C70546E77F00A6EF5E83C42CC3

Offffset01=21040
DeflData01=568B742408
ModNData01=E92DFA4100
ModRData01=E92DFA8100

bambi=0|1
ronno=0|EEBB8
gprince=0|421
faline=0|Crawlspace jump animation #
mena=0|6
bambi=1|1
ronno=1|EEBAB
gprince=1|768
faline=1|Pit deepness threshold
mena=1|6
/end 033

/bgn 034
Omnipresence=1
Name=Enable crawlspace roll
Description=Unlocks never seen before in PC versions of TR4 and TR5 crawlspace roll, which can be used to quickly move in crawlspaces.  Revised wads needed.//To activate crawlspace roll, press SPRINT key.////This patch requires extended tomb4.exe size.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EF230
DeflData00=
ModNData00=8B442408568B74240880888400000030800D05DF80000466837E22000F8E7F0000008B0DD8555300F6C502740BE88E767EFF8B0DD8555300F6C103746CF7C1000000207509F60504DF800010745966833DC2DE800000754F66833DCCDE8000047445668B4614663DDE007406663DF5007535F7C120000800752D66833DC4DE800007750B66A1E6DE80006685C0741866C7056CDF8000000066C7056EDF8000000066C7461050005EC3C1E910F6C5400F848900000066833DCCDE80000474E8668B4614663DDE007406663DF50075D8F7C12000080075D066833DC4DE800007750B66A1E6DE80006685C074BBBD680000000FBF4E4E555156E823017EFF83C4085D3D00FFFFFF7C363D000100007F2F81C55000000081FD000200007ED48B2D1CE08000B8DA000000668945148B15383953008D0C80668B44CA18668945165EC3
ModRData00=

Offffset01=EF25D
DeflData01=
ModNData01=E88E76BEFF
ModRData01=E88E767EFF

Offffset02=EF328
DeflData02=
ModNData02=E82301BEFF
ModRData02=E823017EFF

Offffset03=20E70
DeflData03=8B44240856
ModNData03=E9BB034200
ModRData03=E9BB038200

bambi=0|1
ronno=0|EF354
gprince=0|218
faline=0|Animation #
mena=0|4
bambi=1|1
ronno=1|EF347
gprince=1|512
faline=1|Collision check distance
mena=1|4
bambi=2|1
ronno=2|EF332
gprince=2|-256
faline=2|Max. collision height thresh
mena=2|7
bambi=3|1
ronno=3|EF339
gprince=3|256
faline=3|Min. collision height thresh
mena=3|7
/end 034

/bgn 035
Omnipresence=1
Name=Enable crawlspace pickup
Description=Unlocks never seen before crawlspace pickup on all fours (animation #292). Revised wads needed.////This patch requires extended tomb4.exe size.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=57101
DeflData00=66C747104700
ModNData00=E9A3A23E0090
ModRData00=E9A3A27E0090

Offffset01=571E1
DeflData01=0FBF9180420000
ModNData01=E99AA13E009090
ModRData01=E99AA17E009090

Offffset02=EF380
DeflData02=
ModNData02=0FBF918042000083C21D3BC20F84975EC1FF0FBF91B82D000083C2143BC20F84855EC1FFE9465EC1FF66817E0C7401742266817E0CF700741A57566820DB4A00E81B64C0FF83C40C66C747142401E9655DC1FF66C747104700EBF366837E1050740966C705C2DE80000000E9F2F3BEFF
ModRData02=0FBF918042000083C21D3BC20F84975E81FF0FBF91B82D000083C2143BC20F84855E81FFE9465E81FF66817E0C7401742266817E0CF700741A57566820DB4A00E81B6480FF83C40C66C747142401E9655D81FF66C747104700EBF366837E1050740966C705C2DE80000000E9F2F37EFF

Offffset05=307D4
DeflData05=66C705C2DE80000000
ModNData05=E9020B410090909090
ModRData05=E9020C810090909090

/end 035

/bgn 036
Omnipresence=1
Name=Allow ladder-monkey animation (beta)
Description=Enables custom animation when Lara reaches top of the ladder and there is monkeyswing above.////This patch requires extended tomb4.exe size.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EEC3C
DeflData00=
ModNData00=5B83C4083E813C2415C44200753780FA007432F60504DF8000407429505152558B2D1CE08000B8BE010000668945148B15383953008D0C80668B44CA18668945165D5A5958C3
ModRData00=

Offffset01=2C73E
DeflData01=5B83C408C3
ModNData01=E9F9444100
ModRData01=E9F9448100

bambi=0|1
ronno=0|EEC63
gprince=0|233
faline=0|Custom animation #
mena=0|6
/end 036

/bgn 037
Omnipresence=1
Name=Allow water-ladder animation (beta)
Description=Allows you to use new water-to-ladder animation, like in TR:AOD.////This patch requires extended tomb4.exe size.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=31AB5
DeflData00=0F8E89010000
ModNData00=0F8E5DF34000
ModRData00=0F8E5DF38000

Offffset01=EEE18
DeflData01=
ModNData01=66833DCEDE800000740881FB00FBFFFF7E075F5E5D33C05BC38B742414668B7E4E6681FF1EE77C0B6681FFE2187F0433FFEB3D6681FF1E277C0E6681FFE2587F07BF00400000EB286681FF1D677D1C6681FFE3987E156681FF1EA77C136681FFE2D87F0CBF00C0FFFFEB05BF0080FFFF8BC725FF3F00006685C07596505152558B2D1CE08000B8A0000000668945148B15383953008D0C80668B44CA18668945165D5A595883FF007504C646489B81FF004000007504C646409B81FF00C0FFFF7504C646406581FF0080FFFF7504C6464865B80100000066C7460E370066C74610020066897E4E66A3C2DE80008B8EEA15000083E1F766896E5066896E4C898EEA15000066896E1E66896E205F66892DCCDE80005E5D5BC3909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090909090
ModRData01=

bambi=0|1
ronno=0|EEE9F
gprince=0|160
faline=0|Animation #
mena=0|6
bambi=1|1
ronno=1|EEE24
gprince=1|-1280
faline=1|Ladder height threshold
mena=1|7
/end 037

/bgn 038
Omnipresence=1
Name=Monkeyswing: 180° turn (stop)
Description=Enables 180° turn while Lara is hanging still on monkeyswing. To activate it, you must press ROLL button.////This patch requires extended tomb4.exe size.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EECA4
DeflData00=
ModNData00=66C7471053005657E8CF27BEFF83C4085F5E5BC3F6C71074ED50A11CE080006681781400015874DE505152558B2D1CE080000FBF05C70C8400668945148B15383953008D0C80668B44CA18668945165D5A5958EBB1
ModRData00=66C7471053005657E8CF277EFF83C4085F5E5BC3F6C71074ED50A11CE080006681781400015874DE505152558B2D1CE080000FBF05C70CC400668945148B15383953008D0C80668B44CA18668945165D5A5958EBB1

Offffset01=22DFE
DeflData01=740666C7471053005657E873060000
ModNData01=0F84B4DE4100E99BDE410090909090
ModRData01=0F84B4DE8100E99BDE810090909090

bambi=0|1
ronno=0|EECC7
gprince=0|447
faline=0|Turn animation #
mena=0|6
/end 038

/bgn 039
Omnipresence=1
Name=Monkeyswing: 180° turn (move)
Description=Enables 180° turn while Lara is moving on monkeyswing. To activate it, you must press ROLL button.////This patch requires extended tomb4.exe size.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EECF9
DeflData00=
ModNData00=A0D9555300A810743A50A11CE0800066817814000158742B505152558B2D1CE080000FBF050C0D8400668945148B15383953008D0C80668B44CA18668945165D5A59585EC3
ModRData00=A0D9555300A810743A50A11CE0800066817814000158742B505152558B2D1CE080000FBF050C0DC400668945148B15383953008D0C80668B44CA18668945165D5A59585EC3

Offffset01=23731
DeflData01=5EC3909090
ModNData01=E9C3D54100
ModRData01=E9C3D58100

bambi=0|1
ronno=0|EED0C
gprince=0|448
faline=0|Turn animation #
mena=0|6
/end 039

/bgn 040
Omnipresence=1
Name=Ledge climb control
Description=You can add two new state ID for Animation #96 and press jump or down key to control new move ingame.////This patch requires extended tomb4.exe.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=25FAC
DeflData00=F6C302744E
ModNData00=E92FB24100
ModRData00=E92FB28100

Offffset01=EF1E0
DeflData01=
ModNData01=66833DCEDE8000017419F6C310741466C705C2DE8000000066C746101C005F5E5D5BC3F6C302741E66833DCEDE8000007405E9A44DBEFF66C705C2DE8000000066C7461019005F5E5D5BC3
ModRData01=66833DCEDE8000017419F6C310741466C705C2DE8000000066C746101C005F5E5D5BC3F6C302741E66833DCEDE8000007405E9A44D7EFF66C705C2DE8000000066C7461019005F5E5D5BC3

bambi=0|1
ronno=0|EF1FC
gprince=0|28
faline=0|(Jump) State ID #
mena=0|6
bambi=1|1
ronno=1|EF224
gprince=1|25
faline=1|(Down) State ID #
mena=1|6
/end 040

/bgn 041
Omnipresence=1
Name=Exploding enemies
Description=Allows TR1-Atlantis-like death explosion for 5 different enemy slots. Each slot's ID can be set seperately. To assign death explosion for less than 5 different enemies, equalize two or more parameters.////This patch requires extended tomb4.exe size feature.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EED3E
DeflData00=
ModNData00=66837E22007F7F66817E2200C07E77500FBF460C83F85F741683F855741183F84F740C83F851740783F84B7402EB5656A16CE17F002BF0B85F6A5017F7EEC1FA098BC2C1E81F03D06A0152E8B2FA7FFF83C4085E6A0083C640566A6AE8A1D681FF83C40C66C746E200C066C7055EF24B00FF0066C70560F24B005C0066C70564F24B002000585F5E5BC3
ModRData00=

Offffset01=EED89
DeflData01=
ModNData01=E8B2FABFFF
ModRData01=E8B2FA7FFF

Offffset02=EED9A
DeflData02=
ModNData02=E8A1D6C1FF
ModRData02=E8A1D681FF

Offffset03=2E5E1
DeflData03=5F5E5BC39090909090
ModNData03=E9582741005F5E5BC3
ModRData03=E9582781005F5E5BC3

Offffset04=2E5C0
DeflData04=751F
ModNData04=7524
ModRData04=

Offffset05=EEDC8
DeflData05=
ModNData05=66817F2200C00F840EFCBFFF66C7472200C0E993FABFFF
ModRData05=66817F2200C00F840EFC7FFF66C7472200C0E993FA7FFF

Offffset06=4086C
DeflData06=66C7472200C0
ModNData06=E95705400090
ModRData06=E95705800090

bambi=0|1
ronno=0|EED54
gprince=0|95
faline=0|Exploding enemy slot #1
mena=0|5
bambi=1|1
ronno=1|EED59
gprince=1|85
faline=1|Exploding enemy slot #2
mena=1|5
bambi=2|1
ronno=2|EED5E
gprince=2|79
faline=2|Exploding enemy slot #3
mena=2|5
bambi=3|1
ronno=3|EED63
gprince=3|81
faline=3|Exploding enemy slot #4
mena=3|5
bambi=4|1
ronno=4|EED68
gprince=4|75
faline=4|Exploding enemy slot #5
mena=4|5
/end 041

/bgn 042
Omnipresence=1
Name=Jeep / motorbike water explosion
Description=If jeep or motorbike will fall into water, Lara will also explode and shatter to meshes. Allows to overcome occasional Lara "frozen" death state.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=66DF7
DeflData00=83C42866C705E8DE8000FFFF5EC3909090909090909090
ModNData00=6A016A00E8409AFDFF83C43066C705E8DE8000FFFF5EC3
ModRData00=

/end 042

/bgn 043
Omnipresence=1
Name=Rolling ball: smash and kill
Description=Modifies rolling ball behaviour, so when it moves, it can kill ANY enemy, much like motorbike or jeep, and occasionally smash static shatters.////This patch requires extended tomb4.exe.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EEDDF
DeflData00=
ModNData00=837E340090742756E8E444C2FF83C404668B46188B4E488B56446800020000508B4640515250E8466AC2FF83C41483C42C5F5D5B5E83C424C3
ModRData00=837E340090742756E8E44482FF83C404668B46188B4E488B56446800020000508B4640515250E8466A82FF83C41483C42C5F5D5B5E83C424C3

Offffset01=1551E
DeflData01=83C42C5F5D
ModNData01=E9BCB84200
ModRData01=E9BCB88200

/end 043

/bgn 044
Omnipresence=1
Name=Static mesh hard collision
Description=Enables classical, TR1-3 hard collision for static meshes. Will work only for meshes with ID bigger than parameter value (otherwise soft collision will be used).//Warning: hard collision won't work if you will place your static mesh diagonally!////This patch reqires extended tomb4.exe size.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=46688
DeflData00=395424107E24395C24147D1E396C24607E188B5424648B4424183BC27D0C3974241C7E06394C24207C338B54245C4A83C71485D28954245C0F8FEBFEFFFF8B7424248B4C246C413BCE894C246C0F8CAFFEFFFF5F5E5D33C05B83C444C38B4424585F5E5DC6808300000001B8010000005B83C444C3
ModNData00=395424107E24395C24147D1E396C24607E188B442464E981AA3F00907D0C3974241C7E06394C24207C338B54245C4A83C71485D28954245C0F8FEBFEFFFF8B7424248B4C246C413BCE894C246C0F8CAFFEFFFF5F5E5D33C05B83C444C38B44241C3E8B6C242066817F1200027EBCE935A83F0044C3
ModRData00=395424107E24395C24147D1E396C24607E188B442464E981AA7F00907D0C3974241C7E06394C24207C338B54245C4A83C71485D28954245C0F8FEBFEFFFF8B7424248B4C246C413BCE894C246C0F8CAFFEFFFF5F5E5D33C05B83C444C38B44241C3E8B6C242066817F1200027EBCE935A87F0044C3

Offffset01=46B89
DeflData01=E8C2080000
ModNData01=E9A3A53F00
ModRData01=E9A3A57F00

Offffset02=EF12C
DeflData02=
ModNData02=E97355C0FF
ModRData02=E9735580FF

Offffset03=EF131
DeflData03=
ModNData03=500FBF05F266440066394612587F05E80B63C0FFE9445AC0FF
ModRData03=500FBF05F266440066394612587F05E80B6380FFE9445A80FF

Offffset04=EEF30
DeflData04=
ModNData04=8B7C24102BFA8BD78B7C24142BDF3BD37D04F7DAEB028BD32BC62BCD3BC17D04F7D88BC88B4424580FBF707883FE0075618B70483BD60F8F1A010000F7DE3BD60F8C1001000033C93BD17E2089505889486066C7407A0200C6808300000001B8010000005F5E5D5B83C444C30F8D6401000089505889486066C7407A0400C6808300000001B8010000005F5E5D5B83C444C383FE0175618B70483BCE0F8F1F010000F7DE3BCE0F8C1501000033D23BCA7E2089486089505866C7407A0400C6808300000001B8010000005F5E5D5B83C444C30F8DFE00000089486089505866C7407A0200C6808300000001B8010000005F5E5D5B83C444C383FE02756A8B70483BD67F52F7DE3BD67C4C33C93BD17E2089505889486066C7407A0400C6808300000001B8010000005F5E5D5B83C444C30F8DA000000089505889486066C7407A0200C6808300000001B8010000005F5E5D5B83C444C3E91501000090908B48642BCA894858EB6983FE03756A8B70483BCE7F4EF7DE3BCE7C4833D23BCA7E2089486089505866C7407A0200C6808300000001B8010000005F5E5D5B83C444C37D3589486089505866C7407A0400C6808300000001B8010000005F5E5D5B83C444C3EB57EB6D8950588B506C2BD189506066C7407A0100C6808300000001B8010000005F5E5D5B83C444C35F5E5D33C05B83C444C3538B5C241C3BD85B
ModRData04=

Offffset05=EF14A
DeflData05=
ModNData05=8B8C24E8000000EBA08B9424E0000000894860E92BFFFFFF
ModRData05=

Offffset06=EF162
DeflData06=
ModNData06=51533E8B4C242083C17F3E8B5C246C3BD97E075B59E979FFFFFF2BD983C37F89585C5B5966C7407A1000C6808300000001B8010000005F5E5D5B83C444C351533E8B4C242083C17F3E8B5C246C3BD97E075B59E999FFFFFF2BD983C37F89585C5B5966C7407A1000C6808300000001B8010000005F5E5D5B83C444C3
ModRData06=

bambi=0|1
ronno=0|466F2
gprince=0|-1
faline=0|Normal-hard mode threshold
mena=0|6
/end 044

/bgn 045
Omnipresence=1
Name=Switches Maker
Description=You can set the OCB for switch_type1~6 like in TRC.//0 - Big lever switch//2 - Reach in hole switch//3 - Large push button//4 - Small lever switch//5 - Small push button//6 - Valve wheel //You can set a value more than 7 in OCB, then the OCB#=Lara's animation#(for activating the switch)//and OCB#+1 will be the animation for deactivating the switch.//eg. If you set OCB=456, Lara will use anim#456 to turn on the switch, and use anim#457 to turn it off.//// - Patch created by Harly Wuson

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EFBD0
DeflData00=
ModNData00=668B462CB90100000066394E0E0F8596000000663BC3750E66C7450E290066C745143F00EB7A6683F802750E66C74514450166C7450E6200EB66663D0300750E66C7450E290066C745149D01EB52663D0400750E66C7450E290066C74514C300EB3E6683F805750E66C7450E290066C74514C500EB2A6683F806750E66C7450E290066C74514D601EB166683F8070F8DAB00000066C7450E290066C74514450166895E10E98D000000663BC3750E66C7450E280066C745144000EB766683F802750E66C74514450166C7450E6200EB62663D0300750E66C7450E280066C745149D01EB4E663D0400750E66C7450E280066C74514C400EB3A6683F805750E66C7450E280066C74514C500EB266683F806750E66C7450E280066C74514D701EB126683F8077D2866C7450E280066C74514450166894E100FBF4514909090909066C7450E290066894514E952FFFFFF66C7450E28006683C00166894514EBD4
ModRData00=

Offffset01=610A2
DeflData01=B9010000
ModNData01=E9290B3E
ModRData01=E9290B7E

Offffset02=EFD0A
DeflData02=
ModNData02=E901F4C1FF
ModRData02=E901F481FF

bambi=0|1
ronno=0|EFC6E
gprince=0|325
faline=0|Switch_ON (OCB 1) Anim#
mena=0|6
bambi=1|1
ronno=1|EFD00
gprince=1|325
faline=1|Switch_OFF (OCB 1) Anim#
mena=1|6
bambi=2|1
ronno=2|EFC00
gprince=2|325
faline=2|Switch_ON (OCB 2) Anim#
mena=2|6
bambi=3|1
ronno=3|EFC96
gprince=3|325
faline=3|Switch_OFF (OCB 2) Anim#
mena=3|6
bambi=4|1
ronno=4|EFC42
gprince=4|197
faline=4|Switch_ON (OCB 5) Anim#
mena=4|6
bambi=5|1
ronno=5|EFCD8
gprince=5|197
faline=5|Switch_OFF (OCB 5) Anim#
mena=5|6
bambi=6|1
ronno=6|EFC56
gprince=6|470
faline=6|Switch_ON (OCB 6) Anim#
mena=6|6
bambi=7|1
ronno=7|EFCEC
gprince=7|471
faline=7|Switch_OFF (OCB 6) Anim#
mena=7|6
/end 045

/bgn 046
Omnipresence=1
Name=Roll key setting
Description=You can set your animations like turn around or something to roll keys.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

bambi=0|1
ronno=0|248AB
gprince=0|146
faline=0|(Roll key) Animation #
mena=0|6
bambi=1|1
ronno=1|25961
gprince=1|146
faline=1|(Up+Down key) Animation #
mena=1|6
/end 046

/bgn 047
Omnipresence=1
Name=Enable eSSe add-on files loading
Description=Allows to use external string and script file generated by eSSe (STRINGS2.DAT).////WARNING! This patch is required for ANY other patch that is referring to external string andor script file!

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=EFBA0
DeflData00=
ModNData00=E8EB04C3FF6800C0980068BB1B8400E8DC04C3FFE9270400009090535452494E4753322E4441540000
ModRData00=E8EB0483FF6800C0D80068BB1BC400E8DC0483FFE9270400009090535452494E4753322E4441540000

Offffset01=50BEC
DeflData01=E89F14020083C410
ModNData01=E9AF0F3F0083C420
ModRData01=E9AF0F7F0083C420

Offffset02=EFFE0
DeflData02=
ModNData02=6804C0980068F61F8400E8A100C3FFE9FDEBC0FF9090534352495054322E4441540000
ModRData02=6804C0D80068F61FC400E8A10083FFE9FDEB80FF9090534352495054322E4441540000

/end 047

/bgn 048
Omnipresence=1
Name=Multi-purpose LOAD GAME item
Description=This patch will convert LOAD GAME item into TR1-TR3 passport-like multi-purpose item to support game saving and... Most important thing... AOD-like diary functionality!//Also this patch will remove obsolete SAVE GAME item from inventory.////To increase \ decrease \ modify diary records counter, you should use corresponding FURR commands.

RequiresRemap=1
RequiresYiff=1
RequiresPart=1
RequiresSave=1
Dependencies=Enable eSSe add-on files loading
CondBehave=1

Offffset00=3EAD1
DeflData00=E9BB010000
ModNData00=E9602E8000
ModRData00=

Offffset01=3EBCA
DeflData01=E9C2000000
ModNData01=E9672D8000
ModRData01=

Offffset02=3EC91
DeflData02=A034E97F00
ModNData02=E99A2C8000
ModRData02=

Offffset03=EF930
DeflData03=
ModNData03=6683F919740AA034E97F00E956D37FFF6A7F6A006A006853010000686E020000660FBF15103C7500C1FA05526A09E8BD7383FF83C41CDB05B83B75000FBF15AAF24B00D80D58724A000FBF7E04D80D50724A00895424086A106A606800700000DA4424140FBFC868008000006800A000005166C7460490016A1AE8ADC085FFDB05B43B750099D80D54724A00538BD8C1FB032BC3D1FB2BC35B500FBF05A8F24B00D80D50724A0089442428DA442428E878C085FFC1F80250E8239D7FFF66897E0483C4246033DB438B1500C0D8008B0C9A03D1680080000052A010C0D800403AC374046A05EB026A01DB05103C7500D80D54724A00B88E1BC400DE0C58E82AC085FF33C9660FBF0D103C7500662BC8518B0D603C75008BC1C1F803662BC851E8AC1282FF83C4144383FB037C9BA184575300A8017409C60510C0D80000EB0BA8027415C60510C0D800016A026A006A6DE8BBC981FF83C40CA184575300A9400010007442803D10C0D80000A10002D90075103B050402D9007427FF050402D900EB0F833D0402D900017E16FF0D0402D9006A026A006A6FE874C981FF83C40CEB05E8DAD181FFA10002D9009050A10402D900905068951BC4006800C1D800E88CC085FF83C41068008000006800C1D8006A0633C00FBF05103C7500C1F80333C90FBF0D103C75002BC851A1603C7500D1F850E8D91182FF83C4148B1500C0D800833D0402D900007E4B8B1D0402D9003E8D1C5D7E02D9000FBF1B8B5C9AFC03D36A00526A000FBF05103C75000FBF0D304F7F00C1F8066603C18B0D603C750050A1603C7500C1F805662BC850E87F1182FF83C41461E9ACFDFFFF90909090909028001700002564202F202564000000
ModRData03=

Offffset04=AC9EA
DeflData04=0010
ModNData04=2030
ModRData04=

Offffset05=3C3BA
DeflData05=
ModNData05=9090909090
ModRData05=

Offffset06=EFD30
DeflData06=
ModNData06=A3821DC400E8D6997FFF66813D02D17F0079017538608B1D00C0D80068008000008B0303D8536A080FBF05103C7500C1F80433DB0FBF1D103C75002BD853FF35821DC400E8870F82FF83C41461E904BC83FF00000000
ModRData06=

Offffset07=7D981
DeflData07=E88ADDFBFF
ModNData07=E9AA437C00
ModRData07=

Offffset08=F6E80
DeflData08=
ModNData08=5083F80275178B0D00E97F008B81D20200008D04400FBF04413C1974098B0CEDC4E87F00EB0E8B0D00C0D8008B813408000003C858E958437FFF5183FD027517A100E97F008B88D20200008D0C490FBF0C4880F91974098B04EDC4E87F00EB0DA100C0D8008B883408000003C159E934437FFF
ModRData08=

Offffset09=3D20B
DeflData09=8B0CEDC4E87F00
ModNData09=E970BC80009090
ModRData09=

Offffset10=3D220
DeflData10=8B04EDC4E87F00
ModNData10=E995BC80009090
ModRData10=

bambi=0|1
ronno=0|EFA14
gprince=0|5
faline=0|Non-active menu font effect ID
mena=0|5
bambi=1|1
ronno=1|EFA18
gprince=1|1
faline=1|Active menu font effect ID
mena=1|5
bambi=2|1
ronno=2|EFB01
gprince=2|6
faline=2|Diary counter font effect ID
mena=2|5
bambi=3|1
ronno=3|EFB54
gprince=3|0
faline=3|Diary main text font effect ID
mena=3|5
bambi=4|1
ronno=4|EF941
gprince=4|80
faline=4|Animated background brightness
mena=4|5
bambi=5|1
ronno=5|EFD57
gprince=5|8
faline=5|Item tooltip font effect ID
mena=5|5
/end 048

/bgn 049
Omnipresence=1
Name=Show HP bar in inventory
Description=Like in TR1-TR3, shows HP bar when inventory pointer hovers over large or small medkit.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=3C9E7
DeflData00=8B3D54D17F00
ModNData00=E9A453400090
ModRData00=E9A453800090

Offffset01=EFD90
DeflData01=
ModNData01=8B3D54D17F0060E8F40381FF538A1DC2DE8000C605C2DE8000045080FA4A740780FA497402EB05E8140581FF83C404881DC2DE80005B61E921AC7FFF
ModRData01=

Offffset02=EFD97
DeflData02=
ModNData02=E8F403C1FF
ModRData02=E8F40381FF

Offffset03=EFDB7
DeflData03=
ModNData03=E81405C1FF
ModRData03=E8140581FF

Offffset04=EFDC7
DeflData04=
ModNData04=E921ACBFFF
ModRData04=E921AC7FFF

/end 049

/bgn 050
Omnipresence=1
Name=Enable in-game enemy info
Description=When Lara targeting some enemy, this patch will show infobox with enemy overall HP, current HP and level-specific name. Name can be adjusted with SCRIPT2.TXT file.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=Enable eSSe add-on files loading
CondBehave=1

Offffset00=EFDD0
DeflData00=
ModNData00=833D5ADF8000007501C3600FBE0D70D17F00A104C0D8008BD08B40010FAFC103D081C22D0400008B355ADF80000FBF5E0C83EB22E9F74700006BDB2803D3906A00526A080FBF05103C75008BC8C1F8042BC8C1F80203C8518B0D603C7500C1F90651E8C90E82FF83C4140FBF4E0CC1E10681C148B752000FBF09510FBF4E2251A100C0D8008B88F007000003C1506800C1D800E817BD85FF83C4106A0066837E22007E096800C1D8006A03EB10A100C0D8008B88F407000003C1506A050FBF05103C75008BC8C1F8032BC8518B0D603C7500C1F9065166837E0C687405E84E0E82FF83C41461C3
ModRData00=

Offffset01=52526
DeflData01=C390909090
ModNData01=E9A5F87E00
ModRData01=

Offffset02=F4600
DeflData02=
ModNData02=83FB307D04D1FBEB3C83FB327504B318EB3383FB337504B318EB2A83FB397504B31AEB2183FB3E7F0583EB05EBD780FB807504B320EB0E83FB497504B31EEB0583EB0AEBC066837E22000F8E65B8FFFFE9B4B7FFFF
ModRData02=

bambi=0|1
ronno=0|EFE13
gprince=0|8
faline=0|Enemy class font effect ID
mena=0|5
bambi=1|1
ronno=1|EFE7A
gprince=1|3
faline=1|Killable enemy HP font effect ID
mena=1|5
bambi=2|1
ronno=2|EFE8C
gprince=2|5
faline=2|Unkillable enemy HP font effect ID
mena=2|5
/end 050

/bgn 051
Omnipresence=1
Name=Enable revolver shell casing
Description=Simply enables revolver shell casing, like in TR3.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=2BF09
DeflData00=6804000002
ModNData00=E9B25F4100
ModRData00=E9B25F8100

Offffset01=EFEC0
DeflData01=
ModNData01=606A0168820100006A01E8016CBFFF83C40C616804000002E931A0BEFF
ModRData01=606A0168820100006A01E8016C7FFF83C40C616804000002E931A07EFF

/end 051

/bgn 052
Omnipresence=1
Name=Enable crossbow shell casing
Description=Enables crossbow shell casing. Useful when crossbow slot is used for other weapons.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=2A0C8
DeflData00=E873430300
ModNData00=E9F37E4100
ModRData00=E9F37E8100

Offffset01=EFFC0
DeflData01=
ModNData01=6A0468820100006A01E8026BBFFF83C40CE86AC4C1FFE9F280BEFF
ModRData01=6A0468820100006A01E8026B7FFF83C40CE86AC481FFE9F2807EFF

/end 052

/bgn 053
Omnipresence=1
Name=Scripted parameters: Episodes I \ II \ III
Description=Allows to use these level-specific SCRIPT2.DAT parameters://// 01. Drawing distance, distant fog and DF thresh// 02. Hard Clipping Range// 03. Volumetric FX (colored fog)// 04. Jump gravity & swim speed// 05. All main weapon parameters// 06. Waterfall objects UVScroll speed// 07. Animated textures speed// 08. Waterfall mist settings// 09. Several light parameters (incl. blinking light)// 0A. HP \ AP startup points// 0B. Several trap parameters (spikes, darts etc.)// 0C. Names for all weapons, ammo & some items.// 0D. Ponytail mode (intact, single, twin)// 0E. All enemies' HP & attack power// 0F. Multipurpose bar parameters (colors, values)// 10. Audio files path////WARNING! Most of these options will overwrite native TREP settings! Also SCRIPT.TXT weapon names will be overwritten with those specified in SCRIPT2.TXT!

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=Enable eSSe add-on files loading
CondBehave=1

Offffset00=74B23
DeflData00=6838094B00
ModNData00=E9E8D43C00
ModRData00=E9E8D47C00

Offffset01=F0010
DeflData01=
[encoded data, 5213 characters]
ModRData01=

Offffset02=F0011
DeflData02=
ModNData02=8B3504C09800
ModRData02=8B3504C0D800

Offffset03=F0A39
DeflData03=
ModNData03=E9EA20C3FF
ModRData03=E9EA2083FF

/end 053

/bgn 054
Omnipresence=1
Name=Enable multi-purpose bar (scriptable)
Description=Enables extra multi-purpose bar that later can be used for creating cold water meters, gas room air meters, alternate poison meters or any other timed death meter.////To activate multipurpose bar value decrease, use FURR command ACTIVATE_BAR. To deactivate value decrease, use command DEACTIVATE_BAR (then value will slowly restore to maximum, like with air or sprint bar).////To edit MP bar behaviour and colours, please use SCRIPT2.TXT file and eSSe.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=1
Dependencies=Enable eSSe add-on files loading
CondBehave=1

Offffset00=F15D0
DeflData00=
ModNData00=E8FBEC80FF813D1002D90088130000607D6A8B0D1002D90033C0668BC18D04808D0C80B85A17B7D1C1E102F7E903D1C1FA0C8BC2C1E81F03D052A070D17F0084C07436A1304F7F008B0C246800AAFFFF68000000FFC1F802516A0B68960000008B0D304F7F008BD9C1FB02D1F903CB5150E81A7983FF83C41C83C404803D1402D900017509832D1002D9001EEB0783051002D9000F833D1002D900007F15A11CE08000668168222800C7051002D90000000000813D1002D900881300007C0AC7051002D9008813000061E959EB80FF90B900000000C7051002D90088130000C6051402D90000890D52777F0023C780E2FBE9F3DD80FF
ModRData00=

Offffset01=521F3
DeflData01=E8D8000000
ModNData01=E9D8137F00
ModRData01=

Offffset02=514B4
DeflData02=23C780E2FB
ModNData02=E9E7217F00
ModRData02=

bambi=0|1
ronno=0|F162C
gprince=0|150
faline=0|Width
mena=0|6
bambi=1|1
ronno=1|F162A
gprince=1|11
faline=1|Height
mena=1|5
/end 054

/bgn 055
Omnipresence=1
Name=Auto-create \SAVE directory (fixed)
Description=Automatically creates \SAVE subdirectory for savegame files generated using "Enable advanced savegame management" option.////Now it should be compatible with ANY Windows OS version.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=1
Dependencies=
CondBehave=1

Offffset00=59732
DeflData00=C39090909090
ModNData00=E9909F3E00C3
ModRData00=E9909F7E00C3

Offffset01=F16C7
DeflData01=
ModNData01=60E8D4B0C4FF680A37840050FF151C714A006A0068E8368400FFD061E94F60C1FF73617665000090
ModRData01=60E8D4B084FF680A37C40050FF151C714A006A0068E836C400FFD061E94F6081FF73617665000090

Offffset02=F170A
DeflData02=
ModNData02=4372656174654469726563746F7279410000
ModRData02=

/end 055

/bgn 056
Omnipresence=1
Name=Add Lara's Home entry to title menu
Description=Adds new menu entry to title screen which allows to load specified level number. This way you can create Lara's Home or additional episode within one game.////You can change menu entry text within STRINGS2.TXT file.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=Enable eSSe add-on files loading
CondBehave=1

Offffset00=F1720
DeflData00=
ModNData00=A198DA4A0033C983E00283C4140BC1B8050000007505B8020000008B1500C098000392F8070000680080000052668B0DB43B750050A1304F7F0003F05651E89DF5C1FFA198DA4A00E9A9E1C0FF
ModRData00=A198DA4A0033C983E00283C4140BC1B8050000007505B8020000008B1500C0D8000392F8070000680080000052668B0DB43B750050A1304F7F0003F05651E89DF581FFA198DA4A00E9A9E180FF

Offffset01=51911
DeflData01=A198DA4A00
ModNData01=E90A1E3F00
ModRData01=E90A1E7F00

Offffset02=518B9
DeflData02=8D148D00000000
ModNData02=8D148990909090
ModRData02=

Offffset03=51A03
DeflData03=08
ModNData03=10
ModRData03=

Offffset04=5191A
DeflData04=02
ModNData04=04
ModRData04=

Offffset05=51968
DeflData05=04
ModNData05=08
ModRData05=

Offffset06=519B8
DeflData06=08
ModNData06=10
ModRData06=

Offffset07=51B99
DeflData07=FF2495D01C4500
ModNData07=E9D21B3F009090
ModRData07=E9D21B7F009090

Offffset08=F1770
DeflData08=
ModNData08=83F9017505E926E4C0FF83F9027511C60590D17F0001BB03000000E983E4C0FF83F9047505E936E4C0FF83F9087505E953E4C0FFE965E4C0FF
ModRData08=83F9017505E926E480FF83F9027511C60590D17F0001BB03000000E983E480FF83F9047505E936E480FF83F9087505E953E480FFE965E480FF

Offffset09=51B93
DeflData09=08
ModNData09=10
ModRData09=

bambi=0|1
ronno=0|F1785
gprince=0|2
faline=0|Lara's Home level #
mena=0|5
bambi=1|1
ronno=1|51BC8
gprince=1|1
faline=1|Original game level #
mena=1|5
bambi=2|1
ronno=2|F1730
gprince=2|5
faline=2|Active entry font effect ID
mena=2|5
/end 056

/bgn 057
Omnipresence=1
Name=Enable Bink videos playback
Description=Allows TRLE engine version to play .bik video files, just like original TR4 engine does. You can play any FMV from 0 to 99 with new PLAY_FMV FURR command.////Also this patch fixes old TR4-5 engine bug with over-640x480 resolution crashes.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=F17B0
DeflData00=
ModNData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
ModRData00=

Offffset01=9F211
DeflData01=FF1528714A00
ModNData01=E959497A0090
ModRData01=

Offffset02=50DB0
DeflData02=A158D17F00
ModNData02=E9EB2F7F00
ModRData02=

Offffset03=91803
DeflData03=74
ModNData03=EB
ModRData03=

bambi=0|1
ronno=0|F1DA2
gprince=0|0
faline=0|Intro FMV number
mena=0|5
bambi=1|1
ronno=1|F19A1
gprince=1|640
faline=1|Video window horizontal resolution
mena=1|6
bambi=2|1
ronno=2|F19AA
gprince=2|480
faline=2|Video window vertical resolution
mena=2|6
/end 057

/bgn 058
Omnipresence=1
Name=Use Position Changer via WHITE_LIGHT
Description=Adds TR5-like Lara Position Changer functionality to TR4 engine. To use it, place WHITE_LIGHT object somewhere and set its OCB to number specified below. When activated, it will teleport Lara to its position and face her at nullmesh point direction.////This patch was developed by Tomo.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=568CE
DeflData00=57E8DC43FFFF
ModNData00=E9EDD43E0090
ModRData00=E9EDD47E0090

Offffset01=F1DC0
DeflData01=
ModNData01=57E8EA6EC0FF83C40466817F2C9A020F85022BC1FF85C05F7501C383EC185355568B7424280FBFC6578D0C408D0C888D14C98B0D6CE17F008D04D08D04408D3C4157E8A96EC0FF83C40485C075085F5E5D5B83C418C3BBFFC1FFFFC705C0F54B00000000008B0D1CE08000C70530E77F00010000008B4740894140A11CE080008B5748895048668B4F4E8B151CE080006681C1008066894A4E668B47188944242C8B57488B47448D4C242C518B4F40525051E8095AC0FF8B57488B4F44528B5740515250E8475DC0FF8B0D1CE0800083C4208941448B151CE080008B44242C6639421874105066A1C0DE800050E8CEFDC0FF83C40856E805FCC0FF83C40466215F285F5E5D5B83C418C3
ModRData01=57E8EA6E80FF83C40466817F2C9A020F85022B81FF85C05F7501C383EC185355568B7424280FBFC6578D0C408D0C888D14C98B0D6CE17F008D04D08D04408D3C4157E8A96E80FF83C40485C075085F5E5D5B83C418C3BBFFC1FFFFC705C0F54B00000000008B0D1CE08000C70530E77F00010000008B4740894140A11CE080008B5748895048668B4F4E8B151CE080006681C1008066894A4E668B47188944242C8B57488B47448D4C242C518B4F40525051E8095A80FF8B57488B4F44528B5740515250E8475D80FF8B0D1CE0800083C4208941448B151CE080008B44242C6639421874105066A1C0DE800050E8CEFD80FF83C40856E805FC80FF83C40466215F285F5E5D5B83C418C3

bambi=0|1
ronno=0|F1DCD
gprince=0|666
faline=0|OCB to activate Position Changer
mena=0|6
/end 058

/bgn 059
Omnipresence=1
Name=Enable weather
Description=Improved Tomo's weather patch. Advantages include://// - Fixed oval-shaped snow bug// - Fixed abnormal level loading crashes// - Weather is usable in the title flyby// - Rain is now rendered more neatly// - Ability to use snow and rain simultaneously////Instead of using Flipeffect 22, to set weather, you must use new FURR command called CHANGE_WEATHER.

RequiresRemap=1
RequiresYiff=1
RequiresPart=1
RequiresSave=1
Dependencies=
CondBehave=1

Offffset00=752C7
DeflData00=5FB0015E83C410
ModNData00=E904EC7C009090
ModRData00=

Offffset01=F1ED0
DeflData01=
[encoded data, 9649 characters]
ModRData01=

Offffset02=4E8AF
DeflData02=E81C9D0300
ModNData02=E97C567F00
ModRData02=

Offffset03=52E75
DeflData03=E98607FBFF
ModNData03=E9E6617F00
ModRData03=

Offffset04=F7060
DeflData04=
ModNData04=E80B000000E996A57BFF90909090909033C933C089880051CF0089880091D00083C0143D004001007CEAC3
ModRData04=

Offffset05=52E3F
DeflData05=3D10478000
ModNData05=3D3070CC00
ModRData05=

bambi=0|1
ronno=0|F1EDC
gprince=0|2500
faline=0|Primary particle density
mena=0|6
bambi=1|1
ronno=1|F1EED
gprince=1|160
faline=1|Secondary particle density
mena=1|6
/end 059

/bgn 060
Omnipresence=1
Name=Add keypad into MAP slot
Description=When this patch is active, you can use TR5-like keypad in unused MAP slot to create code-protected doors, triggers etc.////Usage is similar to any Key Hole object, except you must put desired numerical code into OCB.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=Enable eSSe add-on files loading
CondBehave=1

Offffset00=F31C0
DeflData00=
[encoded data, 4759 characters]
ModRData00=

Offffset01=57575
DeflData01=0FBF5F0C55
ModNData01=E956E47E00
ModRData01=

Offffset02=576BD
DeflData02=E89EF6FEFF
ModNData02=E9AEE37E00
ModRData02=

Offffset03=5D7C4
DeflData03=3DECF75200
ModNData03=3D6CF75200
ModRData03=

Offffset04=5D8D2
DeflData04=B900754500
ModNData04=E9B9817E00
ModRData04=

Offffset05=B76B9
DeflData05=00000000
ModNData05=25303464
ModRData05=

Offffset06=8CADA
DeflData06=75F8
ModNData06=9090
ModRData06=

bambi=0|1
ronno=0|F35C7
gprince=0|6
faline=0|Prompt message text effect ID
mena=0|5
bambi=1|1
ronno=1|F3909
gprince=1|4
faline=1|Event message text effect ID
mena=1|5
bambi=2|1
ronno=2|F3654
gprince=2|3
faline=2|Key code text effect ID
mena=2|5
bambi=3|1
ronno=3|F3409
gprince=3|8
faline=3|«Clear» button inactive text ID
mena=3|5
bambi=4|1
ronno=4|F35A0
gprince=4|9
faline=4|«Enter» button inactive text ID
mena=4|5
bambi=5|1
ronno=5|F38DB
gprince=5|32
faline=5|Failed message timeout
mena=5|5
bambi=6|1
ronno=6|F38CB
gprince=6|32
faline=6|Success message timeout
mena=6|5
/end 060

/bgn 061
Omnipresence=1
Name=Custom background
Description=You can add your image to change background for Iinventory, Paused, Load & Save screens. Each screen image path and filename can be edited via SCRIPT2.TXT parameters. By default, each image put into \screens directory (filenames are: inventory.bmp, loadsave.bmp and options.bmp).//// - Patch created by Harly Wuson

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=Enable eSSe add-on files loading,Scripted parameters: Episodes I \ II \ III
CondBehave=1

Offffset00=3B1D6
DeflData00=E8E5D40300
ModNData00=E835A98000
ModRData00=

Offffset01=7ADF1
DeflData01=E8CAD8FFFF
ModNData01=E828AD7C00
ModRData01=

Offffset02=7AEB8
DeflData02=E803D8FFFF
ModNData02=E86FAC7C00
ModRData02=

Offffset03=F3B10
DeflData03=
ModNData03=60E8300000008D96D8030000EB1A60E8220000008D96B0030000EB0C60E8140000008D96000400005250E8418D83FF83C40861C390908B3504C0D8008B3D70D17F0033D281FFFF00000074028BD7B90500000083FA007406034E014AEBF503F1A1C5387500C3
ModRData03=

/end 061

/bgn 062
Omnipresence=1
Name=Enable loading screens
Description=Uses BMP files as loading screens instead of loading cameras. By default, every level loads with loading screen called loading.bmp placed into \screens subdirectory. You can change loading screen filename for each level by editing SCRIPT2.TXT LoadingScreen parameter.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=Enable eSSe add-on files loading,Scripted parameters: Episodes I \ II \ III
CondBehave=1

Offffset00=F3B80
DeflData00=
ModNData00=608B3504C09800803D30C098000174088B3D90D17F00EB0E0FBE3D30777F00C60530C098000033D281FFFF00000074028BD7B90500000083FA007406034E014AEBF503F1A1C53875008D96880300005250E8AA8CC3FFFF15B8395300E8CF80C3FF8D96880300008B0DC53875005251E88C8CC3FF83C41061C3B801000000A230C09800E974FCC2FF
ModRData00=608B3504C0D800803D30C0D8000174088B3D90D17F00EB0E0FBE3D30777F00C60530C0D8000033D281FFFF00000074028BD7B90500000083FA007406034E014AEBF503F1A1C53875008D96880300005250E8AA8C83FFFF15B8395300E8CF8083FF8D96880300008B0DC53875005251E88C8C83FF83C41061C3B801000000A230C0D800E974FC82FF

Offffset01=7E5A0
DeflData01=8B0D7C395300
ModNData01=8B0D7C395300
ModRData01=8B0D7C395300

Offffset02=75877
DeflData02=B801000000
ModNData02=E97D033D00
ModRData02=E97D037D00

Offffset03=7E5AB
DeflData03=8B1580395300
ModNData03=E9D0753C0090
ModRData03=E9D0757C0090

/end 062

/bgn 063
Omnipresence=1
Name=Widescreen mode option
Description=Adds new "Widescreen" option in setup menu that allows you to use 16:10 aspect ratio resolutions (for ex., 1680x1050). It prevents squashed image effect on widescreen monitors.//// - Patch developed by Harly Wuson

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=18C
DeflData00=50
ModNData00=64
ModRData00=

Offffset01=278
DeflData01=500B
ModNData01=0010
ModRData01=

Offffset02=C0108
DeflData02=000000000000010009040000800100000000000000000000000000000000010009040000900100000000000000000000000000000000010009040000A00100000000000000000000000000000000010009040000B00100000022
ModNData02=426F6D650000010009040000800100000000000000000000000000000000010009040000900100000000000000000000000000000000010009040000A00100000000000000000000000000000000010009040000B0010000D421
ModRData02=

Offffset03=831AD
DeflData03=E8BEF7FFFF
ModNData03=E95E2A3C00
ModRData03=E95E2A7C00

Offffset04=F3C10
DeflData04=
ModNData04=E85BCDC3FF83C4086A006A0068F0000000680704000056FFD750FFD385C00F95C05068605C8400E834CDC3FFE971D5C3FFE8BACDC3FF6A006834C0980068605C8400E8A9CDC3FF83C40CE96FCFC3FF9057696465005055D53F
ModRData04=E85BCD83FF83C4086A006A0068F0000000680704000056FFD750FFD385C00F95C05068605CC400E834CD83FFE971D583FFE8BACD83FF6A006834C0D80068605CC400E8A9CD83FF83C40CE96FCF83FF9057696465005055D53F

Offffset05=82BC9
DeflData05=E832FEFFFF
ModNData05=E973303C00
ModRData05=E973307C00

Offffset06=C0163
DeflData06=003401000000000000000000005028
ModNData06=003401000000000000000000000823
ModRData06=

Offffset07=C0173
DeflData07=00E802000000000000000000005023
ModNData07=00E80200000000000000000000F025
ModRData07=

Offffset08=C0183
DeflData08=00FC0400000000000000000000E021
ModNData08=002A05000000000000000000001C2B
ModRData08=

Offffset09=C0193
DeflData09=002000000000000000000000003823
ModNData09=002000000000000000000000003C2B
ModRData09=

Offffset10=C01A3
DeflData10=00140000000000000000000000382B
ModNData10=00140000000000000000000000502B
ModRData10=

Offffset11=C01B3
[encoded data, 4971 characters]
[encoded data, 4971 characters]
ModRData11=

Offffset12=8D6E7
DeflData12=D83DD0734A00
ModNData12=E984853B0090
ModRData12=E984857B0090

Offffset13=F3C70
DeflData13=
ModNData13=803D34C0D800017408D83DD0734A00EB06D83D655CC400E9617AC4FF803D34C0D80001740725FE1F0000EB0D25FE1F00006BC0010590000000E9CD79C4FF
ModRData13=803D34C0D800017408D83DD0734A00EB06D83D655CC400E9617A84FF803D34C0D80001740725FE1F0000EB0D25FE1F00006BC0010590000000E9CD7984FF

Offffset15=8D676
DeflData15=25FE1F00
ModNData15=E911863B
ModRData15=E911867B

/end 063

/bgn 064
Omnipresence=1
Name=Enable flare particle effects (RC1)
Description=Enables TR3-like flare particle effects (sparkles and smoke). Also flares will generate sound effect and underwater bubbles.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=F3CC0
DeflData00=
ModNData00=83EC088D44240C8D4C2400568B74241057505156E877A780FFE8528284FF8B56488B46448B4E40525051E8A18984FF668B5650668B464C668B4E4E525051E89D8784FF8B54242C52E8F37F83FF8BF883C42885FF0F843F0100008B4424085056E81BA580FF0FBF0D221453008B1550395300578B048A50E8F45D83FF8B463C83C410F6C4800F840E01000053556A306A066AFAE8788284FF6804C0FFFFE81E8384FF6800080000E8218E84FFE81F8284FF668B4E50668B564C668B464E515250E81B8784FFE8A68184FF6A306A066AFAE83B8284FFA1C8707E008B6E448B56408B4E488B581C8B780CC1FB0E03DD8B682CC1FF0EC1FD0E83E83083C42C03FA03E9A3C8707E00E8A58D84FF25FF010000050002000050E8958D84FF83E07F83E84050E8898D84FF83E07F83E84050E8DD8184FF83C40C33F6E8738D84FF83E00383C00485C07E3DA1C8707E008BCEC1F9028B502C6A00C1FA0E518B481C528B500CC1F90EC1FA0E5152555357E8CFE37EFF83C42046E8368D84FF83E00383C0043BF07CC3A1C8707E005D83C0A05B5FA3C8707E005E83C408C3A1C8707E005F83E8305EA3C8707E0083C408C39090909083EC0C8D4424006A0E50C744240808000000C744240C20000000C744241029000000E8F9797DFF8B4C24188D5424085152E8BA00000066A382DF800066A1E6DE800083C410663B05F7F242000F8D840000006685C00F848E0000008B0D1CE08000664066A3E6DE80000FBF41188D14C08D04908B1534395300F644824E01743D83C1406A0151FF356AFC420090E83E8581FF83C40CE8468C84FF3D002000007E48A11CE080006A076A088D542408668B48185152E877327FFF83C41CC383C140680400000251FF356AFC420090E8FE8481FF83C418C366833DC2DE800000750966C705C2DE8000030083C40CC39090906033ED8BDA663E8B4424286683C016663B05F7F242007D416A01E8F18B84FF3D004500007D046A00EB026A01BE00C1D8008B0D7E5EC400E954340000908B4308508B430483E803508B0350E850E27EFF83C4204583FD057CBF61E9E1907EFF90680400000255FF356AFC4200E86F8481FF83C40C897E3C5F5E5D5B83C40CC3
ModRData00=

Offffset01=2FC48
DeflData01=7449A140D17F00F6C420743933D28A1530D17F0066395618752BA144DE7F008B564857558D0C002BCA894E48E827F4FFFF8B1544DE7F008B4E4883C4088D04122BC189464881CF00800000897E3C5F5E5D5B83C40CC3
ModNData01=744A0FBF561869D294000000A13439530081CF00800000F644024E0174336A01556858010000E8CDE7020083C40CE8D5EE05003D002000007E12668B4E186A076A085155E80F95000083C410897E3CEB1CE922638100
ModRData01=

Offffset02=2F330
DeflData02=56E8FAEB05008B7424088B46488B4E44
ModNData02=803DA0F24B00010F8583698100C39090
ModRData02=

Offffset03=2F270
DeflData03=83EC0C568D442404
ModNData03=E9FB6B8100909090
ModRData03=

Offffset04=F73F0
DeflData04=
ModNData04=894E048B0D865EC40081E9FF010000894E088B0D8E5EC400890E6A0E56E87E447DFF83C4088B4B082B4E08518B4B042B4E04518B0B2B0E51E970CBFFFF
ModRData04=

bambi=0|1
ronno=0|F3E3F
gprince=0|5
faline=0|Passes (ext)
mena=0|5
bambi=1|1
ronno=1|F3FB6
gprince=1|4
faline=1|Passes (int)
mena=1|5
bambi=2|1
ronno=2|2FC6A
gprince=2|344
faline=2|Burning flare sound effect
mena=2|6
bambi=3|1
ronno=3|F3E7E
gprince=3|11
faline=3|In-hand flare effects X coordinate
mena=3|6
bambi=4|1
ronno=4|F3E86
gprince=4|35
faline=4|In-hand flare effects Y coordinate
mena=4|6
bambi=5|1
ronno=5|F3E8E
gprince=5|53
faline=5|In-hand flare effects Z coordinate
mena=5|6
/end 064

/bgn 065
Omnipresence=1
Name=Smooth shadows
Description=Turns on smooth textured shadows instead of old octagonal shadows used in almost all PC versions of old-school TR games.////To use smooth shadows, replace some unused sprite (19-27 in WadMerger) with high-resolution black circle on magenta background and then enter corresponding sprite ID number below.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=F3FE0
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ModRData00=

Offffset01=F40AF
DeflData01=
ModNData01=84
ModRData01=

Offffset02=F40DA
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ModNData02=7D
ModRData02=

Offffset03=F4100
DeflData03=
ModNData03=80
ModRData03=

Offffset04=F4115
DeflData04=
ModNData04=80
ModRData04=

Offffset05=F414A
DeflData05=
ModNData05=84
ModRData05=

Offffset06=F4154
DeflData06=
ModNData06=84
ModRData06=

Offffset07=F41EE
DeflData07=
ModNData07=80
ModRData07=

Offffset08=F41F9
DeflData08=
ModNData08=80
ModRData08=

Offffset09=F422E
DeflData09=
ModNData09=84
ModRData09=

Offffset10=F4242
DeflData10=
ModNData10=84
ModRData10=

Offffset11=F424C
DeflData11=
ModNData11=84
ModRData11=

Offffset12=F43C4
DeflData12=
ModNData12=83
ModRData12=

Offffset13=85480
DeflData13=81ECA0010000
ModNData13=E95B0B7C0090
ModRData13=

Offffset14=B1B38
DeflData14=0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F
ModNData14=0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F0000004F
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Offffset15=F70D0
DeflData15=
ModNData15=52894424185053518B5E440FBE0D3B61C4002BC12BD8F7DBB97F000000C1FB032BCB83F9007D0233C93B0DE990C4007E068B0DE990C400880D3B1B4B00595B58E92CD0FFFF
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bambi=0|1
ronno=0|F431A
gprince=0|31
faline=0|Shadow sprite ID
mena=0|5
bambi=1|1
ronno=1|F44A8
gprince=1|3
faline=1|Render type
mena=1|5
bambi=2|1
ronno=2|F434D
gprince=2|000000FF
faline=2|RGBA tint
mena=2|2
bambi=3|1
ronno=3|F70E9
gprince=3|180
faline=3|Shadow darkness
mena=3|3
bambi=4|1
ronno=4|F413B
gprince=4|-16
faline=4|Vertical position
mena=4|5
/end 065

/bgn 066
Omnipresence=1
Name=Turn on underwater waves (beta)
Description=When this patch is active and Lara is standing above water room, you will be able to see not only underwater lighting, but also underwater waves (like in TR3 or TR2).////WARNING: Beta version. Use only for tests!

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=70B13
DeflData00=8B0D3CE77F00
ModNData00=E9585A7D0090
ModRData00=

Offffset01=F4570
DeflData01=
ModNData01=8A4F4EB80100000084C875148B0D3CE77F00C7050CA952000000000085C97405A30CA95200A1543875008B4C24148B575453505152E8F69D82FF83C404E988A582FF
ModRData01=

Offffset02=F45A8
DeflData02=
ModNData02=82
ModRData02=

Offffset03=F45B0
DeflData03=
ModNData03=82
ModRData03=

Offffset04=F45B2
DeflData04=
ModNData04=890D0CA952008B0D78735B000FBF41188B0D343953008D14C08D0490F644814E01740AC7050CA95200010000008B15543875008B4424100FBF4D0AE9855683FF
ModRData04=

Offffset05=F45F0
DeflData05=
ModNData05=83
ModRData05=

Offffset06=7BC71
DeflData06=890D0CA95200
ModNData06=E93CA97C0090
ModRData06=

Offffset07=702E6
DeflData07=D906D94604
ModNData07=E9A58D7D00
ModRData07=

Offffset08=F7090
DeflData08=
ModNData08=3E817C241030D74700752150510FBF050CE77F008D0CC08D0C88A134395300F644884E0159580F84697282FFD906D94604E9257282FF
ModRData08=

/end 066

/bgn 067
Omnipresence=1
Name=Fix disappearing bubbles
Description=This patch is useful when you have activated flare particle effects patch and experience problem with disappearing bubbles. It remaps bubble buffer from 40 to 128, so you will be able to see much more bubbles at the same time.////Also it changes bubble buffer overflow behaviour, so even if bubble buffer will be completely filled, bubbles won't disappear suddenly.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=39180
DeflData00=8D480183F928890D74F24B007C0AC70574F24B0000000000C390909090
ModNData00=83C8FFC38D480183F97F890D74F24B007CF1C70574F24B0000000000C3
ModRData00=

Offffset01=39167
DeflData01=18
ModNData01=1C
ModRData01=

Offffset02=3915E
DeflData02=0880
ModNData02=D58E
ModRData02=D5CE

Offffset03=3916A
DeflData03=27
ModNData03=7E
ModRData03=

Offffset04=3917D
DeflData04=28
ModNData04=7F
ModRData04=

Offffset05=391F8
DeflData05=0880
ModNData05=D58E
ModRData05=D5CE

Offffset06=39318
DeflData06=0880
ModNData06=D58E
ModRData06=D5CE

Offffset07=3931F
DeflData07=28
ModNData07=7F
ModRData07=

Offffset08=52E10
DeflData08=F000
ModNData08=FA02
ModRData08=

Offffset09=52E16
DeflData09=0880
ModNData09=D58E
ModRData09=D5CE

Offffset10=83F4D
DeflData10=0880
ModNData10=D58E
ModRData10=D5CE

Offffset11=83F5B
DeflData11=28
ModNData11=7F
ModRData11=

Offffset12=3916F
DeflData12=0880
ModNData12=D58E
ModRData12=D5CE

/end 067

/bgn 068
Omnipresence=1
Name=Genuine TR5 static bars
Description=Replaces all TR4 static bars (except loading bar) with genuine gradient TR5 static bars. Unlike native TREP setting, gradient won't squash, if bar value is decreased.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=F4660
DeflData00=
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ModRData00=

Offffset01=7AF60
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ModNData01=3E813C249FB647000F85F2B67C00E9EBBB7C00909090909090909090
ModRData01=

bambi=0|1
ronno=0|F4AEE
gprince=0|FFFFFFFF
faline=0|BGRA bar border colour
mena=0|2
/end 068

/bgn 069
Omnipresence=1
Name=Add copyright notice under main menu
Description=Adds extra line of text under main game menu (like in early TR4 demo). You can use this line to insert your copyright information or any other info.

RequiresRemap=0
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=Enable eSSe add-on files loading
CondBehave=1

Offffset00=518C2
DeflData00=E809760300
ModNData00=E9B9523F00
ModRData00=E9B9527F00

Offffset01=F4B80
DeflData01=
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ModRData01=2BF1E8492384FFE93BAD80FFE86FC181FF83C4148B3D304F7F008D14BED1FF03D7A100C0D8000380080800006800800000506A07520FBF05B43B750050E83EC181FFE938AE80FF

Offffset02=519FA
DeflData02=E801130100
ModNData02=E98D513F00
ModRData02=E98D517F00

bambi=0|1
ronno=0|F4BB3
gprince=0|7
faline=0|Text effect ID
mena=0|5
/end 069

/bgn 070
Omnipresence=1
Name=Remap scene memory: revamped
Description=Doubles remapped scene memory buffers, which can prevent crashes when playing newest custom levels with ultra-high detail (for example, teme9's Spanish Galleon level).////Also this patch reverts forcing of bump-mapping when remap scene memory is on, since this bug is now fixed.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=1CEA2
DeflData00=
ModNData00=81C32000A000
ModRData00=

Offffset01=36777
DeflData01=
ModNData01=682000A000
ModRData01=

Offffset02=36985
DeflData02=
ModNData02=682000A000
ModRData02=

Offffset03=36A6F
DeflData03=
ModNData03=682000A000
ModRData03=

Offffset04=70CE6
DeflData04=
ModNData04=3D04F6C000
ModRData04=

Offffset05=7104E
DeflData05=
ModNData05=81FE04F6C000
ModRData05=

Offffset06=71166
DeflData06=
ModNData06=81FE04F6C000
ModRData06=

Offffset07=7125D
DeflData07=
ModNData07=81FE04F6C000
ModRData07=

Offffset08=712EA
DeflData08=
ModNData08=81FE04F6C000
ModRData08=

Offffset09=152
DeflData09=
ModNData09=D9
ModRData09=

Offffset10=2A2
DeflData10=
ModNData10=58
ModRData10=

Offffset11=7F6FA
DeflData11=
ModNData11=C70570065C00600B6600
ModRData11=

Offffset12=81C99
DeflData12=
ModNData12=A170065C00
ModRData12=

Offffset13=81CAC
DeflData13=
ModNData13=A170065C00
ModRData13=

Offffset14=81CB4
DeflData14=
ModNData14=A370065C00
ModRData14=

Offffset15=81F8B
DeflData15=
ModNData15=8B1570065C00
ModRData15=

Offffset16=81F93
DeflData16=
ModNData16=8B0D70065C00
ModRData16=

Offffset17=81FA7
DeflData17=
ModNData17=890D70065C00
ModRData17=

Offffset18=8234A
DeflData18=
ModNData18=8B1570065C00
ModRData18=

Offffset19=82355
DeflData19=
ModNData19=8B1570065C00
ModRData19=

Offffset20=82360
DeflData20=
ModNData20=891570065C00
ModRData20=

Offffset21=8268E
DeflData21=
ModNData21=8B0D70065C00
ModRData21=

Offffset22=82699
DeflData22=
ModNData22=8B3570065C00
ModRData22=

Offffset23=826A6
DeflData23=
ModNData23=893570065C00
ModRData23=

Offffset24=7F6F0
DeflData24=
ModNData24=C705540B66000830D900
ModRData24=

Offffset25=82B89
DeflData25=
ModNData25=6836397500689C184B00E868FEFFFF
ModRData25=

/end 070

/bgn 071
Omnipresence=1
Name=Demo recorder / player
Description=Adds demo recorder & player functionality. By pressing F2 in game you can initiate demo recording, and by pressing F4 you can initiate demo playing. To change current demo slot, press F3 (next) or SHIFT+F3 (previous).////Also demos will auto-play from title flyby after InputTimeout value is reached. You may specify amount of demos to play via parameter.////WARNING: Beta version. Demos may be corrupted when playing.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=1
Dependencies=Enable eSSe add-on files loading
CondBehave=1

Offffset00=7614C
DeflData00=F6C510A3D0545300
ModNData00=E98F0E7D00F6C510
ModRData00=

Offffset01=76179
DeflData01=891DD8555300
ModNData01=E9BD0F7D0090
ModRData01=

Offffset02=7618F
DeflData02=890D84575300
ModNData02=E99B107D0090
ModRData02=

Offffset03=49232
DeflData03=0F8F1DF9FFFF
ModNData03=E959DD7F0090
ModRData03=

Offffset04=F4BD0
DeflData04=
[encoded data, 8887 characters]
ModRData04=

Offffset05=7D9A8
DeflData05=A09B427500
ModNData05=E973997C00
ModRData05=

Offffset06=88ED0
DeflData06=81ECB4000000
ModNData06=E90BEA7B0090
ModRData06=

Offffset07=75633
DeflData07=B914000000
ModNData07=E938237D00
ModRData07=

Offffset08=49249
DeflData08=B802000000
ModNData08=E942E77F00
ModRData08=

Offffset09=75DCD
DeflData09=0F8500010000
ModNData09=E9E71B7D0090
ModRData09=

Offffset10=5E352
DeflData10=C390909090909090909090909090
ModNData10=833D4CC0D800000F8561977E00C3
ModRData10=

Offffset11=76136
DeflData11=E825BB0100
ModNData11=E9451B7D00
ModRData11=

Offffset12=78C82
DeflData12=6A004F6A00
ModNData12=E979F07C00
ModRData12=

Offffset13=78CA6
DeflData13=6A00476A00
ModNData13=E968F07C00
ModRData13=

bambi=0|1
ronno=0|F5BA9
gprince=0|3
faline=0|Title autoplay demos amount
mena=0|5
bambi=1|1
ronno=1|F53F9
gprince=1|5
faline=1|Primary recording label font effect 1
mena=1|5
bambi=2|1
ronno=2|F53FD
gprince=2|3
faline=2|Primary recording label font effect 2
mena=2|5
bambi=3|1
ronno=3|F53C1
gprince=3|5
faline=3|Secondary recording label font effect
mena=3|5
bambi=4|1
ronno=4|F5435
gprince=4|9
faline=4|Re-initializing message font effect
mena=4|5
bambi=5|1
ronno=5|F5557
gprince=5|5
faline=5|Primary playing label font effect 1
mena=5|5
bambi=6|1
ronno=6|F555B
gprince=6|8
faline=6|Primary playing label font effect 2
mena=6|5
bambi=7|1
ronno=7|F551F
gprince=7|5
faline=7|Secondary playing label font effect
mena=7|5
bambi=8|1
ronno=8|F5813
gprince=8|8
faline=8|Empty slot selector font effect
mena=8|5
bambi=9|1
ronno=9|F57CE
gprince=9|8
faline=9|Full slot selector font effect
mena=9|5
bambi=10|1
ronno=10|F5A97
gprince=10|6
faline=10|Buffer indicator font effect
mena=10|5
bambi=11|1
ronno=11|F5C32
gprince=11|5
faline=11|Autoplay demo label font effect 1
mena=11|5
bambi=12|1
ronno=12|F5C36
gprince=12|8
faline=12|Autoplay demo label font effect 2
mena=12|5
/end 071

/bgn 072
Omnipresence=1
Name=Fix binoculars bug
Description=When Lara will look into mirror through binoculars, you will see that she is actually holding and looking through binoculars (animation #441).////By default, this patch requires MESH SWAP 2 object (ID #418) included into your level, but you can change it to any other object ID. It should contain hand with binoculars mesh.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=F5D30
DeflData00=
ModNData00=A11CE08000803DC2DE8000007523535152BBB901000066368958148B0D383953008D149B668B5CD11866368958165A595BE9F4C27FFFE8F55884FF803DC2DE800000754E60B9080000006BC9400FBF9122B75200A150395300BB0A0000006BCB0803C18B14906BDB0489931EDF8000A11CE08000BB6700000066368958148B0D383953008D149B668B5CD118663689581661E982CD7FFF803DC2DE800000752C60B9A20100006BC9400FBF9122B75200A150395300BB0A0000006BCB0803C18B14906BDB0489931EDF800061A1BCF24B00E9E9D07FFF
ModRData00=

Offffset01=44055
DeflData01=A11CE08000
ModNData01=E9D63C8000
ModRData01=

Offffset02=44B44
DeflData02=E8178B0400
ModNData02=E91D328000
ModRData02=

Offffset03=44EEA
DeflData03=A1BCF24B00
ModNData03=E9D82E8000
ModRData03=

bambi=0|1
ronno=0|F5DD2
gprince=0|418
faline=0|Meshswab object ID
mena=0|4
/end 072

/bgn 073
Omnipresence=1
Name=Multiple vertical / horizontal mirrors
Description=Extends amount of possible horizontal mirrors in level from 1 to 20 and allows to use 50 vertical mirrors. All mirror room numbers and corrdinates are now set via corresponding SCRIPT2.TXT parameters.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=Enable eSSe add-on files loading
CondBehave=1

Offffset00=F5E10
DeflData00=
ModNData00=600FBE0D70D17F008B3504C0D8008B46010FAFC103F081C6550900008BFE33DBBD050000000FAFEB03EFA11CE080003E0FBE4D0080F9FF741566394818750F3E8B4D01890D44DE7F00E852CE80FF4383FB137ECC0FBE0D70D17F008B3504C0D8008B46010FAFC103F081C6B90900008BFE33DBBD060000000FAFEB03EFA11CE080003E0FBE4D0080F9FF742166394818751B3E8B4D02890D44DE7F003E807D010175053B48447F05E8130000004383FB317EC061E90C6980FF90909090909090A144DE7F005333D2B20D578D0C00B84EE080008B58F68BF92BFB8978F633FF662B78FE83C01E4A668978E075E6B864F57F0033D2B218668378140074088B188BF92BFB893883C01E4A75EBA11CE080006A022B48448948446681404E0080E8CD4F7DFFE808CD82FFA11CE080006A0150E8EB507DFF83C40CE833107FFFE8FECC82FF8B0D44DE7F00A11CE080008D14098B48442BD18950446681404E008066833D94DF800001740C66833D82DF8000017402EB09803DA0F24B0001750A6A00E86C4F7DFF83C404E8945F84FF66833D94DF8000000F8480000000A1C8707E008B0D10E8800089088B0D14E880008948048B0D18E880008948088B0D1CE8800089480C8B0D20E880008948108B0D24E880008948148B0D28E880008948188B0D2CE8800089481C8B0D30E880008948208B0D34E880008948248B0D38E880008948288B0D3CE8800089482C0FBF05C4DE800050E8E9147FFF83C40466833D82DF8000000F8480000000A1C8707E008B0DA0E8800089088B0DA4E880008948048B0DA8E880008948088B0DACE8800089480C8B0DB0E880008948108B0DB4E880008948148B0DB8E880008948188B0DBCE8800089481C8B0DC0E880008948208B0DC4E880008948248B0DC8E880008948288B0DCCE8800089482C0FBF0DC4DE800051E85B147FFF83C404A1C8707E008B1544DE7F0083E830B918000000A3C8707E00B864F57F00668378140074098B188D3C122BFB893883C01E4975EA03D2B84EE08000B90D0000008B58F68BFA2BFB8978F633FF662B78FE83C01E49668978E075E65F5BC3
ModRData00=

Offffset01=4E7C4
DeflData01=F6C5207413
ModNData01=E947967F00
ModRData01=

Offffset02=54CB7
DeflData02=06
ModNData02=0D
ModRData02=

Offffset03=54F6D
DeflData03=06
ModNData03=0D
ModRData03=

/end 073

/bgn 074
Omnipresence=1
Name=Rotate camera with right stick
Description=If you have gamepad with two analog sticks (like Logitech RumblePad 2), you will be able to rotate camera horizontally and vertically via right stick.////Note that rotation is pure analog, i. e. rotation speed will depend on how far you've pulled analog stick.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=1
Dependencies=Enable eSSe add-on files loading
CondBehave=1

Offffset00=F6170
DeflData00=
ModNData00=E96B0200008B0D18565300A1145653002BC8803D35C0D8000174068B442410EB048B442414C1E00633D2E872020000C1E0056601058002D9008B0D18565300A1145653002BC8803D35C0D8000174068B442414EB048B442410C1E00633D2E83E020000C1E00566813D8202D90000377C0966C7058202D900FF3666813D8202D90000D47F0966C7058202D90001D46601058202D900F6058157530002740AC7058002D90000000000E941D882FF66891D44E77F00E83B000000E968C37FFF66893544E77F00E82A000000E931B07FFF66A346E77F00833D5ADF800000750F538B1D8202D90066011D46E77F005BE938B07FFF9090538B1D8002D90066011D44E77F00C1EB1066011D46E77F005BC3E87DAA81FFA135C0D80083C41433C98B1500C0D8003AC375088B8A2C080000EB068B8A3008000003CA8B151C174B00A1304F7F0080E220F6DA1AD28D04405380E2FB5180C2068D0C46030D304F7F00A1B43B7500528BD0C1FA0203D05152E81FAA81FFE9282283FFA820745EF6C1047420381D35C0D8007406881D35C0D80055536A6DE83A6181FF8B0D8457530083C40CF6C108741B381D35C0D8007507C60535C0D8000155536A6DE8146181FF83C40C8A0D35C0D800A068777F0002C932C880E10232C1A268777F00E9C92483FFE8AEA981FF538B0D00C0D8008B912808000003D1528B151C174B0080E220A1304F7F00F6DA1AD28D044003D5528B15B43B75008D0C46030D304F7F0051C1FA0252E86DA981FF83C414E9B71F83FFE8B0A583FF0FBE0D35C0D8005168BC83C400E89EA583FF83C408E9EDAF83FF9090537761704178657300E8D6A583FF6A016835C0D80068BC83C400E8C5A583FFE970AB83FF83E8108902803D70D17F00000F846CD682FF833DC0F54B00010F845FD682FF833DA0F24B00000F8552D682FFE964FDFFFFF7F183E81F53BB040000003BC37F08F7DB3BC37C0233C05BC3
ModRData00=

Offffset01=75A59
DeflData01=83E8108902
ModNData01=E912277D00
ModRData01=

Offffset02=4458F
DeflData02=66891D44E77F00
ModNData02=E9893C80009090
ModRData02=

Offffset03=43269
DeflData03=66893544E77F00
ModNData03=E9C04F80009090
ModRData03=

Offffset04=43294
DeflData04=66A346E77F00
ModNData04=E9A64F800090
ModRData04=

Offffset05=7A59E
DeflData05=10
ModNData05=20
ModRData05=

Offffset06=7A5A2
DeflData06=10
ModNData06=20
ModRData06=

Offffset07=7A34D
DeflData07=E8AE89FEFF
ModNData07=E9FBDF7C00
ModRData07=

Offffset08=7A7B4
DeflData08=61
ModNData08=6C
ModRData08=

Offffset09=7A821
DeflData09=9090909090
ModNData09=E9C0DA7C00
ModRData09=

Offffset11=7A509
DeflData11=E8F287FEFF
ModNData11=E970DD7C00
ModRData11=

Offffset12=833A2
DeflData12=E8A9F5FFFF
ModNData12=E9F44F7C00
ModRData12=

Offffset13=82F4B
DeflData13=E850FAFFFF83C448
ModNData13=E975547C0083C454
ModRData13=

bambi=0|1
ronno=0|F6418
gprince=0|4
faline=0|Dead zone
mena=0|5
/end 074

/bgn 075
Omnipresence=1
Name=Cold breath
Description=If you have set COLD room flag in NGLE, Lara will emit cold breath steam in such room. Also, if you have set ColdBreath=ENABLED in SCRIPT2.TXT file, cold breath will be enabled for whole level.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=Enable eSSe add-on files loading
CondBehave=1

Offffset00=F6550
DeflData00=
ModNData00=568B351CE080008D4640B900C1D8006A085136C7010000000036C74104FEFFFFFF36C7410850000000E812537DFF6A106A016A006A006A006A00B900C1D800368B410850368B410450368B0150E89EFD7EFF83C42C5EC3909090909090909090E85B147FFFE805000000E9D50B80FF60A11CE080000FBF40188D1CC08D0C98A1343953005156500FBE0D70D17F008B3504C0D8008B46010FAFC103F081C6E50A0000803E01585E597407F644884F107471803DCCDE8000017468908B351CE080000FBF46148D1480A138395300668B4CD0068D2CD00FBF46140FBF5D1E0FBF4E162BCB83F8677507BB1E000000EB2A83F86E7507BB15000000EB1E3DDE0000007507BB20000000EB103D070100007507BB1C000000EB02EB0B3BCB7C05E8DEFEFFFF61C33E0FBF450A83F8007D02F7D8C1F8040FBF1D80C0D80003D84381FB700000007C0233DB66891D80C0D80081FB500000007C1166837E22007E0AE89EFEFFFFE899FEFFFF61C3
ModRData00=

Offffset01=4918F
DeflData01=E87C08FFFF
ModNData01=E91CF47F00
ModRData01=

bambi=0|1
ronno=0|F6639
gprince=0|30
faline=0|Animation 103 start frame
mena=0|6
bambi=1|1
ronno=1|F6645
gprince=1|21
faline=1|Animation 110 start frame
mena=1|6
bambi=2|1
ronno=2|F6653
gprince=2|32
faline=2|Animation 222 start frame
mena=2|6
bambi=3|1
ronno=3|F6661
gprince=3|28
faline=3|Animation 263 start frame
mena=3|6
bambi=4|1
ronno=4|F668F
gprince=4|112
faline=4|General cycle length
mena=4|6
bambi=5|1
ronno=5|F66A0
gprince=5|80
faline=5|General cycle start frame
mena=5|6
/end 075

/bgn 076
Omnipresence=1
Name=Cold breath: bypass animation 103 sync
Description=Bypasses animation 103 synchronization, so you will be able to use long standing animations with cold breath patch.////This patch requires cold breath patch.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=Cold breath
CondBehave=0

Offffset00=F663E
DeflData00=
ModNData00=35
ModRData00=

/end 076

/bgn 077
Omnipresence=1
Name=Bass.dll OGG audiotrack playback
Description=Adds OGG Vorbis audiotrack playback support to TR4 engine via loading external BASS sound engine. To make it work, you must have bass.dll placed in your TRLE directory.////Set extension hex strings to 2E6D7033 if you want to play MP3s instead of OGG files.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=6BEF9
DeflData00=FF513CC390
ModNData00=E9A2CE7D00
ModRData00=

Offffset01=6C58E
DeflData01=E82DD90200
ModNData01=E9DDC77D00
ModRData01=

Offffset02=8D1BA
DeflData02=E801CD0000
ModNData02=E98CBB7B00
ModRData02=

Offffset03=8D18B
DeflData03=E830CD0000
ModNData03=E9CDBB7B00
ModRData03=

Offffset04=7E5A6
DeflData04=A178395300
ModNData04=E945A77C00
ModRData04=

Offffset05=9F217
DeflData05=A3E4138100
ModNData05=E9C4967A00
ModRData05=

Offffset06=B0349
DeflData06=4E6F7420466F756E6400
ModNData06=476F696E672042415353
ModRData06=

Offffset07=F66C0
DeflData07=
ModNData07=626173732E646C6C004261737320444C4C20776173206E6F7420666F756E642E2045786974696E67206E6F772E0043616E277420696E697420424153532E2045786974696E67206E6F772E00424153535F496E697400424153535F506175736500424153535F537461727400424153535F53747265616D43726561746546696C6500424153535F53747265616D4672656500424153535F4368616E6E656C53657453796E6300424153535F4368616E6E656C506C617900424153535F4368616E6E656C53746F7000424153535F4368616E6E656C536574466C61677300424153535F4368616E6E656C5365744174747269627574657300424153535F4368616E6E656C536C6964654174747269627574657300424153535F4368616E6E656C536574465800424153535F4368616E6E656C52656D6F7665465800424153535F4368616E6E656C49734163746976650000424153535F4672656500000000424153535F536574436F6E66696700000000424153535F5365743344506F736974696F6E00424153535F4368616E6E656C53657433444174747269627574657300424153535F4368616E6E656C5365743344506F736974696F6E002000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000009090909068C086C400FF1570704A00C390909090A3E41381006068C086C400FF1500714A0085C0753868C4934A00FF1500714A008B351C714A0068B8934A0050FFD66A0068C086C40068C986C4006A00FFD06A00FF15C0704A0050FF15C4704A00BB8088C400E899FFFFFF680C87C40050FF151C714A00890383C304E883FFFFFF681687C40050FF151C714A00890383C304E86DFFFFFF682187C40050FF151C714A00890383C304E857FFFFFF682C87C40050FF151C714A00890383C304E841FFFFFF684287C40050FF151C714A00890383C304E82BFFFFFF685287C40050FF151C714A00890383C304E815FFFFFF686687C40050FF151C714A00890383C304E8FFFEFFFF687787C40050FF151C714A00890383C304E8E9FEFFFF688887C40050FF151C714A00890383C304E8D3FEFFFF689D87C40050FF151C714A00890383C304E8BDFEFFFF68B787C40050FF151C714A00890383C304E8A7FEFFFF68D387C40050FF151C714A00890383C304E891FEFFFF68E587C40050FF151C714A00890383C304E87BFEFFFF68FA87C40050FF151C714A00890383C304E865FEFFFF681088C40050FF151C714A00890383C304E84FFEFFFF681D88C40050FF151C714A00890383C304E839FEFFFF682F88C40050FF151C714A00890383C304E823FEFFFF684288C40050FF151C714A00890383C304E80DFEFFFF685E88C40050FF151C714A00890383C3046A006A006A006844AC00006AFFFF158088C40009C0753868C4934A00FF1500714A008B351C714A0068B8934A0050FFD66A0068C086C40068EE86C4006A00FFD06A00FF15C0704A0050FF15C4704A0061E9F36685FF9090909090909060833D90C0D80000742168E80300006A006AFE6AFFFF3590C0D800FF15A888C400C70590C0D800000000008B44240480382E740340EBF8C7002E6F676768040004006A006A003EFF7424106A00FF158C88C40009C0750261C3A390C0D8006A0168E08DC4006A006A006808000080FF3590C0D800FF159488C4006A006A006A00FF3590C0D800FF15A488C4006A00FF3590C0D800FF159888C400803D7BC0D80000750EC6057BC0D8000168FA000000EB0568E80300006A00FF3594C0D800FF15B488C40085C0A110174B00741133DB8A1DCE8CC4002BC383F8007D0233C0506AFFFF3590C0D800FF15A888C40061C39060833D94C0D80000742168F40100006A006AFE6AFFFF3594C0D800FF15A888C400C70594C0D800000000008B44240480382E740340EBF8C7002E6F676768000004006A006A003EFF7424106A00FF158C88C40009C0750261C3A394C0D8006A0068E08DC4006A006A006808000080FF3594C0D800FF159488C4006A00FF3510174B006A00FF3594C0D800FF15A488C4006A00FF3594C0D800FF159888C400833D90C0D800007425A110174B0083E82883F8007F0233C0682C0100006A00506AFFFF3590C0D800FF15A888C40061C39090A178395300E806000000E9AC5883FF9060833D90C0D80000741768E80300006A006AFE6AFFFF3590C0D800FF15A888C400833D94C0D80000741768E80300006A006AFE6AFFFF3594C0D800FF15A888C400C6057BC0D8000061C390E8701185FF60FF158488C40061E9624484FFE85E1185FF60FF158888C40061E9214484FF90E84B1185FF803D60FB4B00017507E8ADFDFFFFEB05E896FEFFFFC605C4E17F0001E9FD3782FF90909090909090909090FF513C606A00FF3510174B006A00FF3590C0D800FF15A488C4006A00FF3510174B006A00FF3594C0D800FF15A488C40061C390909090909090909090909090903E837C2410017503C21000833D90C0D80000741B682C0100006A00FF3510174B006AFFFF3590C0D800FF15A888C400C210009090909090909090909090909090A11CE0800060833D90C0D80000741768F40100006A006AFE6A64FF3590C0D800FF15A888C400833D94C0D80000741768F40100006A006AFE6A64FF3594C0D800FF15A888C400C6057BC0D8000061E968757EFFFF15B888C400FF1520714A00
ModRData07=

Offffset08=4BE76
DeflData08=00
ModNData08=01
ModRData08=

Offffset09=303D6
DeflData09=A11CE08000
ModNData09=E9458A8100
ModRData09=

Offffset10=A2D1A
DeflData10=FF1520714A00
ModNData10=E954617A0090
ModRData10=

bambi=0|1
ronno=0|F6B3B
gprince=0|1000
faline=0|Prev looped track fadeout time
mena=0|4
bambi=1|1
ronno=1|F6BE2
gprince=1|1000
faline=1|Next looped track fade-in time
mena=1|4
bambi=2|1
ronno=2|F6C2B
gprince=2|500
faline=2|Non-looped track fadeout time
mena=2|4
bambi=3|1
ronno=3|F6D0B
gprince=3|1000
faline=3|Looped track loading fadeout time
mena=3|4
bambi=4|1
ronno=4|F6D2B
gprince=4|1000
faline=4|Non-looped track loading fadeout time
mena=4|4
bambi=5|1
ronno=5|F6B69
gprince=5|2E6F6767
faline=5|Looped extension hex string
mena=5|2
bambi=6|1
ronno=6|F6C59
gprince=6|2E6F6767
faline=6|Non-looped extension hex string
mena=6|2
bambi=7|1
ronno=7|F6CD7
gprince=7|300
faline=7|Looped track damping fadeout time
mena=7|4
bambi=8|1
ronno=8|F6CCE
gprince=8|40
faline=8|Looped track damping fadeout value
mena=8|5
bambi=9|1
ronno=9|F6DF5
gprince=9|300
faline=9|Looped track damping fade-in time
mena=9|4
bambi=10|1
ronno=10|F6E30
gprince=10|500
faline=10|On-death looped fadeout time
mena=10|4
bambi=11|1
ronno=11|F6E50
gprince=11|500
faline=11|On-death non-looped fadeout time
mena=11|4
bambi=12|1
ronno=12|F6BDB
gprince=12|250
faline=12|Looped level start-up fade-in time
mena=12|4
/end 077

/bgn 078
Omnipresence=1
Name=Clear menu backgrounds
Description=Renders high-resolution, clear, transparent backgrounds for all game menus (including inventory). Additionally it eliminates slow menu loading times and striped background corruption at 32-bit resolutions.

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=F6F00
DeflData00=
ModNData00=E8EB0000008B0D14E77F008B1510E77F006A0050A108E77F00518B0D04E77F00528B1500E77F00505152E8614E84FFE8AC2783FF66A10CE77F0050E8805380FF83C420FF35A0C0D8006A006A00680010000068FF0100006A306A006AB0E8BEFD82FF83C420E8264A83FF833DBCF24B0000740AC705BCF24B0001000000C39090803DA0F24B00017405E822CB83FFE9DD4B83FF803DA0F24B00017501C381ECBC000000E92EF683FF803DA0F24B00017405E8BA5B84FFE9C2067FFF3E817C241485B243007D06892DA0F24B00E98A1F83FF803DA0F24B00000F85F14B83FF381DEC6D5300E9A44B83FF90001446009090505333C033DBA0A0C0D8008A1DEA8FC4003BC37D0583C00AEB05A0EA8FC400A2A0C0D800A0A1C0D8008A1DEB8FC4003BC37D0583C004EB05A0EB8FC400A2A1C0D800A0A2C0D8008A1DEC8FC4003BC37D0583C00AEB05A0EC8FC400A2A2C0D8005B58A118E77F00C3
ModRData00=

Offffset01=786C0
DeflData01=83EC2C33C9
ModNData01=E93B087D00
ModRData01=

Offffset02=780E0
DeflData02=A1C1387500C605EC
ModNData02=33C0A3A0C0D800C3
ModRData02=

Offffset03=78100
DeflData03=A1
ModNData03=C3
ModRData03=

Offffset04=7DB6B
DeflData04=E8407F0000
ModNData04=E910B47C00
ModRData04=

Offffset05=885D0
DeflData05=81ECBC000000
ModNData05=E9BE097C0090
ModRData05=

Offffset06=39678
DeflData06=E8F3540500
ModNData06=E92BF98000
ModRData06=

Offffset07=7AF55
DeflData07=892DA0F24B00
ModNData07=E961E07C0090
ModRData07=

Offffset08=7DB87
DeflData08=381DEC6D5300
ModNData08=E945B47C0090
ModRData08=

bambi=0|1
ronno=0|F6FEA
gprince=0|0
faline=0|Blue colour tint
mena=0|3
bambi=1|1
ronno=1|F6FEB
gprince=1|20
faline=1|Green colour tint
mena=1|3
bambi=2|1
ronno=2|F6FEC
gprince=2|70
faline=2|Red colour tint
mena=2|3
bambi=3|1
ronno=3|F7007
gprince=3|10
faline=3|Blue tint fade-in speed
mena=3|3
bambi=4|1
ronno=4|F7025
gprince=4|4
faline=4|Green tint fade-in speed
mena=4|3
bambi=5|1
ronno=5|F7043
gprince=5|10
faline=5|Red tint fade-in speed
mena=5|3
/end 078

/bgn 079
Omnipresence=1
Name=Lara's Ponytail Position Changer
Description=Created by GeckoKid but discovered and provided by Harly Wuson, this little patch lets you change your Lara's ponytailbraidwhatever you call that piece of hair's position.////If you look from the back of lara's head...//X is left - to right +//Y is top - to bottom +//Z is far + to near -

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

bambi=0|1
ronno=0|200DC
gprince=0|-4
faline=0|Adult Lara's X Position
mena=0|5
bambi=1|1
ronno=1|200DA
gprince=1|-4
faline=1|Adult Lara's Y Position
mena=1|5
bambi=2|1
ronno=2|200D8
gprince=2|-48
faline=2|Adult Lara's Z Position
mena=2|5
bambi=3|1
ronno=3|200E4
gprince=3|-52
faline=3|Young Lara's (left) X position
mena=3|5
bambi=4|1
ronno=4|200E2
gprince=4|-48
faline=4|Young Lara's (left) Y position
mena=4|5
bambi=5|1
ronno=5|200E0
gprince=5|-50
faline=5|Young Lara's (left) Z position
mena=5|5
bambi=6|1
ronno=6|200EC
gprince=6|44
faline=6|Young Lara's (right) X position
mena=6|5
bambi=7|1
ronno=7|200EA
gprince=7|-48
faline=7|Young Lara's (right) Y position
mena=7|5
bambi=8|1
ronno=8|200E8
gprince=8|-50
faline=8|Young Lara's (right) Z position
mena=8|5
/end 079

/bgn 080
Omnipresence=1
Name=Add textbox into SECRET MAP slot
Description=Creates extra textbox item in SECRET_MAP slot. When Lara will press ACTION nearby this object, it will show text message (text string specified via OCB).////Add 10000 to OCB to render text in center of the screen (otherwise it'll be rendered in the bottom, as in Resident Evil games).

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=Clear menu backgrounds,Enable eSSe add-on files loading
CondBehave=1

Offffset00=F7130
DeflData00=
ModNData00=8B4C24045355560FBFF18B6C2414578D04768D04868D14C08D04D68B156CE17F008D04408D3C42E8C6010000A840A164C04A00750583F8FF74218B15BCF24B0085D2751766837D0E1C741066837D0E0F740966837D0E137402EB11F60504DF800020742F3935C0DF80007527555768BCDB4A00E8F8E47FFF83C40C85C07405E81C0200005F5E5D5BC70564C04A00FFFFFFFFC38B54241C5F5E5D5BC3909090909090909090909090909090909090909060E8FAEE82FFB001A2A0F24B00A27DC0D800A240E07F00E8E42483FFE87FC882FFE8BAF482FFE835000000E8D09881FFE87B4783FFE8964A83FF803D7DC0D8000075D4E8583384FFE8D3EE82FFC705A0F24B0000000000802504DF8000DF61C3505351568BF70FBF762C81FE204E00007C0681EE204E0000F7C610270000744981EE102700006800800000A100C0D8008D1CB00303506A028BC88B1D304F7F00D1FBA1103C7500D1F880390A75022BC34180390075F350A1603C7500D1F850E85C9A81FF83C414EB416800800000A100C0D8008D1CB00303506A038BC8A1103C75008B1D304F7F002BC3D1FB80390A75022BC34180390075F350A1603C7500D1F850E8199A81FF83C414A18457530085C0740C33C0A27DC0D800A3D85553005E595B58C39090800D12F8520020C70500F852003091C400B852F85200E9CB4581FF90555768BCDB4A00E872E37FFF83C40C85C0741E66817F2C204E7D0F66837F2C007D04B009EB06B001EB02B005A27EC0D800A084575300C390909090909090833DC0F54B00017D58803D7EC0D80000744F803D39D44A000174465051526800400000A100C0D8000FBE0D7EC0D80083E9018D9408380800000302506A058B15304F7F00D1FAA1103C75002BC250A1603C75002BC250E8459981FF83C4145A5958A1C0F54B00C6057EC0D80000C3909066837F2CFF7E07E804FEFFFFEB100FBF472CF7D8603EFF1485442FC10061C3
ModRData00=

Offffset01=8CADA
DeflData01=
ModNData01=9090
ModRData01=

Offffset02=5D7C4
DeflData02=
ModNData02=3D6CF75200
ModRData02=

Offffset03=5D8E7
DeflData03=B852F85200
ModNData03=E91ABA7E00
ModRData03=

Offffset04=521D1
DeflData04=A1C0F54B00
ModNData04=E88A717F00
ModRData04=

bambi=0|1
ronno=0|F7277
gprince=0|6
faline=0|Center screen text effect ID
mena=0|5
bambi=1|1
ronno=1|F72BA
gprince=1|6
faline=1|Bottom screen text effect ID
mena=1|5
bambi=2|1
ronno=2|F739D
gprince=2|1
faline=2|Interaction tooltip text effect ID
mena=2|5
/end 080

/bgn 081
Omnipresence=1
Name=OCB-customizable waterfall mist
Description=Modifies WATERFALL_MIST object in an NGLE-manner effect way.////OCB 0-27 specifies mist color, same as with fog bulb.//OCB [color]+0100 and such assigns mist size.////WARNING: This patch overwrites GFX Customizer's waterfall mist size and colour settings (not density and amount of mists in a row).

RequiresRemap=1
RequiresYiff=1
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=F7430
DeflData00=
ModNData00=5153520FBF40ECBB6400000031D2F7F3A25B5843008D1C9510BE4A00660FB60B880D455743006681F9C0007D066683C140EB02B1FF880D51574300660FB64B01880D415743006681F9C0007D066683C140EB02B1FF880D4D574300660FB64B02880D3D5743006681F9C0007D066683C140EB02B1FF880D495743005A5B598D8100040000E918C27EFF
ModRData00=

Offffset01=356CB
DeflData01=8D8100040000
ModNData01=E9603D810090
ModRData01=

/end 081

/bgn 082
Omnipresence=1
Name=OCB-customizable amber light
Description=Allows different OCB color, radius and frequency combinations for Amber Light object.////OCB 0-6: colours//OCB [colours]+00—90: radius//OCB [colours]+[radius]+00—64: frequency.

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=1

Offffset00=F7510
DeflData00=
ModNData00=89C1505331C0668B462CBB6400000031D2F7F3C1E007F7D866A33C68450089D0BB0A00000031D2F7F340C1E003A2926845005B5889C1C1E1082BC8C1F909C1E006C1F80983FA067E0231D2FF24959095C400515150EB1C505150EB17515050EB12515051EB0D505151EB08505051EB035151518B56408B4E48E903D380FF90906295C4006795C4006C95C4007195C4007695C4007B95C4008095C40000000000
ModRData00=

Offffset01=56878
DeflData01=8BC88B5640
ModNData01=E9932C7F00
ModRData01=

/end 082

/bgn 083
Omnipresence=0
Name=
Description=Enables pseudo-reverberation and echo effect.//In TRLE, you can set

RequiresRemap=0
RequiresYiff=0
RequiresPart=0
RequiresSave=0
Dependencies=
CondBehave=0

/end 083

