TOMB RAIDER - THE QUEST FOR THE SERAPH PART IV
THE HIDDEN CITY BENEATH BARKHANG
by Leandro Dubost (www.raidingzone.cjb.net)

What happened with The Seraph after Tomb Raider 2? Is it still in the Barkhang Monastry, or not? Lara want to know it too, and she got a valious information: an brazilian marine research base, at the coast of Rio de Janeiro, has been taken by the Fiama Nera, the same organization that tried to stole the Seraph from the Maria Doria (just tried, because Lara has did this first!). Is this coincidence, or not? Lara Croft is ready to know it!
After fiding the Seraph in the marine research base, at Rio de Janeiro, Lara goes to the five star hotel Copacabana Palace, in the city, to rest. But, when she is taking a shower, one of the Fiama Nera guards enter in her room an get the Seraph. And, to make the things harder, the secret organization take all the hotel. Now, Lara must rescue the Seraph and save the hotel... before going back to Tibet!!!
Now that Lara's back to Tibet, she must find her way back to the Barkhang Monastry. In there, Lara want to find more about the Seraph. Is it really only a key to the Catacombs of Talion... or is something else?
Inside the Barkhang Monastry, Lara finds another door that leads to a hidden city. Is that what is the Fiama Nera were looking for? And, what secrets are inside the city?
In order to play "The Hidden City Beneath Barkhang" (I know that's a long name... but sound cool, I think) you don't need to play any other "The Quest for the Seraph" levels. But I invite you to do this!!!! Anyway, I really liked this level, because it have a lot of tomb raiding. There's some puzzles and traps, of course, but there are a LOT of hidden switches. I don't know about you, but I like to spend some time looking for hidden things (while playing Tomb Raider, of course!). Oh, I can't forget, there's only one secret in this level... but it's hard to find!
VERY USEFULL HINT = Look carefully to every single wall, every single floor, and every single ceiling. They can "help" you! Have you find a diferent wall? Look at it. Didn't find anything? Look again! Nothing? Use the binoculars!! Nothing again? Give up... Anyway, LOOK CAREFULLY to the walls, ceilings and floor. This will REALLY help you to finish the level.


-- INSTALLATION --
1) Extract all the graphic files in this zip to the "graphics\wad" folder under the TRLevel Editor directory. Use the level converter to make the playable level.
2) Extract "script.dat" and "english.dat" to the main folder from the Level Editor directory (you MUST use they to play the level correctly).
3) Copy "Load.bmp" to the main folder from the Level Editor directory, if you want an new load screen to the Level Editor.
4) Copy the .wav files to the "Audio" under the Level Editor directory.
5) After downloading the soundtrack file, extract "093.wav" to the "Audio" folder under the Level Editor directory.

Now you can play the level! Have fun!

!!!!!BUGS!!!!!
1) When you kill the ice monster, he didn't disappear like the other enemies. I don't know if this is normal... but it's good to report;
2) In one part of the level, where there are some jails, after you open the door, an ice monster should get out of one jail... But he don't get out! Why? Ask him! I would like to know that too!!!!!!!!