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NONOGRAM
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*Text 1 (appears after the first flyby)
Press "h" for some help on how to solve nonograms anytime during the game. 
Press "Escape" to continue

*Text 2 (appears after the first flyby at the bottom of the screen and remains there the whole game)
Press "m", to fill a square, "n" to exclude a square and "b" to clear a square from any markings!


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TUTORIAL
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*Text 1:
"How to solve nonograms. (From now on press escape to continue)
*Text 2:
Your goal is to fill empty squares according to the numbers at the sides of the grid.
The red numbers were just placed to explain things better though. When I say "second column/line" I mean the column/line with the red number 2.
*Text 3:
Once you're done with the nonogram you should be able to see something in it, that's why it's called "Paint By Numbers"
*Text 4: 
Let's start with some basic rules: 
First look at the  1st column. It says "14" so we can instantly fill every tile.
To fill a square you have to press "m"when you are on top of it.

-> Now you see Lara running down the first column and marking all the squares.

*Text 5:
Got it? There are only 14 squares in this column and so there's only one way to place a group of 14.
To explain things better, Lara won't be used to fill squares from now on.
*Text 6:
Now for some more advanced stuff. Let's look at the 2nd column!
*Text 7:
It says 8 and a group of 8 can have the following positions:

-> You can now see all the position for the group of 8 from top to bottom

*Text 8:
There were 2 squares that were filled in each of these positions...

-> The squares are blinking

*Text 9:
...so we know, that they HAVE to be in our group of 8!

-> The two squares get marked

*Text 10:
Now it might get a bit complicated so watch closely! Let's have a look at the second line.
*Text 11:
First there's a group of 5, then there's a group of 2 and finally a group of 7.
Between these groups there has to be at least 1 unmarked square!
*Text 12:
We are starting with the group of 5. There are three possible positions:

-> You see all the possible solutions.

*Text 13:
Why are there only these positions? Think about it, then continue.
*Text 14:
Now for the group of 2:
*Text 15:
A filled square of the second column is crossing this line so we now have to find out if the filled tile is a part of our group of 2.
*Text 16:
If it was, it would look like this:

-> The group of 2 gets visible

*Text 17:
Now we have the problem that the group of 7 is too big for the remaining tiles.

-> You see that only 6 tiles can be placed

*Text 18:
We could only fill 6 more squares! 
The next step will show you the only solution for the whole line. Try to find it out yourself, then continue!


-> You see the solution for the line


*Text 19: 
That's all you need to solve a nonogram. It can be very helpful though to exclude some of the squares by marking them with an X.
*Text 20:
Let's look at the first line: 
It says "1" and thanks to the first column we already have a filled square in this line. This means we can exclude all the others.

-> You see a new marking, an X and it gets applied on the remaining tiles of the first line.

*Text 21:
Something similar can be done in the third line...

-> Two X's appear in the third line

*Text 22:
...AND in the third column

->An X appears in the third column

*Text 23:
Now one last thing: If we look back to the second column we realise that there are only 5 positions left for the group of 8:

-> You see the five remaining positions

*Text 24:
4 tiles were filled in each of these positions, so we can mark them filled.

-> The four tiles first blink, then get filled

*Text 25: I'd say you know enough now to solve our little nonogram. Step into the teleporter to leave this tutorial. 
Good luck!




