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TOMB RAIDER ANCIENT ARTIFACT II - UPDATE(2) 07.09.2015
created by Max aka maax87

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A. (!) IMPORTANT:

OLD SAVEGAMES FILES WILL NOT BE WORKING WITH THIS UPDATE {!}

OldNewspaperTypes.ttf >> PASTE TO WINDOWS FONT FOLDER - C:/Windows/Fonts
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B. (!) SOLUTION FOR NOT WORKING FMVs: (use it if all other solutions from README file doesn't solve the problem)

1. In main folder with game - delete from folder FMVs all files with wmv extension.
2. Download zip pack with FMVs in mpg format and prepared script.dat file from:
 
http://www.mediafire.com/download/c33780f3n3c5y81/FMV_Update_Ancient_Artifact_2.zip

3. Unzip pack.
4. Paste script.dat to MAIN GAME FOLDER.
5. Paste all new fmv files with mpg extension to FMVs folder.

Launch the game and choose 'New Game'.
If there is still a problem with FMVs try change settings options in 'Emergency Settings' section.
To open settings window press CTRL after launch game - Ancient Artifact II.exe
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******* UPDATE LIST - 07.09.2015 *******

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GENERAL:
1. More time for all time runs.
2. Increased flares radius and duration of glowing.

VENICE:
1. Gameplay revision in sewer with vertical flame.
2. Gameplay revision in sewer with horizontal flame and tightrope.
3. Gameplay revision in location with second time run.
4. Gameplay revision in location near Brijett apartment.
5. Added more cameras.
6. Some visual fixes.

BACK TO IRELAND - OLD MINE:
1. Gameplay revision in main location with Bonus Coin.
2. Small changes in location with pushable puzzle.
3. Some visual fixes.

BACK TO IRELAND - CATHEDRAL:
1. More visable jumpswitch in location with shortcut.
2. Gameplay revision in location with slide ramps and vertical flames.
3. Gameplay revision in Gallery Hall.
4. Gameplay revision in location with squishy blocks.
5. Other small fixes in some locations.
6. Added more cameras.
7. Replaced audio track.
8. Some visual fixes.

BRIJETT LAB:
1. Gameplay revision in elevator shaft.
2. Gameplay revision in location near power plant.
3. Gameplay revision in room with rollingball.
4. Other small fixes in some locations.
5. Some visual fixes.

BRIJETT LAB - ESCAPE:
1. Bug fixed with flames and jump switch.
2. Gameplay revision in location with door, flames and slide ramps.
3. Some visual fixes.

KINGDOM OF THE SHADOW:
1. Small changes in location with ladder.
2. More time for hidden spikes sequence.
3. Some fixes in rooms structure.
4. Added more cameras.
5. Some visual fixes.

BONUS LEVEL:
1. Small changes in round room.
2. Some visual fixes.
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******* UPDATE LIST - 15.04.2015 *******

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GENERAL:
1. Updated README.PDF file.
2. Updated Diary.
3. Added new font.
4. More flares on the beginning of the game.

VENICE:
1. No more bug with water current near to the turbine.
2. Removed water current in sewers.
3. Key hole to the mansion is more visible now.
4. Now flame in room with balance beam is longer disabled, but remember to use Lara's new moves. 
5. Fixed collision for balustrades. Now Lara can easily shoot enemies. 
6. Now Lara can go out from the water in shortcut.
7. Better visible ladders.
8. Fixed switch after timerun. No needed double switching. 

BACK TO IRELAND - CATHEDRAL:
1. Added solution for killing Ghosts immediately, near to the ghost trap, when they don't want to die in classic way.
2. More hints added to the map in Diary.

BRIJETT LAB:
1. Shortcut to avoid lasers in training area.
2. Better visible buttons.
3. Better visible ladders.

KINGDOM OF THE SHADOW:
1. Switch on the beginning of level is easily accessible now.
2. Some cracks in the rocks in game are more visible now.
3. Better visible ladders.
4. Fixed switch after timerun.
5. Added 2 medipacks in location with boss.
6. Grail is no more visible in inventory after final FMV.
7. Correct placement of pushables in symbol puzzle generate sound now.
8. Added camera after using a switch.
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If you have some problems with update
or questions contact me:

tombraider.maax@gmail.com

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