THE TRAIN TO NOWHERE
Magic-Overlain Steampunk
Conceived by Elio (Lara's Boyfriend)
Concluded by Maciej (DJ Full)
Resourced by Nadine (Horus)
With work of [url=http://www.trle.net/levels/levels/2011/0811/BtB/credits.html]these folks[/url]
Built in TRLE by Core Design, TRNG by Paolone, StrPix by Sapper, WadMerger by Michiel, metasequoia by O.Mizno
With advice of AkyV, Clara, Fluen, Psiko, Titak and whoever I forgot about
Betatested by TifaNazah and Bojrkraider

PREAMBLE
This is what happens when a logical yet limit-unaware mind passes work to a limit explorer whose mind is total mess instead. While regular physics don't allow such connections to result good if at all, here in trle weird stuff daily happens... are we going anywhere?

STORY: Some ninjas took over a factory station train, they want the supplies for themselves.
MISSION: Take over the station and the train supplies for yourself. It's Christmas, you need a gift!

REMARKS:
- Contains 20 secrets, 4 easter... advent eggs and some dedicated design.
- Advent eggs don't count as secrets because of confusion or just one chance to get them.
- Warning! Honey content! May be harmful to undeveloped teeth of little children.
- * Oh there's some death as well but as much as help taken from other creatures.

CONTEST:
Play the game (don't speedrun). Submit a shot of final stats.
Get half of secrets for extra points (advent eggs don't give them).
Have a nice training. Yes, sometimes it's a part of challenge...

MISC FOR NERDS (MOSTLY FOR ME)
Last build of english and script: 18:19 CET, Dec 12 2015
Last build of tr4: 18:19 CET, Dec 12 2015
Last build of readme: written on the case

BUGFIX HISTORY:
12 Dec 2015, 13:57
- restored sewer ambience after the coyote flyby
- moved the trapdoor hint camera below the train

12 Dec 2015, 15:00
- removed persisting addeffect from ninja keys
- removed potential door obstacle from teleport room

12 Dec 2015, 18:19
- enabled retriggering of death slide in case of missing heart
- removed potential door obstacle from teleport room (again)

14 Dec 2015, 04:01
- avoided too early opening of helipad door by catwalk ninja
- restored door8 collision on open frame
- raised first sink so it's less disturbing
- relocated disabling well current to the duranium room where the power is off (makes more sense)
- avoided possible gamestopper of heart-dropping raptor disappearance
- removed collision from metal supports in case if heart falls between them
- killed all dragon breath wraiths in case if not noticing animating10
- removed unused flipeffects

14 Dec 2015, 17:37
- relocated beetle to charger top, to avoid getting bitten by surprise
- added collision from outside of the cave chimney to avoid falling in
- prevented bypassing torch spawn trigger
- denied access to raising block with the torch (left single intended path through chandeliers)