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CATACOMBS OF ROME 2 by Samu
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STORY
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Lara was reading a book on a rainy afternoon when she suddenly remembered
a one door which she left unopened during her previous visit to
Catacombs of Rome. She thought that it would be worth taking a look
what lies behind the door. Maybe she will find a nice artifact.

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CREDITS
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Outfit:

Classic Refreshed: Raider99

Animations:

Faster shimmy: Geckokid
Ledgejumps: Geckokid
Climb up: Naotheia

Objects:

Weapon, ammo, and medipack models: Raider99
Teeth spikes from BtB2015-Greece package: DJ Full/Jesus C.Croft
Light rays from BtB2015-Greece package: Jesus C.Croft
Falling floor: Cornchild
Slamming door: Bojrk
Key: Die Basis
Horizon: -=Demos=-
Small cobwebs: Horus
Big cobweb: Teme9
Fog: Teme9
Rolling ball: Sponge
Pushable block from BtB 2008 - Peru wad: Timj 
3D Metal Gate from BtB 2015 - Greece wad: EssGee
Several objects by Core Design

Textures:

TR1 textures: Core Design

Music:

Core Design
Crystal Dynamics

Tools used to build this level:

Tomb Editor: MontyTRC
Wad Tool: MontyTRC
Sound Tool: MontyTRC
TombIDE: MontyTRC
TRNG by Paolone
Blender: Blender Foundation
GIMP: The GIMP Development Team 

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DISCLAIMER
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This game is not made and is not supported by Core Design or Crystal Dynamics. 
This game must not be sold, rented, leased or commercially exploited in any way.



