== TOMB RAIDER LEVEL: TRICKS AND TRAPS Version 1.0 2001/02/28 =

== NOTES ======================================================
1) Somewhere along the way my pickup triggers stopped working,
   so I had to revert to simple triggers.
2) I violated the rule on the number of blocks one can have 
   in a row without an obstruction since exceeding that rule
   will result in undrawn polygons.  But it actually wasn't 
   a problem until I textured the outdoor ceiling with the sky
   texture.  Then you could see glimpses of mountains in the 
   rooms across the pool.  That is why there is a humongous
   monolith in the middle of the pool.  
3) The limit on the number of objects is obviously a "soft"
   limit.  I reached mine at 222 objects, not 245.  I stayed at 
   220 to play it safe.  This is one reason that some of the 
   rooms are empty.  Of course, I also ran out of rooms.  
4) Note that you can save a project with too many objects, but 
   you can't load one.  
5) Anomaly:  When Lara tries to enter the room above the 
   opening in the pool from the water, she enters the opening 
   in the pool instead.  Lara must enter from the ledge.  Must 
   be due to the "texture" I put over the entrance to the room. 
6) Lara must enter the lower South room first in order to get
   the weapons she needs.  She is positioned outside this room 
   when the level starts. 
7) Refer to the cheats.txt file to find the secrets or if you 
   can't get out of a room.  They really aren't that hard, 
   however, Lara can get trapped in the glass maze room if she
   is not careful.  
8) There are two secrets.  The location of one is obvious, but 
   getting to it may not be.  The other secret takes a leap of
   faith to get to. 
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