Heavenly Fallout: Angel Of The Void:
	VERSION 1.1 CHANGES 
	
	MAIN:
		[DIFFICULTY] 
			- Overall difficulty had been decreased significantly.
		
		[FIDELITY] 
			- Ambient Track Fixed 
			- All Lights Made Dynamic 
			- Split Room In Editor
			- Length Extended On Loading Screen [From 7 seconds to 15]
			- Static Upgrades, Changes and Tweaks 
			- Texture Upgrades, Changes and Tweaks 
		
		[MECHANICAL]
			- Removed the COWBOY Enemy 
			- Lenghtened PIERRE's shooting animation to prevent rapid health loss. 
			- Trashcans are now climbable. 
			- Changed a certain part of the geometry to prevent an annoying case of an enemy running away from the player.
			- Increased the length of time it takes for the lore loading screen to dissapear.
			

Heavenly Fallout: Angel Of The Void:
	VERSION 2 CHANGES 
	
	MAIN:
		[DIFFICULTY] 
			- Added 3 difficulty levels: Regular, Challenging, and Agony:
		
		[FIDELITY]
			- Added flavour geometry above main playing area.
			- Changed Lara's pants, and shirt, as well as replacing some of the weapons with TR2 Remixed Versions.
			- Replaced the Menu SFX with a different set to increase fidelity quality. 
			- Replaced the main menu music, main level music, and the museum music. 
			- Replaced the image files with better-fitting ones.
			- Added a PS1 FMV to enhance the mood. 
			
		[MECHANICAL] 
			- Replaced fences with geometry to prevent weird enemy behaviours.
			- Tweaked several small points and added more detail all around. 
			- Added examine text to all items. 
			- Added two easter egg items to find. 
			- Fixed a "bug" relating to the controls, where my controls would force themselves on anyone's game.
			
		- NOTE: Challenging Difficulty has two secrets in the details that can't be acquired. Don't worry about it. 