Heavenly Fallout: Sectored Rig Remake Remastered
	VERSION 1.1 CHANGES 

	MAIN:
		[DIFFICULTY] 
			- Changed Revolver Ammo, Uzi Ammo and M16A1 Ammo Pickups to favour the player. [6 -> 10 Revolver Ammo , 30 -> 32 Uzi Ammo , 30 -> 20 M16A1 Ammo]
			- Changed M16A1 Damage to compensate for its Ammo Pickup decrease. [3 - 5 DMG per bullet]
			- Added a BIGMEDI into the level for pick-up. [At the 4th and final Metal Chest]
		
		[FIDELITY] 

		[MECHANICAL]
			- Fixed the chests giving duplicates, now instead they properly give the keys and without the chance for duplicates.
			- Fixed a potential issue with pushables where Radec could pass through them. 
			- ENGINE RELATED - Enemies can still glide onto pushables, though that is an issue in general with pushables. 
			- All statics have had their normals re-calculated, with vertex shading also re-calculated for accurate lighting.
			- [Hopefully] fixed the dialogues playing multiple times after level load due to local variables having been used instead of global.
			- Added a secret that you might not find... Cross your fingers and hope the metal heart of this decrepit place blesses you...
			- Increased Flare Pick-Up Count [2 -> 6]
			- Fixed a rare exploit that allows you to get to the dancing guard, with no way to get out.