{
    // NOTE: bad changes to this file may result in crashes.
    // Lines starting with double slashes are comments and are ignored.
    // Refer to https://github.com/LostArtefacts/TR1X/GAMEFLOW.md for usage.

    "main_menu_picture": "data/images/title.png",
    "savegame_fmt_legacy": "saveati.%d",
    "savegame_fmt_bson": "save_tr1_%02d.dat",
    "force_game_modes": false,
    "force_save_crystals": false,
    "demo_delay": 16,
    "water_color": [0.45, 1.0, 1.0],
    "draw_distance_fade": 22.0,
    "draw_distance_max": 30.0,
    "injections": [
        "data/injections/backpack.bin",
        "data/injections/braid.bin",
        "data/injections/lara_animations.bin",
        "data/injections/lara_jumping.bin",
        "data/injections/uzi_sfx.bin",
    ],
    "convert_dropped_guns": false,

    "levels": [
        
        // Level 0
        {
            "title": "The Tetanus World",
            "file": "data/SUBWAY.phd",
            "type": "normal",
            "music": 56,
            "sequence": [
            	{"type": "play_fmv", "fmv_path": "fmv/intro.mp4"},
            	{"type": "loading_screen", "picture_path": "data/images/unknown.png", "display_time": 5},
				{"type": "remove_guns"},
                {"type": "start_game"},
                {"type": "loop_game"},
                {"type": "stop_game"},
                {"type": "level_stats", "level_id": 0},
                {"type": "exit_to_level", "level_id": 1},
            ],
            "strings": {
				"key1": "Passage Key",
				"puzzle1": "Portal Key",
				"puzzle2": "WATCH YOUR STEPS!"
			},
			"water_color": [1.0, 0.3, 0.0],
			"unobtainable_kills": 5,
        },

       
        // Level 4
        {
            "title": "Title",
            "file": "data/title.phd",
            "type": "title",
            "music": 2,
            "inherit_injections": false,
            "sequence": [
            	{"type": "display_picture", "picture_path": "data/images/warning.png", "display_time": 3},
                {"type": "display_picture", "picture_path": "data/images/presents1.png", "display_time": 1.5},
				{"type": "display_picture", "picture_path": "data/images/presents2.png", "display_time": 1.5},
                {"type": "exit_to_title"},
            ],
            "strings": {},
        },

        // Level 5
        {
            "title": "Current Position",
            "file": "data/current.phd",
            "type": "current",
            "music": 0,
            "inherit_injections": false,
            "sequence": [
                {"type": "exit_to_title"},
            ],
            "strings": {},
        },
    ],

    "strings": {
        "HEADING_INVENTORY": "INVENTORY",
        "HEADING_GAME_OVER": "GAME OVER",
        "HEADING_OPTION": "OPTION",
        "HEADING_ITEMS": "ITEMS",
        "PASSPORT_SELECT_LEVEL": "Select Level",
        "PASSPORT_RESTART_LEVEL": "Restart Level",
        "PASSPORT_STORY_SO_FAR": "Story so far...",
        "PASSPORT_LEGACY_SELECT_LEVEL_1": "Legacy saves do not",
        "PASSPORT_LEGACY_SELECT_LEVEL_2": "support this feature.",
        "PASSPORT_SELECT_MODE": "Select Mode",
        "PASSPORT_MODE_NEW_GAME": "New Game",
        "PASSPORT_MODE_NEW_GAME_PLUS": "New Game+",
        "PASSPORT_MODE_NEW_GAME_JP": "Japanese NG",
        "PASSPORT_MODE_NEW_GAME_JP_PLUS": "Japanese NG+",
        "PASSPORT_NEW_GAME": "New Game",
        "PASSPORT_LOAD_GAME": "Load Game",
        "PASSPORT_SAVE_GAME": "Save Game",
        "PASSPORT_EXIT_GAME": "Exit Game",
        "PASSPORT_EXIT_TO_TITLE": "Exit to Title",
        "DETAIL_SELECT_DETAIL": "Select Detail",
        "DETAIL_LEVEL_HIGH": "High",
        "DETAIL_LEVEL_MEDIUM": "Medium",
        "DETAIL_LEVEL_LOW": "Low",
        "DETAIL_FPS": "FPS",
        "DETAIL_PERSPECTIVE": "Perspective",
        "DETAIL_BILINEAR": "Bilinear",
        "DETAIL_TEXTURE_FILTER": "Texture filter",
        "DETAIL_FBO_FILTER": "FBO filter",
        "DETAIL_VSYNC": "VSync",
        "DETAIL_BRIGHTNESS": "Brightness",
        "DETAIL_UI_TEXT_SCALE": "UI text scale",
        "DETAIL_UI_BAR_SCALE": "UI bar scale",
        "DETAIL_RENDER_MODE": "Render mode",
        "DETAIL_RENDER_MODE_LEGACY": "Window size",
        "DETAIL_RENDER_MODE_FBO": "Framebuffer",
        "DETAIL_RESOLUTION": "Resolution",
        "DETAIL_DECIMAL_FMT": "%d",
        "DETAIL_STRING_FMT": "%s",
        "DETAIL_FLOAT_FMT": "%.1f",
        "DETAIL_RESOLUTION_FMT": "%dx%d",
        "SOUND_SET_VOLUMES": "Set Volumes",
        "CONTROL_CUSTOMIZE": "Customize Controls",
        "CONTROL_KEYBOARD": "Keyboard",
        "CONTROL_CONTROLLER": "Controller",
        "CONTROL_DEFAULT_KEYS": "Default Keys",
        "CONTROL_CUSTOM_1": "Custom Scheme 1",
        "CONTROL_CUSTOM_2": "Custom Scheme 2",
        "CONTROL_CUSTOM_3": "Custom Scheme 3",
        "CONTROL_RESET_DEFAULTS_KEY": "Reset All: Hold R",
        "CONTROL_UNBIND_KEY": "Unbind: Hold Backspace",
        "CONTROL_RESET_DEFAULTS_BTN": "Reset All: Hold %s",
        "CONTROL_UNBIND_BTN": "Unbind: Hold %s",
        "KEYMAP_RUN": "Run",
        "KEYMAP_BACK": "Back",
        "KEYMAP_LEFT": "Left",
        "KEYMAP_RIGHT": "Right",
        "KEYMAP_STEP_LEFT": "Step Left",
        "KEYMAP_STEP_RIGHT": "Step Right",
        "KEYMAP_WALK": "Walk",
        "KEYMAP_JUMP": "Jump",
        "KEYMAP_ACTION": "Action",
        "KEYMAP_DRAW_WEAPON": "Draw Weapon",
        "KEYMAP_LOOK": "Look",
        "KEYMAP_ROLL": "Roll",
        "KEYMAP_INVENTORY": "Inventory",
        "KEYMAP_PAUSE": "Pause",
        "KEYMAP_FLY_CHEAT": "Fly Cheat",
        "KEYMAP_ITEM_CHEAT": "Item Cheat",
        "KEYMAP_LEVEL_SKIP_CHEAT": "Level Skip",
        "KEYMAP_TURBO_CHEAT": "Turbo Speed",
        "KEYMAP_ENTER_CONSOLE": "Enter Console",
        "KEYMAP_CAMERA_UP": "Camera Up",
        "KEYMAP_CAMERA_DOWN": "Camera Down",
        "KEYMAP_CAMERA_LEFT": "Camera Left",
        "KEYMAP_CAMERA_RIGHT": "Camera Right",
        "KEYMAP_CAMERA_RESET": "Reset Camera",
        "KEYMAP_EQUIP_PISTOLS": "Equip Pistols",
        "KEYMAP_EQUIP_SHOTGUN": "Equip Shotgun",
        "KEYMAP_EQUIP_MAGNUMS": "Equip Magnums",
        "KEYMAP_EQUIP_UZIS": "Equip Uzis",
        "KEYMAP_USE_SMALL_MEDI": "Small Medi",
        "KEYMAP_USE_BIG_MEDI": "Large Medi",
        "KEYMAP_SAVE": "Quick Save",
        "KEYMAP_LOAD": "Quick Load",
        "KEYMAP_FPS": "Show FPS",
        "KEYMAP_BILINEAR": "Toggle Texture Filter",
        "STATS_KILLS_DETAIL_FMT": "KILLS %d of %d",
        "STATS_KILLS_BASIC_FMT": "KILLS %d",
        "STATS_PICKUPS_DETAIL_FMT": "PICKUPS %d of %d",
        "STATS_PICKUPS_BASIC_FMT": "PICKUPS %d",
        "STATS_SECRETS_FMT": "SECRETS %d of %d",
        "STATS_DEATHS_FMT": "DEATHS %d",
        "STATS_TIME_TAKEN_FMT": "TIME TAKEN %s",
        "STATS_FINAL_STATISTICS": "Final Statistics",
        "STATS_BONUS_STATISTICS": "Bonus Statistics",
        "PAUSE_PAUSED": "Paused",
        "PAUSE_EXIT_TO_TITLE": "Exit to title?",
        "PAUSE_CONTINUE": "Continue",
        "PAUSE_QUIT": "Quit",
        "PAUSE_ARE_YOU_SURE": "Are you sure?",
        "PAUSE_YES": "Yes",
        "PAUSE_NO": "No",
        "MISC_ON": "On",
        "MISC_OFF": "Off",
        "MISC_EMPTY_SLOT_FMT": "- EMPTY SLOT %d -",
        "MISC_DEMO_MODE": "Demo Mode",
        "INV_ITEM_MEDI": "Small Medi Pack",
        "INV_ITEM_BIG_MEDI": "Large Medi Pack",
        "INV_ITEM_PUZZLE1": "Puzzle",
        "INV_ITEM_PUZZLE2": "Puzzle",
        "INV_ITEM_PUZZLE3": "Puzzle",
        "INV_ITEM_PUZZLE4": "Puzzle",
        "INV_ITEM_KEY1": "Key",
        "INV_ITEM_KEY2": "Key",
        "INV_ITEM_KEY3": "Key",
        "INV_ITEM_KEY4": "Key",
        "INV_ITEM_PICKUP1": "Pickup",
        "INV_ITEM_PICKUP2": "Pickup",
        "INV_ITEM_LEADBAR": "Polaroid Photo",
        "INV_ITEM_SCION": "Scion",
        "INV_ITEM_PISTOLS": "Pistols",
        "INV_ITEM_SHOTGUN": "Shotgun",
        "INV_ITEM_MAGNUM": "Magnums",
        "INV_ITEM_UZI": "Uzis",
        "INV_ITEM_GRENADE": "Grenade",
        "INV_ITEM_PISTOL_AMMO": "Pistol Clips",
        "INV_ITEM_SHOTGUN_AMMO": "Shotgun Shells",
        "INV_ITEM_MAGNUM_AMMO": "Magnum Clips",
        "INV_ITEM_UZI_AMMO": "Uzi Clips",
        "INV_ITEM_COMPASS": "Compass",
        "INV_ITEM_GAME": "Game",
        "INV_ITEM_DETAILS": "Detail Levels",
        "INV_ITEM_SOUND": "Sound",
        "INV_ITEM_CONTROLS": "Controls",
        "INV_ITEM_LARAS_HOME": "Lara's Home",
        "OSD_FLY_MODE_ON": "Fly mode enabled",
        "OSD_FLY_MODE_OFF": "Fly mode disabled",
        "OSD_FPS_GET": "FPS currently set to %d",
        "OSD_FPS_SET": "FPS set to %d",
        "OSD_POS_GET": "Room: %d\nPosition: %.3f, %.3f, %.3f\nRotation: %.3f,%.3f,%.3f",
        "OSD_POS_SET_POS": "Teleported to position: %.3f %.3f %.3f",
        "OSD_POS_SET_POS_FAIL": "Failed to teleport to position: %.3f %.3f %.3f",
        "OSD_POS_SET_ROOM": "Teleported to room: %d",
        "OSD_POS_SET_ROOM_FAIL": "Failed to teleport to room: %d",
        "OSD_POS_SET_ITEM": "Teleported to object: %s",
        "OSD_POS_SET_ITEM_FAIL": "Failed to teleport to object: %s",
        "OSD_SPEED_GET": "Current speed: %d",
        "OSD_SPEED_SET": "Speed set to %d",
        "OSD_BRAID_ON": "Braid enabled",
        "OSD_BRAID_OFF": "Braid disabled",
        "OSD_WIREFRAME_ON": "Wireframe enabled",
        "OSD_WIREFRAME_OFF": "Wireframe disabled",
        "OSD_VSYNC_ON": "VSync enabled",
        "OSD_VSYNC_OFF": "VSync disabled",
        "OSD_CHEATS_ON": "Cheats enabled",
        "OSD_CHEATS_OFF": "Cheats disabled",
        "OSD_GIVE_ITEM": "Added %s to Lara's inventory",
        "OSD_GIVE_ITEM_ALL_KEYS": "Surprise! Every key item Lara needs is now in her backpack.",
        "OSD_GIVE_ITEM_ALL_GUNS": "Lock'n'load - Lara's armed to the teeth!",
        "OSD_GIVE_ITEM_CHEAT": "Lara's backpack just got way heavier!",
        "OSD_FLIPMAP_ON": "Flipmap set to ON",
        "OSD_FLIPMAP_OFF": "Flipmap set to OFF",
        "OSD_FLIPMAP_FAIL_ALREADY_ON": "Flipmap is already ON",
        "OSD_FLIPMAP_FAIL_ALREADY_OFF": "Flipmap is already OFF",
        "OSD_KILL_ALL": "Poof! %d enemies gone!",
        "OSD_KILL_ALL_FAIL": "Uh-oh, there are no enemies left to kill...",
        "OSD_KILL": "Bye-bye!",
        "OSD_KILL_FAIL": "No enemy nearby...",
        "OSD_COMPLETE_LEVEL": "Level complete!",
        "OSD_PLAY_LEVEL": "Loading %s",
        "OSD_TEXTURE_FILTER_SET": "Texture filter set to %s",
        "OSD_TEXTURE_FILTER_NN": "nearest-neighbor",
        "OSD_TEXTURE_FILTER_BILINEAR": "bilinear",
        "OSD_PERSPECTIVE_FILTER_ON": "Perspective filter enabled",
        "OSD_PERSPECTIVE_FILTER_OFF": "Perspective filter disabled",
        "OSD_FPS_COUNTER_ON": "FPS counter enabled",
        "OSD_FPS_COUNTER_OFF": "FPS counter disabled",
        "OSD_UNAVAILABLE_ITEM": "%s is not currently available",
        "OSD_INVALID_ITEM": "Unknown item: %s",
        "OSD_INVALID_ROOM": "Invalid room: %d. Valid rooms are 0-%d",
        "OSD_INVALID_LEVEL": "Invalid level",
        "OSD_UNKNOWN_COMMAND": "Unknown command: %s",
        "OSD_COMMAND_BAD_INVOCATION": "Invalid invocation: %s",
        "OSD_COMMAND_UNAVAILABLE": "This command is not currently available",
        "OSD_DOOR_OPEN": "Open Sesame!",
        "OSD_DOOR_CLOSE": "Close Sesame!",
        "OSD_DOOR_OPEN_FAIL": "No doors in Lara's proximity",
        "OSD_LOAD_GAME": "Loaded game from save slot %d",
        "OSD_LOAD_GAME_FAIL_UNAVAILABLE_SLOT": "Save slot %d is not available",
        "OSD_LOAD_GAME_FAIL_INVALID_SLOT": "Invalid save slot %d",
        "OSD_SAVE_GAME": "Save game to save slot %d",
        "OSD_SAVE_GAME_FAIL": "Cannot save the game in the current state",
        "OSD_SAVE_GAME_FAIL_INVALID_SLOT": "Invalid save slot %d",
        "OSD_CURRENT_HEALTH_GET": "Current Lara's health: %d",
        "OSD_CURRENT_HEALTH_SET": "Lara's health set to %d",
        "OSD_HEAL_ALREADY_FULL_HP": "Lara's already at full health",
        "OSD_HEAL_SUCCESS": "Healed Lara back to full health",
        "OSD_CONFIG_OPTION_GET": "%s is currently set to %s",
        "OSD_CONFIG_OPTION_SET": "%s changed to %s",
    },
}
