<========== LOADING INFO FILE -> POOSAY OPS: SURGE TEMPLE ==========>
<========== GAME PLOT ==========>

["Surgeology"]
[Day 12 - 30/09/2025]
[Gary Saunders]
[ISA Private]
[Mountains Of Peru]

In the depths of the peruvian mountains, legends and folklore say that there is a temple, within which there is a natural garden that hosts a highly unique plant codenamed "Eden's Touch", which is told to be rich in extremely vital components that support the human system, some even saying it heals incurable diseases. As part of the ISA, which stands for International Strategic Alliance, responsible for searching for and acquiring various powerful artifacts in one of its departments, sent out a team in order to acquire a plant of this type in the depths of Peru. However, the chopper that was supposed to arrive and get the plant had crashed in the middle of a powerful storm, and only one agent managed to get inside of the temple, left with completing the mission. At least it shouldn't take too long.

<========== GAME NOTES ==========>

- The main level took 99 minutes to make. Makes sense why it might appear as incomplete or so, but I wanted to. And I have free will.
- Yes, some inspiration from COD and Killzone were taken. [If you know, you know.]

<========== GAME CREDITS ==========>

-> MAIN CREDITS: 
	-> Textures: 
		[TR1-TR2 Water Texture Upscale By Danath -> https://www.trsearch.org/item/6086]
		[TR1 Peru Textures By Core Design, Edited By Shadoofus] 
		[TR1 Beta Peru Textures By Ligufaca + Core Design -> https://www.trsearch.org/item/5797]
		[TR1 Peru Custom Textures y The_Stoik_Sloth -> https://www.trsearch.org/item/5815]
		[Logo Generated via FlamingText]

	-> Objects:
		[HUNK Base From RE2, Taken from BioRand -> https://biorand.net]
		[Animations by the TRX team, originally from OG TR's] 
		[Beta Sprint Animations By Ruu11 + Core Design -> https://www.trsearch.org/item/5225]
		[Pistols By Annl from the TR2 Remixed Package -> https://www.tombraiderforums.com/showthread.php?t=213537]
		[Passport Recolor -> OG TR1 as Base, Textures By Trinity - https://www.trsearch.org/item/1335]
		[PS1 Memory Card Model By Mr.Sebas -> https://sketchfab.com/3d-models/ps1memorycard-3ds-0dcf1c58c5c84c82811e6d130e077319]
		[PS1 Controller By Tomitos https://sketchfab.com/3d-models/psx-ps1-console-controller-21ce3135bf6c41ec86c3e7de1c233d7d]
		[Casette By NobleCrow https://sketchfab.com/3d-models/low-poly-90s-electronics-assets-dbec953851674556a7315f22d70106d7]
		[Horizon By A_De -> https://www.trsearch.org/item/4216]
		[Shimmy Animations By GeckoKid -> https://www.trsearch.org/item/2695] 
		[Faster Climb-Up By GeckoKid -> https://www.trsearch.org/item/3673]
		[Gothic Item Pack By H A L E Y -> https://www.trsearch.org/item/5687] 
		[Classic Shotgun + Ammo By Craig Michaels -> https://www.trsearch.org/item/6188]
		[Enhanced Holster By Johny]
		[Werner's Notebook by Ruu1 -> https://www.trsearch.org/item/5133]

	-> Audio:
		[Resident Evil Dead Aim Save Room OST Edit From NostalgiaMan, Originally By Capcom -> https://www.youtube.com/watch?v=Pm6-iBbJYH0]
		[Ambience From BtB 2020 Tibet Package]
		[RE SFX From Resident Evil 6 By Capcom]
	
	-> Special Thanks:
		<> Mahetus  <> Surry  <> BlackWolfTR  <> MaskedGoon
		<> Danath  <> Leoc1995  <> Denis  <> Delca 
		<> Kubsy  <> LoreRaider  <> Sabatu  <> Neltharion 
		<> Nanaki  <> Zolee  <> Klona  <> Martini 
		<> Thor2010  <> Nickelony  <> TombExplorer  <> DJ_Full
		<> Apologies for those who I missed.
		
<========== CHANGELOG ==========>
<=> VERSION 2 <=> 
	- Adjusted the main chamber's geometry to allow proper exit. 
	- Fixed enemies not having sound. 
	- Replaced the chamber fence.
	- Added some more statics.
	- Removed a trap or two. 
	- Basically betterment.
	
<=> VERSION 3 <=> 
	- Fixed the main chamber's softlock where the ledge was too high. [Shoutout to DJ + Mahetus for that info.]
	- Locked out many options for the sake of reduction.
	- Disabled console and godmode.
	- Adjusted some doors.
	- Extended the gameplay adding some elements from other Peruvian levels.
	- Adjusted an impossible ledge that cannot be done without a trapdoor [Shoutout to DJ for that info.]
	- Added a loading screen. 
	- Added a wholesome fmv when you try to enter the gym level. 
	- Fixed spikes that healed you for some god forsaken reason. 
	- Added faster shimmying animations from Gecko. 
	- Updated Game Engine to 1.5 instead of developement version.
	- Added the faster climb-up animation. 
	- Added a movement explanation item.
	- Fixed skeletons having collision.
	- Added a shotgun, with some ammo around the place. 
	- Replaced medipack models with a different style.
	- Added an ancient sword as a secret, alongside the secret track.
	- Added some more enemies.
	- Changed some game strings.
	- Added examines for most key items.
	- Added a personal diary bit for Gary.

<========== END OF FILE ==========>
<========== ENJOY THE LEVEL AND STAY FROSTY, YEH? ==========>
<========== SYSTEM TERMINATION ==========>
