The Celtic Wall,
Read First!!!!!!!!!!!
:some fps drops(idk if its my laptop or engine)
I had to remove the ladders and few other objects due to rending issues for some reason it was causing rendering issues,
i am only one person with a full time job and living in a camper so i wont always be able to access internet to update/help, so i do apologize about any mishaps or bugs As i am doing the testing my self and might miss some things

Story
Retelling/Revision of the first level the great wall from tomb raider 2 

Lara hear of a rumor of a location that was similar to the great wall of China but in the Scottish isle high on a Giant mountain top Containing a Sacred Mask Made out of Emerald. Located on the Scottish mountain tops, Lara Takes a helicopter to the top of the mountains to explore, She must Adventure through the mountain top ruins, explore the Caves and Dungeons to solve puzzles, explore tombs

The ending has been changed as i will be making a part 2 of this adventure 


(Z is the default draw weapons button) 


(Might be a few areas that are tricky due to how it is set up)

(Designed To Wind and wrap around each other as well as new connected shortcuts to simulated a slightly linear open environment)

(Plz feel free to change POV to your liking i decreased it to give a tr4 feel to the camera)

(adjust The fog to your liking as i tested with Default Fog distances)

Plz Email Me at nicholasbryfogle@gmail.com or Nicholaspootlass@gmail.com for any questions and or bugs as i can do my best to fix it

What's new 

.New pathways and added lighting 
.Fixed mesh bug in the emeralds tomb when Lara pulls out a flare
.beta textures fixed From what i have found playing through and looking via editor
.Rendering issues in final area of level one 
.added more pathways and fixed geometry path exploits
.more cameras,
.Couple Puzzle Changes in level 2
.Added Puzzle for Secret in level 1
.removed ladder added climbable textures( was causing some of the rendering issues them self's and ad to heavy mesh count)
.Added missing Automatic Pistols
.Decreased difficulty,
.fixed blocked doors
.fixed door open trapping Lara end of level 1 
.fixed Room Rendering issues,
.fps increase
.all audio repeating its self have been removed/and or fixed
.New path areas and puzzles
.textures all fixed (no more beta textures) 
.Added puzzles
.Fixed rendering bug and removed items causing frame drops and glitches

This update includes all fixes and added lighting for those who found it to dark to view i have tested everything by myself besides what has been released on trcustoms, I've reached out for more testers to no reply so i do apologize for any future inconveniences but this will be the last update until i decide other wise i need to focus on my work and other personal things ring

will be going through more testing for update 3 for now this is all i can find and fix from what I've added as well as fixed from the new and all changes listed below

I am sure if fixed this rendering issues but in case please follow below 

Due to complexity of some areas some times they wont load so have Lara roll and look around the environment will load in i do apologize

