[2026-Jan-18 19:08:44] [info] Starting TombEngine version 1.10.0.2 (64-bit)
[2026-Jan-18 19:08:44] [info] Loading gameflow script, strings, and settings...
[2026-Jan-18 19:08:44] [info] Level count: 4
[2026-Jan-18 19:08:44] [info] Creating DX11 renderer device...
[2026-Jan-18 19:08:44] [info] Initializing BASS sound device: Success
[2026-Jan-18 19:08:44] [info] Initializing FX plugin: Success
[2026-Jan-18 19:08:44] [info] Starting 3D mixdown: Success
[2026-Jan-18 19:08:44] [info] Attaching environmental FX: Success
[2026-Jan-18 19:08:44] [info] Attaching compressor: Success
[2026-Jan-18 19:08:44] [info] Initializing DX11...
[2026-Jan-18 19:08:45] [warning] Texture file not found: ../../Textures/Logo.png
[2026-Jan-18 19:08:45] [info] Loading shaders...
[2026-Jan-18 19:08:45] [info] Initializing video player...
[2026-Jan-18 19:08:45] [info] Initializing input system...
[2026-Jan-18 19:08:45] [info] Starting GameMain()...
[2026-Jan-18 19:08:45] [warning] Texture file not found: ../../Screens\intro.jpg
[2026-Jan-18 19:08:45] [info] Playing video file: intro.mp4 (Exclusive mode)
[2026-Jan-18 19:08:46] [info] DoTitle
[2026-Jan-18 19:08:46] [info] Title level file not found, using dummy level.
[2026-Jan-18 19:08:46] [info] Loading textures... 
[2026-Jan-18 19:08:46] [info] Room texture count: 1
[2026-Jan-18 19:08:46] [info] Object texture count: 1
[2026-Jan-18 19:08:46] [info] Static texture count: 0
[2026-Jan-18 19:08:46] [info] Anim texture count: 0
[2026-Jan-18 19:08:46] [info] Sprite texture count: 1
[2026-Jan-18 19:08:46] [info] Loading samples... 
[2026-Jan-18 19:08:46] [info] Sound map size: 4096
[2026-Jan-18 19:08:46] [warning] No samples were found or loaded.
[2026-Jan-18 19:08:46] [info] Loading rooms... 
[2026-Jan-18 19:08:46] [info] Room count: 1
[2026-Jan-18 19:08:46] [info] Mesh count: 15
[2026-Jan-18 19:08:46] [info] Animation count: 12
[2026-Jan-18 19:08:46] [info] Model count: 1
[2026-Jan-18 19:08:46] [info] Initializing objects...
[2026-Jan-18 19:08:46] [info] Statics: 0
[2026-Jan-18 19:08:46] [info] Sprite count: 2
[2026-Jan-18 19:08:46] [info] Sprite sequence count: 2
[2026-Jan-18 19:08:46] [info] Box count: 1
[2026-Jan-18 19:08:46] [info] Overlap count: 0
[2026-Jan-18 19:08:46] [info] Zone group count: 5
[2026-Jan-18 19:08:46] [info] Mirror count: 0
[2026-Jan-18 19:08:46] [info] Anim texture count: 0
[2026-Jan-18 19:08:46] [info] Materials count: 2
[2026-Jan-18 19:08:46] [info] Moveables: 1
[2026-Jan-18 19:08:46] [info] AI object count: 0
[2026-Jan-18 19:08:46] [info] Camera count: 0
[2026-Jan-18 19:08:46] [info] Sink count: 0
[2026-Jan-18 19:08:46] [info] Sound source count: 0
[2026-Jan-18 19:08:47] [info] Initializing level...
[2026-Jan-18 19:08:47] [info] Preparing renderer...
[2026-Jan-18 19:08:47] [info] Allocated renderer object memory.
[2026-Jan-18 19:08:47] [info] Generated 1 room texture atlases.
[2026-Jan-18 19:08:47] [info] Generated 1 moveable texture atlases.
[2026-Jan-18 19:08:47] [info] Generated 1 sprite atlases.
[2026-Jan-18 19:08:47] [info] Loaded sky texture.
[2026-Jan-18 19:08:47] [info] Loaded total 24 room vertices.
[2026-Jan-18 19:08:47] [info] Preparing room data...
[2026-Jan-18 19:08:47] [info] Preparing object data...
[2026-Jan-18 19:08:47] [info] Preparing static mesh data...
[2026-Jan-18 19:08:47] [info] Preparing sprite data...
[2026-Jan-18 19:08:47] [info] Level loading complete.
[2026-Jan-18 19:08:47] [info] Loading level script...
[2026-Jan-18 19:08:47] [info] Playing soundtrack '108.wav': Success
[2026-Jan-18 19:08:47] [info] Loading node scripts...
[2026-Jan-18 19:08:47] [info] 27 node catalogs were found and loaded.
[2026-Jan-18 19:08:47] [info] Starting new level.
[2026-Jan-18 19:08:48] [warning] Missing sound effect 111
[2026-Jan-18 19:08:49] [warning] Missing sound effect 109
[2026-Jan-18 19:09:00] [info] Loading shaders...
[2026-Jan-18 19:09:17] [info] Loading gameflow script, strings, and settings...
[2026-Jan-18 19:09:17] [info] Level count: 4
[2026-Jan-18 19:09:17] [info] DoLevel
[2026-Jan-18 19:09:17] [info] Loading level file: ../../Data\CWB_Streets.ten
[2026-Jan-18 19:09:17] [info] Level compiler version: 1.10.0
[2026-Jan-18 19:09:17] [info] Loading textures... 
[2026-Jan-18 19:09:17] [info] Room texture count: 3
[2026-Jan-18 19:09:17] [info] Object texture count: 1
[2026-Jan-18 19:09:17] [info] Static texture count: 1
[2026-Jan-18 19:09:17] [info] Anim texture count: 30
[2026-Jan-18 19:09:17] [info] Sprite texture count: 1
[2026-Jan-18 19:09:17] [info] Loading samples... 
[2026-Jan-18 19:09:17] [info] Sound map size: 4096
[2026-Jan-18 19:09:17] [info] Sample info count: 353
[2026-Jan-18 19:09:17] [info] Sample count: 424
[2026-Jan-18 19:09:18] [info] Loading rooms... 
[2026-Jan-18 19:09:18] [info] Room count: 99
[2026-Jan-18 19:09:18] [info] Mesh count: 1146
[2026-Jan-18 19:09:18] [info] Animation count: 2215
[2026-Jan-18 19:09:18] [info] Model count: 200
[2026-Jan-18 19:09:18] [info] Initializing objects...
[2026-Jan-18 19:09:18] [info] Statics: 60
[2026-Jan-18 19:09:18] [info] Sprite count: 184
[2026-Jan-18 19:09:18] [info] Sprite sequence count: 33
[2026-Jan-18 19:09:18] [info] Box count: 944
[2026-Jan-18 19:09:18] [info] Overlap count: 4779
[2026-Jan-18 19:09:18] [info] Zone group count: 5
[2026-Jan-18 19:09:18] [info] Mirror count: 0
[2026-Jan-18 19:09:18] [info] Anim texture count: 30
[2026-Jan-18 19:09:18] [info] Materials count: 45
[2026-Jan-18 19:09:18] [info] Moveables: 134
[2026-Jan-18 19:09:18] [info] AI object count: 0
[2026-Jan-18 19:09:18] [info] Camera count: 17
[2026-Jan-18 19:09:18] [info] Sink count: 5
[2026-Jan-18 19:09:18] [info] Sound source count: 1
[2026-Jan-18 19:09:18] [info] Global event set count: 0
[2026-Jan-18 19:09:18] [info] Volume event set count: 3
[2026-Jan-18 19:09:18] [info] Initializing level...
[2026-Jan-18 19:09:18] [info] Preparing renderer...
[2026-Jan-18 19:09:18] [info] Allocated renderer object memory.
[2026-Jan-18 19:09:18] [info] Generated 30 animated texture sets.
[2026-Jan-18 19:09:22] [info] Generated 3 room texture atlases.
[2026-Jan-18 19:09:22] [info] Generated 1 moveable texture atlases.
[2026-Jan-18 19:09:22] [info] Generated 1 static mesh texture atlases.
[2026-Jan-18 19:09:22] [info] Generated 1 sprite atlases.
[2026-Jan-18 19:09:22] [info] Loaded sky texture.
[2026-Jan-18 19:09:22] [info] Loaded total 49109 room vertices.
[2026-Jan-18 19:09:22] [info] Preparing room data...
[2026-Jan-18 19:09:22] [info] Preparing object data...
[2026-Jan-18 19:09:22] [info] Preparing static mesh data...
[2026-Jan-18 19:09:22] [info] Preparing sprite data...
[2026-Jan-18 19:09:23] [info] Level loading complete.
[2026-Jan-18 19:09:23] [info] Loading level script...
[2026-Jan-18 19:09:23] [info] Playing soundtrack '110.wav': Success
[2026-Jan-18 19:09:23] [info] Loading node scripts...
[2026-Jan-18 19:09:23] [info] 27 node catalogs were found and loaded.
[2026-Jan-18 19:09:23] [info] 3 volume events were found and loaded.
[2026-Jan-18 19:09:23] [info] Starting new game.
[2026-Jan-18 19:09:27] [info] [C++_GETTER_DEBUG] GetTargetArmOrientation: x=0.000000 y=0.000000 z=0.000000
[2026-Jan-18 19:09:27] [info] [C++_GETTER_DEBUG] GetLeftArmLocked: false
[2026-Jan-18 19:09:27] [info] [C++_GETTER_DEBUG] GetRightArmLocked: false
[2026-Jan-18 19:09:27] [info] Cleaning up and exiting...
[2026-Jan-18 19:09:27] [info] Shutting down VLC...
[2026-Jan-18 19:09:27] [info] Shutting down BASS...
[2026-Jan-18 19:09:27] [info] Shutting down OIS...
