
*You can listen to this level’s story synopsis narrated by Lara herself by playing the .mp3 file located in the main game folder.


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		Join my server and let's play different levels together during weekend multiplayer raiding sessions!
								https://discord.gg/5Se7SUhsbM
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		PLEASE RUN THE GAME AS ADMINISTRATOR SO THAT NETWORK FUNCTIONS CAN WORK PROPERLY.
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								  TOMB RAIDER: VU - LEGEND OF CWB (Beta) is out!
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Lara Croft has spent her life unearthing secrets in the silent corners of the world: deserts, ruins, and forgotten mountain peaks. 
But her latest lead has brought her to the bustling, rain-slicked streets of Curitiba.

You are entering the V.U Nightclub, a labyrinth of shadows and strobe lights.

A radical cult calling themselves the Evilgelics has emerged, driven by a dark philosophy: that evil is the only force worth protecting. 
They are not mere fanatics; they are systematic. Reports of ritualistic animal slaughter and high-level corruption have linked the cult to both the local police force and the PCC, one of the most powerful criminal organizations in South America.

The center of this conspiracy? A legendary downtown nightclub.
Behind the pulsing lights and the thumping bass of the dance floor lies a secret that defies history: an ancient temple built upon sacred geometry, hidden in plain sight. 
Lara must navigate a shifting reality where the walls themselves seem to breathe, uncovering an artifact that may be an answer from another dimension.

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This is the first level out of a planned set of 3 to 5 levels for this game.
The final number of levels may vary depending on which path you decide to follow during gameplay.
This level features two different endings:
	- One ending involving a vehicle sequence
	- Another ending leading through an underground, mysterious path
	- You are free to choose whichever route you find easier, more interesting, or simply cooler! :P

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ATTENTION: IF THE LEVEL FREEZES AND DOES NOT RESUME 
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If the level freezes and does not resume, it likely means that your system is not compatible with the current multiplayer implementation.
Important notes: When the level freezes, TombEngine is attempting to connect to the server at EACH FRAME without success.
This build was created and tested on Windows 11 (64-bit). Compatibility with other operating systems is not guaranteed.
A safer and more robust handling method for this issue is currently in development and will be patched soon.


If a freeze occurs:
	- Go to Engine -> Scripts -> Level
	- Rename CWB_Streets_OFFLINE.lua to CWB_Streets.lua
	- Launch the level again to play offline

If possible, please also:
	- Go to Engine -> Logs
	- Send the error log to me via Discord so I can further harden and improve the code: https://discord.gg/5Se7SUhsbM































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Feedback is welcome, but please keep in mind the experimental nature of this project. Happy raiding!
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