***********************************************
*                                             *
*         Tombraider: Return to Egypt         *
*   A Custom Level Set by Lance Edward Ladd   *
*      Email address: lancer13@bright.net     *
*                                             *
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IMPORTANT: This level was not made and is not supported by
           Core Design Ltd. and Eidos Interactive.

In this version of the Tombraider game engine you must press the crouch/crawl key
to pull up into a space above Lara that is too low to stand in.

Default keyboard configuration:
(I'm not sure about this, it may default differently on another system.)

Forward      - Cursor up
Left         - Cursor left
Right        - Cursor right
Back         - Cursor back
Walk         - Shift
Jump         - Z
Action       - X
Sprint       - C
Crouch/crawl - A
Look         - Keypad 0
Inventory    - Right ctrl
Pause/exit   - P

Walkthrough for "Tombraider: Return to Egypt" by Lance Edward Ladd

Level 1:
The Pit and the Pendulum

In the first room shoot the vase to the left of the doors to get it
out of your way. Stand on the ledge where it was and face the vase that
is brightly lit on the far right of the large doorway next to the statue.
Draw your pistols and jump, firing at the top of your jump to shoot the vase.
This will open the doors to you left for secret #1: shotgun and shotgun ammo.
Draw the shotgun to dispatch the two baddies that jump Lara as she exits the room.

Go to the lever switch and throw it to open the door that is up the stairs and to the right,
where you will find another switch that will open the door at the other end of the same hall.

Through this door you will encounter a pressure pad that opens the door at the end of this
short hall. Stepping off the pad closes the door shortly after. You must stand on the pad,
run and jump through the door and grab the ledge at the far side of the pit area. Picking up
the small medi-pack in this hall causes a mummy to sneak up behind you making the jump a
little more difficult. (Or easier - the pickup puts Lara in a set position every time, so a
hop back onto the pad will position her exactly the same distance from the door
every time the run and jump is executed.)

Shimmy to the right and pull up. Go down and into the crawl space then up the
ledges and down the slope. At the bottom of the slope turn and jump up to the
climbing surface above the slope and climb to the platform at the top.

Turn around to face the temple. Stand in the CENTER of the platform and jump forward.
Hold the jump key until Lara has jumped off of four slopes, then use action to grab
the ledge of the large slope. Pull up and slide down nearly to the bottom then jump
to the flat platform ahead. Jump off the platform to the ground in front of the temple.

Enter the door which opens as you approach and then shuts behind you. You are then shown
your first objective - one half of the Eye of Ra. Draw the shotgun to dispatch the baddie
which attacks as you continue into the temple.

Go up the steps and off the ledge into the main temple room. Pull the statue from the
alcove and push it to one side to reveal the large medi-pak. Pick it up for secret #2.

There are four corridors off of this room only one of which is low enough to be
accessed. At the end of this corridor there is a lever switch and a slope above
and behind you where a spiked ball can be seen at the top. (You may want to save here.)
Throw the switch and QUICKLY flip and sprint to avoid the ball (Sprinting quickly is best
accomplished by pressing and holding forward and THEN quickly pressing and holding
the sprint key.)

Turn around and wait for the ball's motion to stop and then go back to climb into
the slope it came from. At the top is secret #3: a crawlspace with a large medi-pack.

Dispatch the two dogs that attack as you exit back to the main temple room. Notice that
the lever has dropped the center floor area and lowered a rope above this pit. You must
jump to grab the rope and swing, jump, and grab for the doorway at the top of the far side
of the room from the corridor you just exited. Throw the switch and exit to the main
room again.

Now a platform has raised at the far end of the room. Repeat the swing, jump, and grab to
get on top of this platform. Monkey swing to aquire the artifact.

Monkey swing back across the room to the doorway that just opened. Through another closed
door you see the second half of the Eye of Ra. Climb down the two levels here and push
on the wall in the left side of the depression in the corner. Climb back up to aquire the
artifact. Join the two halves.

Go back to the main temple room again where you will look down into the pit and see a door
has opened filling it partially with water. Jump into the water and swim through the door.
To your right is a small medi-pack in the corner.

Swim up to the top of this cavern and into the small channel at the right. Follow it to the
end and swim up to climb out into a room with a large door. Insert the Eye of Ra into the
door to open it, then run down the corridor into the shadows to end the level.

