Going Skyhi - Readme
1. Tech Specs
2. Story
3. Installation
4. Formalities

1. Tech Specs.
Rooms: 69
Meshes: 607, 206 nullmeshes.
Objects:
Triggers:
Time Took to Build: Errr... About 3 days.

2. Story
This is the third level of my game: Tomb Raider Revealed. It is my first attempt
to create a 'game'. Ah well, it is a level with a huge background story. The 
following is a summary of some important things.
Lara Croft is once again on the trail of 
something valuable. Her 'colleague' John Stone 
has tried to rob her of an important artifact she
discovered lately. Lara agreed to find the prize,
the crown of her collection. Unfortunately it can't be
shipped: the legendary Youth Lake(it ain't legendary at all, 
but Lara doesn't find that out until lev. 13). She doesn't 
want to team with her new rival and steals one of the key 
artifacts to the Hall of Danger, where the lake is. Just 
three more to go! One of them was stolen from her - and she is
desperate to get it back. She flies her helicopter to Stone's 
Skyscraper, and the level begins....

3. Installation
-unzip all the Wad files(skyhi.was and so on) into the graphics/WADs folder
-unzip load.bmp, script.dat and english.dat into the main directory.
-build skyhi.tom with the tom2pc.exe
-Play the level!!!

4. Formalities
This level was not created nor developed by Core Design or
Eidos Interactive. Tomb Raider Revealed isn't either. This 
level was created with objects from the TRLE Search Engine.
Visit their site @ trsearch.tripod.com!!!!!
If you are interested in Tomb Raider Revealed visit 
www.tombraiderrevealed.tk. Email me @ tombraiderrevealed@hotmail.com
for questions about this level or TRR.

H   H  AAAA  PPPP  PPPP Y  Y	  PPPP  L     AAAA  Y  Y  III  N   N  GGGG   !!
H   H  A  A  P  P  P  P Y  Y	  P  P  L     A  A  Y  Y   I   NN  N  G	     !!
HHHHH  AAAA  PPPP  PPPP YYYY	  PPPP  L     AAAA  YYYY   I   N N N  G GG   !!
H   H  A  A  P     P       Y	  P	L     A  A     Y   I   N  NN  G  G
H   H  A  A  P     P    YYYY	  P	LLLL  A  A  YYYY  III  N   N  GGGG   !!