                                      Lara's Beach House
                                      
About the level:

This level is set in the south pacific and is a sequel to my previous level "lara's london home"
ive been working on it since September 2002. it is just a fun level and has no specific storyline

To play the level:
first of all back up all your script files and audio files.

then put the two TR2 sound waves in the sound sample folder and the rest of the sound waves in the
audio folder.

then put the script.dat and the english.dat in the main trle folder

then put all the wad files in the graphics wad folder .Go into your level convertor and build 
the level "beach. tom", then load up the game and play the level under the slot "lara's beach house"

Aim of the level:

this is to find all 4 hidden pink serpent stones hidden in the house and it's grounds

Secrets: 3 (blue secret stones)



Hints:

To start u off in the level to finding the first artifact, you need to explore the 2nd floor
 out onto the balcony of the house

To ride the quadbike in the course, u need to find all the serpent stones.

Help and support:

if u get stuck in the level then please email me and i will help you and if you feel you
really need a walkthrough, then i will personally send you one. i havent included one now
because i would like players to try to work out the puzzles themselves as i feel it is more
fun that way. but i will be making a walkthrough soon for those u need it. email adress: johnlincoln18164@ntlworld.com


Peoples work and objects:
>the railings, the beachball and vertical supports for my bridge made by MDN
>the horizon, sky and quadbike was made by chronicles5 from the eidos forums
>the Giant spiders was taken from Palopique's level
>the bee's and their beehive was made by the very talented cornchild
>the brillient outfit is made by Litepulsar from the eidos forums
>the woriking searchable suitcase and kick wall made by Dan (Tenchen)
>the spike wall supplied by etux

Thankyou's:
(in no order)

DJ: alot of help with general level problems, and beta testing of this level.
Cycro: beta testing of this level.
Driber IF: help with general level problems
Etux: loads of help with my problems on the forum.
TR nut: loads of help with my problems on the forum
Dan (tenchen): huge amount of help with making this level
qbg: help with level problems


and all other forum members who have helped me with problems while in the making
of this level.
sorry i missed anyone out!, email me and i'll edit you in :)
johnlincoln18164@ntlworld.com



have fun playing the level cos ive definatly had fun making it, lol

john lincoln


