BtB 2009 - Heirs of the Medjai
Level by: Horus
Walkthrough by D&G Productions
After falling down into the water, go to the SE corner and face E back up
against the block and swim along the surface to the slanted floor E, as soon as
Lara puts her feet on the bottom a backflip with roll and grab the block. Jump
NE then turn around with your back to the wall jump forwards and grab the ledge
W (left).
Hang from the W side and shimmy to the opening S to climb through and drop into
a yard. W are 2 gates with the Canopic Jars and E are Flares.
Main Room.
Go through S and wade right around the corner on the right, shoot the vase on
the block for a Medipack. Go W and into the niche on the right, get the Uzi
ammo and turn around and standjump left around the corner to grab that
upper ledge. On the S ledge is a reach-in switch. Use it to open an underwater
door somewhere. Jump down from the E end.
Behind the fallen pillar NE is more Uzi ammo. Climb up on that fallen
pillar and go in N, swim through and get onto the ledge E, when the flames are
down. Duck and crawl under the reach-in switch, stand when the flames are gone
and use the switch, backflip away (gate opened). Back to the Main Room, to the
palm tree W and take the first corridor left (S) into the passage going up to
the opened gate, follow through to a room NW where a Medjai attacks, get the Uzis
he will leave behind. Push the button in that room with the cage and watch the
flyby of another gate opening up (notice the cage with the Star behind it). Go
back down to the Main room and left around the corner into the flooded passage.
Get the Flares behind the opened gate and open the underwater door E, go
swim in and careful at the Bird blades. Swim into the door E you opened before
and climb up left to get Secret #1, Grenades. Swim back out.
Timed runs and Golden Vraeus’s.
Climb up the ramp and go straight into a room with Vraeus receptacles. Shoot
the scorpions and go to the Room with the pool. Stand on the block and the
flames on the ledges in the pool extinguish (Timed). If you happen to fall into
the pool, go back to a save or swim through the tunnel NW to get back to that
ramp.
You have to jump to the 2 Timed doors, seen in the flyby. No particular order.
Go back to the room with the receptacles and there are 2 Cat face tiles,
stepping on them will open the Timed doors.
SW corner - The First Golden Vraeus; (easier)
I went from facing E first, run over the E tile and right through the opening
to jump diagonally onto the block and a running jump to the ledge, take a step
forward and hop to the second ledge, then a runjump curved right and run right
around the corner onto the grid. To the timed door and step forward on the
right hand side before the door pushes you back. ( Video)
Grab the monkey bars and go second left, drop on the grid at the door and face
E, stand back a bit and hop right around that pillar onto the slanted ledge,
jump again with a left curve and from that slanted ledge a backflip into the
opening S. Go get the Medjai Key inside and return. Drop down from the
opening and go get Flares S, then the Uzi ammo NE. You can climb
back up on the side of the pillar SW and when you stand under the monkey bars a
Medjai will come over along the monkey bars, shoot him. Go N to where he came
from and get a small medipack there, around the corner is a button to
open that door S. Go back to the monkey bars and you can either use them or go
down the ladder NW and climb back up SW to the door. Place the Key inside and
the flames in the room will stop. Use the monkey bars or the ladders to get to
the N side again and from the SW ledge a jump onto the slanted ledge SW (stand
a bit back from the corner for the runjump). Slide and jump grab the next
slanted block, pull up over the top and slide jump to the ledge with the
reach-in switch. That will open the cage at the First Golden Vraeus down
N. Climb back up to the entrance pillar and go out, drop from the grid into the
water and collect a Medipack and Grenades in this passage before
you swim back to the pool. Swim to that left hand opening N and follow through
to the ramp.
SE corner - The Second Golden Vraeus; (bit harder)
Go to the trigger tiles at the receptacles and face W, run over W side tile,
left into the room with the pool, onto the block and run through to jump to the
first ledge, a running jump to get to land on the right hand side of the second
ledge, turn left and run to jump and grab the ledge SE, about 3 steps from the
left side. Pull up and run to jump left around the corner onto the grid. Run
around the corner and jump to the right hand side of the opening. Slide down. ( Video)
Get into the water and get a small medipack N, then open the underwater
door S, go through and push the button in that room (a door opens up). Go back,
climb out of the pool SE and climb the S side of the pillar-like structure in
that corner (with a grate and ladder textures higher up), then right around the
corner over the slope, drop/grab and backflip, slide/grab and backflip again
with a roll to grab the corner ledge. Jump and grab the crack W to shimmy to
the crawlspace, follow through, pick up a big medipack and step onto the
right hand trigger block to lower a cage back in the Vraeus room. Go back and
safety drop down on the far left. Climb the block NW from the higher sand and
turn around to jump and grab the ledge E. Use the reach-in switch and something
shakes. The cage above you lowered and there’s a button there. Jump E and get
the small medipack, run from the ledge into the water below and get back
up to that crawlspace. Go onto the same trigger block and raise the cage back
up. Go out, up the ledge NW and jump to grab the cage, go up and right around
to the top. Use the button and the cage at the Vraeus will go down. Run down
into the water below and go get the Second Golden Vraeus. The way out is
through that crawlspace up W where the cage is now lowered. Drop out into the
passage with the Timed door, pick up the Grenades and Uzi ammo
and swim out to the pool. Go through that left hand opening N again to get back
to the ramp.
The Golden Star.
Place both Vraeus and see the cage go down at the Star. Head back N and swim
back to the Main room. Go right around the corners up the sloped passage and to
the next room where the Golden Star can now be taken. Back down to the
Main room and up the beach S to place the Star.
The Canopic Jar of Duamutef.
Turn left and grab up to the grid next to that palm tree. Jump and grab the
crack N (nasty tree), go left around and pull up. Hop over the gap (you’ll get
back there later) and in the next room is a vase to the left. Shoot it, get the
Uzi ammo and use the monkey bars to go around the room passing a door,
shoot the vase there and pick up the small medipack. Enter the passage
and come to a large square. The opposite side is a mirror and shows you the
hazardous spots. First go down S to pick up the Medipack[/b]. Go back up N and
use the reach-in switch. Follow the safe path to the other switch and the gate
opens up. Walk S and left around the statue, jump from the front of the statue
left around the corner and get Secret #2, the Grenade launcher. Go back to the entrance
and up to the room with the monkey bars. If you drop down you can see a
receptacle for a Medjai Key and throughout the room you can collect 2x Uzi
ammo and Grenades. Climb back up S and climb to the right, go drop
down W to the main room. Go out N and left on the yard is the open gate. Get
the Canopic Jar of Duamutef. A Medjai will attack and he will leave
behind that Medjai Key.
The Canopic Jar of Qebehsenuef.
Go back up the E wall of the Main room and down the ladder there, over ledge to
the receptacle. That door at the monkey bars will open up. So, back up the
ladder, off to the left and over the monkey bars to and inside the door.
Slide down to get the Flares and backflip onto the slope behind, jump
and grab the monkey bars to go over the top of another slope. Slide down into
the room with the Pit. Go get the Uzi ammo NW and head into the opening
N. Shoot the Medjais and get the Uzi ammo left behind. Stepping into the
niche N will start a timed run tune and through the window you can see the door
(just to the right).
Go check out the route first so you can also pick up some goodies. Out of the
room through the opening SE (which I
found to be easier) and into the left hand
opening S, left around the corner through the first door, around a few corners
and slide down. Jump from the slope onto that block so you can runjump left
around the corner onto the slope to the Timed door ( Video). Just to the left of that door is a niche up S, grab
the Grenades there and run forward into the water. Grab the Medipack
and swim through to climb back up to the room with the trigger tile. Save and
hop back onto the trigger. Follow the route and sprint where you can (or run
jumps). Use the reach-in switch to open the gate to the second Jar.
Go out through that passage where the Grenades were and out to the square to
the structure in the SW corner and grab up to the crack in the wall, shimmy
around the corner and drop into the structure. Use the button to open a door up
W. Go back out through the crawlspace. Go back to grab the crack, repeat the
shimmying. Save. This time Hop onto the ledge W in this same crack and stand as
far as you can into the SW corner facing S, stand jump and grab up to the ledge
above and get the Medipack there. Run off from the ledge with a grab to
land back on the ledge you came from and step onto the lower ledge in this
crack.
Do a run from here to jump and grab to the opening W. You’re back on the yard,
go get the Canopic Jar of Qebehsenuef. Go back to that door you just
came out from, through the crawlspace and climb back to the square with the
statues. Place the 2 Jars in the back of the statues and the pit will be
flooded. Dive in and open the underwater door. Climb up E and head S to shoot
the Medjai, get the Uzi ammo[/b] and go N into the tunnel in the corner. Down
below a bunch of Medjais attack.
Golden Vraeuses.
There are 4 Vraeuses on the ledge, only one is safe, standing in the middle
take the SW one. Take it and go back up the tunnel to the pool. Look up right
when you exit this tunnel and spot the crack in the pillar, grab up and crawl
through, climb off the other side and hang to shimmy left to the next corner. Pull
up and drop down to the ledge with a second Golden Vraeus. Dive into the
pool and climb out E. Jump to that block in the pool, then over to the ledge W
and place both the Golden Birds to bring out a rope over the pool. Jump back to
the other side and onto the block a bit on the right. Turn around and take a
running jump to the grid (N).
Get onto the monkey bars to the rope. Drop and grab the rope, swing to the
ledge left of the reach-in switch W and jump to the SW corner for Secret #3, a small
medipack. Get back to the rope via the monkey bars and now go use that
reach-in switch. The gate below E opens up, go in there and get the Amulet of
Horus.
The level ends.
27-12-2008