Laras 2D Adventure
Level by Alex Chap
Walkthrough by manarch2
Level 1 – First Egyptians Impressions
Head on and jump over the gap for a Large Medipack. Jump
over the next gaps and pick up a Small Medipack, let the boulders pass and slide down
into the room, jump over the gap and head through the self-opening door. Kill a
ninja below, jump to the ledge with the Small Medipack on the
pedestal and pick it up. Head on, pick up Flares
and climb the ladder. Hurry when running over the second set of spikes, climb
the block and quickly run forward (there are spikes on the block too). After
the door has opened head through, get in the water and pick up a Large Medipack. Climb
on the ledge and head through the black curtain. Get through the crawlspace and
pick up Shotgun Ammo which is Secret #1. Return, jump on the block and jump up
the ledges above you. Climb into the next room and jump over the ledges to the
other side, climb the ladder, backflip and pick up a Small Medipack.
Hop into the opening, slide down and climb the ladder.
Now jump to the crevice, shimmy right until you can drop on a ledge with a Small Medipack, from
here jump further. In the next part jump up the ledge in front of the door, use
the floor lever, jump to the other side and pick up a Large Medipack. Enter
the open door, use the floor lever on the bottom floor and watch the flyby.
Jump up the first ledge, push the statue forwards and climb the other ledges
(leaving the second statue untouched for now). Climb to the top, jump to the
left ledge and jump over the second statue, push it onto the marked tile, then
pull the third statue on the last marked tile and climb up again. Jump in the
right opening and see all three doors having opened after the three statues are
correctly placed. Pass them and slide down in the next room. Don't save in here
or you might be stuck.
Sprint to the end, kill three
scorpions, and be quicker than the spikes.The
same goes for the next passage (except that now there are four scorpions to be shot) and the next passage
(again there are four scorpions; also
pick up the Crossbow Ammo for Secret #2 near the dark crawlspace). Wait for
the door to open, pick up a Large Medipack and climb the ledge for Flares. Enter the door and pass the corridors and
slopes, picking up the Shotgun along the
way. As you enter a larger room avoid the demigod
first, then drop down to the floor level (avoiding a boulder) and pick up 2x Shotgun Ammo.
Climb the right ledges, dodge another boulder and get over the ledges until you
can kill the demigod. Pick up the Ba Cartouche
he leaves and then climb the upper right ledge. Jump to the far opening and
place the Ba Cartouche to open the door. Note the
password GLAMAD150 and head forward to finish this level.
Level 2 – The Arena of Crazy Gladiators
Head forwards, pick up Flares
and climb the ladder to the right of the pillar above you. Climb the left
ladder, use a floor lever at the end and jump back over the central platform
and into the opening. Slide down the slope. In the next room pick up a Large Medipack and
climb the ladder to use the next floor lever. Get down, pass the open doorway
and kill a gladiator. Get the Crossbow Ammo and pass the next door. In the next
part you have to run and jump quickly further because boulders will fall from
the ceiling. Ignore the gladiator,
because a boulder will kill him anyway, and finally slide down a slope, climb
down the ladder and quickly jump to the other side to avoid a final boulder.
Drop down to the lower stage, kill a lion
and enter the left passage. Pick up a Large Medipack and kill two
gladiators. Enter the right room, climb over the block and kill a gladiator who leaves a Key.
Climb on the block, onto the higher ledge and jump to
the other side, shoot another gladiator
and drop down. Place the Key and enter the next room. Pick up Flares and a Small Medipack (behind the block), then climb the
blocks and ledges, jump onto the slope and backflip
on the top stage. In the next part use the ladders and ledges to get higher and
higher. On top climb on the left hand slope, the room changes and you can climb
up a ladder. Jump the ledges and pick up Revolver
Ammo for Secret #1 (3).
Return, drop down and pick up the Key
before entering the next doorway. Drop down and pick up the Crossbow, use the Key and kill a lion and a gladiator.
Climb up the next step and pick up a Small Medipack. Kill a lion
and a gladiator, enter the next door and
follow the passage. Watch the flyby, head forwards and step on the trigger
tile, then head to the left side of the ladder pillar,
climb and backflip into the passage.
Kill a gladiator
and take the Crossbow Ammo with you,
then step on the second trigger tile and exit this passage again. Jump on the
block ahead, kill a gladiator and take
his Crossbow Ammo. Jump to and climb up
the left ladder, enter the water passage and wade to the third trigger tile.
Drop down again, jump to the ledge with the gladiator
(kill him) and enter the passage, get through the crawlspace, step on the
fourth trigger tile and pick up a Large Medipack. Now return and climb back up one stage
higher (with another gladiator, who again
leaves Crossbow Ammo), enter the passage
and jump over the deadly gap. Use the floor lever, return and climb into the
high right opening. Monkeyswing over the next deadly
gap, drop down the ladder and step on the trigger tile to kill the two gladiators. Pass the tunnel and slide down
into the next room. Kill a gladiator,
climb the block and pick up a Large Medipack.
Climb the left ledge, kill a gladiator and step on the trigger tile. Jump over
the next ledges killing two gladiators and
take Crossbow Ammo and Poisonous Crossbow
Ammo with you. Drop to the floor level, kill another gladiator in the gap and jump in. The door opens;
kill a gladiator and two lions, follow the passage and kill two gladiators. Jump over the gap, kill two gladiators and head to the end on the trigger
tile, pick up the Small Medipack,
climb the ledge and jump over the left platforms to the end to find Secret #2 (4), Wideshot Shotgun
Ammo, Uzi Ammo and Explosive Crossbow
Ammo. Drop down, then into the gap on another trigger tile and then
climb the ledges again, this time to the right, and enter the open door. Follow
the passage, drop into the water at the end, pick up 3x Shotgun Ammo,
2x Uzi Ammo
and Flares and follow the tunnel. Climb
out at the end; the password is IceRocks357 and exit
this level.
Level 3 – Rocky Mountains
Head forwards, get through the crawlspace and as soon
as you can stand up climb into the higher parts for Wideshot Shotgun
Ammo, a Small Medipack
and Flares. Head back down, follow the
crawlspace and pick up the Torch at
the end. Light it and follow the passage to light two wall torches with it.
Leave the Torch and climb the upper ledges, first into the left passage, in the
icy room, jump over the spikes and pick up the first Key. Head back, jump on the ledge and before the monkeyswing jump up, pick up Uzi
Ammo and run through the black curtain. Pick up Grenades for Secret
#1 (5). Now use the monkeyswing, jump over
the slope and drop into the gap, kill a bat
and pick up the second Key. Return
and place the first Key to open the door. Place the second Key, slide down,
drop into the narrow pool and kill a snow leopard.
Head on, pick up the Uzis and get
through the crawlspace. Pick up Uzi Ammo,
kill a snow leopard and prepare for
another spike run where you shouldn't save.
Head forwards as quickly as possible, climbing ladders
and jumping over gaps, killing two snow leopards
and dodging two boulders (by running against the wall). At the end pick up Uzi Ammo and pass the open door. Get through the
spike passages, drop in the narrow water and pick up a Small Medipack. Kill a snow leopard, climb the ladder and enter the right
passage (the door opens itself). Kill another snow
leopard and pick up the Key.
Return, jump to the left platform, pick up Uzi Ammo
and place the Key to open the lower door. Head through and another “spike run”
awaits you, where you have to kill an eagle
along the path. On two occasions you wouldn't drop on the next slope, so you
have to turn in midair on the previous slope and drop on it sliding backwards.
At the end pick up Uzi
Ammo and jump in the next passage. Follow it until you reach a room
where you can pick up a Torch.
Jump over the gap (a boulder falls in) and light the
Torch, move on, light the wall torch and return. Jump up the ramp where a
boulder has been removed, light another torch and wait for the next boulder to
roll down, then jump up the ledge and kill the birdmonster. Take the Key with you, then
light the three wall torches. The entrance door has opened again so head back
there with the Torch, throw it into the passage and then jump in there too
(tip: grab the upper ledge, drop and grab the lower ledge, then hoist up). Pick
up the Torch and enter the last icy passage to light the next wall torch. Head
back up to the three wall torches ledge, drop down right and pick up Uzi Ammo. Jump over the gap and enter the door
opened with igniting the last wall torch to find Secret
#2 (6), a Large Medipack
and Revolver Ammo (you have to guess the
right place to pick them up because the camera won't change). Climb up the
ledge above the door, crawl through the passage (the door doesn't pose an
obstacle) and use the Key to open the door. Enter the next room, the password
is AquaTerror13. Head to the right end and the level changes.
Level 4 – The Abyss of Fear
Let the slopes carry you down into the water, pick up
a Small Medipack
and swim through the tunnel. Swim down, pick up Flares
and follow the left passage to find the Sun
Talisman. Return, swim up, pick up Shotgun
Ammo and climb out of the water. Place the Sun Talisman in the hand
receptacle to open the door, drop in the water and find Explosive Crossbow
Ammo. Swim into the larger cave, then up and into the left passage.
At the end you can find Crossbow Ammo
and Revolver Ammo for Secret #1 (7). Return, follow the path and pick
up Explosive Crossbow
Ammo and swim through the self-opening door. Explore the lower part
for Super Grenades
and Explosive Crossbow Ammo. Swim up for air, climb out and shatter two skeletons, then pick up Flares and a Large Medipack. Down in the water find Explosive Crossbow
Ammo in the upper passage.
Now follow the lower one, swim up and find a Small Medipack and Uzi Ammo. In the lower passage is a skeleton; don't mind it. Follow the middle
passage, at the end avoid a skeleton and
pick up Uzi Ammo, then swim back, up and
through the passage. Quickly pass three boulders (which don't pose much of a
danger either, because the steam will carry you further) and climb out at the
end, jump up the right ledges and pass the open door. Drop down, climb the
ladder above the entrance and use the floor lever to fill the previous room
with water. Swim through the open passage and prepare for quite a challenge:
Another spike run, but this time with the camera upside down! When you climb
out of the water, you might want to pick up a Large
Medipack (which is Secret #2 (8), so it could be of greater
interest as it firstly appears). After the timed run the door opens, head
through the crawlspace, climb up the left ledge and pick up the Revolver.
Drop down and enter the open doorway; you have to use
the crawlspace roll (press Sprint) to get out there. Pick up the Flares and climb the ladder, to the right is a Horseman's Gem, a door to the left opens, head
there and pick up the Grenadegun.
Shatter two skeletons, drop down and
shatter another two skeletons. Head through the open door to the right. Follow the
underwater passage, a crocodile starts
chasing you (don't save during the whole sequence), pick up a Small Medipack along
the way, then swim up and left to find another Horseman's
Gem. The door down right in the cave opens, swim through, avoid
another crocodile and climb out at the
end. When the door opens you can save again. Place the two Horseman's Gems and
note the password HotRush2001, then head on to finish this level.
Level 5 – Lava Temple
After the drop head on, run up the steps and jump down
when the left spikes are just returning into the floor. Watch the flyby, jump
over the ledges and kill a tribesman who
leaves Poisonous Crossbow Ammo. Get on, climb the ladder at the
end and kill another tribesman. He also
leaves Poisonous Crossbow Ammo. Climb into the upper crawlspace, follow
it and drop down at the end, jump over the gap to activate the spikes, then
drop in and pick up Grenades to the
left, you can get out safely now. Head to the right, climb the block and then
to the upper ledges. Kill two tribesmen
and use the floor lever, drop down again and follow the right passage through
the opened passage to a slope. Slide down and dash to the end of the walkway,
being chased by boulders, and jump over the gap. Shoot the tribesman, head on over the ledges and pick up a Large Medipack. Time for some straightforward platforming
for a while.
At the end of the passage, save before jumping on the
block, because you'll encounter another one of the “spike runs”, only this time
with both spikes and lava. There are three tribesmen
on the way I'd recommend you to kill because they can be quite enerving. At the end head through the open door, pick up Flares and pass another door. Light a flare and
head through the dark passage, pick up Uzi Ammo at the end and climb up the ledge above
for Revolver Ammo. Get into the upper
left passage, follow it and climb up at the end. Get a Small Medipack to the
left, then climb the right of the two ladders, get on the left platform and
push the floor lever. Drop down one stage, head into the right passage, thereon
to its end and use the floor lever behind the self-opening door. Return all the
way to the start again where you can use another floor lever now, then climb
back up and head left to the end to use the next floor lever.
Now climb up the ledge and the ladder to the top stage
and enter the right door, here you will get Explosive
Crossbow Ammo and Shotgun Ammo for Secret
#1 (9). Drop down one stage, head right all the way and climb into
the upper right passage where you can find the exit. Get down the steps and the
ramp. Pull the lower block once, then go around it and push it all the way into
the left passage to lower a block on the upper ledge. Ignore this for now and
head to the right part of the room. Push/pull the greenish block all the way left
to raise a block overhead, pull the block right again (the upper block can't be
moved over the lower one) now climb on the upper ledge from the left side of
the pushable and move it to the penultimate tile to
the right. Get on the far right ledge and enter the just opened doorway. Pick
up a Small Medipack
on your way through the passages and crawlspaces.
Save, drop into the water and pass through another of
those timed sequences, encountering one tribesman
along the way. Try to swim straight in the steam because you might be stuck at
one point otherwise. At the end drop down onto the walkway and kill four tribesmen,
take the Large Medipack
in the middle with you and follow the right passage. Climb the ladder at the
end, pick up Shotgun Ammo and Revolver Ammo and progress further. Slide down
the slope, jump at the end to not land in the lava.
It's time to take out the heavier weapons again, as you need to kill a Shiva statue. After the fight don't exit yet but jump to the ledge at the back of the room for Secret #2 (10), Super
Grenades. Now jump back, to the ledge
with the door which will open itself. Get through the crawlspace, note the
password 7thcolour and get to the end of the passage (duck there) to
finish this and start the next level.
Level 6 – Creative World
Lara drops deep into the water, follow the passage, climb out and head on until a flyby kicks in. Enter the
right chamber and push all five buttons, then return to the last room, climb
the left part of the wall and shimmy all the way right and drop on the balcony.
Head on right, climb the ledge and jump over the upper ledges to get further,
slide down and follow the passage. You now have to solve a quiz about Tomb
Raider. Choosing a wrong passage will be lethal. The safe passages are:
up/down. Follow the passage to the next puzzle. From the entrance you can jump
to some upper ledges, but you won't get far, you have to rearrange them with
the levers below. Use the second, the fourth and the fifth lever from the left,
then jump to the upper ledges, get to the far right end and onto the trigger
tile which opens the door down right.
Notice a yet impossible to reach button to the right.
Drop down, head into the door and climb up the ledge, turn around and jump to
the ledge with the button. Push it and drop down again, make your way back in
the room you just visited and push the floor lever to open the door. Before
entering it climb the ledges again, this time to the top, and enter the right
passage opened with the button. Here you will find Secret
#1 (11), a Large Medipack.
You can also get the middle Large Medipack, but none of the others. Return, drop
down and head into the open doorway. In the next quiz you have to take the
middle passage, crawl beneath the fire and at the end you'll arrive in an
underwater room. Follow the tunnel picking up Flares
along the way. Climb out, in the quiz jump up in the middle water basin, jump
over the water gap and follow the passage, jump up into the water at the end
and climb out.
After some metres you are
treated to a quiz/spike run combination. Drop down left and left along the way.
At the end swim through the open door, climb out at the end. Follow the
passage, jump over the deadly fluid, climb the ladder, then make your way over
the left ledges to the floor lever. Use it, climb the ladder and make your way
up the ladders, ledges and slopes. Eventually you seem to be stuck; run into
the dark passage behind you and along the way here you can find a Large Medipack for Secret #2 (12), it's pure luck to find it. Get
on, at the end climb a ladder and jump into the water basin overhead. Climb out
at the end and follow the passage. In the next quiz part use the upper passage.
At the end pick up Grenades,
Revolver Ammo, 3x Uzi Ammo,
2x Wideshot Shotgun
Ammo and a Large Medipack.
Head to the end of the passage to finish this level.
No password this time.
Level 7 – Symphonia
– Battle of Elements (Allegro)
After the initial flyby follow the passage through the
water, pick up a Large Medipack
and climb the block. Kill a ninja and
maybe also a gladiator (who might also
die in the spikes) and pick up Uzi Ammo
and Explosive Crossbow Ammo from them. Head on, through the crawlspace, and
jump over the ledge for Revolver Ammo.
Drop into the water, swim right, climb out and head on until you can kill a crocodile, further a ninja
(pick up Uzi Ammo). Climb up, kill a ninja and watch a gladiator
die. One ledge higher kill another ninja and slide into the water pool. Get out at
the end, kill a ninja and drop into the
next pool, get out, drop on the slopes, jump over the spike pit and kill
another ninja. Drop in the hole, shoot
the ninja and use the floor lever in the
left passage. Climb over the slope, enter the open door and kill another ninja. Head on, kill a crocodile
and a ninja.
When you slide down to the left, jump and grab a ledge
at the end of the ramp and hoist up into a dark room. Light a flare and notice
a camera shows Lara from high above. Head into the lower left corner (in the
camera view) and the screen shows a 13, which is the non-registering thirteenth
secret. Return to the exit (the door opens) and drop down the last slopes,
jumping over the spikes at the end. Climb the upper ledge, then the
top ledge where you can shoot another ninja
and use a floor lever to open a door behind the pool down below, so return
there, wade through the narrow water, enter and get down the slopes jumping
over the spikes. At the end watch a flyby which shows a gladiator and a ninja
(the latter being killed by spikes). Head on, climb the ledge above the
entrance of this next room and use a floor lever. Drop down, get further and
kill a tribesman. Climb the ladder, kill
another tribesman (he leaves Poisonous Crossbow
Ammo) and push the floor lever. Drop onto the block and get through
the open door. A tribesman is killed by spikes, you only have to shoot a ninja
and a gladiator. Take a Small Medipack, Grenades and Poisonous
Crossbow Ammo with you. Head on, watch a
cutscene of a demigod
and three tribesmen who are killed by
spikes. Climb the ladder and another “spike run” starts, you'll encounter a gladiator on the way.
At the end make your way down the slopes, encounter
another two gladiators you don't have to
kill, then jump to the ladder and climb up and it's time for some
straightforward platforming again. Climb a ladder at
the end and pick up Flares, turn around
and make your way up the platforms. Pick up Super
Grenades on top and follow the passage.
When you are hit by rays, head quickly forward and you can see the demigod being killed in spikes. Kill a birdmonster and three ninjas. Head forwards, climb over the block
and the door opens itself. Enter the icy surroundings,
a ninja is killed by spikes, so kill only
the two eagles. Climb the block, jump
over the spikes and slide down the ramp. Grab the Large
Medipack from the pedestal with the Scion
and the door opens. Head through, jump over the ledges and kill an eagle, a tribesman,
a ninja, a gladiator
and a crocodile. Slide down and jump to
grab the ladder, hoist up and head to the door texture (presumably leading to
Lara's mansion) to conclude this levelset.
THE END