Deviation

 

Level by Scourge05

Walkthrough by Charles Kane (with help by Doggett TV's and Adrielvicio's videos)

 

You'll start in a small room with a SMALL MEDIPACK on your left and SHOTGUN SHELLS on your right. After taking them, proceed to the next room, where there are a pair of slides on your left and right. Both heading to the same path, where you'll find a LEVER to open a door above. Pull the lever, and return to the pair of slides on either side. Climb the slide that faced you when you return from the lever and jump backward immediately to land on the higher platform. From that platform, jump to the corridor with the door you just opened by the lever.

 

At the end of the corridor, there's a diagonal slope where you can pick 2 paths: to get SECRET #1, take a running banana jump to the right where you'll have a platform with MAGNUM & AMMOS, MEDIPACKS, and UZI AMMOS. Take another running banana jump to return to the diagonal slope. Now take the left path, where you have to do a pixel-perfect jump to grab the platform on the far side (protip: before jumping, make sure you have a straight line with the rightmost side of the platform you're heading, make sure you're as far as possible from the end of the slope to get a boost for your pixel-perfect jump, and make sure you jumped at the last possible moment of the slope to get a chance to get to the platform.).

 

At the platform, there's a SMALL MEDIPACK to take before you jump to the next platform on your right side. At that platform, head to a small room with SPIKES. Make sure to line your jump correctly so that you land on the safe spot next to the SPIKES. After the safe spot, there's a sequence of slides you have to jump back-and-forth to get to the corridor above.

 

When exiting the corridor, there are slopes and slides that you have to jump correctly to get to another corridor, instead of falling to the SPIKES below. Be careful to proceed on the corridor, as you'll be greeted with 3 sets of SPIKED DOORS and DAMOCLES SWORDS. To avoid death or health drain, pass the SPIKED DOORS when they just open slowly, and immediately move to either left or right to avoid the DAMOCLES SWORDS. Do that to each sets, and you'll be rewarded with a SMALL MEDIPACK at the end of the corridor.

 

The corridor leads you to a room with LAVA FLOORS and 3 LEVERS. A camera will show that a door is opened, but it means you have to run quickly because that path is blocked by ONE-TIME TIMED-RUN DOORS. To prevent from locked in that room forever, quickly run and jump to the FIRST LEVER AT THE FAR-RIGHT CORNER of the room. After that, roll over, run and jump to the SECOND LEVER AT THE FAR-RIGHT CORNER from the first lever (it's the nearest lever from the corridor). After that, roll over and run to the THIRD LEVER JUST THE OPPOSITE SIDE of the second lever. But your struggle isn't over yet, because to proceed to the door, you have to make back-and-forth jump from a pair of slides just above and behind the third lever.

 

After successfully entering the corridor, proceed until you find a slide with another SPIKES below it, so jump to the right to a platform and wait for a BOULDER to drop, after which you can pass again safely. Climb to another corridor above it, where you'll see a slide partially block your way. Jump to the right side of the slide, and jump again immediately and grab the slope ahead to avoid SPIKES below.

 

Climb the slope and head to a room with DOOR WITH 2 LOCKS, and a path on both sides. Each of these paths will lead you to a KEY required to open said door.

 

If you choose the LEFT PATH first, you'll enter a ROOM WITH POOL with 4 SMALL MEDIPACKS, 1 LARGE MEDIPACK, and 1 UZI AMMO. After you took them all, swim to the pool to find an UNDERWATER PATH WITH DAMOCLES SWORD, SWINGING BLADE, SPIKED DOORS, and ANOTHER SWINGING BLADE.

 

Pass them all, and you'll enter a ROOM WITH PILLARS AND PLATFORMS. Before you start jumping around, turn right to take a SMALL MEDIPACK. At your front, there are 2 pillars. Use a running jump to the right one, because the left one is an UNMARKED DEATH TILE. Jump again to another pillar in front of you. After that, drop to a platform at the right side of the pillar. From that platform, take a standing jump to grab the PLATFORM WITH SPIKES. Climb up, and WALK to safely pass the spikes to a LEVER that will open a door at the corner, where SECRET #2 is: SHOTGUN, SHOTGUN SHELLS, SMALL MEDIPACK, UZI AMMOS, and MAGNUM AMMOS.

 

(There's a lever in that room, but it's probably to close the door to trap you, so just leave it.)

 

Walk back across the spikes, take a standing jump to return to the platform beside the pillar. Next, jump again through some platforms and ledges to return to the beginning of the room near the SMALL MEDIPACK. Do again the jump to the 2nd pillar, but this time jump ahead to pass 2 SLIDES. Jump from the 1st slide to the 2nd slide, and from the 2nd slide to a pillar at the front of it. From the pillar, jump to another pillar next to it, and jump again to a slope at the wall to enter a corridor.

 

Inside the corridor is a ROOM WITH LAVA FLOOR AND SWINGING BLADE. At the path of the swinging blade, there's path on either sides. Take a running jump to the left one, where there's a LEVER to open the gate on the end of the room. Pull the lever, and take another running jump to pass the lava floor to the inside of the gate.

 

Take a left turn to a long slide that will lead you to corridor. Follow the corridor where you'll enter a room where the FIRST KEY is. Take the key, and turn right to a path that will lead you the ROOM WITH POOL.

 

Now that you have the FIRST KEY, take the right path from the DOOR WITH 2 LOCKS. The path leads you to a ROOM WITH PILLARS AND PLATFORMS. Head to any slope near the pillars to climb up. Above the pillars and platforms, find an opening at the left-upper side of the room that will lead you to ROOM WITH SLIDES AND LAVA FLOORS. Jump the slides in front of you, then turn left to see a pair of slides. Jump there, and jump back-and-forth to get to the platform besides it.

 

Climb to another platform above it from the right side, but since the floor above is a LAVA FLOOR, shimmy to the left to climb to a safe spot. Proceed throguh a corridor to head to a ROOM WITH POOL, LAVA FLOOR, and SLIDES. From the nearest ledge to the pool, take a running jump to either slide and jump back-and-forth to get to the platform beside. The SECOND KEY awaits you at this platform to take.

 

After taking the key, proceed to the corridor where you'll be greeted with DAMOCLES SWORDS, DART SHOOTERS, and SPIKED DOORS. Pass through all of them, IGNORE the SMALL MEDIPACK because it's on an UNMARKED DEATH TILE, and pass through the last spiked door to drop to the pool in the ROOM WITH POOL.

 

Now that you have the FIRST KEY and SECOND KEY, use them to unlock the DOOR WITH 2 LOCKS. Inside the door is a corridor that will lead you to OUTSIDE AREA WITH ROCKS AND TREES, where a FLYING ATLANTEAN will greet you. After killing the Atlantean, proceed to a platform near an underground door. From that platform, take a running jump to a slide near a palm tree that faces the wall in front of you, and jump again to a platform in front of you. Climb the wall to take SECRET #3: LARGE MEDIPACKS and SHOTGUN SHELLS.

 

Now return to the platform near the underground tree. Climb up another platform, where you have to take a running jump to another platform the opposite of the door. Take another running jump to get to a platform with a PALM TREE and a LEVER that will open the underground door.

 

Inside the underground door, 9(!) ATLANTEANS wait for you inside (NOTE: you'll be benefitted a lot in this battle if you got every pickups and secrets during your adventure). Fortunately, the room has some pillars to hide, so you can jump back-and-forth or left-and-right to dispatch them. Use whatever weapons you like (Uzis, Magnums, or Shotgun), since there'll be no more enemies after this part.

 

After blowing the Atlanteans to pieces, proceed to the end of the room, where there are a CLOSED DOOR and a path on either side. Each of those paths have a LEVER that must both be pulled to open the door. Inside the door is a ROOM WITH LAVA FLOOR, SLIDES, and PLATFORMS. Jump to either slide nearest to you, and jump back-and-forth to get to the other side, where there's another pair of slides that will lead to a pair of platforms on either sides. From whichever platform you're on, jump over a slide to land on another slide, and jump immediately to land on a slope. From that slope, head to the dark corridor where the level ends.

 

 

 

END OF LEVEL

KILLS: 10

PICKUPS: 63

SECRETS: 3 of 3