VENICE AT NIGHT.
Level by
Stormchaser
Walkthrough by Dutchy.
TR III, so
you might have to meddle with settings to get it going. I had some kind of
blue screen??
No
Compass… I’ll do the best I can to guide you
A Hammer.
Slide down
a passage and pick up
Flares.
Hang from
the edge and shimmy left to a fence, pull up and back flip onto a balcony,
get inside and find
Shotgun ammo
and a
small medipack.
Go back and jump down into the water, swim to the other end and climb up
onto the ledge, jump up into a store room and pick up a
Hammer.
Hop back out to the ledge and go up the higher ladder to get
Uzi clips.
Now swim into the tunnel opposite the ledge, keep left and pick up a
small medipack
at a grate, go left again and end up in a basement.
The Basement, Shotgun.
Use a
button behind the barrels to open a gate in the opposite corner, on top of a
ladder, go into that passage, quickly roll and get back to the entrance
before you get squashed! Now go left at the slope and walk slow as trapdoors
open up. Jump over the gap, climb down the ladder and follow the passage,
run past some rats and grab the Flares, go back a bit and climb the ladder
on the right hand wall, back flip a bit from the top into a niche and get
the
Shotgun
and
Shotgun ammo.
Go back down, shoot the rats if you want, or just run past them back to that
looong ladder. Up and forward, out of the opening into the water.
The Square, a Bunch of Keys.
Swim to
the Square and over to climb out at the opposite side where the orange tree
is. Go down the passage left of the tree for
Uzi clips
and go back up to the tree. Climb the tree to the ledge and turn left to
jump over to the alcove with the
Uzi clips.
Drop down and go up the stairs, left around onto the ledge and jump into the
other alcove for
Shotgun ammo.
Hop back, get to the water and right, into the corner where you can open a
small door with the Hammer. In front of the work bench are a
Bunch of Keys.
The Basement, Pistols.
Go back
into the water, into the canal we came from (where the dinghy is) and get up
the ladder, jump the gap and go right/left to the basement. Jump straight
over the water and open that small door. Left are
Uzi clips,
right are your
Pistols
and you’ll see a gate open up at the Square.
The Square.
So, make
your way back to the Square, climb out at the opposite side and go left up
the stairs, shoot the Goon (grab
Uzi clips).
Go further up the short stairs and under the Gazebo right are
Uzi clips.
Go towards the water and where the benches are is more
Shotgun ammo.
Go down the short stairs towards the wall where the canal is and jump to
grab the roof left, shimmy left, pull up and jump to the next roof, shimmy
to the end and pull up. Turn around left and jump into that alcove where the
gate opened, shoot the Goon (grab
Shotgun ammo).
Some Silver Keys.
Follow
inside and shoot a dog and another Goon, grab the
Uzis.
Hop over the balustrade and climb down the plants, grab the
Silver Key
from the yard and climb back up. Use the roof you shimmy to the other side
and pull up to back flip/roll and grab a ledge from where you can jump into
the opening. Go around the corner and use that Key. Shoot a Goon and go
around the square, shimmy along the roof and pull up to back flip/roll grab
the pillar with the ladder. Down on the square take the only opening and
shoot two Goons, the red one drops
Shotgun ammo,
the grey one a
Silver Key.
Garden, Supplies.
Straight
across from where you entered the square is a gate, open it with the Silver
Key. In the garden go left to a gate for some
Uzi clips
and in the far end near the big gates is
Shotgun ammo.
In the water under the bridge are
MP5 clips
and another
Shotgun.
Go back through the passage to the previous square.
The Boathouse, a Boat.
Take a
left to the water and hop in, find the
Round Handled Key
in the water near that Ormeggio sign. Get out of the water there and go to
the other end where you’ll find a Keyhole (next to the wooden block). The
gate to the Boathouse opens.
For a Secret:
Hop into the canal there and find a narrow tunnel in the wall under the
wooden block. Follow through to where you can surface and a bit to the right
is an underwater lever, use that to open a trapdoor in the boat house. Go
back and climb out of the water on the right hand side.
Go into
the Boathouse, loop around left and push a button to open some gates in the
canal.
If you used that underwater lever, a trapdoor should be open in the opposite corner, climb up there and follow through to Secret #1, a Medipack. Get back down.
Take the
boat out and right go right at the corner, you’ll see a closed gate right we
have to open, now keep going left around corners and come to a store room.
Store room Push Puzzle.
Get out of
the boat (End key and left or right), shoot the Rats and notice the button
high up on the wall above the crates. We need to create a path for that top
crate in the corner to go under that button. So use the two crates on the
floor (left of the stack) to move that crate closest to the water on top of
the crates along the wall (next to the high one). Now you can move the high
crate two places up to the button. Move one of the ground crates in front of
the one inside the wall and pull it out once. The high crate can now go
under the button. Climb up and use the button. The gate we saw from the boat
opens up.
Secret: Move
the other ground crate so you can pull the wall crate out one more time and
get behind it for
Secret #2,
a
Medipack.
Hop in the
boat go out and right/left through that gate, some rubble will fall and in
the yard are 3 dogs waiting. Get out and shoot them quickly. Get onto the
forklift and jump to the wooden block at the wall, Jump to the one right and
get
Shotgun ammo.
Jump all the way to the opposite corner and get some more
Shotgun ammo.
Jump back twice to the corner where there’s a window with a grate and shoot
it. Shoot a Goon inside and push the button to open the door, follow through
and end up on another square.
The Square, Round Handled Key,
the MP5.
Run
straight over to a ladder in the corner, go up quick and shoot the Goon up
there, another one on the roof of the building in the middle of the square.
Up there, in the corner close to the ladder are
MP5 clips.
In the middle of this wall/roof is a small roof you can jump behind and go
up a ladder, face the side where you entered the square and jump/grab the
edge of the roof, shimmy left to a pillar and jump into the arcade. Run to
the end and left, shoot a Baddy and grab the
Uzi clips
and the
Round Handled Key.
Run jump out right around the corner (after checking your health).
Turn around and
run jump into the alcove under the arcade to get
Secret #3,
a
Medipack.
Jump back
and go along this ledge
to the other end. Jump over to the terrace with the bridge and grab
Shotgun ammo
there. Over the
bridge to the middle structure and get the
MP5
from the Goon. Get
down to the ground and look for the door you can open under the Clock tower.
Go in and
left and a couple of Goons come out. Follow through to a small workshop with
a button on the wall, a gate opens up on the square and 2 dogs come out.
Back outside go into the gate under the bridge and emerge into a deserted
village square.
Another Boat, open the Gate.
Two Goons
show up as soon as you shoot the grate right around the corner from where
you came. Check inside and find
Flares,
Uzi clips.
Back out, over the bridge and left into the building, and push a block into
the wall (back right corner). Go outside and loop left around to get to an
opening where the block is, pull it once and hop over the block. Once more
loop left around the house and pull the block outside.
Climb on and
jump/grab the nearby wall, go left and push a block through the wall and put
it onto a tile in the middle of the terrace. A gate opens up to
Secret #4,
MP5-
and
Uzi clips.
Get back to the block.
Move the
block to the bridge and climb up to the roof from the block. Go to the end
and run jump over to the other (wider) roof, there’s a button in a gap in
the roof, the gate opens for the boat. Hop into the water and in the corner
where the house with the button is, is a tunnel leading to
Shotgun ammo.
Get into
the boat, go straight into then canal and follow through (there’s a closed
off left canal) straight to yet another square.
Bunch of Keys.
Get out
fast and shoot the Goon, run into the passage he was guarding and roll, run
out and to the side quick, then go up again and halfway up, right into a
crawlspace, down a ladder and find a
Bunch of Keys.
Get back out of the crawlspace and up the slope to a room. Open the door
left with the Keys. Follow through to a terrace, shoot a Goon and get the
Shotgun ammo,
then use a button on the far wall to open a gate near the boat. Hop over the
balustrade and take the boat through and go with some speed as rubble will
fall from the ceiling.
Church Square.
Stop at
the jetty left and quickly get out to shoot the Goon. Grab up to the wall
opposite the opening you came from and shoot the dogs if you wish. Run jump
onto the flatter roof ahead and jump over the next steep part too. At the
end climb up left and hop over the balustrade to the terrace, pick up some
Flares
and go through the opening to another terrace to get the
Shotgun ammo
there. Hop over the balustrade onto the lower roof, sliding down onto the
flatter part. Turn to the same corner where you climbed up to the terrace
before and now go straight up between the walls and follow to the
Uzi clips
at the end. Go back to the roof.
All the way
left to the end and run jump to a pillar in the corner, go up left and
around the right hand corner is
Secret #5,
MP5 clips.
Get down to the ground floor.
Return to
the wall where we climbed up to the roofs, this time turn around and jump to
grab the roof above the tunnel we came from with the boat. Shimmy left till
you can pull up on the flatter part, run to the end, hop over the steep part
and from the corner a run jump with a right curve to the ledge at the
church. Hop over the pointy block and shoot two grates to get inside the
Church. Safety drop down and turn left, go to the end and hop around the
corner. Next to the sloped block is a ladder to get down to the ground floor
(and up later).
Loop right around the pillar and benches to get to a row of bookshelves. Push the first under the one up in the wall, then get one from a bit further down the row and place it against the first, you can now get the one in the wall out, move the second shelf around the stack so you can push the “wall one” to the side and go behind it for Secret #6, MP5 clips, Shotgun ammo, Uzi clips and a small medipack.
Timed Tomb Trapdoor, Bunch of
Keys.
Climb back
up that ladder, go back to the ledge where you entered the church and facing
the chandeliers, jump over the left hand row to the second and turn left,
stand jump to grab the alcove, down the other side and walk a bit left to
grab a monkey climb, follow around to a
Timed
button and a big trapdoor opens up, so save before you use it. Safety drop
from the ledge and roll as soon as you hit the floor, get to the opposite
corner of the Church fast and run into the open trapdoor, grabbing the
ladder.
Push the
block a couple of times and hop into one of the Tombs to shoot the rats.
Check the Tombs for a
Bunch of Keys,
a
small medipack.
Move the block to the other side and into the corner at the small door,
climb up to a ledge and use the button (two times) to re-open the Timed
trapdoor and climb back up to the church.
Use the Keys.
Climb that
ladder again to the ledges above and again use the left row of chandeliers
to get to the opposite side and grab the balcony, to the left is the
keyhole. Go in and follow to a
Timed
button, push and go back, follow the row of balconies to the gate at the
other side. Push the button there to open the gates on Church Square. Get
out, jump a row of chandeliers to the other side and get out of the window
you shot. Leave the square through the opened gates.
The Heist.
Follow the
tunnel and keep left into a storage, left again and find
Uzi clips
and
Flares
in a small room. Get back out and at the fuel barrels straight across and
right around for
Shotgun ammo.
Return and keep right and run through the barriers, jumping over a deep pit,
immediately start shooting two dog and at the end of the passage you’ll come
to s square, shoot two goons and go left to the corner, climb up to the
ledge and shoot another Goon which will drop a
Round Handled Key.
On the other roof is another Goon and on a block in the back (where the
trees are) is a keyhole opening a trapdoor in the roof where the Goon was.
Climb down there.
The Museum, opening Doors.
Take a
right, passing the staircase (left) and find a locked door. Go left and
shoot two Goons there, one (in the back) drops
Flares.
Go back a bit and climb the low crate near the closed door. Run jump and
grab the chandelier. Turn right and jump to grab the ledge in the wall, pick
up
Uzi clips
and jump down to the chandelier. Now run jump and grab the upper floor in
the back, hop over the balustrade and go left down the staircase to get the
MP5 clips.
Back up and lots of closed doors here, but to the left are two openings,
take the first, opposite the staircase and grab a
Medipack
there, in the other back corner is a closed gate to the vault.
A Bunch of Keys.
Go back
out and right, through the doorway to a hall with benches, Shoot two Goons
and go right around the corner to the TR III section, up on the crate in the
corner is a button to open a gate, in the middle of the hall, between the
benches are
Flares
and a
small medipack.
Go back out to the landing and hop right over the balustrade, run jump and
grab the chandelier and jump into the open gate in the wall to get a
Bunch of Keys.
A Silver Key.
Get back
to the landing and go right to the end to open the door there, shoot two
dogs and enter. On the bookshelf near the entrance are
Uzi clips,
the ones in the middle of the room have
Shotgun ammo.
Jump and grab to the high bookshelves on the left wall, use the monkey climb
to get to the back ones and pick up the
Silver Key
from the pile of books.
The Vault, the Burlington
Crystal.
Leave the
room to the landing, right around to the next door and open it. Go into the
back and pull a bookshelf out and aside so you can open the Vault with the
button. The Alarm will sound and Baddies will emerge from everywhere, so
keep an eye on your health and go back to the landing. Loop right around
into the opening and go into the left back where the open Vault is, grab the
Burlington Crystal.
Even more Baddies on their way…
One of the
last blue Goons carries the
Round Handled Key,
you’ll have to check them (for me it was the first that came into the vault
room). When you have the Key you can make your way down to the ground floor
and to that door near the low wooden block, open it. Follow through to end
the adventure…
Dec 01-‘21