SOVIET UNDERWATER BASE

 

TR5 Level by ShadowyJaw & Charles Kane

Walkthrough by Treeble

 

You begin facing a ladder. Climb it to the room above and inspect the two shelves to find the UZIS plus ammo clips. Keep in mind that you have limited ammo in this level, but it shouldn't be a problem. Equip the newfound weapons and drop back to the room below, to a crawlspace opposite the ladder. Get in and go left to find a pressure plate at the end, step on it to open a door elsewhere. Return and just past the entrance you'll find a crawlspace blocked by a loose vent you can destroy with a well placed shot while jumping.

 

Crawl to the next area and, before going up the ramp, pull up into a crawlspace opposite of your entrance point to find a soviet medi-pack, then crawl back out. Nearby you'll find a locked gate, a card reader, and a ladder. Take the only viable option for now (ie. the ladder) and backflip at the top to find the door you've opened earlier with the pressure pad.

 

Run down a series of rooms until you go down a ladder to a door with a button next to a barrel. It opens the door right next to it. Enter the dormitories and search the shelves at the end to find more ammo, flares, and more importantly, a GENERIC KEY. Also find within the drawer a stack of money for SECRET #1. Use the key to open the door nearby and push the button revealed behind it to open a gate in the floor above. A soldier is attacking you from behind, quickly kill him and take his SHOTGUN on your way back upstairs.

 

Two soldiers await you at the room with the table, which also happens to be where the gate opened up. Go through to a cave area. If you look up, you'll notice a few handholds on the ceiling which are out of reach, but not to worry. Right now, face the slope in front of you and take a running jump with midair roll, so that you'll slide down facing forwards, and immediately bounce and grab a crevice on the wall in the middle of the area. Shimmy around to the right and drop on the next slope, slide a bit and backflip to a dry rock at the bottom end. Grab the ledge above the waterfall and now you can get to the handholds on the ceiling; swing to the other and and drop to a crack on the wall, shimmy all the way to the right and pull up into an alcove housing the MAHETUS BALCANIC ID CARD. You could monkeyswing back to the entrance, but instead, slide to fall in the water and swim to the lowest rock by the entrance. As you pull up onto it, you'll notice a small pond just beyond, and in there lies another stack of money (aka SECRET #2). Claim it and climb back up and into the base.

 

The card reader is in the lower floor, so head left to find the ladder and use it below to open the nearby gate. Proceed down the corridors until the next area, then loop around the column to the left to find magnum ammo on the floor (note: this pick-up respawns whenever your magnum ammo drops to zero, but you shouldn't even need to know that). Now enter the open doorway on the right hand side of the room where you see two swing poles lined up. As you certainly guessed, the water at the bottom is deadly. Before using the swing poles, approach the edge and climb down to a crawlspace below you. On the other end of said crawlspace, you arrive to a generator room with another pressure plate: step on it and something gets turned off elsewhere. Crawl back to the ladder and back to the swing poles.

 

Now swing across to the other end and jump over the low fence in the back. Save your game for an easy (but rather unforgiving) timed run. Push the button, immediately turn right and jump to the raised trapdoor, keeping your momentum to a running jump to the other side. Get the LASERSIGHT between the fences and return to go up the ladder near the edge, at the top is an alcove with the MAGNUM and your way out in the shape of a monkey swing back to the entrance.

 

Using your scoped weapon, go back to the previous room and locate the two loose vents on opposite sides of the archway above the locked door. Climb up to the crawlspace on the left hand side for SECRET #3, another stack of money indeed, which requires you to shimmy around the pit to get. Crawl back and climb up to the opening on the right hand side and enter the command center.

 

After dealing with the two guards, search the shelves for flares. If you take the open doorway, you'll find a button which opens the locked door to the previous area. Should you run out of magnum ammo, go back there, otherwise push the button in the column in the middle of the command center and enter the newly opened door. Ignore the manhole (it's there for a glimpse to the generator room through a locked gate) and kill the soldier, then do a long running jump over the safe still water to grab the wall in the back. Climb up the wall and lay your hands on the BALCANIC ARTIFACT and a NOT SO GENERIC KEY.

 

Use it to unlock the door on the ledge you came from and run through the corridor to find another pair of guards. Kill them, or simply outrun them and run approach the airlock to finish the level.