ASPIDETR EASTER TIME 2026 - ONE SHORT DAY
Level by Sponge and shabaobab
Walkthrough by José
Colors: pickups – necessary items – enemies – secrets
To the Cottage
Go to the hut and pick up a banana (large medipack) next to the bin; go E a bit and when the camera changes turn left and take a running jump over the fence to grab the small branch, swing to the cornice, advance N, jump to grab the next branch, climb up ("jump" key), take a standing jump to grab the upper branch, turn around, climb up, take a standing jump to grab the S branch, climb up, turn left and take a standing jump over the safe ledge and immediately jump back to land on it and pick up the Equip Empty Jar. From this position take a long running jump SW to the rocky slope, slide and jump with a hard right curve to land on a flatter part of the next rock, pick up the nearby Clover (1 of 4), shoot the barrier in the crawlspace, go through, climb W (note the keyhole in the N part), shoot the small spiders, climb the N crawlspace, slide, shoot more spiders, open the exit door with the switch in the corner (for later) but don't go back to the bridge, run up the N passage to find a big cottage.
Around the House
Pick up the banana next to the window, pull the switch and enter the house; talk to the bear and after the cut-scene exit the house and go to the W side of it, pick up the banana on the barrel, on the table a second Equip Empty Jar and a Crafting Memo you can examine to get hints about the next tasks. Advance N and check the bush in the small lake to get the second Clover (2 of 4). Now go to the N side of the house, pick up the banana on the wooden table and look for a barrel to shoot in the lake to get the Magnetic Ore Fragments; from here go a bit left and spot a sort of shopping cart in the lake, duck and shoot it to get a message of a Pond Litter Destroyed (1 of 7).
Useful Items
Pull the switch in the nearby wall of the house to open the trapdoors. Drop down into the hole and follow the passage jumping over the fires, pull the switch in the niche and take an angled standing jump to grab the edge of the floor above; pull up and in this room pick up the Broken Scope. Go back outside the way you came (jump back and forth onto the slope at the end of the corridor). Go a bit E, shoot the wheels under the tree and pick up the Nuts and Screws; next to the nearby orange van you can pick up the Singular Cog too. Now jump over the fence in the corner of the house, pull the gray furniture in the corner but immediately get out (carnivorous ants) and go to the hole near the switch, drop/grab the edge and shimmy left and right until all the ants fall into the pit. Go back behind the fence in the corner and pick up A Pair of Cogs in the place where the movable furniture was, shoot the wooden barrier, enter the house, open the small room and in the bedroom talk to the tiger and pick up the Rusty Key.
On the Roof
Go back all around the house to its S side, enter again to the hall with the bear, run up the stairs to the first floor, use the key to trigger something outside, pick up the banana in the shelves and go back outside. Go to the E side of the house and look for a wooden stake with horizontal poles; take a standing jump to grab the lower one, climb up, turn right, jump with a right curve to grab the upper pole, climb up, turn right, walk and take a standing jump S to land onto the rocks; climb to the very top of this rock to get another Equip Empty Jar. From here you can take a running jump W to the top of the roof of the house and continue to a balcony in the very W side of the house to get another Equip Empty Jar. Perhaps you've already noticed the hole in the E side of the roof you've created when you used the last key, go there drop down through this hole and pick up the Desert Eagle an another Equip Empty Jar. The N side of the hole is climbable, so climb up to the roof, drop down to ground floor and go to the E, past the water hole, to the area with the girl and the pigeons.
Tasks to get the Shovel
Shoot the spiders, pick up another Equip Empty Jar and talk to Sabine. Pick up the Park Ranger Study Memo and examine it; it seems that you'll need butterflies and a lizard. Go behind the nearby tent (N) to get another Clover (3 of 4). Go W a bit and near the edge of the pit there's a purple flower and a butterfly flying, facing NE open the inventory and use one of the empty jars, then press the "action" button to catch the butterfly (perhaps you have to repeat this procedure more than once); check the inventory to make sure you've got the Blue Butterfly. Now go to the S side of the house and locate a yellow flower just opposite the entrance of the house, repeat the same procedure to get the Yellow Butterfly. Go down through the nearby SE passage; in the area with the lake and the wooden pier shoot a couple of spiders, locate a yellow flower in the left side and repeat the same procedure to get the Pink Butterfly. There is a banana in the corner with the pigeons too, and in the NE corner of the lake another Equip Empty Jar. Finally go back to the W side of the house and locate an opening in the rocky wall, go inside and locate the lizard in the wall, use another jar to get the Lizard. Go E and talk to Sabine again, she will give you the Shovel; use it just in the place where the nearby pigeons are snaking to destroy a Litter (1 of 10).
Looking for Pigeons
To get one of the secrets you'll need to look all around this areas for places with more hungry pigeons to destroy more litters: to the S of the nearby hole with water, on a mound (you'll need to jump back and forth with curves onto the slopes to get up there) (Litter 2 of 10); in the area with the lake and the wooden pier there are more pigeons (SW corner and NE corner) (Litters 3 and 4 of 10); in the NW corner of the main house (Litter 5 of 10). No more pigeons in this areas, so let's take care of more important tasks.
The Blue Star Key
Go to the W side of the house and locate the machine with the cogs, place cogs in its E and W sides and use the "action" key in its N side to get the Lasersight (you can't get the other items). Now go to the back side of the house, and from the NW side of the lake combine the revolver with the sight to destroy the Pond Litter (2 of 7). Go to the E side of the lake and take a running jump to grab the top of the big green rock in the lake, pull up, take a standing jump to grab the rocky ledge NE, pull up, take a standing jump to the niche at the top of the cascade to get the Blue Star Key, jump back to the previous ledge, take a standing jump to grab the W branch, climb up, jump to the W rock, turn around (facing E) and look down to spot a bicycle in the back side of the green rock, shoot it to destroy the Pond Litter (3 of 7); continue taking a running jump to grab the SW rock with the bug. Use a jar to trap the bug and get the Red Bee, look up and spot the hive hanging from the tree, shoot it with revolver + sight to destroy the first Hive (1 of 7).
East Water Hole
Now go back to the E hole with water at its bottom, shoot the Pond Litter (4 of 7), jump into the water, swim through the SE opening, get out of the water through the hole in the ceiling, shoot the walrus and the barrels in the corner, swim there to get 2 X Magnetic Ore Fragments, open the S door and continue to the lake with the wooden pier; here you can shoot and destroy two more Pond Litter (5 & 6 of 7) (a bicycle and a shopping cart). Approach to the SW corner where the pigeons are and facing S take a standing jump to grab the small branch of the tree, climb up and take a standing jump to grab the edge of the wall, pull up and pull the floor lever to open a door somewhere.
Under the Road
Take a running jump with a right curve over the S fence to land onto the ledge where you got the first jar, run off the W edge and slide to land on a cornice below, take a standing jump to the NE ledge and a final running jump NE to the slope above the opening with the open door, slide/grab the edge and safely drop down. Climb up the ladder at the end of the passage and pull the wall switch to stop the big fans in the lake. Go outside and climb the ledge with the central pillar, face W, draw the revolver and shoot the bicycle at the bottom of the lake: Pond Litter (7 of 7) getting this way the SECRET #1: the Pink Easter Egg; turn around and shoot the barrels in the E side too; shoot the wheels at the bottom of the W pillar and pick up the Nuts and Screws; behind the very W pillar there are some wheels to shoot too to get more Nuts and Screws; near the SW corner there are pigeons, use the shovel there to destroy the Litter (6 of 10); jump into the water and swim to the NE corner, where you shot the barrels, and pick up 3 X Magnetic Ore Fragments; finally swim to the S side where the big fans are and look for a niche with an underwater lever, pull it to open a door in the W side of the lake.
The Missile Silo
Swim there, get out of the water at the end of the underwater passage, take a standing jump to grab the ladder and climb up to the very top; pull the wall switch to open the next door and save your game. Jump into the water below (SW corner) and use one of the jars to trap the Yellow Bee in the area with the skeleton, shoot the nearby Hive (2 of 7) and go clockwise to climb the niche in the E wall, pull the switch and take a curved running jump SW where the door opened, go through the crawlspace, climb up and go to the N end to get a small medipack; turn around and look up to see an opening in the ceiling you can climb with a standing jump (shimmy right), do it so and you are back in a cave you’ve visited before.
Using the Key
Go E and left to the place where the keyhole is; use the key to raise the grate, take a curved standing jump to grab the edge of the crawlspace, go through and pick up the Metal Slabs at the end. Go back to the cave with the keyhole, shoot the spiders and if you are interested about secrets, drop down to the bottom and climb the S ledge to find the pigeons, use the shovel to destroy the Litter (7 of 10). Now climb up to the top of the cave, exit through the S opening, go E to the room where you came from, go through the N crawlspace and continue to the starting road. Just opposite the exit there are more pigeons and you can destroy another Litter (8 of 10).
Looking for Secrets
Now go W past the jeep, turn left and jump over the fence to land into the lake below (the lake with the big fans); get out of the water and this time climb the S ledge near the big mushroom and take a running jump to grab the edge of the opening in the W wall, go through the crawlspace, climb up the ladder, jump back and forth to grab the upper ladder, grab the monkeyswing and move yourself to a flatter part with more pigeons; destroy another Litter (9 of 10). Now jump to the road and go to the very E side of it, turn right, jump over the fence to a rock with a banana and the fourth and last Clover (4 of 4) to get the SECRET #2: the Green Easter Egg. From here take a running jump SW to a grassy ledge with more pigeons; pick up a banana and use the shovel to destroy the last Litter (10 of 10) and get the SECRET #3: the Blue Easter Egg.
A Last Bee
Slide down S to an area with a movable block and several rolling rocks. In the NE corner there's a banana on a rock. Take a look at the floor: there are three rocky tiles with small squares; place the block onto these tiles to trigger the rocks and a trapdoor opens in the E passage where the block was; enter, drop down and go clockwise to a room where you can use a jar to catch the Blue Bee; there is also a Hive (3 of 7) in the ceiling to shoot. Go back outside and exit NE, to the lake with pillars under the bridge you visited before; now you need to go back up to the top of the bridge (to the starting road) and you can do it in several ways as you did before (I did it through the dark crawlspace in the NW corner via the cave with the keyhole).
The Treasure
Once you are there go W and right to the grate, turn left from the entrance and use the bees to open the W door, shoot all the Hives inside (4, 5, 6 & 7 of 7) to get the SECRET #4: the Yellow Easter Egg and the more important: pick up the Honeycomb. Finally go up to the cottage and W to the machine you used to get the lasersight, use it twice to get the Super Magnet and the Metal Detector; go to the SE corner of the house and look for a different tile with an ingot sign (easy to find), use the shovel to get the Bear's Hidden Treasure, go back to the entrance hall and talk to the bear to finish this complex adventure.
July – 11 – 2026