CREATE A CLASSIC TR30 - THE COASTAL ROCKS

 

TR4 Level by Jeffrey van Oort

Walkthrough by Treeble

 

 

As the level begins, you find yourself by a coastal shore. Grab the GATE KEY and large medipack, and then take a quick dip to retrieve the SHOTGUN underwater. You could reach the end of the world if you like, but there's no point in doing so. Just go back to the starting point and through the opening in the wall. Find a small medipack before unlocking the nearby gate.

 

Kill the approaching crocodile and loop around to the SE for an area with a few columns and trees. Grab flares, shotgun shells, and the LASER SIGHT before you proceed to the next area. Don't go down the steps yet, but instead pull up onto the tall block and climb up the ladder to an open area above where you'll find SECRET #1, an useless token.

 

Shoot the wooden barriers and go through the wooden passage. To the left, grab some arrows and the CROSSBOW. When you collect the weapon, you'll listen to approaching steps of another crocodile. Go back a bit and get another three bundles of arrows scattered and the exit gate magically opens. Go through.

 

Go downstairs into a warehouse of sorts. Behind the sarcophagus with the animatronic mummy, climb up the blocks to find a face tile. It opens a door in the NE corner of this room. Attach the lasersight to your crossbow and save your game before sliding down. Quickly shoot the six targets on your right to disarm the spike pit below before the trapdoor gives way. Drop down and step on the red band tile in the corner to hear a door opening just to the right of the targets, so loop around the wall, pull inside and light a flare to spot the REVOLVER in the low crawlspace. Pull up to an opening above it to return to the warehouse.

 

Loop around left to find that the next gate is open. The lower floor tiles in the next room are actually trapdoors, all of which (but one) lead to certain doom. Using the raised floor tiles, step on all three tiles underneath red bands on the ceiling and the hanging boulder in the warehouse crashes through a trapdoor. Grab the revolver ammo in the corner and go to the far east of the room. Step on the lower SE tile to reveal SECRET #2, another token.

 

Find the opening in the floor where the boulder fell in and go through to find a huge sealed coffin. Behind it, there are three padlocks. BUG WARNING: If you shoot the S or NE padlocks, you will not be able to reload any games saved beyond this point (requiring you to kill the application with Alt+F4). So, make sure you shoot only the SE padlock to flip open the top of the sarcophagus and take the HATHOR EFFIGY within.

 

Climb back up to the warehouse and go to that face tile on top of the crates again, this time take a running jump to grab a hanging ladder south and climb up to the top. Roll and take a running jump through the blinding lights to land right on SECRET #3, one last token.

 

In the next room, run over the three red band tiles to open one of the gates. Take a running jump to the flat spot ahead. Now, you could take the sloped jump sequences if you like, but you can simply turn around and take a running jump to either of the flat spots behind the columns flanking both sides of the entrance. You have to do both, in order to crawl up on top of these very columns. When you've kneeled on both, a door in the previous area opens, so use the flat spot in front of the entrance to jump back over the slope.

 

Enter the small room and find the ORNATE HANDLE by the brooms in the corner. Combine it with the effigy to make a PORTAL GUARDIAN and go back to the room with the slopes. Loop around left to find a ladder through which you can safely climb down to the bottom of the pit. Find the receptacle for your guardian and place it to finish the level (with a potential crash to the desktop).