RETURN FROM TIBET -
THE WAY HOME
Level by Sheevah
Walkthrough by Dutchy
Go over to the other side of the lava room
and get the "Death Mask" from the pedestal, an earthquake rocks the
room. Go back to the door at the beginning of the level and face the high
sloped pillar in the lave, standjmp/grab and pull up, slide far and jmp/grab
the opposite slope, drop into the ice cave below, runjmp onto a ledge to the
left and start shooting a Tiger. (Aren’t they a protected species?)
Now there are 2 ways to go on, the long
one and the short one. Here’s the short one: notice the boulder on the slope,
it will not fall unless you go pull some switches, but you can jmp onto the
corner of the slope it’s on, from the ice block in the NE of the boulder,
runjmp and land on the very corner, do not turn, just jmp up and grab the
ceiling, go over to the NW corner of the cave.
The long way home:
Find the crawl space in the East wall and
go in to pull the switch. Go back to the ledge where you shot the Tiger and
look up for the crawlspace, jmp/grab and get in, follow to a spike pit and a
gate to the right, grab the ceiling and go over the pit and to the end of the
passage to pull the switch (climb down into the pit and to the left at the
burner, go back to the gate and pull the lever, to release the boulder. Now the
slope is free to use.
At the end of the monkeyswing, get into
the crawlspace and up into the next, drop/climb down to the burner and backflip
over the burner, go to a deep pi with break tiles, drop back off the entrance
and climb down to claim Secret #1, a medpack in the crawlspace, back up and
from the ladder, backflip and sidejmp left to an alcove with a switch, which
will open the gate on the other side of the room, runjmp to the breaktile in
front of the solid ledge and go to the exit. Follow the passage leading up,
step on the first tile and drop down to get the "Red Gem", climb back
out and runjmp over the pit and stop, the boulder will drop in a hole in front
of you, jmp over that hole and a little further, roll runjmp back over the 1st
boulder, to escape the second, now you can go up safely. Go outside.
The Frozen Lake.
To the right is a brown rock with a block
behind it you’ll have to raise to get into the cave in that wall. The boulder
in the cave will break the ice in the lake. Go to the NE and look in the slope
under the gates for a hole to get the 2nd "Red Gem". Go to the
building with the steps, kill 2 Tigers and open the doors with the
"Gems" enter the Key room.
Key room.
3 doors, need 3 keys, go to the right and
get some flares in the corner behind the pillar, go to opposite corner SW and
climb up the base of the pillar, from here make a runjmp/grab to the crawlspace
in the wall, go left for the Crowbar and straight into the crawlspace, at the
crossing/pit, go right, follow to the block, pull it out, back to the pit and
take West passage, to the block and pull it out, back to the pit and take next
passage South, go left for the Crowbar and then into the crawlspace. Look out
for the pits, go over them and right. Push the block in, go right and over more
pits, pull the block to the end and go back over the pits to the last block you
pushed and push it once more. A passage to the left will open up, watch the
flyby and follow the path, runjmp to the monkeyswing and around the corner(
beware of the pits!) and push the block in all the way. Get the Bronze Key to
the right and the 1st "Star" to the left. Go back to the Key room.
Bronze Key room.
Open the doors in the South. Go R/L, 2nd R
and find the block with the lamp, go L/L and look up to the right to find the
jmpswitch on the wall, then go around the pillars the switch is on to the SE
and find the block that raised under the hatch, get in and use the monkeyswing,
go L/L and use switch, back and go R/straight/R, next switch, back and
L/straight/R, switch, back and L/straight/L, switch, Burner at the 2nd
"Star" is off, go get it. Pull the switch to raise the block to enter
the snowball cave. Go out and look in the SW corner of the labyrinth for some
flares.
Go outside and to the brown rock, climb it
and use the raised block to jmp to the crack so you can shimmy left, pull up as
soon as you can, turn and drop off the edge, shimmy left and to the ladder,
hang, backflip/roll/grab the ladder behind. Go left again and around the
corner, hang over the sloped pillar and drop, jmp/roll aiming right, so you
will slide off the next slope backwards, hang and drop at the 3rd
"Star". Pull up to the pillar again and backflip/roll/grab the pillar
behind, pull up/slide/jmp/jmp/slide/slide/slidejmp/grab. Phew!
Turn right and runjmp to the slope in the
South, slide/jmp/jmp/grab. Runjmp to the switch (if you have the problem with
Lara getting stuck on the edge, try jmp back off the ledge, hang/pull up and
then turn, now make the backstep to do the runjmp. Switch will open the
trapdoor at the 1st Star. Turn facing North and runjmp to the high pillar, hold
the jmp key and grab the crack, go to the ladder and back to the labyrinth.
Climb up in the trapdoor and get the "Silver Key". Shoot both crates
and claim Secret #2, the Revolver and ammo. Go to the Key room and use the
Silver key on the North doors.
Silver Key room.
Boy, this looks like fun! To the right is
a switch, on the pillar in front the next and on the pillar behind that one the
3rd. Pull the switch to the right and sidejmp right, roll and runjmp to the
platform under the switch, pull, sidejmp left, standjmp/standjmp/sidejmp right
and jmp to the platform with the switch, pull and sidejmp right, back up a bit
and runjmp to the door, Phew! (there’s a ladder near the ledge at the entrance
you will surely need once or twice)
Vase room.
4 vases on different textured tiles, pull
the one in the NE to the different tile in the centre and get the torch that
was under it, go to the trapdoor in the SE corner and open it to light the
torch inside, back up and light 2 torches on the wall of the vase room, the
block will rise. Allowing you to climb to 1st floor, look for the lever in the
South. Use it and see the vase coming up to 1st floor, put it on the tile with
the same structure as it was on, on the ground floor and the lamp will start
burning. Repeat this trick with 4 vases and the door will open.Pull the lever
inside to flood the room with the trapdoors, go back and swim to the right,
look for the alcove with the grating and shoot tit out to get some ammo and the
4th "Star".
Back to the water, swim over to the East
wall and find the tunnel, swim in and keep left/ forward to a room, with 4
vases, shoot them all (don’t know if it’s necessary, but do it anyway). Climb
up the ladder on the pillar and shoot the vase on 1st floor, get the medpack
from it and go climbing to the top, to get the 5th"Star" and pull the
switch. The boulder at the gates near the Frozen Lake comes down. Go there,
just jmp into the pool, steering clear of the spikes below. Go up the slope the
boulder came from and enter the gate, when you pull the lever down there the
ice in the Lake breaks up. Get the Golden Key from below and go back to the key
room.
Golden Key room.
Shoot both vases and get the goodies from
them, pull the switch NE and the gate in the Lake opens, go there, swim in and
up to the air hole in the centre of the room with all the gates, turn and swim
into the green opening in the SW, pull the lever at the WHAT DID YOU EXPECT
HERE? Sign and return to the air hole, swim into the reddish gate North, follow
over a trapdoor, (remember) and pull the lever in the red light district, back
again and forward into the red gate South, follow to the blue light and pull
the lever, return and take the small blue opening down in the SE and pull a
lever at the white light in the end, the trapdoor in the North gate opens, go
there and pull the lever.
Back to the air hole and climb out to the
room you opened. Shoot the NW vase for the Golden Key and go all the way back
to the Key room again (climb on to the pillar in the Lake to take out 2 Tigers
from there), open the doors. You are in a dark passage, in the wall in front
are 2 grates, shoot the left one, get in and left for flares, back out and into
the North passage to pull the switch at the gate, go to the South passage and
enter the Animal Quarters.
The Animal Quarters.
Enter left cage and pull the switch, roll
and get ready to rumble, a big Ugly creature comes for you from next cage, take
the picture from the pedestal and go to the NW corner of the quarters passing
between the gates. 5 Doors, a Star receptacle and 2 gated crawlspaces. Put in
the Star and draw the guns, kill the Tiger, centre door opens, get the ammo
(where’s that shotgun when you need it?) put in another Star, get out and shoot
the Ugly. Next door, Star, Tiger, next door, Star, nothing, Next door, Star,
Ugly, crawlspace left open, finally get Secret #3, the Shotgun.
Get out and go to the last door, it leads
to another cage area, go in to the cage far left and kill the bat (notice the
closed gate), return to the door area and the last crawlspace is open, get some
ammo and go to the Blue cage to pull the jmpswitch inside, enter the gate in
the next room.
On the way home.
Up the stairs, Shotgun ready and shoot
those Tigers, put the picture in it’s place and enter the room. It’s obvious
where to go so try, hello! Swim to the tunnel in the NE and go through,
dreaming about that rocking chair in front of the fire place in the Mansion.
End of the level.
****I did it My Way****
Dutchy.
Return From Tibet - Way Back Home
Level by
Sheevah.
Revised Walkthrough by Dutchy (and
intended to replace the walkthrough posted here in 2003).
Go over to the
other side of the lava room and get the “Death Mask” from the pedestal, an
earthquake rocks the room. Go back to the door at the beginning of the level
and face the high sloped pillar in the lava, standjump/grab and pull up, slide
far and jump/grab the opposite slope, drop into the ice cave below, runjump
onto a ledge to the left (S) and start shooting a Tiger (aren’t they a
protected species?).
The Icy caves.
Find the crawl
space in the East wall and go in to pull the switch. Go back to the S ledge
where you shot the Tiger and look up for the crawlspace, jump/grab and get in,
follow to a spike pit and a gate to the right, grab the ceiling and go
over the pit and to the end of the passage to a pit, climb down into the pit
and to the left at the burner in the end of that passage you can pull the
switch to open the gate you saw earlier, go back to the gate and pull the lever
inside to release the Boulder. Now the slope is free to use.
Go back to the
Ice Cave and into the NE corner, climb a ledge there and face W to runjump to
the ledge the Boulder was on before. Grab the ceiling and follow the
monkeyswing around L to a crawlspace, drop/grab and get in. drop into the next
pit and up the ladder to climb down into the next, climb down to the burner and
backflip over the burner, follow through to a deep pit with break tiles, drop
back off the entrance and climb down to claim Secret
#1, a medpack in the crawlspace, go back up and from the
ladder, backflip and sidejump left to an alcove with a switch, which will open
the gate on the other side of the room, runjump to the breaktile in front of
the solid ledge and go to the exit. Follow the passage leading up, step on the
first break tile and drop down to get the Red Gem, climb back out and
runjump over the pit and stop, the Boulder will drop in a hole in front
of you, jump over that hole and a little further, roll runjump back over the
1st Boulder, to escape a second Boulder, now you can go up safely. Go
outside.
The Frozen
Lake.
To the right is
a brown rock with a block behind it you’ll have to raise to get into the cave
in that wall, the Boulder in the cave will break the ice in the lake. Go to the
NE and look in the slope under the gates for a hole to get the 2nd Red Gem.
Go to the building with the steps, kill 2 Tigers and open the doors with
the “Gems” to enter the Key room.
The Key room.
3 doors which
need 3 keys, go to the right and get some Flares in the corner behind
the pillar, go to opposite corner SW and climb up the base of the pillar, from
here make a runjump/grab to the crawlspace in the S wall.
Pushblock
Puzzle for the Bronze Key and 1st Star.
Go to a pit in
a crossing, drop/grab back into the pit and shimmy L to pull up into the N end,
follow around L to a pushblock. Pull it once and go back to the pit, shimmy L
to get into the W end and go L to the next pushblock.. Also pull it once and go
back to the pit, shimmy L again and get into the S end, go left for the Crowbar
first and then S into the crawlspace there, at the pit you have to drop/grab in
backwards and shimmy L around to the opposite side, go right, and follow to a
pushblock, push it in once and go R, careful there’s a pit in the next corner,
follow L around to another pushblock and pull it once. Then return over the 2
pits to the pushblock SW and now you can push it once more to reveal a passage
to the L, go in and watch the flyby. Jump/grab to the climbwall and
shimmy/climb L, drop and go around the corner to the next pit, runjump to the
monkeyswing and drop on the other side, follow the passage( beware of the
pits!) and push the block at the end twice, get the Bronze Key to the
right and the 1st Star to the left (S). Go back to the Key room using
the same route.
Bronze Key
room.
Open the doors
in the South. Go R/L,2nd R and find some Flares SW, turn around and go R
around the corners to the E and come to a block with a Flame on top, go S and
first L, head N and just in the corner where you go R again is a Jumpswitch up
to the R hand wall, use it and the room shakes. Turn R from the switch and go S
through this passage to come to a raised block under the hatch SW, open the
hatch and grab up L.
Monkeyswing
Labyrinth and 2nd Star.
Get in and use
the monkeyswing, go L/L and use switch, back and go R/straight/R, next switch,
back and L/straight/R, switch, back and L/straight/L, switch, Burner at the 2nd
Star is off, go get it. Pull the switch to raise the block to enter the
snowball cave. Go out and head back to the room with the 3 doors.
Cave of Death
for the 3rd Star.
Go outside and
to the brown rock SW of the Frozen lake, climb it and use the newly raised
block to jump to the crack (L) so you can shimmy L, pull up as soon as you can,
turn and drop off the edge into the cave with the Spike-traps and deadly floor,
shimmy left and to the ladder, hang and backflip/roll/grab the ladder behind.
Go left again and around the corner, hang over the sloped pillar and drop,
jump/roll aiming right, so you will slide off the next slope backwards, hang
and drop at the 3rd Star. Take it off the wall and pull up to the W
pillar you came down from again and backflip/roll/grab the pillar behind, pull
up/slide/jump/jump/slide/slide/slidejump/grab. Pfew! You’re on a safe pillar E.
The Silver Key.
Turn right and
runjump to the slope in the South, slide/jump/jump/grab to the S ledge.
Runjump/grab W to the switch (if you have the problem with Lara getting stuck
on the edge, try jump back off the ledge, hang/pull up and then turn, now make
the back hop to do the runjump). The switch will open the trapdoor in the
monkeyswing Labyrinth where you got the 1st Star. Turn facing North and runjump
to the high pillar, hold the jump key and grab the crack, go R around to the
ladder, backflip/roll/grab and go R to climb back to the Frozen lake and go
back W into the building, enter S again and follow the Labyrinth up through the
hatch to the Monkeyswing labyrinth. Climb up in the trapdoor and get the Silver
Key. Shoot both crates and claim Secret #2,
the Revolver and Ammo. Go to the Key room and use the Silver key
on the North doors.
Timed Trapdoor
Challenge.
Boy, this looks
like fun! To the right is a switch, on the pillar in front the next and on the
pillar behind that one the 3rd switch. Pull the switch to the right and
sidejump right, roll and runjump to the platform under the switch, pull,
sidejump left, standjump/standjump/sidejump right and jump to the platform with
the switch, pull and sidejump right, back up a bit and runjump to the also
Timed door, Phew! (there’s a ladder near the ledge at the entrance you will
surely need once or twice to climb back up)
Vase Puzzle for
the 4th Star.
4 vases on
different textured tiles, pull the one in the NE to the different tile in the
centre of the room and get the torch that was under it, go to the trapdoor in the
SE corner and open it to light the torch inside after shooting the wooden
panel, jump back up to the room and light 2 torches on the wall of the vase
room, the block will rise (you can leave the Torch behind). The block allows
you to climb to 1st floor, look for the lever in the South. Use it and see the
vase coming up to 1st floor, put it on the tile with the same structure as it
was on, on the ground floor and the lamp will start burning. Repeat this trick
with 4 vases and the door S will open (NE vase goes SE upstairs, SE goes SW, SW
goes NE and the last NW vase goes NW).
Pull the lever
inside to flood the room with the trapdoors, go back down and out S, dive into
the water and swim NW look for the alcove with the grating W and shoot the
grating out to get some Ammo and the 4th Star (just R of the
entrance).
Spike Challenge
for the 5th Star.
Back to the
water, swim over to the East wall and find the tunnel, swim in and keep left/
forward to a room, with 4 vases, don’t shoot them as they will activate
Spike-traps on the 1st floor ledges. Climb up the ladder on the E pillar, jump
to the N side ledge and run past the Spikes (no Spikes if you didn’t shoot the
vases to the W and shoot the vase to get the medpack from it and runjump to a
single ledge S, hop to the pillar with the ladder and climb up. Go over E the
Spiked bridge and pull up on the block, turn S and hop to the ledge, face W and
jump (along the wall) onto the Spike-ledge with the Skellie and immediately
runjump through to the corner ledge W, grab the monkeyswing and go over to the 5th
Star NW and go over to pull the switch on the ledge NE. The boulder at the
gates near the Frozen Lake comes down.
The Golden Key.
Go there, just
jump down into the pool, steering clear of the spikes below. Swim W and head S
out to the Key room to go outside to the Frozen Lake. Go up the slope the
boulder came from and enter the gate, when you pull the lever down there the
ice in the Lake breaks up. Get the Golden Key from below and go back to the key
room.
Golden Key
room.
Shoot both
vases and get the Ammo and Flares from them, pull the switch NE
and the gate in the Lake opens (notice the doors W), go back out to the
Formerly Frozen pool and dive in, swim into the open gate E and up to the air
hole in the centre of the room with all the gates, turn and swim into the green
opening in the SW, pull the lever at the WHAT DID YOU EXPECT HERE? Sign and
return to the air hole, swim into the reddish gate North, follow over a
trapdoor, (remember) and pull the lever in the red light district to the R,
back again and forward into the red gate South, follow along the R side to the
blue light and pull the lever, return and take the small blue opening down in
the SE go along the L and pull a lever at the white light in the end, that
trapdoor in the red North gate opens, go in there and keep to the R to pull the
lever. Back out to the air hole and climb out and up to the room you opened.
The 2nd Golden
Key.
Shoot the NW
vase for the 2nd Golden Key and go down to the water swim back through
the R hand lower tunnel W and go all the way back to the Key room again
(shooting the 2 Tigers on the way over), open the doors W. You are in a
dark passage, in the wall in front are 2 grates, shoot the left one, get in and
left for Flares, back out of the crawlspace and go into the NW passage
to pull the switch at the gate, go back and into the SW passage and enter the
Animal Quarters.
The Animal
Quarters.
Enter left (S)
cage and pull the switch, roll and get ready to rumble, a big Ugly Beast
comes for you from next cage, take the picture (??? ) from the pedestal
and go to the NW corner of the quarters passing between the gates. 5 Doors, a
Star receptacle and 2 gated crawlspaces. Put in the 1st Star and draw the guns,
kill the Tiger, centre door opens, get the Ammo (where’s the
Shotgun when you need it?) put in another Star, get out and shoot the Ugly
Beast. Next door, Star, Tiger, next door, Star, nothing, Next
door, Star, Ugly Beast, crawlspace S from all the doors is open, finally
get Secret #3, the Shotgun (bit
late) from inside. Get out and go to the last door (NW), it leads to another
cage area, go in to the cage far left and kill the bat (notice the closed
gate), return to the door area and the last crawlspace is open, get some Ammo
from it and go E to enter the Blue cage. Pull the jumpswitch inside (NW), go
out and back into that door NW to enter the W gate in the next room.
On the way
home.
Head up the
stairs, Shotgun ready and shoot those Tigers, put the picture in it’s place
and enter the room. It’s obvious what to do next, so go and try to get that
Picture… Hello….!!! Swim to the tunnel in the NE and go through, dreaming about
that rocking chair in front of the fire place in the Mansion.
End of the
level.
Revised 2006-05-12