MYSTERY
OF EDEN 1
By Sascha Wandelt
Unauthorized walkthrough provided by Gerty
EDEN, THE LOST CITY.
This level starts with a flyby through the city.
Turn around and at the end, turn to the left. Almost at the end of that
alley, stand close to the wall and do a back flip, guns drawn and while in the
air, shoot that barrier. Go to the terrace on the right, there is a lever
there. Go back to the corridor, turn right and shoot that box. Crawl in and
find SECRET 1, a Golden Rose. For now turn around and go back to that alley, up
the stairs to where you started this level, at the end turn left. After a small
alley you are in a small square with a fountain, a gate has opened. Follow that
corridor and in the room there are 3 cupboards, that need pulling. Behind one are goodies
and between the other is a barrier, shoot that and crawl in. In the room climb
onto the stone blocks and monkey climb into the next room. Watch the flyby.
Warehouse room:
In this room is a
closed door, a forklift and behind that an opening. For now climb on the block
near the entrance and flip that switch (cut scene). Climb now on that yellow
block and jump into the opening. You are in a room with several walkways and
there is that block you saw in the cut scene. First go to the other end of the
walkway and SAVE your game. This is a timed switch, that will lead you to
another timed switch.
When you use the
switch there is another cut scene of another block being raised. So the drill
is: pull switch, roll and run to that first block. Monkey climb, use ladder,
turn use ladder again and if you made good time SAVE, at another slot, again.
Here is another timed switch, so use switch and jump to rope. Best way is to
get as close to the end of the block and just jump and swing that rope just
once, the second, slide down and also one swing and I hope you made it. There
is a lever in this room and you leave by using the ladder.
You are back at the
room with the walkways. Go back to the warehouse room and behind that forklift,
the fire is out now. Switch that lever and the door almost at the entrance to
this room is open.
Pool room.
Get some ammo and dive
in. Swim and get some air, see the nice little bubbles coming out of that grate
on the floor, get out of this pool and get the GUARDIAN KEY. Get back in the
water and swim into the other opening and get out that pool. At the end is a
gate overlooking the walkway room and in the room at the end, near the fence is
a GARDEN KEY. The gate at the end of the pool is open and behind the barrels in
the NE corner is an opening. You are back in the warehouse and walk back to the
fountain.
Go left again and through
that passage with the steps and turn at the gate to the right and around the
corner is a lever. To see what this lever did, go back again but not into that
passage but straight on. There is another fountain and a door you just opened.
Inside is a CANOPIC JAR, but it is burning. Go back through that passage with
the stairs and then go left into a white stone corridor. You end up on a square
with a statue. There is a gate closed and right around the corner is a
receptacle for the GUARDIAN KEY. Enter that door you just opened and see a
lever on your right. This is a timed lever, so SAVE. Switch the lever and jump
onto that block in the square.
First go downstairs for some goodies and then upstairs, around a cozy corner to
an opening on the right.
Another Pool room.
Dive into pool and
notice that closed door. Climb out and go first immediately to the right (leave
the opening further on the left for now), go around the corner and on a wall in
that little square is a lever. That is a shortcut. For now enter that other
opening, climb ladder and backflip. Shoot the window opposite and jump to that
stone walkway. First go all the way to the left (looking at the square with the
statue) to get a VRAEUS. Go back and jump into that other opening and get the
CANOPIC JAR 1. Cut scene from that other jar. Go down again and get the other
jar (square with statue and into the white stone corridor). On the left at the
beginning of that white stone corridor is some greenery, that is a shortcut.
After getting the CANOPIC JAR 2 go back to the square with the statue and enter
the building again and go to the pool. Before arriving there go right and you
enter the Green room.
Lara is looking up so
near the entrance is a ladder, climb that ladder, do a backflip, turn and grab
and shimmy till you can stand up. Push that lever. Flyby of the laser. Jump
down and go to the water, that door is open. Swim till you can climb out and
there is another lever to use. Now go to the second laser room and there a
block has risen so you can reach the lever there. The second laser is active
and get that VRAEUS. Now go back to the first laser room, the green room, and a
block is up. Push that crate under the laser and a door opens. Get the second
GARDEN KEY. Watch out a tricky jump over spikes is needed to get out. Now go
back to the square with the statue and enter that greenery on the left, the
shortcut. Follow till you see a fountain and just before that there is another
alley enter that. A door is open there now. Climb ladder and find SECRET 2
there. Once downstairs go to the fountain and make your way to the alley with
the stairs, backflip and jump now to that walkway, where you need to place both
GARDEN KEYS. See the flyby and enter the now open gate.
Jump on all brown
squares and the door will open.
Spike room:
Climb the pole till
Lara’s feet are on the brown and do an backflip and turn. There is a window to
shoot for some goodies and on the North wall you can place the two VRAEUS. Now
you’re in for some tricky jumping and I kept my health full so the knives
wouldn’t bother me so much. On the West and East walls are some openings you
can jump in, place the two CANOPIC JARS there. A block has risen in the
beginning, so jump back. Flip that switch and a opening is there on the South
wall. Again some tricky jumping and jump into to opening. End level 1.
EDEN, CATACOMBS OF
NOWHERE
Sliding down, you see
a boulder following Lara. Once down I did a side jump and a forward jump. Enter
the opening. Next to the skeleton is a push block. Push it as far as it can go
and pull it out once to the side. There is a button behind it. A bit further
you can see that Indiana Jones has been here and he left you some goodies.
Follow the corridor and pull that chain once. Watch out collapsible tiles and
get that GEMSTONE PIECE 1 from the pedestal. A trapdoor will open, slide down.
You better save as there is an abyss down there. Two openings one on the right
and one on the left and a face opposite. Go to the right (North) watch out a
collapsible tile there, so jump on it and jump back right away. Trigger the
rolling ball and go up the ramp. Halfway there is a lever after a climb, flip
it. The door on the South has opened. Get back to the abyss and shimmy along
the end to the other side. Enter the room.
Room with 3 chains
Pull all three chains
(I did the South one first) and jump down as that burning pedestal is not
burning anymore. Get the torch and jump your way up to East chain. Light the
torch in the room on the end (best is to stand sideways and a bit towards the
end). Now go back to the chains and light all three pedestals the same way as
described above. In the back room that block has gone so enter and climb up. On
the right is a push block, push it as far as it will go for SECRET #3. Go to
the other side, jump down and SAVE.
Slide down and jump
over spike pit. There are two corridors with collapsible tiles so run over
them. Climb ladder and push button and get down again. You have to shimmy over
the lava, the best way to do that is don’t let Lara get in a climbing stand,
start shimmying right away and once around the corner let go and grab and
shimmy right away again. At the end, climb that ladder and on the middle
pedestal is GEMSTONE PIECE 2. Cut scene. Get back to the ramp as the door on
the end is open. Get some goodies in that room and put the GEMSTONE into the
receptacle. Don’t forget to take a step back or else Lara will say NO. See
flyby. So get down into the water and before diving, SAVE.
On the right side is a
hole you have to swim into and follow the corridor and the first on the right,
swim up and pull that lever, go back for some air. Dive again and now go
straight, down and the first one on the left again, up and pull that lever,
swim back for some air. Back on the surface swim to the left of the face, there
is a chain to pull. After that swim to the other side of the face.
Lava rooms
Jump onto that block
and up to grab that monkey swing. Watch out for fire emitters. Follow corridor
and end up in a larger lava room. Some jumping to do here so jump to first
block and watch the flyby. Goal is to go to the left and right as there are
buttons to push. Best thing is to jump to a block and hang from the edge, climb
up in a corner and wait till the flames have died down, before jumping to the
next.
Getting back from the
right button is a bit tricky as Lara might bump her head. So jump with a curve
and use the Ctrl button to lower her jump. By pushing the two buttons a gate at
the West wall is open now, so jump in. Climb the pole and enter the room. There
are two levers in this room and they are timed. So better save your game, and I
found this not an easy timed run and the only pointer I can give; start with
the lever on the North, that one opens the doors, the South lever closes
trapdoors. There are nasty cut scenes, the best to do is use the look key to
get rid of them. You know the drill: pull lever, roll, jump run pull lever,
roll, jump or sprint into corridor, around corner, sprint again. Sounds easy,
but it isn’t. Don’t forget to save when you made it.
Now proceed to the
water, swim straight and there are four ceiling levers to pull. Either pull
them now or swim and get air and swim back to pull them. Get out and the door
is open now. Don’t be alarmed as it looks like a glass sheet is hindering your
way (bug) step around it. Enter a room with a horse (flyby) and shoot the
horseman. He’ll leave a GOLDEN KEY behind. In the North West corner a block is
raised, climb on it and crawl in. Follow and you’ll end up at the place you
came out off the water. Dive in, swim back and a door around the stone wall is
open now and you are back at the timed switches. Behind the South switch is a
ladder, climb it. With a running jump you can get some flares, but be quick
about it. Jump back and enter corridor. Next room there isn’t much to do so
enter another corridor, and watch flyby.
Mirror Room.
In the mirror you see blue, green and brown tiles, these tiles
correspond with the tiles on top of the gates. So jump all green tiles, the
door opens, find button and jump back. Do the same with the blue and brown
tiles. The last opens a door on the South wall. Enter this opening and the
level ends.
EDEN, CATACOMBS OF NOWHERE 2
Use your key to open the doors and in the flyby you see the Hammer man. On
the East left is a block you have to pull, behind it is an GOLDEN KEY 2. Use that key also on
the East wall between those gates. The left one opens, enter and climb that
ladder. Now you are one store up and on the South, jump to the next ledge and
turn around, push that button. This opens the right of the gates, so either go
back the way you came in or do a safety jump on the floor. At the end there is
water, swim in and the level ends.
Either use your own
saved game for Mystery of Eden 2 or the one provided by Sascha.