Level: LB Advent Calendar 2005 - Playable Title back home search
Author(s): masha
total rating:5.97 Gameplay &
Objects &
Sound &
Lighting &
Akcy 5 5 5 5
CC 4 6 7 7
Cory 4 6 8 8
DJ Full 6 6 7 7
Gerty 4 7 7 7
Hochgiftig 6 8 8 9
Jay 4 5 7 7
Jose 7 7 6 8
Kristina 3 5 8 8
manarch2 2 3 5 3
MichaelP 4 4 8 8
Moonpooka 6 6 7 7
Orbit Dream 3 5 7 8
rjb 5 7 8 8
Ryan 4 5 7 7
Sash 4 3 5 5
Treeble 4 7 7 7
category averages
(17 reviews)
4.41 5.59 6.88 7.00

Reviewer's comments

"Sweet and charming, but over in a flash. This isn't a level as such, but rather a little run-through showcasing a few well- made objects and textures, with simply a few levers to pull, and objects to find. Liked the adorable jumping elves though!" - Ryan (15-Oct-2017)

"In my honest opinion it would've been better to implement the title on all 2005 Advent Calendar levels, and leave the playable part away, but it's a nice idea anyway... it feels very unfair to score it, though, because there is very little to do in the 6 minutes it took me - the statue puzzle from BaGi's level and using a few levers and picking up items in the various builders' parts. What should I say about objects, architecture and textures as I have seen them before already (except of an unreleased level by Sponge)? As said, very tough to score. Memorable for the title flyby." - manarch2 (04-Jan-2016)

"I thought that this was rather sweet idea to have a level that with a little gameplay shows you the builders who made a Xmas level together in 2005." - Gerty (12-Dec-2015)

"Masha. Yes, masha again, same reason as Daoine - because I want another chance to give her better ratings... Well why do I then choose the lowest-scored one? And a Christmas level of course, because it's neither Christmas nor Easter. Whatever. I like playable titles, possibly because they are playable. But first of all, I watched it in usual form of a camera sequence and wow, that was a long one, possibly the longest I remember. It contains a nice looped ambience... then I launched the level and heard the same one for its entirety... OK, the good thing is the author's statement about the level being not a true level isn't quite true, and I still managed to get quite stuck in it, though not totally truly, so it was the case of good stuck. In time, the ambience made me melancholic but I started to like it as well. The level ends with a gift like an Advent one should, though doesn't leave a sense of fulfillment, because there's not even an ending camera, and the doors of Sheevah and Horus never open (I checked the whole walkthru to check if they are supposed to, but nope). SUMMARY: Recommended to take a look and move straightforwardly to the related advent pack with this title level replacing the original one." - DJ Full (02-May-2015)

"Well,it was sweet and placid but I really only played it because Cory just completed it and said it was easy. Easy it certainly was,but it was also incomplete as it seemed to me that several of the rooms were inaccessible and appeared only to be there for show.The atmosphere is the usual seasonal pleasentness and there are plenty of charming little graphical touches (you have to love the jumping little pixies!)but this is nothing more than a placid little filler and it can hardly be recommended for those requiring more." - Orbit Dream (24-Apr-2008)

"Well, it certainly was a nice idea to have a playable title level but the gameplay was not what it could have been. The atmosphere and texturing were great and it was a nice idea to have the candles fit into the golden star slots. A nice idea to end the level when you pick up the present. All together, a fun small ten minute level." - Cory (23-Apr-2008)

"As the readme says, this is not a real level, just showing parts of the levels, the authors indulged us with, for Christmas 2005. Thank you all." - Akcy (08-Jan-2007)

"That was a nice idea to include some rooms from all the Advent Calendar levels in a title flyby. There is also a bit of gameplay here, just four candles and two keys to find. When you pick up the present it ends." - Kristina (05-Mar-2006)

"Beautifully-worked title sequence that was well-worth watching more than once, to try and discover how everything interrelated. (Then again after playing, right at the end, after I had seen, in the game section, all we could find. "Ah yes, I know this now," I found myself saying several times.) I came to this game /title after having played only 2 of the Advent 05 games previously, so almost all was new. (I preferred it to both of those games, in fact: better not identify them!) A very attractive piece of music to accompany the attractive settings. For one who had not played most of other games shown, it became confusing as to what was part of this game and what was 'window-dressing' from the other games, however. (A star receptor but no star to find, boulders that didn't roll down, large areas we couldn't access, whole rooms we could access where nothing could be 'done' [though we could appreciate the lovely settings], candles we collected only so a key might be collected, also. [Cameras did help here and elsewhere.]) Despite this confusing aspect, I liked this much more than the short time I spent exploring might have suggested 'should' be the case. The music and the lovely environment(s) added greatly to my positive feelings for this game/title (and the whole series), and the beautifully-crafted moveable angels were a real highlight." - rjb (27-Jan-2006)

"Awww! This was lovely. The level gives us a taste of the advent levels for 2005, including objects and textures used by the various builders. Each area is a room taken from one of the levels while sweet harp music plays in the background. Lara has some tasks to do to gain access to the various rooms; she needs to do an angel statue move, find some keys and also collect four candles. The final room holds two gifts and picking up the one from the door ends the level. This was really peaceful Raid with no enemies as itís a Christmas level, and there isnít much more I can say as it was over so quickly and was not classed as a level as such, but for what its worth, do take a look." - Moonpooka (18-Jan-2006)

"Well, this ""level"" is hard to rate. Actually it is a Title that shows some highlights of the Adventscalendar 2005. After you've seen everything or are tired to look at it you can also run through it and take a closer look at everything, solve some puzzles and after 10 minutes or so finish it. In my opinion this is a nice finidhing of the calendar and I want to thank Masha for it." - Hochgiftig (17-Jan-2006)

"Really a wonderful idea and while this is a playable title level, you should not miss out on simple watching the title flyby that takes you through all the rooms of the Advent Calendar builders. Beyond that it offers indeed a few minutes of gameplay in search for the four candles and two keys and rewards you with three presents in the last room." - MichaelP (13-Jan-2006)

"What a nice idea this is Ė a snippet of all the Advent Calendar levels combined into a playable level, with the various builders credited by way of name posts. Itís almost like a sample book and if you havenít yet played all the Advent levels (and Iím still behind on that score) it might just make you want to try a few more." - Jay (10-Jan-2006)

"Like author said, this is no a real level, only show us parts from the original Avent calendar levels; you'll visit some rooms and only pull some switches and move some object with no real puzzles, but level is well builded and if you want to explore the ambience of the AC levels you can play it; if you already have played the AC levels, this one has no interest." - Josť (09-Jan-2006)

"What youíll find her is not an original advent level but one where rooms from all the other advent levels have been placed each with the authorís names out front. I donít know if I missed anything though as I ended after 15 minutes when I picked up a present and there were still about 4 rooms I hadnít been able to enter, also I found that if I didnít pick up that present and went past it into the room that I could collect 2 other presents and move a table but if I was supposed to move it somewhere specific I couldnít tell. And as well, you find 4 candles as you search the rooms and I found that I could use one of the candles on a star receptacle but this seemed not to have any real purpose. So when I finished I seemed to have more questions than answers but I still found it to be a cutely intriguing advent level." - Sash (07-Jan-2006)

"A great idea to have a room from all the Advent levels nicely placed in this compact little space. We find four candles, two keys and some gifts. I did manage to place a candle in the room with the jumping elfs, and the star receptacle promptly disappeared *blink*. Oh well! And there is no where really to place the other candles. The keys open the way to the gifts. Picking one up ends this lovely little trip. Great idea, and if someone has not yet played all the Advent levels, it gives them an idea of what to expect. Another opportunity for me to wish everyone a very Happy New Year!" - CC (06-Jan-2006)

"Don't know how to rate this one as it's clearly meant to be a title flyby, not an actual level. It pieces together a few bits of the Advent Calendar levels so gameplay really is non existant, although you do have a little hunt for keys to open Lumina's case and get the present which triggers the end of level and I also found four Candles, but didn't find a place to use them. All in all, it is a nice title for the season. Merry Christmas! 15 minutes. 12/05" - Treeble (25-Dec-2005)
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