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Level: TR2 Test Levels back home search
Author(s): Beck
total rating:1.28 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Cory 2 1 0 2
dmdibl 3 1 1 2
eTux 0 4 1 1
Jay 1 3 1 1
manarch2 2 0 0 1
MichaelP 0 5 0 1
Obig 1 0 1 2
Orbit Dream 1 0 0 1
rtrger 4 2 0 1
category averages
(9 reviews)
1.56 1.78 0.44 1.33

Reviewer's comments

"Weeeeeeeeeeeeeeeeeeee. I’d forgotten how much fun bounce pads are and also how tricky to use they can sometimes be. This small test level is entirely about using them – the second part is easy and you can just have fun bouncing up and coming back down for more as much as you wish. The first part however is a swine of a jump to accomplish, trying to get poor Lara into the water rather than breaking her neck on the ground. I tried and tried and just couldn’t accomplish it. If you fancy yourself as a bit of a bounce pad expert, you really should have a go." - Jay (07-Mar-2011)

"Never arrived alive at the bottom in first level. Second level (I tried it) is doable in less than 10 seconds. No enemies no secrets and no real atmosphere. If you want a real challenge, please do first level. It is the hardest challenge in a custom level, in my opinion." - manarch2 (26-Jul-2010)

"Having finished Vinci's Bounce Pad extravagnza level, I thought these brief demos would be a piece of pie. Well, there's not so much to do in part 2 but wonder why this particular setup has never been incorporated in a proper level, but I have to admitt defeat as far as leve 1 and its getting Lara to land in water via a springboard-jump goes. It seems nothing I did could get me closer than a 3 tile distance to the water. The author wins here, as far as I'm concerned. If it is possible, it would be neat to know how, though..." - eTux (20-Jun-2010)

"I hate springboards. I couldn't manage to pull down the tasks with it, only after Lara died ten million times. Same thing happened there, so I took the non-intended way to get down, I safety dropped down from the A. Like the idea, even if it's a test, but it's brutal hard in my opinion. The second level is less than 30 seconds long, and nothing intresting there. It really makes me sad that I've never seen this cool idea with the springboard in a custom level. For this, it's definitely worth to check out this one." - rtrger (15-May-2010)

"A neat little demonstration of bounce pads. The first level has Lara sliding down onto bounce pads, and trying to reach a far pool after she is thrown into the air--difficult. The second level isn't demanding of Lara, but shows perfect timing as a bounce pad throws her to an upper story: Lara passes through a closing trapdoor to land safely. Repeat. I don't remember seeing this used in a game." - dmdibl (15-May-2010)

"Two short levels. In the fist one a long side, and jump to an "A" character. On the second level we can try out the catapult." - Obig (10-May-2010)

"Ok, there is really no point to it, but I still thought these bouncing pad variations are great fun. So there..." - MichaelP (01-Feb-2010)

"With its spring platforms, this level was quite fun, well, for the 2 minutes that it lasted. Easy to play, step on a beige tile and it all ends." - Cory (31-Jan-2010)

"Should we really be reviewing Test levels? There's nothing to do in either of these apart from bouncing around on springy pads - although getting Lara to end up in the water in the first level(as opposed to going splat on the ground) is quite fun." - Orbit Dream (28-Jan-2010)
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