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Level: The Cottage back home search
Author(s): MpGrill
total rating:9.69 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
Gorty 9 10 10 10
Jay 9 10 10 10
Jorge22 10 10 9 10
McRaider 9 9 10 10
category averages
(4 reviews)
9.25 9.75 9.75 10.00

Reviewer's comments

"What a good level this is. It's extremely attractive and, I think, uses quite a lot of the objects and textures from the Back to Basics Northern Legends. The gameplay is constantly engrossing and mostly quite intuitive so you shouldn't get stuck too badly at any point. There are some occasionally fairly challenging tasks to accomplish, but nothing too gruelling, although I believe some of the secrets can be more difficult. Needless to say, I only found a couple so can't really say. Otherwise, anyone with a bit of experience should be alright. There are some lovely traps and puzzles, but I can't recall any timed elements. Enemies are well used and not overdone, although a couple of times they ran into walls, or disappeared, which made things rather easy. Highlights for me were the interesting torch puzzle and the beautiful and magical cut scene of the water tunnel appearing. Highly recommended." - Jay (14-Nov-2017)

"A very good level, entertaining and good gameplay. A couple of points to discuss. The witch's broom never use it or where to use it, in the room where the giant is killed (I do not remember well) There is a platform to lift so you can use a lever..I never found a way to lift it.. Except for these points the level is excellent, congratulations!!" - McRaider (13-Nov-2017)

"The level starts in a really beautiful and breathtaking environment that instantly drags the player into the game. It continues in the same fashion from the beginning till the end with really great designed areas. The author did really put a lot effort into creating some amazing sceneries that looked very natural. Very beautiful with some good ideas. It’s worth playing the game just to take a look around. Reminds me of a Hall of fame level I’ve played recently. The atmosphere is kept on a very high level and never fades away through the game. I liked how the game evolves from a cottage, village ( ? ) or ruins into a dungeon and magic witch hunt. Some creepy or spooky elements occasionally pop up and break the peace, but also boost the atmosphere even more and give a more obscure feeling to the game. The level is played very smoothly, progressing is never hard or cryptic, but intersected often with some hard jumps, tricky traps and good hidden passages. I had some problems with few gameplay tasks that required more than 10 tries ( like jumping to the torches or avoiding the moving cutters ), but the gameplay is always interesting and, which is important, stays fair. There were also very hard tasks, inhumanly hard, but are only required for secrets, so I’m not sure if I’m supposed to count that in my rating. At least I got a warning with the secret sound. There were many nicely done flybys and triggered events with great choice of music. One big plus are the camera hints after every switch. The texturing and light were close to perfect with occasionally noticing errors in some corners of the level where I’m probably not supposed to be or look in ( rough texturing ). Object placement was great with properly applied light. The secret system was very interesting and serves as a big side quest for players seeking a bigger challenge. I never got all secrets since I’m not a treasure hunter ( or just don’t care about secrets ? ), but I was curious and I did take a look on youtube. The alternative ending should maybe be the only ending as it serves as a sequel, so I’m not sure about that choice of the author and how it will turn out. I took my time to read the diary and it was a disturbing story, but served its purpose. Overall, a magical and beautiful level, with great architecture and design, great texturing and light, amazing atmosphere and great ideas. I especially like the proper texturing and light that give a great combination together with the environment. The witch elements somehow did give it a special ambient. Defiantly excited for the sequel. Recommended." - Gorty (12-Nov-2017)

"The one thing I loved right from the start was the textures and the way in which they apllied to the general atmosphere. Something else I rather liked was that the level was intriguing but not overly complicated and actually generally very player-friendly. Still, I never found the guns I collected ammo for and I wasn't able to open a door in the dagger area which, so I've been told, must have been a secret that I needed the *secret* sword for. I also couldn't find any use for the witch's broom. What I liked less was that the level was a bit too "viking" for my personal taste and that the music sometimes sounded as if it were going to get into some sort of loop (which never happened, thank God and MpGrill). This game will probably be continued and, if it is, I'm looking forward to playing the continuation. Really good as always." - Jorge22 (12-Nov-2017)
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