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Level: ORC18 - The Ancient Hourglass back home search
Author(s): LoreRaider
total rating:9.25 Gameplay &
Puzzles
Enemies,
Objects &
Secrets
Atmosphere,
Sound &
Cameras
Lighting &
Textures
ameliacrofty 9 9 9 10
Baratheon 8 8 10 10
Bigfoot 10 10 10 10
Cbl 9 8 10 10
Ceamonks890 8 9 9 9
DJ Full 8 9 9 9
Jay 9 9 10 10
Jorge22 9 10 10 10
manarch2 6 8 8 8
Mehrbod 10 10 10 10
MichaelP 8 9 10 9
Orbit Dream 8 9 10 10
Phil 9 9 9 10
Sabatu 10 9 10 10
Torry 9 10 10 10
Woops 9 8 10 10
category averages
(16 reviews)
8.69 9.00 9.63 9.69

Reviewer's comments

"This an action packed 30 minute level in a great setting that was really a joy to play through. As a player you are quite well guided and yet feel you accomplish a whole lot in a short amount of time. The mirror puzzle is creative, some of the moves needed are sneaky but not too clever for their own good and you even get a timed run and a boss fight at the end. All that in a beautiful Persia environment, day/night setting change included, this just screams to be expanded further into a longer adventure outside of the constraints of the One Room Contest. Highly recommended!" - MichaelP (09-Oct-2018)

"Another very good ORC level this year. This time it's in Persia we discovered Lara who searching an hourglass. I can just congratulate LoreRaider for this game because it was abolutely amazing with a lot of script who give an interresting setting to the adventure and more fun. I think my personnal puzzle is when Lara need to find the key under one of the three moving cristal. It's really someting very new in Tomb raider and i'm very curious to see how the author create with script someting like that. The harpoon gun is also a great addition for kill snake under the water and at this point I can say it's Loreraider who use his water room the best. Persia atmosphere is great and I like the various news audios and also the differents characters who help Lara during the adventure. Another thing I have liked is the night replace the day at a moment and give something real to the adventure. I can just recommended this level for everyone ;) !!!" - Bigfoot (08-Oct-2018)

"This level appears to have been prepared using the package provided for the Persian BtB competition. Hopefully we'll have more of these to come out of the woodwork, as you get here a full-fledged raid of about 40 minutes with a number of pleasant twists and turns. You have the ability to push an underwater button, you get to use some of Lara's new moves on monkey bars, and there's a nice timed run at the end that rewards you with a final battle involving two powerful enemies. You know at the start when Lara hops off a camel that you're in for an entertaining adventure, and that's exactly what you get. Nicely done." - Phil (01-Oct-2018)

"Excellent level, rather player-friendly and simultaneously magically imaginative. The new moves, underwater sceneries, quite doable traps and timed run, puzzles and the double boss fight all contributed to a great ride in a small space and the same can be said about the nice Persian environments. You couldn't ask for much more with the One Room Competition boundaries, I think. Well done." - Jorge22 (27-Sep-2018)

"This pack just cannot fail... The hint for the mirror puzzle needs to be read in one go because each sentence gives you a vital information which precises the previous one given - so yeah you will read it several times, probably... No bigger issues, and thank Lore'd the tile puzzle has been reduced because in the beta it could be understand in too many possible ways (same as happened in Meridian level which originally had 48 possible ways to understand the keypad). Really nice atmosphere, tasking variety and gameplay progression should make this level suitable for everyone including the new players." - DJ Full (27-Sep-2018)

"Another great orc level, i really liked the creative puzzles and also that you placed hints in case the player gets stuck. The enemies and the objects are great, about the atmosphere, i liked the day change to night and the lighting is lovely as well the textures." - ameliacrofty (26-Sep-2018)

"Fantastic raid! Impressive in the confined space of the One Room Challenge, this feels like a complete level despite the limitation. There is a mounting sense of progression, with the difficulty of the tasks building over time and culminating in a satisfying double boss fight. The whole while, it's beautiful to look at, especially the effects with dust storms, mist, lightbeams, and waterfalls. I was particularly intrigued by some of the new puzzles like the "cup game." I always enjoy new features, and this was a fun one. However, the pushable/rotation puzzle was difficult partly because I couldn't understand the instructions. A simplified description would have been helpful, or better yet something about the environment itself that would allow the builder to avoid having to use written instructions at all. I also disliked the abundance of extra objects, like the carpet stands and the trees and plants that still had collision, as this made navigating terrain difficult and sometimes resulted in Lara getting stuck behind certain objects. New moves are well used and provide excitement for climbing the decorated walls and caverns of the level, and enemies were great (especially the creepy underwater snakes) although I would have enjoyed more of the bad guys with scimitars. One of my favorites of this year's One Room Challenge, this is worth a play beyond the competition!" - Cbl (24-Sep-2018)

"What this level lacks in terms of overall gameplay difficulty, it more than makes up for in other areas(offering some creative fresh puzzles that really test your brain, alongside an incredibly beautiful and immersive atmosphere reminiscent of the Prince of Persia franchise that makes the level feel properly lived-in, with excellent use of enemies, objects, ambiance, lighting & texturing throughout). Overall, a level that I highly recommend for anyone in the mood for a quality raid." - Ceamonks890 (24-Sep-2018)

"I think a level opening with Lara dismounting from a camel may be an all time first. It certainly made me anticipate an interesting level and that's exactly what I got. It was lovely to see those gorgeous Back to Basics Persia objects and textures again and this would indeed have made a fine entry in that competition. Excellent puzzles and Lara's ability to breath underwater certainly endeared this level to me, not to mention the PLS system that I wish could be incorporated into every level. Lara's new moves are also well showcased and everything combines to make this a most enjoyable experience." - Jay (23-Sep-2018)

"Amazing puzzles. Good texturing and lighting. Really gives out that TR experience." - Woops (21-Sep-2018)

"Another great level from LORE .. good job I really enjoyed your level. I love your new puzzles. No need to say more" - Sabatu (20-Sep-2018)

"Another solid entry into this one room challenge. Particularly enjoyed the underwater sequences as you had the aqualung and did not continually need to seek air pockets. The new moves need to be used here quite a bit so read up on them. Lighting was great and the textures wonderful." - Torry (19-Sep-2018)

"Well, I guess builders from now on, must think about making One Room levels... Great job and thank you. These are the words I can only say about these ORC debuts... ;)" - Mehrbod (18-Sep-2018)

"A fabulous beginning;stunning use of lighting effects;wonderful atmosphere;beautiful interiors - this level tries desperately hard,from first moment to last,to be innovative and unusual;and succeeds more often than not. Unfortunately,it's the 'not' that hampered my enjoyment.At least two of the well set-up puzzles were achievable through pure trial-and-error;and some of the necessary object-placement interaction was too buggy (leading the player to potentially believe that they were doing the wrong thing). Just when I was cursing the builder for being too clever for their own good,they threw something wonderful in my direction to appease me:those creative climbing sequences;the beautiful opening up of new areas;the well- measured challenges;gorgeous and exotic environments.It seems a pity that several of the puzzles,while striving for greatness,felt more like game-stoppers;because this whole adventure never for one moment came across as a level built with any technical restrictions - on the contrary,it appeared to push the boundaries of construction on many an occasion.Irritating at times,then;but also quite ravishing and exotic." - Orbit Dream (18-Sep-2018)

"Fantastic visuals. Beautiful texture work. I couldn't believe it was all just one-room! My only negative is that the gameplay could have been a little more exciting, and also I wish it was a bit longer. But all in all a fantastic level." - Baratheon (18-Sep-2018)

"A solid entry in the competition, the builder did a quite good job in using the limited space without making the level feel constrained much. The lighting is quite well done and texturing is clean, overall the builder shows once more that he can create great atmospheric levels. I also found the gameplay to be quite enjoyable and diverse despite the hardly avoidable shortness, with a good mix of new features that add a lot to the experience. The shell puzzle is certainly the technical highlight here. The other puzzles like the colour and the mirror ones are good too but not very logical (the beams do not follow a realistic path and the colour don't add up correctly). Added hints were valuable, though. Still any new puzzle is better than just repeating standard tasks everyone can play blindly so this effort is highly appreciated. The few enemies are decently placed, the secrets are okay (not too hard actually) and technical skill is certainly visible in a few nice designs like e.g. the items you can use underwater. On the whole, I must say quite a well-rounded effort taking me 20 minutes to finish." - manarch2 (18-Sep-2018)
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