"Certainly the best level of 2019.
It's a real pleasure to discovered Lara and other characters of Fading light in this sequel.
This time, fountain of youth is the goal of Lara and our favorite adventurer vill visit so many beautiful locations.
I loved this game so much.
There are woodoo magic, priestess, vampirs, new orleans streets.
It remember a bit season 3 of American Horror Story with witches.
The difficulty of the game is average.
The firsts levels of the adventure are a mix of easy/medium. The last are maybe a bit hard sometimes but nothing impossible.
The news objects and enemies are just marvelous and give a real new atmosphere never see in a custom level.
A very big Thank to Cowboy for this great adventure with Lara and I can just recommended the game for everyone!!" - Bigfoot (06-May-2020)
"Here we have old-school vibes, vampires, and a huge variety of places to explore. A large amount of puzzles, traps, and combat in the mix definitely kept me satisfied, along with an interesting story to tie it all together. My biggest criticism: about a third of the way into the adventure, almost every enemy instantly poisons or ignites Lara by touch, and this gets tiring after a while. It leads to a lot of reloading saves (I can't imagine a player using a medpack after every touch). My only other complaint is the "light switch" in the haunted mansion, which is really obscure because other lights look the same and yet are not switches. These are minor concerns considering how wonderfully crafted this adventure is, and I would highly recommended giving it a go. 7 hours 8 minutes." - JesseG (29-Apr-2020)
"I have a mixed feeling for this game. Recalling how I enjoyed the first Fading Light while playing this sequel, I felt more nostalgia than enthusiasm. Technically it's almost a perfect game but I found some parts a little boring, particularly the underwater level, despite of the perfect design, I couldn't wait for finding the exit trigger. Next, in a jungle with a wet, fresh and shade design the "Exposure to sunlight" bar doesn't make much sense. Definitely the parts I enjoyed most are Texas and Louisiana levels. Instead, I played the caribbean levels with a swinging feeling between boredom and the hope to find something surprising, which arrived only in part. For these reasons and with the utmost respect, I take responsibility for interrupting this 10's sequence given by the reviewers who preceded me." - Teone (15-Feb-2020)
"A complete profesional game is always somthing to thank!
Every detail has been carfully made. Textures, lights, Lara, objects, the complete environment is amazing. Game is very good, a lot of levels, a long and very interesting history. Lara becoming vampire, very interesting game. I surely recommend to play it." - Juan Carlos (14-Feb-2020)
"Months ago, when I was testing this amazing adventure, I thought that after the release it should have very high ratings, and I wasn't wrong. For me, all is almost perfect here, from the gameplay to the lighting. Perhaps some sections shouldn't deserve a 10 but a 9, but the very good taste you get after finishing this great adventure forces you to give the highest points in all sections. A must-play adventure. Masterpiece!" - Jose (12-Feb-2020)
"I've been nursing this mammoth release for several weeks, on
the heels of Amber Life, at the expense of the Advent levels
which I now need to go back and play. It's truly a herculean
epic that took me a little more than 10 net gaming hours.
The variety of tasks and environments really makes this a
classic raid that will soon take its inevitable place in the
Hall of Fame. Of the eight levels I enjoyed the last one
(Dark Omen) most, although I decided to bag the game at the
end because ol' Blackbeard refused to cooperate by
positioning himself in front of the blue windows. My only
real gripe is the several FMVs sprinkled throughout the
game. To me, FMVs are like commercial breaks during
televised sports--they interrupt the action, they're
annoying, and they add nothing to the enjoyment of the game.
There's even one at the very end, just before the concluding
Blackbeard fight. By that time, what's the point? Anyway, I
debated deducting a point from gameplay because of this, but
I decided I wouldn't be the one to spoil Cowboy's perfect
record to date. I'll leave that to Ceamonks890, although he
shies away from reviewing the really outstanding releases
for some reason. Fading Light 2 is destined to become a
classic that all serious raiders should download and play." - Phil (07-Feb-2020)
"What can I say? This level deserves to be called a masterpiece. Cowboy created an immersive, beautiful and stunning game right here. I can totally see the author's style throughout all his levels and Fading Light 2 is no exception: he made an excellent continuation of his previous chapter that was already a must-play.
The graphics are gorgeous, the story is intriguing, the gameplay is fun... I really like some of the new features, the few boss fights and the scary/spooky bits are really drawing the player into the game's universe. Honestly, I can't really say much more, because I can't think of anything wrong with the level. Another frank success made by Cowboy, and a must-play for any TR fan." - Hedteur (02-Jan-2020)
"This is a totally immersive adventure that took me 6 hours in game to complete but in reality whiled away three days at the keyboard. Everything a good raid promises is represented here. A great story line, good hints, both in on screen text messages as well as regular diary updates together with decently thought out cut scenes so that the player always knows the task at hand and what is required and which avenue to take next. Puzzles are simple if you give them some thought and hints are always there. Atmosphere is grand and I cannot rate this extraordinary achievement highly enough. Throughout this whole adventure I only needed to refer to the walk through on three occasions and this only because I generally missed something, although the Great Hall had me perplexed for quite some time. The door on the third floor refused to open and whilst I shot the gem in the mouth with the crossbow (as the fixed camera indicated), it did not shatter (but it did with the pistol) and that took me some time to work through. Still, a grand raid and well done Cowboy." - Torry (30-Dec-2019)
"All I can say is WOW !!! What a great long game - would be
hundreds of dollars off the shelf... The only problem I had
was saving semi-auto ammo for the ending, when I needed
shotgun ammo. I had over 1,000 rounds I never used - LOL may
go back & see if they work on the last sequence... Anyway,
what a great game - lots of variety, everything, & fairly
linear - only had to look at the walk a few times. Great work
Cowboy & all the others that contributed !!!" - Juno Jim (18-Dec-2019)
"This Levelset will Reach the HOF it is that good, I'm a
huge fan of the Mansion and Swamp Levels. It was also a
good idea to make use of the health stations (Although i
ended with over 30 Medipacks) Great to see the Coyote
Creek Guns again.
I cannot think of One Reason not to give a 40/40 This is is
Definitely Recommended." - JoeTheCrazyGamer (15-Dec-2019)
"What a tour de force! If you played the first Fading Light and were loath to leave the zombie infested bayous and pirate hideouts, then you’ll be treated to another visit in this brilliant and breathtaking game. From the beginning part in San Pablo Mission to the final battle with Blackbeard, every detail is meticulously crafted and looks amazing. If I had to pick a favourite section (and that’s not easy as it all pleases) then I’d go for the amazing creepy, mouldering mansion in the middle of a swamp, peopled with ghosts and moving furniture. The gameplay is excellent, with a marvellous mix of puzzles, agility tests and timed runs, but I found it all very do-able and didn’t need help at any point, which means this should be within the scope of most players. As with Fading Light 1, the enemies are very appropriate, which only serves to enhance the realism. Finally, I did so enjoy that fabulous New Orleans jazz music. Thank you, Cowboy, for many hours of absolutely first class raiding." - Jay (11-Dec-2019)
"One of the best level sets I have ever played! It's
difficult at times but not to the point of frustation -
traps are well placed and there is time to enjoy
sightseeing as well, so player can admire how beautiful
these levels are and still be challenged by it. Perfect mix
of gameplay and well built environment. Each level has it's
unique style and yet fit very well in whole story. It was
amazing to play through this Tomb Raider custom. It's a
must for any Tomb Raider fan, you will find here everything
what good level should have, in my opinion. This is so good
work and I just love it!" - Casual Raider (08-Dec-2019)
"Definitely one of 2019's must play offerings. This baby is destined for the Hall of Fame. Well crafted puzzles and environments, excellent atmosphere and just the right amount of difficulty to challenge experienced players. The hordes of undead sea-monster/pirate zombies were great. The story is well told through cut-scenes and the progression of each level into the next is very well done. My favorite levels were the Abyss and the 2-part Shadows of Opulence, but all of them are excellent. I spent well over 10 hours with this one, which is on par with my cumulative times for the first 2 Core Design games. I haven't played the first Fading Light, something I'll need to remedy in the near future. Thanks so much Cowboy!" - Chel (29-Nov-2019)
"I didn't know a sequel to Fading Light was on the way, so this was a nice surprise and lives up to what it's building on. Many of the basic themes are along the lines of first (New Orleans, crypts, swamp mansions, sunken ships and ruins and lush jungles), but they're built on in interesting ways that gives them a new style and atmosphere that doesn't just regurgitate the old themes; outside of the occasional more simple area there's very little wrong visually. There's also a ton of unique objects and interactions, with the addition of various new features that add surprises and gameplay twists. There's also quite a bit of cutscene and voice acting content, and, while it was mostly fine, the mod also comes with transcripts if hearing it is a problem.
Gameplay is strong too, with a lot of the diversity and twists; amoung them new timed elements, swamps and tweaked enemies. the journal is also used for puzzle clues quite a bit too. Despite the use of new/non-standard elements the design does a good job with visual clues and locking you in areas to stop you overlooking things. I did feel like the journal was a little too overt with puzzle clues a couple of times, and maybe a distinction could be made between hints and outright solutions, but I guess it's better than hitting a brick wall. The levels are somewhat larger than the original Fading Light, which leaned more on the relatively bite-sized gold style, but they still keep a good flow and don't overstay their welcome. I did have problems with story visuals between levels and the credits not showing properly (despite trying various display options), but you can at least just look at them in the game files, and they're not essential like the actual diary is. A sequel to one of the best TRLE sets out there, and it's even better. A must play." - Mman (28-Nov-2019)
"I did not play fading light but I think I'll do it. FL2 is a great adventure that is difficult in some places but always feasible. There are several timeruns that are not always easy, but if you do it in the right way, you can do it quite easily. The atmosphere is impressive with beautiful music. Many secrets some quite easy and others a little more complicated, the enemies are tough, do not hesitate to use the appropriate weapons, I often used the v.pistols + scope to remove the head skeletons corsairs when this was possible. Textures and lighting are perfect. Recommended." - Drakan (28-Nov-2019)
"Well, thank you so very much to whoever played that Tomb
Raider music cover on the slide guitar - I was totally
struck and so pleasantly surprised when I first listened
to it almost at the start of Shadows of Opulence, toppest
atmosphere ever in any level set. But, boy, did I enjoy
the music, all of it, plus the accompanying sounds, the
lighting, the puzzles, mystery, discovery, traps and the
rather original enemies mix. As another reviewer said, it
is an instant classic. Not perfect but perfection is a
myth, it's just highly well made, with lots of
imagination, mastery and an excellent atmosphere
throughout. My favourite levels were, well, all until
Fountain of Youth (even Abyss) and that only means I
don't like jungle-like levels as much, so the ending
levels (not faulty in any way, quite on the contrary)
follow in a close second. Apparently, I managed to save
captain Grant, so that's yet another plus. I think I'm
going down to New Orleans now but I'll have to stop in
some old saloon before getting there. Thank you so much
again." - Jorge22 (18-Nov-2019)
"A welcome return from this renowned
builder, seven years after his last
offering, as part of the Coyote Creek 2
project. If you've experienced any of
Cowboy's previous works, then you'll know
to expect something of superior quality
and this is no exception. The surroundings
are nothing short of breathtaking, the
pirate enemies were a neat touch, the
voice acting was brilliant and the
gameplay throughout is thought-provoking
without ever dropping into the realms of
obscurity or unfairness. I could complain
about the ubiquitous spike traps or
annoying puffer fish and the slight
unpredictability of a few of the flame
traps, but those really are minor issues
and pale into insignifance when you
consider the whole thing. A job well done
indeed. Highly recommended." - Ryan (17-Nov-2019)
"An instant classic. A masterpiece. One of the best level of
the history of this community. The gameplay and the
atmosphere are perfect, varied, with unique moments and
breathtaking places. Each area deserves the hall of fame by
itself. Worst? Perhaps, the diary gives us many hints.
Thank you very much, Cowboy. Absolutely essential!" - requiemsoul (13-Nov-2019)