Levels listed...
TR5 - 31
TR4 - 3141
TR3 - 177
TR2 - 133
TR1 - 61
72381 reviews (20.4/level)
3532 (99.7%) walkthroughs
445 Hall of Fame levels
1221 levels rated >= 8
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release date: |
05-Sep-2023 |
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# of downloads: |
2005 |
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average rating: |
9.08 |
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review count: |
10 |
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review this level |
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file size: |
174.00 MB |
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file type: |
TR4 |
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class: |
Egypt |
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author profile(s): |
email(s): |
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Reviewer's comments |
"I feel like I've played The Last Revelation
2.0. Basically, I liked it all (even though I
would have liked to see Lara interact with the
cupboards, for instance). Lighting and genral
atmosphere are good, and it's accessible with
the exceptions of the serpent room (mainly the
persistent locusts) and Seth (because you may
not know exactly what you're doing). I had a
good time." - Jorge22 (31-Oct-2023) |
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"Very good levelset. A story-driven adventure where most of the rooms are eye-candy. I wish lights were a bit better working and some sounds weren't broken, but I still managed to forget it's just a game. One of those levelsets which could be a legit TR4 Gold." - DJ Full (27-Oct-2023) |
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"Several hours of good raiding with this adventure. Many pickups to find and secrets more or
less obvious to get. Only two things i was not too fond of : in some levels a few enemies
show up in a camera sequence which was a bit unfair , also too many fixed cameras , but
nothing really serious. With a difficulty level that is not hard , this game can be enjoyed
by everyone. Solidly built with a variety of settings. And the storyline is a big plus for
the immersion. Well done." - eRIC (15-Oct-2023) |
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"What a hugely satisfying raid this is. The
promise of the earlier three-level demo is
well fulfilled in this six-hour epic, and
there should be something here to please
every type of raider. The gameplay is
moderately challenging but never frustrating
throughout, there's sufficient variety to
keep proceedings from becoming boring and
the classic TR4 environments are used to
good advantage here, everything almost feels
like a callback to The Last Revelation. The
secret quest was excellently thought out
too. Perhaps there were a few too many fixed
cameras, forced damage sections and levers
to pull, but overall this is one raid I can
definitely recommend." - Ryan (09-Oct-2023) |
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"This is an epic release that builds nicely upon the three-level demo released a little
more than a year ago. There are no savage crosswinds to blow you off plateaus, no frigid
water or freezing blizzards that force frenzied activity to complete a task without your
being able to stop and smell the roses, and no buggy puzzles that prompt multiple posts in
the stuck thread. On the contrary, what we have here is an enjoyable raid in various
settings that perhaps won't win any awards but is a thoroughly delightful investment of
about 10 hours of net playing time (if you're writing a walk along the way, as I was).
There are slight changes to the demo levels in the full version, but not enough to prompt
a rewrite of that section. More than enough weaponry and ammo are provided throughout to
deal with all the enemies you encounter, and I found the lighting to be quite comfortable
and never flare-inducing. A whopping 45 secrets are there to be found, and some are quite
cleverly hidden. I found the diary system to be a bit superfluous, however, and I rarely
referred to the new entries as they appeared. A major annoyance was that you had to scroll
through all the previous entries in order to reach the current one, only to find that it
rarely imparted any useful information. The few negatives aside, I really enjoyed this
game and look forward to more from this builder." - Phil (07-Oct-2023) |
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"Although nothing we haven't seen before, the variety of areas to explore, traps, enemies,
puzzles, together with quite nice graphics make this long adventure a very enjoyable one. A
good balance between all TR aspects. Nothing too difficult to perform, so recommended for
players of all skills." - billie2001 (02-Oct-2023) |
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"Disliked
- Some of the puzzles have raising blocks between two floors, which can lead to a bit backtracking between the upper and lower levels if Lara failed to adjust the raising block appropriately.
Liked
- This levelset can easily be summarized as a "Last Revelation remix". Between the diary entries and elaborate cutscenes, this truly feels like a well-rounded adventure for Lara Croft.
- The textures, lighting, and architecture are put together quite nicely for a classic aesthetic.
- Lara is given a few puzzles to solve. The obelisk puzzle from TR4 makes a return, but there are also some more original puzzles such as a door + switch labyrinth (with a much appreciated map), and some pushables to get to their proper places.
- While the majority of enemies are goons from the cult, there's also a variety of critters and beasts. Lara will have a rematch with that giant serpent from TR4, as well as Seth of course.
- There's also a nice variety of traps to conquer, from the circular blades to the turrets.
Time: 5 hours 42 minutes | Difficulty: Medium | Rating: 9.75/10" - JesseG (18-Sep-2023) |
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"I had 10 hours of supreme enjoyment playing this level set (with the exception of those damn
locusts turning up every 5 seconds in the dragon level!!). Great use of the breadth of TR
objects, locales and puzzles to enhance the gameplay of this magnus opus which kept me
hooked along its marathon run. It is hard to pick out and (remember) specific points from
the earlier levels as it seems it was a long time ago I started playing the first one. The
builder was generous with ammo and med-packs so there was always more than enough. Secrets
were not too tricky (always double check the last room...), though I have a feeling if you
took the one fork path (up rather than down) in the underground temple you would miss the
chance to get a secret. It was a little dark but a gamma tweak made it playable to my eyes.
Overall thoroughly recommended." - Adrian (16-Sep-2023) |
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"Good and long set of levels. I got almost 7 hours on my statistics screen. Although it's nothing overly amazing, it's solid and above average, and I had fun playing it.
- Gameplay is relatively easy, but not too easy, and it didn't get boring. Whenever I got stuck, I found the solution after looking for a while. I never had to look at a walkthrough. It's pretty balanced and diverse.
- What made this game harder was the lack of medipacks. There is a high number of enemies, which aren't easy to defeat without taking some damage. The invincible tiny beetles (which follow Lara crawling on the floor) and the locust swarms spawned by the stationary dragon were especially mean. The circular saw-gears (that make climbing up some poles harder) and the steam blowers were also hard to pass without taking at least some damage. I had enough medipacks, but some of them were hidden. It could be a game stopper for some players.
- Visually it's pretty standard, but solid.
- There is a story told throughout the game. Although the story is a bit of the usual, I think it did it well. There are some cut scenes that enhance the storytelling. As part of the storytelling, the diary gives you hints what to do next or how to solve a puzzle. But it was annoying that every time you opened the diary, you had to skip all older pages.
- Cameras are overused. Often they block the view. Some of them don't disappear for while after getting control back to Lara.
- The game ends with a cut scene at a pyramid. I was disappointed that you couldn't play this part, but I guess that's a compliment to the level builder.
Conclusion: recommended, just be careful with your medipacks." - tuxraider (16-Sep-2023) |
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"TR4-style atmosphere has been captured excellently in this multi-level game, which consists
of levels taking place in Egyptian city areas, tombs, and a train. Environments were fun to
explore and visually appealing, containing particularly great use of textures. I liked also
the cutscenes that were used to tell the story together with Lara’s diary updates. Moreover,
gameplay contains some interesting tasks, some of my favorites being the underground switch
puzzle in “Downtown Cairo” level and the timed run involving a torch in “Underground Temple”
level. However, there is also a large amount of fairly generic tasks, where your goal is to
simply find switches/items that open doors, move pushable objects on clearly marked floor
tiles to trigger something, or perform basic jumps from platform to another. Thus, I felt
that the gameplay could have been spiced up with more interesting and unique tasks in many
places. There are also some small issues, such as few static objects that are missing
collision, missing sound for push/pull animation, and the “new diary entry” text appearing
sometimes multiple times when you run over the area which triggers the text. Nevertheless,
the game is built very skillfully and it was a pleasure to play." - Samu (16-Sep-2023) |
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