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The Other Artifact by cumulonimbus48

DJ Full 8 10 9 9
eRIC 7 9 7 7
JesseG 7 7 6 6
Jose 4 6 7 8
 
release date: 27-Dec-2023
# of downloads: 678

average rating: 7.31
review count: 4
 
review this level

file size: 212.00 MB
file type: TR3
class: nc
 


author profile(s):
email(s):
olepy21@gmail.com

Reviewer's comments
"Only three reviews after several months? I'm not surprised because this adventure is only for a bunch ofvery expert players. As usual, where are the puzzles? Only the pure exploration shooting millions of enemies and drag some blocks were not very entertaining for me. The timed runs are very hard (I needed to ask for help in the forum), the backtracking is very nasty in many levels (In "The Cliff" was particulary maddening) and there are excessive enemies and pickups. On the other hand, the architecture and texturization is good, even when I found some missing textures (not important), the cameras and sounds are well implemented and the lighting is well worked too. It's a pain that this good builder wastes hundreds of hours only to satisfy a very few expert players." - Jose (27-Apr-2024)
"Horribly underrated. I know it's imperfect but I won't overlook a sure Hall of Famer it would be if polished. What matters is I wasn't bored here, landscape is on par with best levels (especially the best in TR3 engine) and the balance of explaration, puzzles, traps and combat is very good. One trouble was notorious music in the last two levels but there's a setting to mute it so I just did it when it was too much. Mind some softlocks thus save on different slots, but don't miss this one. Highly recommended!" - DJ Full (22-Mar-2024)
"Bugs/Functional Issues
  • Many triangular surfaces have glitchy collision issues. Lara will either get stuck inside them or sink into them in odd ways.
  • Quite a few missing textures
  • The Castle suffers from objects sometimes stretching across the level
Disliked
Unfortunately I encountered many of my pet peeves in this adventure, and because of its length they are hard to ignore:
  • Unmarked or poorly marked ladders. Also ladder textures that are not consistently grabbable.
  • Levers that are hard to see against the wall
  • Many switches are missing cameras, not letting the player know which door opened or where a flipmap occurred.
  • Walls that look solid but Lara must walk through them to progress
  • Pipes in The Ship that look like they block the way but Lara must crawl above and below them
  • Arduous backtracking to keyholes if Lara doesn't yet have the keys
  • Progression is sometimes bizarre. For instance in the ship, enemies holding required items only appear if Lara approaches from a specific direction.
Neutral
  • In the beginning the levels are built as small, boxy rooms so there isn't much immersion to be found. This does get better as the adventure progresses, as the areas are more open.
Liked
  • Good uses of traps in this adventure, particularly inside the Castle which throws quite a few spike walls and boulders at Lara.
  • Tricky timed runs can be a nice challenge, and often Lara must figure out the best way to arrange things in the level to clear them.
  • A nice variety of enemies are found across these levels, including a surprise T-Rex visit. Some of them are used as interesting stealth sections as well.
  • I like the use of colored lighting seen here.
Time: 9 hours 2 minutes | Difficulty: Hard | Rating: 6.5/10" - JesseG (12-Mar-2024)
"The builder has joined together his previous levels, offering different locations to raid, the transition works rather well between the two Nevada levels also with the three Celtic levels. It is said these levels have less enemies than in The Guardian of the Talion return, i can't imagine the latter as there is already often many of them in this present game. The first levels are of middle difficulty then the difficulty increases with the the 4th level Prison with a very tight timed door , and there is some other timed doors after that in the following levels. The levels are not without flaws , invisible blocks in front of closed doors, a few missing textures, the flares bug at the end of the Cliff level, strange choice of textures in a couple of levels for the climbing surfaces, the worst for me was the wall levers that do not have any appropriate texture and were quite hard to notice. I don't mind being stuck once in a while if it's for good reasons. Now , even if a tad unpolished , there is a lot of work that has been done in the levels with some good ideas even if that did not always worked completely (for ex : i was stuck for good in Prison for there was still one gunman active and the two free prisonners who normally help Lara were not interested by the gunman as they wanted to get to another guard located behing a closed door , door that opens only much later). Also something i'm not too fond of are the camera shots showing the side you haven't been yet. At least there is a feeling of accomplishment here and there when playing. Recommanded for experienced players. My favourite of the set : The village. In second : the Church with its mutants , a T-Rex , its friendly priests shooting at raptors, or raptors feeding on dogs you just have killed. I also enjoyed all the different weapons we can find here and the builder is very generous with goodies. Time taken : 9 hours. 21/29 secrets found." - eRIC (07-Jan-2024)