trle.net
Your host for all Tomb Raider Custom Levels ever released!

Levels listed...
TR5 - 32
TR4 - 3147
TR3 - 179
TR2 - 136
TR1 - 64

72553 reviews (20.4/level)
3545 (99.6%) walkthroughs
446 Hall of Fame levels
1229 levels rated >= 8

TR Fan Site

 

 
A Witch shall be born

by

Josep Borrut
     
release date: 21-Apr-2005
 
difficulty: challenging
duration: medium

average rating: 9.49
review count: 44
 
review this level

file size: 51.42 MB
file type: TR4
class: Mystery/Horror
 
Hall of Fame


author profile(s):
email(s):
jborrut@tinet.org

The witch Morgana, found King Arthurs' sword Excalibur hidden in a lake. Now the sword is somewhere in Greenland, in Morgana's hideout, and Lara is looking for it.

Note from the builder / Oct 2019: Today I have answered one mail asking me for some information about one custom object that I can hardly been able to provide, the object was from 2002 and I was not able to remember when my last level (AWSB) was published! So finally I have ended at this page to know when it was release. Wow (one more in this page :-)! 14 years is a lot of time! And I have spent sometime reading the reviews and, after read some comments about the end of the level, there is something that I would like to comment. It took me around 6 months and probably more than 1,000 hours to complete the level. And I was lucky because I had to stop working on the level because TRLE was not supporting the addition of any other room, object or even lights: it crashed with any single addition. My intention was never to leave Lara in the final scene status, I had planned a last level with the conclusion of the history. I had so many ideas: objects, animations, textures... in mind. But TRLE building was so absorbent for me (it was a kind of drug) that I decided to stop (in the live there are so many important things...). Indeed my decision was taken when I was working on the final level. May be some day I will have the energy and the time to retake the project. Time to explore the new tools that have been developed since 2005 and conclude the history. The only thing that I can say about what I built of this unfinished level is that had also new interesting objects and an original use of one of the aspects (may be still generally unknowns by the builders) of the editor that I used in Algernon's Lab and in The Final Countdown. Regards Josep.