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Cartoon World by B. Howaito

bERT 2 2 3 3
Catherin 2 1 3 4
CC 2 2 2 2
Ceamonks890 2 1 1 2
Cory 2 2 2 3
DJ Full 1 0 4 5
drguycrain 1 1 1 3
EssGee 1 2 1 2
eTux 0 0 1 2
Gerty 2 2 2 3
Jay 2 2 2 3
Jose 1 2 1 2
Kristina 1 2 1 5
Magnus 0 0 0 1
manarch2 2 1 1 4
MichaelP 2 2 2 3
Orbit Dream 2 1 1 3
Ryan 1 1 1 3
Sash 2 1 3 4
Scottie 3 2 4 5
Selene 2 2 2 3
Torry 2 3 6 6
Treeble 1 0 1 2
release date: 18-Mar-2006
# of downloads: 48

average rating: 2.02
review count: 23
review this level

file size: 16.95 MB
file type: TR4
class: Joke

author profile(s):

Reviewer's comments
"Howaito does what he promises. Always a good thing to get a good grade. Very short level but also with a huge space to start with (the metro). These are the kind of try outs I assume a builder likes to go for when either bored or going for a specific look or environment. Once you reach the cartoonish part, it certainly delivers its title. The builder even made the road markings to fit the bendy areas, lol. I consider the revolver I found to be some sort of 'puzzle' because the first time I played I had not seen 'that' platform. Oh and blasting four skeletons to eternity, always good fun to see those bones flying around. Merry Christmas I guess!" - bERT (14-Dec-2022)
"As an experiment in an alternate reality for Tomb Raiding this looks quite good but the simplicity of the journey doesn't help the cause. Nice idea that could have developed into something exceptional but it fails unfortunately. Spoiler alert. Lara dies at the end." - Torry (27-Oct-2019)
"A nice idea, and it could be turned into something worthwhile in the future. The cartoonish textures do give the environment a nice colourful appearance. There's not much to do otherwise and there is no finish trigger. Take a look to admire the textures if you wish." - Ryan (08-Nov-2016)
"While I do admit to liking the cartoon-style textures that the title itself alludes to, that's essentially all that this release has going for it in terms of potential intrigue, as everything else demonstrated here is relatively standard and by the numbers. And with the lack of a finish trigger to properly conclude the level, I'd say its only really worth a quick glance at best, before moving onto something else more substantial." - Ceamonks890 (09-Dec-2014)
"We can say it's an improvement over the first levels by this builder, but it's still veeery uninteresting. Absolutely linear gameplay with two ninjas and four mummies to shoot. The beginning seemed a bit real but as further as Lara gets, it gets more and more cartoonic, until the very end - Mason Road. It looked quite acceptable, however the end reminded me on some other levels of the same builder..." - manarch2 (22-Feb-2011)
"What a nice little level! Despite of the poor lighting, the texturing is pretty, and the atmosphere is brilliant, full of relaxing feeling which the author wanted players to experience. +1 for the cameras, as they presented to me different poins of view, making some more action. And +1 extra point, given by me always when I really like something. Shame the gameplay is so simple. I wish I could rate this game higher. SUMMARY: Why is this level so short? It's so cute!!!" - DJ Full (14-Oct-2010)
"I am surprised a little bit which this level has thus a bad rating. Allowedly, the level is quite short, but these strange textures look quite amusing. However, the Finishtrigger is quite unambiguously absent. I have tried a number of things to get on anyhow. Only when I have read the other Reviews, I knew that I was at the level end. There is so a lot of other Joke levels which are amusing not at all, but this level absolutely contrasts with such Levels. Of course he has no chance against TR Rude and Crude or Simply Purple, but he is anyway better than Waiting for Godot or Lara in a box." - Scottie (20-May-2010)
"You start out normally enough in an underground train tube, after a bit of looking around, you really do end up in a cartoon-drawn world. There's really no gameplay in terms of searching or puzzles or exploring or anything like that. it's just a run-through sort of level with a bit of shooting to do along the way. There's no real end trigger, just a fall and a death. i wish there was another scoring category, because i would award more points just for imagination. i think it's a fantastic idea, and it'd be nice if someone expanded the idea to really incorporate an involved level that was drawn in this style." - drguycrain (26-Nov-2007)
"Don't you just hate it when stuff like this happens? You unsuspectingly wait for your train to arrive and then the whole world gradually turns into a cartoon. Happens to me all the time. And it seems it has to Lara in this level too. Actually it's not really that bad as it may sound, as I actually liked the passover between the 'real' and 'cartoon' worlds, and the textures, though they looked like something one has come up with in MS paint - were quite neat. If the author had given it more thought and effort, this could've ended up being one of the most innovative Tomb Raider levels out there, but as it is - it's not really anything more than a level you run through until Lara's fall off the edge of the world, which works as the much needed reality check. Try it for the interesting idea." - eTux (30-Oct-2007)
"A typically daffy B.Howaito level, but it's harmless zany fun if you're in the mood." - Orbit Dream (18-Oct-2007)
"A fun level lasting about 5 minutes with no finish trigger and a very long fall. A grenade gun, a revolver and a crossbow are all items that you can pick up in this level but dont really need. There are some nice textures including the visit one. A nice message at the beggining of the level 'where is my train?' but unfortunately for lara she will never catch her train seeing as she will never leave the cartoon world because there was no finish trigger. It is not that hard to put in a finish trigger. Overall a very unfunny joke level." - Cory (15-Oct-2007)
"This one is not really a joke level - it's more of a funny concept. The only joke here is that Lara finds herself in a bizarre cartoonish environment. The texturing largely consists of hand-made custom textures that look like they were done in Paint program, and they use bright bold colours plus various hand-written graffiti. The cartoon world environment is believable, but there is generally default room lighting used so not much atmosphere to speak of. As a concept, yeah it'd be kinda interesting to have an entire cartoon environment. As the level stands there's not much happening except a 5-10 linear stroll through the level. There could at least have been a shotgun supplied to blast the mummmies off the cliff where the level ends." - EssGee (18-Mar-2007)
"It's a shame this is a joke level, because when you think about it, the idea of a cartoon level is rather interesting. I was briefly reminded of 3D platform games from the Playstation/Nintendo 64 era, which used to be very cartoony and sometimes a lot of fun. Tomb Raider has the platform gameplay needed for that type of game, too. Unfortunately, this level isn't nearly as entertaining as it could have been. The cartoon atmosphere is extremely fuzzy around the edges, and the only thing that really tells you that it's not just a normal level is the use of strong colours and ugly textures. Gameplay is non-existent and the level ends after less than three minutes - not that I wanted it to last longer than that. That said, if the author ever decides to use this idea for a real level, and makes better textures and fittingly cartoony objects, I'd definitely play it. But right now, it's an utterly forgettable experience." - Magnus (16-Oct-2006)
"This is a joke level, and just like most of those it's over pretty quickly. The rooms are huge and boxy and the textures are quite repetitive, but I did give a 2 for the cartoonish textures later on the level. You get a lot of weaponry here even if you don't need them (there's only a ninja and four mummies) and there's no end trigger, but the level ends in a sudden drop - that's what I gathered from the author's readme though. For the most curious. 05 minutes. 10/06" - Treeble (08-Oct-2006)
"This is a short level only to see the new textures the author have create. The entire game is only a bunch of boxes interconnected with polyhedral passages. No puzzles, two or three enemies, no objects, no music, always the same ilumination,... I couldn't find a reason to recommend this level." - Jose (26-Jun-2006)
"There is no gameplay here apart from a few ninjas we can kill along the way or we can just ignore them and continue. The textures are very interesting and put a smile on your face so I rated that category a bit high but the lighting isn't good at all. I hope if the builder decides to create a solid level with this theme, we will have a few puzzles to solve." - Kristina (12-May-2006)
"Yes, it's another joke level and it could hardly be said to be hilarious, but it does have a certain smile factor. As someone who has in the past spent many a frustrating hour waiting for trains, I empathised with Lara's lack of transportation in that department and I did find the cartoon aspect (and graffiti) of the level quite engaging. Certainly a much better bet than the author's last joke level." - Jay (24-Apr-2006)
"Not much of gameplay as finding the revolver and crossbow takes care of the one ninja and the four mummies. Best part was reading all the messages. There is no finishing trigger as the readme says. 23-03-2006" - Gerty (25-Mar-2006)
"A very short level, where we see Lara is running for her train. No train in sight, so she runs along the track, falls into a tunnel, and emerges in a cartoon world. She meets a couple of ninjas and mummys, dealt with more than amply by finding the revolver, crossbow and grenade gun. It's all over very quickly. But what remains is a feeling of it being such a shame that the level was not developed further. It's not often we get to see something like this. Definitely worth a look." - CC (22-Mar-2006)
"Sure the girl is as rich as they come but she doesn't want to lose touch with the rest of us unwashed masses, and what better way then to jump on the London tube leaving the limo behind, well this London tube she finds herself in happens to be in Egypt, go figure. And worse of all the ends of both tunnels are closed so how the heck are the trains gonna get through, frankly it was all getting to be a bit of a mystery at this point for me. Thankfully she finds a nice little tunnel that takes her to toon town where everything is colourful and hand drawn, but she isn't alone and just like any good cartoon there is always someone ready to clank you on the head with an anvil or blow you up with some ACME dynamite, here it's a couple of unfriendly ninjas and mummies but they never win just like in the cartoons. Sadly though when she gets to the no finish trigger end after 8 minutes she is faced with a cliff drop and unlike Wile E. Coyote she does not survive the plummet! Now come on Mr. Howaito, give us a real level please, I know it's in you." - Sash (19-Mar-2006)
"This was actually slightly better than the Fatal Death Trap, considering that it consisted of more than one room. Several in fact and I actually managed to spend 10 minutes, because I thought to myself that the deadly fall at the end couldn't possibly be the end of the level and so I tried in vain to get back up somehow. Needless to say that didn't work. So there you go: you start in a train station and end up in a hand-drawn cartoon world, you pick up some ammo and both the grenade launcher and crossbow(don't see why you need them though as you only meet three mummies after you've picked them both up) and of course you also get the pleasure of taking down two Egyptian baddies. The level ends(literally) with a high drop, one which Lara can not possibly survive. No end trigger and nothing more to say about it apart from that I'm still waiting patiently for Mr Howaito to bring us a "real" level." - Selene (19-Mar-2006)
"Surely not an overwhelming level but this joke level is nicely done. I like the idea of a 'cartoon world'. First, Lara finds herself in London (tube) and then she enters a cartoon city with pretty good textures (original and nice idea). Hopefully in the next level there will be a gameplay and some puzzles. (When you hear Lara falling down and screaming, the level ends; mentioned in the readme.)" - Tinka (19-Mar-2006)
"We get about 7 minutes this time and it is a fairly plain run-through-level, starting in sort of a train station and moving on into a world with cartoon textures, two ninjas and a bunch of mummies. An extra point of course for the texture ;) and there was a bit of experimenting with cameras, but otherwise there is just no real gameplay here, so only recommended for the die hard players/reviewers who want to collect all the levels." - MichaelP (18-Mar-2006)