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TR5 Test Level - Vinci's TR5 Test level by Vinci

alan 2 1 6 6
Ceamonks890 2 2 3 3
Charles Kane 4 2 4 4
DJ Full 4 1 3 4
dmdibl 2 2 4 4
eRIC 2 0 2 2
eTux 3 2 3 3
Jay 2 1 4 4
Jose 2 2 3 5
manarch2 2 2 4 5
MichaelP 3 2 4 4
Mulf 2 2 3 3
Nuri 4 5 5 4
Obig 3 2 3 4
Orbit Dream 3 2 3 4
rtrger 1 2 2 2
Ryan 2 2 3 3
Selene 2 1 4 4
Treeble 2 2 2 3
release date: 13-Jun-2002
# of downloads: 112

average rating: 2.87
review count: 19
review this level

file size: 51.72 MB
file type: TR5
class: Rome/Greece

author profile(s):

Reviewer's comments
"Again, another TR5 test level that showcased the importance of ability to jump out of crawlspace diagonally. As a test level, it's fair enough. But as a proper level level, definitely not." - Charles Kane (06-Feb-2021)
"Or, as it is known in some regions, Son of Angled Forward Jump out of a Crawlspace. Vinci’s patented move appears in a short platforming sequence here, and that’s about as challenging as it gets. This time the testing takes place in a blandly generic ‘Rome’ and has the gameplay to match (levers, protracted shimmying, running through empty rooms without function) and as such, could be considered a fully-fledged level too, as there are quite a few regular levels out there which match it in terms of quality as well as quantity." - Mulf (20-Oct-2019)
"This short test level was fun to play. It has a snowy, dark atmosphere. There are some levers you activate and a key you collect to find your way through the short area." - Nuri (16-May-2018)
"A brisk few minutes in a Rome environment, with a key to find, some easy jumps above a water pool and a couple of doors to open. As is the case with most test levels, there's not much involving gameplay here, but I did like the textures." - Ryan (01-Apr-2018)
"It seems that this author only creates this TR5 test levels to use the roll forward from a crawlspace. The remaining tasks are ordinary and no interesting. At least there is a camera showing the raising block. Very short level without enemies or pickups (except the key) easy to play, but not very funny." - Jose (17-Jan-2018)
"Your only objective here is to find a lever, then a key, and finally another lever and finish the level. I only liked the snowy outside and textures." - alan (19-Nov-2016)
"With a little more work this could have been a proper level! Other than seeing snow in a nicely textured outside TRC-Rome setting, there are a few long corridors as you track down a key. As in one of the previous test levels, the key to succeed here is using an angled crawlspace drop. This is a test level so not really much to see or do here otherwise, pretty much only for the completionists. 09/14" - Treeble (26-Sep-2014)
"Another quick Roman-textured test level that has you pulling two levers to open a revolving door at the beginning outside hub(which has snow falling throughout your brief escapade), as you explore relatively samey-looking areas for a key needed to access the upper area and effectively end this level as quickly as it began. Like many test levels released under the TR5 engine however, it's only worth recommending towards those who wish to understand how certain features work. Otherwise, it's simply not worth the trouble downloading." - Ceamonks890 (12-Jul-2014)
"This level was short but the Rome textures were really nice to look at. A very linear level where you just have to go up the way, using some switches and a key. Bit backtracking, but no enemies here." - manarch2 (03-Dec-2010)
"Linear gameplay, and the only thing that can be considered "creative" is one has to roll diagonally out of the crawlspace, landing on a nearby slope. There is one key and three switches, and these are all the puzzle elements included. No enemies, no secrets. One camera showing raising block. However, I still felt like in real city. I think it was texturing only what caused this rather good atmosphere, because constant lighting can't help create it. SUMMARY: Short break in the city. You can play it, but don't expect anything special to happen. Not recommended." - DJ Full (19-Sep-2010)
"Roman test level. Unfortunately it's short, but I liked the streets of Rome. No enemies, secrets. We have to find one key. The adventure will take some minutes." - Obig (25-May-2010)
"I'm not entirely sure what exactly was tested here, but if you're looking for a brief trip through a courtyard and the building that encircles it, this fits the description perfectly. I suppose if you haven't given the author's other test levels a go - the diagonal crawlspace somersault will be a novelty, but the only place I really had trouble was locating the first switch, but I merely had a blind moment there (at least I hope), so I suppose this won't give many players any trouble." - eTux (05-Jan-2010)
"This is mostly a basic test of the DXTRE3D editor's capabilities, so we get snow fall among Venice or Roman textures, and once more Lara demonstrates her new TR5 ability to roll from a crawlspace at an angle, to land on ledges that are to the side. (This feature is available with TREP, but few authors seem to use it.) Lara goes up stairs and swims in a pool. Takes only a few minutes." - dmdibl (27-Dec-2009)
"In this small test level, you just going up and down empty rooms in a small snowy town with TR2 Venice textures. If you have some free time, try it. The snow looks very nice." - rtrger (31-Oct-2009)
"This is all looking so great to begin with, so why not elaborate a bit? Make a longer level with a little more to do than just flipping a few switches, some slope jumps, a short swim and finding a key. The textures isn't bad at all and the Streets of Rome setting is really pretty(I especially love the falling snow), but that's the only thing worth mentioning here. Unfortunately it's too short(I finished it in less than 5 minutes) and unfinished to be fully enjoyable." - Selene (25-Oct-2009)
"This is rather a cute 6 minute Rome level, with simple but fairly interesting progression and basic but effective enough atmosphere. Quick but pleasant." - Orbit Dream (22-Sep-2009)
"Another very short TR5 test level from Vinci, this time in a snowy city setting with the lovely Rome sound file in the background. No enemies, no secrets (or at least I didn't find any) and not a great deal to do other than find a key." - Jay (21-Sep-2009)
"As in the other TR5 test levels by Vinci, you are treated with a few minutes of classic and good gameplay ,"acceptable" texturing , and absence of lighting. No novel idea here after playing the other two , no enemies this time , and it lasts only 3 minutes." - eRIC (20-Sep-2009)
"Ok I guess we have no tested that diagonal forward drop from a crawlspace quite enough. Here it is embedded in a snowy Venice style setting (well, if you use your imagination anyway) and you will spend 5 minutes to get your hands on a key that opens the exit door." - MichaelP (20-Sep-2009)