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Nevada by Emoo

alan 4 3 3 4
Casual Raider 5 3 5 7
Ceamonks890 4 3 3 3
Chel 3 3 3 3
dmdibl 4 3 3 3
Ejecta 3 1 2 2
eTux 3 3 3 4
Gerty 3 3 3 4
Jay 5 3 3 4
Jerry 3 2 3 3
Jose 3 3 2 5
manarch2 4 4 3 3
Mehrbod 5 4 4 3
MichaelP 5 4 4 4
Nuri 3 4 4 8
Obig 5 3 4 4
Orbit Dream 4 3 2 3
PolishRaider 3 3 3 5
Ryan 4 3 3 3
TheStig 3 3 3 3
Torry 5 5 6 4
Treeble 3 3 3 3
Xela 4 3 4 4
release date: 14-Oct-2000
# of downloads: 136

average rating: 3.53
review count: 23
review this level

file size: 30.74 MB
file type: TR3
class: Desert

author profile(s):

Reviewer's comments
"One of the authors earliest attempts at level building and apart from it being ultra short, around 7 minutes it was a fun little romp with some platforming to get at a very high access card and then some maneuvering of the quad bike to get out of the area and end the level." - Torry (06-Oct-2019)
"A couple of boxy rooms where you jump across a few platforms and climb your way to a card to get a quadbike and perform a series of jumps with it. Emoo eventually became a master of the craft, so seeing his "early days" (albeit under a different engine altogether) might pique your curiosity. 10 minutes. 09/19" - Treeble (29-Sep-2019)
"Very short level. We climb rocks in a canyon, ride a quad bike through a tunnel and jump some rocks to climb out to the end! This felt like more of a test level. The quad stunts needed at the end were fun, though." - Chel (22-Oct-2018)
"Well, this short Nevada level seems like another testing with the TR3-editor. There isn't much to do, just climb up on some high rocks to reach a keycard and do some quadbike stunts and voilĂ , level ends. The whole level has a classic Nevada design." - Nuri (25-Sep-2018)
"This was one of the fun levels created within "Nevada" class . There were two noticeable things in this game , first you had to climb all of those rocky walls and mountains and retrieve the card , then the little cute exercise you had to do with the quad bike . I wish the builder would have created more out of this ." - Mehrbod (28-May-2018)
"A nice level while it lasts, and by that I mean that the conclusion comes way too early. There is a fun climbing section which nowadays is almost obligatory in any fan-made. Combat is minimal, but it was surely fun to pop a redneck biker;) The second section features a quad with some ramp and gap jumping. It's a shame you must leave Nevada just when it was getting exciting." - PolishRaider (12-Mar-2018)
"Even when it's a short level, you can notice here the Emoo's potential. Very easy to play, some jumps to get a card and later a final drive with the quad. Not cameras or sounds to create atmosphere, only two enemies to shoot and no pickups except the card. I think the author only wanted to take a try with the level editor. Fortunately he did it 'cause his next levels sould be better and better." - Jose (03-Nov-2017)
"A level which takes ten minutes to complete at most. The path is linear - you keep jumping from ledge to ledge until you get a card to open the gate to the quad bike, which you then drive over various obstacles until you get off and pull up to the end of the level. Anyone can complete this level, but few will genuinely have fun playing it." - Ejecta (10-Aug-2017)
"A level with a vulture and a guard as enemies. They say there is also a snake but I didn't find it. You have to get a key card by climbing some rocks to the top and then make your way down. Then open the door to ride a quabike, jump over 2 deep pits and a hard ride over sand structures to reach the end. 2 soundtracks are used." - alan (21-Apr-2017)
"Short, but pretty entertaining while it lasted. You get two enemies to deal with, a platforming sequence up and down for a keycard, a thug to shoot and a quick ride on the quad bike (which reminded me of an area in TR2's Tibetan Foothills). Just don't scrutinise the boxy environments too much and you should have fun." - Ryan (15-Aug-2016)
"This is a short level although if you are as clumsy as I was with the quad bike then it will take longer. Finding a card takes some climbing and jumping. Encountered three enemies, a snake, a vulture and a vagabond. Do look up how to use the bike, as I didn't, so I made it far more difficult for myself then was needed LOL" - Gerty (21-Nov-2014)
"Another incredibly short but mildly entertaining debut desert level that offers a passable amount of gameplay as you traverse around from one repetitively-textured and empty boxy room to the next, dealing with only an eagle at the beginning, retrieving a security card after a bit of simple platforming and obtaining a quad bike briefly near the end to get across a treacherous chasm or two. And that's it. In the end however, nothing more than a simple distraction that will only satisfy potential raiders in-between considerably longer levelsets for a bit, before moving on to something else. So worth a quick playthrough at the very least, especially if you're bored with nothing else to do." - Ceamonks890 (01-Oct-2014)
"This level was reminiscent of a rock climbing trip I took once. I climbed up, I climbed down, I got on a vehicle and drove away. Compared the to original "Nevada", there's not much here. The textures fit the mood well enough, and have enough diversity to be acceptable for this short excursion. The quad bike section isn't too mortally punishing, and ends the level on a relative high note. Just make sure to watch Lara spontaneously explode by driving into the water; I chuckle at that every time." - Xela (16-Jul-2013)
"I enjoyed this short level. It had nice music from original TR3 and that 'touch' of Nevada areas. Really nice textured place with some fun on quad-bike. Definitely too short." - Casual Raider (10-Jul-2013)
"The usual linear TR3 staff is provided in this level, too. Shooting few enemies and riding a bike, which was a bit harder than other rides in other levels, was the main thing in this level. Uneventful but solid." - manarch2 (23-Dec-2010)
"Short, desert level. We have to find a code card, and there is the end after quadbiking. The quadbiking is a bit harder challange at the end. Enemies are vulture and guard. Interesting, when I loaded back the last part of the level, textures are dissapeared." - Obig (30-May-2010)
"Very brief level with Lara climbing up ledges to get a Key Card, then riding the quad bike over jump slopes. In the last room, the quad bike has to be maneuvered over a series of inclined ramps and blocks, jumping ever higher to the top of the room to exit. As a level, underdeveloped in every sense, but gives Lara fun practice with the quad bike." - dmdibl (13-Apr-2010)
"A nice start, but short. Completed in just over 14 minutes. Nice long climb to retrieve a pass card which I quite enjoyed. A few enemy's all of which you can dispatch pretty quickly. I did encounter a couple of unusual bugs with this level. Firstly there was a bit of geometry which Lara and the quad bike could pass straight through, this made getting onto the ramp (and the next part of the level) tricky. Secondly at the end I had some sort of strange texture corruption at the end. Completed in around 14 minutes. Stiggy" - TheStig (14-Nov-2009)
"I actually liked this little one, as it has two main enjoyable sequences to master - first a platform jump sequence to get all the way up (and back) to a card and then a cute little exercise jump course for the Quad bike. Will take you only a few minutes to get through, but it's fun while it lasts." - MichaelP (09-Oct-2009)
"A short level of about 10 minutes with some climbing and jumping in rather boxy rooms, one keycard to find, one big bird and a guard to shoot, and as a highlight a quadbike ride across some slopes and gaps leading to the end." - Jerry (02-Oct-2009)
"There isn't a great deal to this level - shoot an eagle, do a spot of climbing, pick up a card, kill a thug and find your quad bike. That however is when the fun begins. It's not a long bike ride, but it is most enjoyable and I was sorry when I had to abandon it and finish the level. Plus, I've got a soft spot for Nevada - it's dry and sunny." - Jay (01-Oct-2009)
"It all looks very bland and boxy,but the gameplay is rather fun. You get a decent jumping/climbing sequence;a nicely hidden key hole;three different enemies;and,best of all,a nifty little Quad Bike ride involving jumps over a sequence of ramps in order to get your bike up the side of a room.Unfortunately,that's your lot.It's yet another 10 minute level from way way back at the dawn of 'Custom level-building' time,so I suppose much can be forgiven.Give it a quick try." - Orbit Dream (25-Sep-2009)
"It's quite awkward to do the most mundane things to overly dramatic music, especially in the first minutes of the game. You just feel like you've missed out on something (like an entire adventure before this) and always keep expecting to encounter the cause of all the drama. That pretty aptly describes the start of this "Nevada Desert" inspired venture, but assuming you brush up your memory on the quad bike's controls and manage to find the keyhole behind the bush, the rest of the level should not be nearly as confusing. The looks are decent, but blocky, and it's possible to reach the end of the world in the initial area. You don't encounter more than 2 enemies, and the biggest challenge will probably be taming the quadbike if you've been out of practice, but otherwise it's a short and sweet adventure worth a look, but don't expect much more." - eTux (02-Sep-2009)