Tomb Raider Level Editor Built by the community. Explored by you.
HomePlay

Level reviews

Temple of Teeris

1,086 downloads

Temple of Teeris level artwork
Average rating
1.76
Release date
23-Mar-2005
File size
22 MB
Class
nc
Engine
TR3
Duration
short
Difficulty
easy

Review scores

Read the comments ↓
ReviewerGameplay & PuzzlesEnemies, Objects & SecretsAtmosphere, Sound & CamerasLighting & Textures
Ceamonks890 ↓1212
Charles Kane ↓3211
DJ Full ↓2322
dmdibl ↓2312
eRIC ↓2223
eTux ↓1213
Gerty ↓1122
Jay ↓2223
Jerry ↓1101
Jose ↓2212
manarch2 ↓1201
MichaelP ↓2112
Mulf ↓2211
Obig ↓2122
Orbit Dream ↓2112
Ryan ↓1222
Torry ↓2433
Treeble ↓2222
Category averages
(18 reviews)
1.721.941.392.00

Reviewer’s comments

Review this level →
Mulf
"Very short, visually unattractive TR3 level set in the age of Babylonian Rococo and featuring a sort of switch puzzle that you need to solve in order to ‘reach the top’ of a large room with many ledges (some of them redundant) and subsequently hit the finish trigger. The ledges do not constitute a jumping challenge, so it’s all about the switches and the pterosaurs you kill along the way. For the benefit of players who don’t like to read subtitles, the pterosaurs have been dubbed by dogs." - Mulf
Charles Kane
"Unbelievably blandly-textured. Probably the level was very short because Lara couldn't stand the temple's un-beauty." - Charles Kane
Treeble
"Not really much of a level, admittedly, but still not a complete waste of time. Climb a bit, run back and forth activating a handful of remote levers and make your way to the end after killing a grand total of three pterodactyls. There were some nice diagonal walls in the first room, so there's that. 5 minutes, 1 secret. 11/19" - Treeble
Torry
"Not an over inspiring attempt with quite bland textures all the same shades, some back tracking for levers and three enemies to kill. The pterodactyls were the highlight of the level. Five minutes and you are done." - Torry
Jose
"Not really a level but I think only an attemp to build a level. There is a "secret" though, several pterodactyls shouting as dogs, some switches to pull and some ledges to climb, but only about 5 minutes of gameplay. Flat texturization, simple architecture, etc. Not worth to play." - Jose
Ryan
"Very little gameplay to speak of here. Shoot a few pterodactyls (who sound suspiciously like dogs), pull a few levers, do some climbing and the level ends. Very little effort has been made to create a convincing environment and lighting, texturing and atmosphere is rudimentary. Not really worth bothering with." - Ryan
DJ Full
"While usually I complain about lack of useful secrets in levels, this one is primarily about it - but while these two final pterodactyl adversaries end their airborne assault smoothly perforated with a pair of uzis obtained in a decently crafted lockup, everything else around appears just built the easiest way possible, with one switch puzzle, a single yet still skippable platforming ramp. But the level has no glitches and can be finished within several minutes before any chance for boredom may appear. SUMMARY: I possibly got this one just for completion, but I'm glad I did." - DJ Full
Ceamonks890
"Another short and uninspired level with the sole highlight being the opposing pterodactyls(who sound like dogs when they're killed) and nothing more exciting beyond that. So, only worth a quick look out of sheer curiosity." - Ceamonks890
manarch2
"Very bad textures in this short level. Only highlight were the birds to shoot here. Some climbing parts made me give 1 for gameplay, but I think this is even too much for this level. 1 secret found." - manarch2
eTux
"This doesn't look too bad at all, especially the initial room, so it's a shame it never picks up with something more substantial to do or see. The dinos are worth the few seconds worth of confused looks they'll induce, but there's no context why we get to encounter them in this temple of all places. Could've been a long enjoyable raid if the author had persisted, but it ends before you can relish on that thought much longer. Nothing revolutionary here, but I can imagine worse things you could do with the 5 minutes this will take from you." - eTux
Obig
"There are two rooms, where we have to pull switches, and kill some flying dinosaurs. Isn't hard, we don't need the uzi too, what we find in the only one secret." - Obig
dmdibl
"Pterosaurs attack! Lara shoots the pteranodons down and they yelp like dogs. Only after they are safely dead does Lara confirm the identification. The lack of teeth, large wingspan, and crest on the head make these pteranodon, which is usually what people mean when they refer to pterodactylus, a smaller reptile. (As someone who has been scientifically trained, Lara avoids the layperson term pterodactyl.) Lara gets an Uzi secret, throws switches, climbs up and exits in five minutes." - dmdibl
Gerty
"Wow that was short, going a bit back and fro for levers and that is it. Only thing you can pick up is a secret. Only enemies are of the flying kind, Pterodons, more like flying dogs if you had to believe their dying sound." - Gerty
MichaelP
"5 levers, 4 minutes of playtime, 3 pterodactyls (that sound like dogs when they die), 2 pistols, 1 secret, 0 fun..." - MichaelP
Jay
"The rather splendid looking pterodons that sound like dogs are probably the most interesting thing about this little level. The gameplay consists of pulling a few levers and running up and down a bit. There is a secret to find, but not even I could manage to miss it." - Jay
Orbit Dream
"4 minutes of pulling levers and shooting Pteradactyls (which sound like dogs),and that's all you have here. The textures are wallpaper'd and the whole level is crying out for some lighting to give it a vestige of atmosphere;but it's not to be." - Orbit Dream
Jerry
"Another short 5 minutes level that looks like the first few rooms of a project that has just been started rather than a finished level. Kill 3 flying dinosaurs, find the uzis, throw a few levers, and head for the finish trigger, that's all." - Jerry
eRIC
"It would have been good that this little raid had been part of a full scale adventure , it is well textured although repetitively , and has no flaws except that maybe the pterodactyls -the only enemies you met here- have somewhat a weird sound. But it lasts only 5 minutes, you only flip a few switches -one for a secret- and the lighting is absent. The textures were seen in Journey to Sumeria by the Vagrant." - eRIC
A living archive of Tomb Raider adventures.
TEN 41 TR5 35 TR4 3238 TR3 190 TR2 156 TR1 81
76160 reviews (20.4/level) 3702 walkthroughs (99.0%) 495 Hall of Fame levels