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Pure Training by M@ster

alan 2 1 1 1
Casual Raider 2 0 0 1
Ceamonks890 2 1 1 1
Charles Kane 4 1 2 1
Chel 1 0 1 1
DJ Full 1 1 1 1
dmdibl 2 1 1 2
Ejecta 1 0 1 1
eRIC 2 2 1 2
eTux 3 2 1 1
Gerty 2 1 1 1
Jay 3 2 2 2
Jose 1 1 1 1
manarch2 3 1 1 1
Mehrbod 3 1 1 1
MichaelP 4 2 1 1
Nuri 4 2 3 1
Obig 3 2 1 1
Orbit Dream 2 1 1 2
Ryan 2 2 1 1
TheStig 2 2 0 1
Torry 4 0 3 3
Treeble 1 1 0 1
release date: 12-Nov-2000
# of downloads: 108

average rating: 1.48
review count: 23
review this level

file size: 17.54 MB
file type: TR3
class: nc

author profile(s):

Reviewer's comments
"Apparently Lara got so bored of the usual trainings, such that she exercised in this deadly training course. Good concept, but unfortunately made dull by bland texturings, which make it easy to get confused in the labyrinths, although thankfully the labyrinths are mostly linear. Probably could be much better if Winston accompanies Lara somewhere in the middle of the training." - Charles Kane (09-Apr-2021)
"Short ten minute level that exercises your motor responses if nothing else. Pretty easy to find your way through this with a few jumping sequences and a short quad bike ride." - Torry (06-Oct-2019)
"A slight improvement over Labyrinth, but still suffers with similar issues. Texturing seems to be an automated job with only a few tiles used throughout the whole level, and while there are a few sliding jump sequences and even a quick quadbike ride, it's still not enough to keep the player interested. 10 minutes. 09/19" - Treeble (29-Sep-2019)
"Simple mazes and jumping about in pits. No objects, enemies or secrets to be fount. Exactly 2 textures: mud and bricks. At one point I could hear water, but no water or pool to be found. I was happy to finally escape this place." - Chel (26-Oct-2018)
"I don't see how this is training. I'd rather call it overcoming deadly abysses and running through short mazes (most of the time). There's also some quad bike action, but the whole environment doesn't seem like a training location to me, more like a place where you have to get out. And this is totally what I want to do in a level with monotonous, boring design or rather "no design"." - Nuri (25-Sep-2018)
"To be optimistic, I really enjoyed the fun 9 minutes play throughout this level, although I have things to complain about. The first thing is that there were no enemies or secrets or even any eye-catching objects throughout the adventure, I wish there were some. Textures were really repetitive, as it irritates the player a lot. No lighting was involved, as the builder had only used ambient lights. But anyway, not a bad level after all ! Thanks !" - Mehrbod (31-Jul-2018)
"Well, I already imagined something like that when reading the title of the level. Nothing entertaining here; first a nasty maze, later a very short ride with the quad, another small maze and some jumps onto pillars. The only tasks here are to look for some buttons to open some doors. No objects, no pickups, no enemies, no puzzles, no cameras... Nothing. And the textures... Oh, my God! I think I never saw something like this in a custom level; in my opinion the author just used only a couple of texture tiles in all the level, one for the walls and another one for the floors. Of course, not worth to play." - Jose (04-Nov-2017)
"A very short level that was boring from start to finish, all the rooms are textured with the same vomit-coloured bricks and dirt ground. There was no ambience at all, and no enemies. There are a few jumping sequences that are easily passed, and you drive the quad bike in the level for all of ten seconds at the most. Definitely not recommended." - Ejecta (14-Aug-2017)
"Maze, climb blocks, another maze, climb blocks and so on, also some jumping. Though there is a bike to ride for a bit." - alan (22-Apr-2017)
"I didn't really feel trained. This was a very easy and short level consisting of a short quad bike ride and a couple of easy jumping sequences. It won't entertain for very long either." - Ryan (19-May-2016)
"Switches and jumps (bike and not), all in a maze. SUMMARY: You will remember the maze." - DJ Full (28-Apr-2015)
"Starting this up in order to check it off my massive review list, I have to ask. What kind of player demographic was the builder targeting this 'pure training' exercise at, during the creation process? Himself? Because by the end of it all, I felt no more proficient at going through custom levels than what I was previously and I very much doubt that newbies will have much trouble getting through this one either. With repetitive, dull, samey-looking environments to traverse through(combined with a great lack of objects/enemies and generally monotonous gameplay at its core), this is another release that you're better off simply avoiding entirely and therefore can't really be recommended." - Ceamonks890 (18-Sep-2014)
"Same textures all over the place made my eyes tired of this level. Gameplay was easy and it took less than 5 mins to finish this level. Nothing interesting here." - Casual Raider (10-Jul-2013)
"As far as looks go, this could've been called Pure monotony and the title would've been perfectly fitting. No more than 2 or 3 textures and dull lighting grace us here in the appearance aspect, so I imagine players will not be rushing to play this for the looks. Unfortunately, the way the level plays doesn't give a whole lot to sink your teeth into as well. I think the maze-element of it all was redundant and, at least for me, didn't add to the enjoyment of the gaming. The bike was underused, and probably could've been missed entirely. On the bright side - there was more to some of the jumps than you would guess at first glance, and as a result they took more than one try to master, but apart from that, there's not much that makes the game stand out. It's not really as unforgivably bad as it may sound, but the brevity and frugality won't make it an attractive target for those only willing to play the best of the best out there." - eTux (24-Oct-2010)
"It is - as a training course - not bad, gameplay consists of rather easy jumps and finding buttons in mazes. But textures are one and the same, nothing good here. Nothing which makes the level more interesting. Nothing special. If you like jumping and straightforward gameplay, take a look at it." - manarch2 (14-Jul-2010)
"This level quite easy. We have to find keys, doors in small labyrinths. We will find the quad bike too, but useless, we can complete the level without bike." - Obig (25-May-2010)
"The title suggests an assault course. What we get, aside from a half-hearted maze, is completely linear play, using the same bland wall texture throughout. There is nothing that Lara can't handle with ease. Lara does make sort of a death-defying pillar jump, followed by a quad bike jump, then a little farther jumps over sloped pillars. No context, no elaboration, so not a lot of interest. The author's micro-level "Cold Chamber" was better all around." - dmdibl (12-May-2010)
"Training for whom might be the question here. Probably when this was made not for us the player, as we've already played the originals TR games, so can I conclude a training level for the builder then?" - Gerty (12-Feb-2010)
"Another straightforward raid with no purpose, except of providing a few jumps climbs and slides , none of these actions being particularly interesting except maybe for one of the jumps. There is also a short use of the Quad. Lighting and background audio loop are absent, and the author has used only two textures for the entire level. The fact that there is some dead end corridors in the maze like areas do not add to the enjoyment...if at least some of the doors were timed , but alas they are not [ 8 minutes ]" - eRIC (18-Dec-2009)
"Pretty short here. Treat this one as a technical exercise by the author who is using the editor for the first time. It plays well enough but the repetitive texturing will eventually hurt your eyes. The level is also almost completely devoid of any form of lighting what so ever. On the positive side, you get to play with a quad bike again, and while there are allot of repeated textures everything seems to have been well applied (no wafer thin walls or missing textures). Completed in just over 7 minutes." - TheStig (14-Nov-2009)
"More training of the builder than for the player, I guess. Simple room geometry, a little maze like but always with a clear and linear path forward, only 2-3 different textures used, but still simple and fun for the 8 minutes it lasts with a few jumps to make and a few buttons to push and a brief odd use of a quad bike." - MichaelP (23-Oct-2009)
"It's almost 'Labyrinth' again, but with added elements this time. For one thing, the maze is outdoors in the lovely fresh air (floor's still squishing mind you), plus there's quite a lot of climbing, a bit of sliding and bouncing and the merest morsel of quad bike riding. I didn't however feel especially trained at the end of it." - Jay (23-Sep-2009)
"You would be forgiven for missing the Motorbike in this level,as it's quite possible to bypass it entirely.If you should happen to use it,you'll experience one of the shortest rides in any custom level,but it does rather suit the brevity of the rest of this excursion.A simple maze and a couple of routine platforming sections and you're through.As a training level it's a little redundant,as it doesn't even begin to stretch the player;so there seems little point in recommending it,really." - Orbit Dream (20-Sep-2009)