The Ghosts of Croft Manor
1,126 downloads

- Release date
- 06-Dec-2009
- File size
- 113 MB
- Class
- Mystery/Horror
- Engine
- TR4
- Duration
- medium
- Difficulty
- medium
Review scores
Read the comments ↓| Reviewer | Gameplay & Puzzles | Enemies, Objects & Secrets | Atmosphere, Sound & Cameras | Lighting & Textures |
|---|---|---|---|---|
| afzalmiah ↓ | 9 | 10 | 10 | 10 |
| Alien Autopsy ↓ | 8 | 9 | 6 | 8 |
| Andzia9 ↓ | 10 | 10 | 10 | 10 |
| BlackWolfTR ↓ | 10 | 10 | 10 | 10 |
| Capt. Abbey ↓ | 9 | 9 | 10 | 10 |
| Ceamonks890 ↓ | 9 | 9 | 9 | 9 |
| Dick ↓ | 9 | 10 | 9 | 9 |
| DJ Full ↓ | 10 | 10 | 10 | 10 |
| dmdibl ↓ | 9 | 10 | 10 | 10 |
| Ekrixi ↓ | 9 | 8 | 10 | 9 |
| eTux ↓ | 8 | 10 | 10 | 9 |
| Evan ↓ | 10 | 10 | 10 | 10 |
| FX ↓ | 10 | 10 | 10 | 10 |
| g12STL ↓ | 8 | 9 | 10 | 8 |
| Gerty ↓ | 9 | 10 | 10 | 10 |
| Hedteur ↓ | 9 | 10 | 10 | 10 |
| Ivan ↓ | 10 | 10 | 10 | 10 |
| izzynoodles ↓ | 8 | 9 | 9 | 10 |
| Jay ↓ | 10 | 10 | 10 | 10 |
| John ↓ | 9 | 10 | 10 | 9 |
| Jorge22 ↓ | 10 | 10 | 10 | 10 |
| Jose ↓ | 9 | 10 | 10 | 10 |
| Juno Jim ↓ | 10 | 10 | 10 | 10 |
| Lara_Fox_Croft ↓ | 10 | 10 | 10 | 10 |
| m.julien ↓ | 10 | 10 | 10 | 10 |
| manarch2 ↓ | 9 | 10 | 10 | 10 |
| mart256 ↓ | 10 | 10 | 10 | 10 |
| MichaelP ↓ | 8 | 10 | 9 | 9 |
| Miriam ↓ | 10 | 10 | 10 | 10 |
| misho98 ↓ | 10 | 10 | 10 | 10 |
| Mman ↓ | 10 | 10 | 10 | 10 |
| Moonpooka ↓ | 10 | 10 | 10 | 10 |
| Mytly ↓ | 9 | 10 | 10 | 9 |
| Nephilim ↓ | 10 | 10 | 10 | 10 |
| nite_traveler ↓ | 10 | 10 | 10 | 10 |
| OverRaider ↓ | 10 | 10 | 10 | 10 |
| Phil ↓ | 10 | 9 | 10 | 9 |
| QRS ↓ | 10 | 10 | 10 | 10 |
| Robobok ↓ | 10 | 10 | 10 | 10 |
| rtrger ↓ | 10 | 10 | 10 | 10 |
| Ruben ↓ | 10 | 10 | 10 | 10 |
| Ryan ↓ | 10 | 10 | 10 | 10 |
| Sackboy123 ↓ | 10 | 9 | 10 | 9 |
| Scottie ↓ | 10 | 10 | 10 | 10 |
| Shandroid ↓ | 10 | 10 | 10 | 10 |
| sharnilal ↓ | 10 | 9 | 10 | 10 |
| TheStig ↓ | 9 | 10 | 10 | 10 |
| Treeble ↓ | 8 | 9 | 9 | 9 |
| TRTheoP ↓ | 10 | 10 | 10 | 9 |
| TrueRaider ↓ | 10 | 10 | 10 | 10 |
| Ward Dragon ↓ | 8 | 9 | 9 | 10 |
| young Lara Croft ↓ | 10 | 9 | 9 | 9 |
| Category averages (52 reviews) | 9.48 | 9.75 | 9.79 | 9.69 |
Ghosts of Croft Manor (9-10-10-10): Already the second manor (and actually the same as before), but a few hundred years before. The mysterious atmopshere not only made with great sound usage but also nice effects with the ghosts and also the lighting was simply undescribable and this level was atmopsherewise one of the best I have ever seen, better than reality I think ;). Freeing the ghost by finding another three items throughout the level which again is great fun. The level is actually a little shorter than the previous, but there are two very clever puzzles in it, the chess and the cards one. The first I think was too easy because the tiles the chess figures had to be placed on were marked, and the second one was a little obscure as I didn't know on which tiles to jump, and even when figured out, you may think some false ones are the right ones (the spades). Overall the gameplay didn't as much thrilled me as in the first level (it was however not that bad to give it even lower marks) - there still are some nice features like the ghost that raises your health, the knights where some rare arrows have to be found, but everything was a little, little dull (e.g. the escape from the wraith and the long deadly cellar corridors), even the secrets weren't as hard as in the first level, but the looks for sure were much better because of the atmopsheric lighting and the well placed textures.
Epilogue: This short ending was mainly about re- placing the zodiac items that Kedrick pushed off the statues and didn't appeal me too much because everything that was done in this level has been done before, except the two nice cutscenes. Summary: This is easily one of the best levelsets I have ever played, the techical detail (text messages, health-recovering areas, the items, sounds, ...) is fantastic, the atmosphere gripping - the level doesn't want to let you stop playing - and thus this level should not be missed by anyone. Playtime: 95 minutes. Highest recommendations." - manarch2
This is my first serious level following various Kids and Joke ones (see my previous reviews) and what a contrast! I thought the entire house and grounds looked and played brilliantly, both times through. The Zodiac Ritual was well thought out, the pieces themselves were beautifully designed and I enjoyed the diversity of tasks required to collect them. Boy, the Anglo-Saxon helmet was difficult to get though. My only real niggle was the trapdoor in the maze, not Cowboy's fault but you have to stand in an exact position to activate it - perhaps this is just me getting used to the game mechanics? The ghostly atmosphere and contrast when you go back in time was spot on; in particular the clanky guys following you were very creepy (I called them The Clangers!). The climax was perfect, rushing round placing the Zodiac pieces on their rightful pedestals bringing the great storyline to a (super)natural conclusion. Perfect 10's well deserved, this would have fitted nicely into an official release no question (shame it wasn't). Ride 'em, Cowboy!
Previous Level - Simply Purple. Next Level - One Day in Venice." - Robobok
But unfortunately, this level also suffers from the shortcomings of a Home level, i.e. dull gameplay. The idea of searching for 12 zodiac-based artefacts is interesting in itself (and the objects themselves are lovely and detailed), but the actual quests are mostly very mundane. Some of the tasks are really tedious, like fighting an underwater current for not one but two separate quests, or the Virgo quest, which merely involves walking all over the house and grounds. Only the quest for what turned out to be a secret was moderately challenging.
Winston's shocked reactions to his young charge's antics are quite amusing, but I couldn't understand the voice actors' accents very well, so I had to read the dialogue in the script provided.
Ghosts of Croft Manor: Lara has travelled back in time to an older and derelict version of her manor. Though the setting is technically the same as in the previous level, the subtle - and not-so-subtle - differences in lighting and furnishings of the house are incredible in their attention to detail as well as a surprising (in a custom level, anyway) degree of historical accuracy (e.g. no bathroom!).
Gameplay is several notches above the previous level, with several intriguing puzzles, including a chess-based one, plus a gauntlet of traps in the cellar and a timed run with a difference on the way back. The only thing I didn't like was trying to get out of the hedge maze with a wraith in hot pursuit (but that may be because I hate both mazes and wraiths).
The new enemies - especially the mummy/suit of armour and the wraith/joker - are excellent, and suit the level perfectly. But more than anything the best part of this level is the creepy atmosphere. The worst part is the all-pervasive darkness, which is really tiresome.
Epilogue: The final 'boss fight' is fun, though I'd have appreciated a new task rather than simply replacing the zodiac artefacts.
Overall: Lots of puzzles - some unique, some mundane - great atmosphere, and a good use of some new TRNG features. On the whole, an excellent levelset, with a few minor shortcomings. Definitely recommended." - Mytly
Gameplay is also very high-quality, with the whole manor being made use of and a few good trap sequences. Everything comes together very logically as well; there were a few parts I needed help on but in those cases it was down to missing some obvious logic on my part. For a puzzle-based level pack like this I don't think it could be much better. Even the secrets are implemented very well and add to the background story (the story itself is also well-implemented throughout). If you're looking for a TR pack with puzzle- focused gameplay this is one of the best there is." - Mman
Ghosts of Croft Manor / Epilogue (9/10/10/9, 45 mins, 3 secrets): And to make matters worse, you get a Lara's Home level right after a Lara's Home level... but this part is another story entirely. The spooky atmosphere is amazing, the ghost appearances very cool and as many of the doors are initially looked and the keys you sequentially find are aptly named, you also do not get lost much but it flows rather well. The chess puzzle is fun with great looking objects and you also get a series of spikes and burners to navigate around to spice things up. The Epilogue section was maybe a tad too tedious again in re-placing all 12 Zodiac signs one more time - as it is not difficult to achieve but requires you to do the same action several times. Maybe placing half of them would have been quite enough. Then again, the original idea of having a ghost drain Lara's energy is wonderfully executed.
Overall, Cowboy has certainly taken a Lara's Home level to a next level here, but for my taste, I still prefer to accompany Lara in her adventures in other places than the manor." - MichaelP