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Trapdoor by RGBold

alan 0 0 0 1
Athukraz 0 0 0 1
bERT 0 0 0 1
Casual Raider 0 0 0 3
Ceamonks890 0 0 0 1
Charles Kane 0 0 0 0
Chel 0 0 0 0
Cory 0 0 0 1
DJ Full 0 0 1 1
dmdibl 0 0 1 1
Ejecta 0 0 0 1
eTux 0 0 0 2
Fabio 0 0 1 1
Gerty 0 0 0 0
Jay 0 0 1 3
JoeTheCrazyGamer 0 0 0 0
Jose 0 0 0 2
Kyle 0 0 0 8
LuxQSD 0 0 0 0
manarch2 0 0 0 1
Mehrbod 0 0 0 0
MichaelP 0 0 0 1
Minox 0 1 0 0
Mulf 0 1 0 1
Nuri 0 1 0 5
Obig 0 0 0 2
Orbit Dream 0 0 1 2
PolishRaider 1 0 1 1
rtrger 0 0 0 1
Ryan 0 0 0 0
Torry 0 0 1 0
Treeble 0 1 0 1
Wolf7 0 0 0 1
Xela 0 0 0 2
 
release date: 22-Aug-2000
# of downloads: 166

average rating: 0.42
review count: 34
 
review this level

file size: 8.96 MB
file type: TR2
class: nc
 


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Reviewer's comments
"Ok, a test level, fine, no problem. The question is: why isn't there an interview with this dude on this site after all these years? I mean, so much to be asked. Why the picture of the penny-farthing cycle? Or the picture for the trapdoor trigger? What secrets is she hiding in the attic? These questions are existential folks! I want answers! Or can't you handle the truth?" - bERT (11-May-2024)
"The level gives you an arduous task of stepping on a pressure plate and climbing through a trap door. Why one would choose to release this is anyone's guess. The only positive thing about this level is that it doesn't overstay it's welcome and displays all it's content in about 10 seconds. Hard skip unless you want to bloat your disc space." - LuxQSD (09-May-2022)
"Should've been labeled as a test level, since the feature used was very standard. Not even have a finish trigger." - Charles Kane (03-Apr-2021)
"Look, I get it. It’s Mr Prager’s completist ethos that makes ancient artefacts like this available on this site, but the value of these test levels is entirely academic (read Fabio’s review to appreciate it properly), and I’m bothered about the bloat they cause. I’m also bothered that DJFull, while warning against and explaining a pitfall that you may stumble into when ‘playing’ this ‘level’, may be quick to identify generic musical nonentities, but can refer to Jethro Tull only as ‘some rockman’. Still, I should be grateful for another opportunity of etching a quick notch on my belt, I guess. One point for the trapdoor (it works!), one point for the custom textures, zilch points for atmosphere, because the floor between the stacked rooms is wafer-thin. This completely destroyed my well-suspended disbelief." - Mulf (03-Jan-2021)
"It really fascinates me seeing so many reviews made out of only one line, people appear to be so surprised of this game they are left without words, so I needed to try that out myself and ... TRAPDOOR .... TRAPDOOOOOOR not recommended ... trapdoor. Wolfy Regards" - Wolf7 (14-Aug-2020)
"As per the other reviewers I see no sense in releasing something like this. What is the point here?" - Torry (07-Oct-2019)
"Just don't bother." - JoeTheCrazyGamer (25-Jun-2019)
"So, I'm thinking that most of these early levels were done just for novelty because the builders had an afternoon to kill, and not due to any desire to make anything worthwhile for other players. Or themselves. There is no point to this little room at all. I spent a few minutes trying to glitch Lara through the paper thin, torn wall just for giggles. Like a previous reviewer said, I can't really rate anything here because there's nothing to rate." - Chel (20-Oct-2018)
"a trapdoor and a switch .... et Lara" - Minox (31-Jul-2018)
"I don't know what is the meaning of creating such levels like this ? I really can't rate anything ." - Mehrbod (26-May-2018)
"Indeed, this is a trap! If I'm not mistaken, it is the shortest and smallest level ever created. What's even worse, the author forgot to include the ending. The only point of interest seems to be a low-res image of Jethro Tull's famous album. Raid and wonder why you even bothered." - PolishRaider (10-Mar-2018)
"Nothing to do in this level except step onto a marked tile to open a ceiling trapdoor, go up and find there's nothing to do there except look through the wall to another empty room. Again, a disappointing level." - Jose (03-Nov-2017)
"The room you can't access provides a bit of mystery and the textures are pretty, but otherwise this is just a test level which shouldn't have been released publicly." - Ejecta (08-Aug-2017)
"LOL even I can make this, don't bother unless you want another notch on your belt." - Gerty (28-Jul-2017)
"Step on marked tile, open trapdoor, climb through. End of test. 1 minute. 05/17" - Treeble (28-May-2017)
"You just step on a tile to open a trapdoor and climb up to see what is above." - alan (19-Apr-2017)
"A trapdoor." - Ryan (09-Jan-2016)
"Oh dear,... why do you think I got stuck in this level 30 seconds after starting. Because I already reached the end, but I didn't know it! And why did I search in 2 little rooms since almost 15 minutes for nothing??? Because the level just didn't end... A very mean trap!!!! There is no ending of the level, so you run around and run around and search for something that doesn't even exist!! So this level is a trap!! Now I know, why it's name is TRAPdoor. Well, afterwards I noticed that there is nothing more than a trapdoor in this level. Ok, the levelname actually shows, what this level includes. :O" - Nuri (30-Jun-2015)
"A simple test level based around triggering a trapdoor to access the room above. That's it. Not even worth bothering with in this day and age." - Ceamonks890 (21-Jul-2014)
"I'm not sure if anyone needs an elegant description of this level. It is a simple test of a trapdoor. It does have multiple textures though, so it gets a couple of points there." - Xela (06-Jul-2014)
"A test level used for testing a trapdoor trigger and an unaccessible room." - Athukraz (09-Jun-2014)
"A very old test level, designed merely to demonstrate a trigger tile to activate a trapdoor. Not in any way, shape or form a level as such. Some pretty textures though." - Jay (13-Nov-2013)
"Rooms looked rather good textured but they were too small, trapdoor was working just fine. As old test level is quite nice as level for play, just skip it." - Casual Raider (10-Jul-2013)
"I have three words for you: Lame, Lame, and Lame!!! What was the author's purpose to make this game anyway??? It Sucks!!!" - Kyle (12-May-2013)
"Well, it's pretty self-explanatory isn't it? To give the level some credit - the 3 rooms that are there look comparably nice - but then again, I imagine it shouldn't be too taxing to make three 3 X 3 X 1 rooms look passable even for the least committed builder so that may not be saying much about it. Again - see my review for the author's other level for a theory on the significance of these seemingly insignificant vignettes of self-evident TR realities like trapdoors, flipmaps and what not." - eTux (26-Apr-2012)
"A very early level made by RGBold to test his TRItem tool years before the TREditor are able to put items itself. Trapdoors act differently from the common ports in Tomb Raider engine. So, in the beginnings of Tomb Raider modding, they should be a challenge to programmers. This level is a relic from a builder's point of view, a master piece of history indeed. But for players, it's totally useless." - Fabio (13-Jan-2011)
"A trapdoor. It opens downwards when you step onto a square marked by a blurry painting presenting some rockman playing a guitar, I think. What does the bicycle texture do in the same room - I don't know. What is good, there is a kind of reward: nice view you can see when you go through the trapdoor. What is bad, when Lara hits the transparent wall, she behaves in such a way it seems there is a glitch which is often used to get through some fences in TR2. Due to this misleading clue, a player can spend several minutes trying to get to the other side of the wall, which actually can't be done. SUMMARY: You can play the level if you wanna find yourself fighting with a wall." - DJ Full (21-Sep-2010)
"A two-room test of a test level. 1 point for the textures because they are not all the same." - manarch2 (11-Jul-2010)
"Step on a trigger tile, a trapdoor opens in the ceiling, and Lara jumps to a higher room, but can't do anything." - dmdibl (15-May-2010)
"One switch and a trapdoor. This is the level. Unfortunately there aren't finish trigger." - Obig (10-May-2010)
"3 rooms with decent texturing, 2 pictures, aaaand....guess what: A TRAPDOOR! Oh, and don't forget the trapdoor's trigger." - rtrger (02-Feb-2010)
"Open trapdoor and wonder why there is no finish trigger. End of Level." - MichaelP (01-Feb-2010)
"There is a trapdoor." - Cory (31-Jan-2010)
"Does exactly what it says in the title." - Orbit Dream (28-Jan-2010)