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Jungle by TB

alan 2 1 0 0
Casual Raider 0 1 0 0
Ceamonks890 0 1 0 0
Charles Kane 3 1 1 1
Chel 0 1 0 0
DJ Full 0 1 0 2
dmdibl 1 2 0 0
droogie 1 1 1 1
Ejecta 1 1 0 0
eRIC 0 1 1 1
eTux 0 0 0 1
Jay 0 1 0 0
Jose 1 1 0 1
Larabiker301 3 2 1 1
manarch2 0 0 0 0
Mehrbod 0 0 0 0
MichaelP 0 1 0 0
Mulf 0 0 0 0
Nuri 1 1 0 1
Orbit Dream 1 0 0 0
PolishRaider 1 2 1 1
Ryan 0 0 0 0
Torry 0 3 0 1
Treeble 0 0 0 1
Wolf7 0 0 0 0
release date: 14-Jun-2000
# of downloads: 159

average rating: 0.54
review count: 25
review this level

file size: 19.58 MB
file type: TR3
class: Jungle

author profile(s):

Reviewer's comments
"Even though there are 3 levels, most of them are basically to showcase the alternate room feature. Too bad there's not much else to do after that." - Charles Kane (04-Apr-2021)
"An interesting one, the game was made with the unofficial editor before the actual editor came out, sounds like other times in which people were making pretty non advanced games that still were impressive because they let you take and make small levels with a likely non legal editor.
Oh, I should say something about the game? ... garbage. Wolfy Regards." - Wolf7 (01-Sep-2020)
"Run down long, long corridors through boxy rooms to find yourself trapped with no way out. Nice. What was the point really?" - Torry (06-Jan-2020)
"Well, here I am again surfing through really old levels for whatever reason. And here I am giving a next to 0 rating again. No real point to this 'level' except to shoot tigers, pick up a useless firearm and be stuck forever. Move along, nothing to see here." - Chel (01-Dec-2019)
"It's not listed as such, but this is clearly a test level. I'd assume it's for the flipmap effect, as the pool you see in the beginning gets drained after you go around the back. Nothing else to do here. The wallpaper effect on the wall textures made me see elephant shapes on them, but it's probably just my mind playing tricks on me... 5 minutes. 09/19" - Treeble (06-Oct-2019)
"Don't let the title deceive you! A jungle is not what this level is. Seems like a test level, even the very first thing the author ever built with the editor. There isn't much to do. Just kill some tigers, pick up a desert eagle and hop down a hole to determine that you're stuck." - Nuri (05-Sep-2018)
"I really can't give any scores to any topics about this game . The sky looked unrealistic , the enemies were terrible , the textures were repetitive and Lara's hair was moving all the way throughout the level , which was a little bit unrealistic ." - Mehrbod (25-May-2018)
"An utterly lame attempt of level buidling, quite glitchy and visually repulsive. Lara starts off near a huge reservoir and is immediately attacked by three vicious tigers. It is the only higlight of the adventure. The only pick up is completely useless once you dispose of the kitties. There is nothing more to do but to run ahead and drop down the hole. The lack of ending makes you stare at empty and repeated wallpapers. Interestingly enough, the level offers three variants, each having a different enemy count." - PolishRaider (09-Mar-2018)
"We’ve all been warned of levels with cryptic and elusive titles: sage advice. However, following it does not save us from levels with plain and descriptive one-word titles like ‘Jungle’, which may be just as bad or worse. I’ve now played all four of the levels listed which bear that simple title, and they’re all various forms of awful. Only one (Jirka008’s) could have been salvaged. In fact, when the level started I thought I had loaded up Robocz’s Jungle again by mistake, but it soon became clear that while they both look very much the same, this one here has even less gameplay in it. Turns out it’s one of those early test levels for the Unofficial Editor, which are of interest only for the digital archaeologist. All four levels were made with the Unofficial Editor for the TR3 engine, and the fact that they all bear the same title is apparently due only to the circumstance that the level they replaced happened to be so called. So, better to be wary of such titles as well!" - Mulf (18-Jan-2018)
"Well, shoot a couple of tigers and run around some corridors textured the same way is not a good idea for an entertaining gameplay. Even more I never found a finish trigger so it's another bad level not worth to play. I think the author just wanted to try how the unofficial level editor worked, but this level should never have been published." - Jose (03-Nov-2017)
"Yep, there's pretty much nothing to do in this level except get mauled by tigers which immediately ambush you at the beginning. There's three version of the level included, one of which is absent of the tigers, and the other one is just... there. Not recommended." - Ejecta (06-Aug-2017)
"A flipmap is tested here, in the readme the author explains how they work and other things. In Jungle 1 the only thing that changes are the floor textures and the tigers are removed. In Jungle 2, same as 1, but now with tigers. The sky is very buggy, textures are repetitive and nothing else to do, only running, swimming and killing tigers." - alan (18-Apr-2017)
"This is just another test level, but the first one uploaded for TR3. Oddly enough, even The Wall is significantly more interesting than this. You do get to kill a few tigers, but other than that you pretty much get stuck and can't complete the level (no finish trigger). Not really worth checking out" - droogie (31-May-2016)
"Another early unofficial test level. It doesn't hold up well even today. Slapdash textures, no gameplay and at the end Lara can't escape. Don't bother." - Ryan (26-Mar-2016)
"Despite being the first custom level to be released on under the TR3 engine, that doesn't necessarily mean that its something you should spend your valuable time on nowadays. As all you essentially do here is kill two tigers, before willingly falling down a pit to see a flipmap in action(which has somehow removed the water from above), and that's practically the end of it. So best avoided, unless you're a reviewer wanting to clear up his or her massive backlog." - Ceamonks890 (16-Sep-2014)
"Only one texture used and level consist from pool, some big empty room and tigers. No ending. Nothing interesting in this level." - Casual Raider (10-Jul-2013)
"This is nothing more than a primitive test piece from years ago (thirteen,as of 2013) months before the release of the Official Level Editor.Like others of its type,its interesting as a method of glimpsing what the conditions were at that time for keen enthusiasts who lacked access to any official editing package - but there's absolutely nothing of interest for the player of today aside from an opportunity to kill some tigers;and the inclusion of two additional levels with absolutely minimal changes almost leads me to believe that this sort of thing was essentially a private test,which should have remained on the authors Hard Drive for potential future reference.Still...useful for the review count!" - Orbit Dream (28-May-2013)
"I kind of liked it. Though, it wasn't very much. The only reason I gave any points for G.P. was because of the fact that Lara actually had to do something other than walk/run. I got to exterminate some tigers...that was about it. I then spent about two-three minutes sprinting around the level trying to find out if there was ever a finish trigger (just cause I love when level actually finish). I don't know, I didn't thoroughly read the text document so maybe it was stated in there...somewhere. There was no lighting and no cams/sound. The texturing was below amateurish but I think it was a test level so I am being modest. All in All - a test level. Finish Time - 10mins! Secrets 0 (ingame, there're secrets that appear on the statistics screen but there is none)! Not Recommended unless you really want to. :)" - Larabiker301 (27-May-2013)
"From a player's perspective there's very little to do here, and the three test levels will probably seem almost identical at first glance. Even when you know what the differences are (which are subtle enough - check out the readme with the author's description if interested to learn what they are), one is not entirely convinced they are justified, but let's hope the author learned what he wanted to. I did not immediately pick up that the room you end up in is a flipmap of the initial pool room when I first tried it, but adds little play value, since you just end up getting stuck there anyway." - eTux (01-Oct-2011)
"I hope you like shooting tigers, because that's pretty much all you get. The end." - Jay (13-Feb-2011)
"There are three parts of this custom: the first one contains two tigers, the second includes strange flipmap, and the third comprises of... two tigers and a strange flipmap, so it's a mix of previous two. SUMMARY: A test level, with a valuable readme about how it was built attached. Can help beginner builders in creating their first projects, but it is not intended to be played as an adventure." - DJ Full (21-Sep-2010)
"Textures in this level were very badly placed. Only two enemies in this very short demo-like level. No finish trigger. Don't forget to pick up the revolver. All I can say." - manarch2 (07-Sep-2010)
"Kill tigers, run around, no finish tigger. Not really worth a look." - MichaelP (13-Jun-2010)
"Three tigers show up and there is a pool. Lara can jump into the pool, and from it shoot the tigers with impunity. Texturing is bad, and the sky has mirror effects. Lara can run around to a trigger tile and the pool becomes empty. The author gives us three variations of this theme, so I deducted another point." - dmdibl (07-Jun-2010)
"Maybe the author wanted to test a flipmap ? And that's about all. For there is nothing to do here in these inorganic places with repetitive texturing. You can kill 2 tigers though [2 minutes]." - eRIC (06-Jun-2010)